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Commander
Size: 100Salt sum: 54.07
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Diamondawg35

32 views6 days ago
Commander
Size: 100Salt sum: 54.07
No deck tags

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Jace, Multiverse Architect
At the beginning of combat on each opponent's turn, they may pay
. If they don't, creatures they control can't attack Jaces you control this turn.
+1: Draw two cards, then put a card from your hand on the bottom of your library.
−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jace, Multiverse Architect can be your commander.
Legendary Planeswalker - Jace
Jace, Multiverse Architect (frc) 1

Commander

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Jin-Gitaxias, Progress Tyrant
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Legendary Creature - Praetor Phyrexian
Jin-Gitaxias, Progress Tyrant (neo) 59
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 62

Copy

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Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 284

Counters

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Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (frc) 39
Consecrated Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Creature - Sphinx
Consecrated Sphinx (2x2) 43
Cruel Calculations
Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn.
Sorcery
Cruel Calculations (fra) 26
Dream Trawler
Flying, lifelink
Whenever you draw a card, this creature gets +1/+0 until end of turn.
Whenever this creature attacks, draw a card.
Discard a card: This creature gains hexproof until end of turn. Tap it.
Creature - Sphinx
Dream Trawler (thb) 214
Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Sorcery
Enter the Infinite (rvr) 449
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (frc) 41
Isperia, Supreme Judge
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legendary Creature - Sphinx
Isperia, Supreme Judge (c20) 217
Oath of Jace
When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Legendary Enchantment
Oath of Jace (cmm) 854
The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Legendary Planeswalker - Jace
The Theorist, Jace Beleren (fra) 43
Windreader Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
Creature - Sphinx
Windreader Sphinx (jmp) 194

Draw

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Jace Beleren
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Legendary Planeswalker - Jace
Jace Beleren (cmm) 850
Jace, Architect of Thought
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Legendary Planeswalker - Jace
Jace, Architect of Thought (cmm) 851
Jace, Memory Adept
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.
Legendary Planeswalker - Jace
Jace, Memory Adept (m12) 58
Jace, Mirror Mage
Kicker

When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Legendary Planeswalker - Jace
Jace, Mirror Mage (cmm) 852
Jace, Reality Sculptor
+1: Empower Jace X, where X is the number of Islands you control.
−3: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
0: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
Legendary Planeswalker - Jace
Jace, Reality Sculptor (fra) 216
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Legendary Planeswalker - Jace
Jace, the Mind Sculptor (wwk) 31
Jace, the Perfected Mind
Compleated (
can be paid with
or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
−X: Target player mills three times X cards.
Legendary Planeswalker - Jace
Jace, the Perfected Mind (one) 57
Jace, Unraveler of Secrets
+1: Scry 1, then draw a card.
−2: Return target creature to its owner's hand.
−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Legendary Planeswalker - Jace
Jace, Unraveler of Secrets (inr) 70
Jace, Vryn's Prodigy
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Wizard
Jace, Vryn's Prodigy // Jace, Telepath Unbound (plst) ORI-60Jace, Vryn's Prodigy // Jace, Telepath Unbound (plst) ORI-60
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (plst) WAR-54
Jace's Machinations
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8. (Put eight loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Jace's Machinations (fra) 32
Overwrite the Multiverse
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Overwrite the Multiverse (fra) 59
Plan for All Outcomes
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.
Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Enchantment
Plan for All Outcomes (fra) 35
Sanctum Lurker
When this creature enters, empower Jace 1.
Planeswalkers you control aren't put into their owners' graveyards for having 0 loyalty.
Planeswalkers you control have "[+2]: This planeswalker deals 1 damage to each opponent and you gain 1 life."
Creature - Horror
Sanctum Lurker (fra) 64
Way of the Mind Sculptor
When Way of the Mind Sculptor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card.
Legendary Enchantment
Way of the Mind Sculptor (fra) 224

Empower Jace

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Expropriate
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Expropriate (plst) CN2-30
Medomai the Ageless
Flying
Whenever Medomai deals combat damage to a player, take an extra turn after this one.
Medomai can't attack during extra turns.
Legendary Creature - Sphinx
Medomai the Ageless (ths) 196
Nexus of Fate
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Instant
Nexus of Fate (plst) M19-306
Temporal Manipulation
Take an extra turn after this one.
Sorcery
Temporal Manipulation (plst) UMA-77
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (msc) 788

Finisher

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Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (m3c) 326
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (trc) 521
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (fra) 176
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (trc) 376
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (trc) 378
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 259
Gloomlake Verge
: Add
.
: Add
. Activate only if you control an Island or a Swamp.
Land
Gloomlake Verge (dsk) 260
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (trk) 286
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (trc) 390
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (trc) 551
Riverpyre Verge
: Add
.
: Add
. Activate only if you control an Island or a Mountain.
Land
Riverpyre Verge (dft) 260
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (fra) 189
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Theorist's Sanctum
(
: Add
.)
As this land enters, you may behold a Jace. If you don't, this land enters tapped. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.)
,
: Empower Jace 2.
Land - Island
Theorist's Sanctum (fra) 191
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (trc) 413
Turbulent Shore
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Island
Turbulent Shore (frc) 17
Turbulent Springs
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Mountain
Turbulent Springs (soc) 57
Turbulent Wetlands
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Swamp
Turbulent Wetlands (frc) 18
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249

Land

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Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment
Court of Cunning (cmr) 63
Fractured Sanity
Each opponent mills fourteen cards.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, each opponent mills four cards.
Sorcery
Fractured Sanity (clb) 722
Jace's Mindseeker
Flying
When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature - Illusion Fish
Jace's Mindseeker (ddm) 19
Maddening Cacophony
Kicker

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Maddening Cacophony (znr) 67
Memory Erosion
Whenever an opponent casts a spell, that player mills two cards.
Enchantment
Memory Erosion (cm2) 45
Psychic Corrosion
Whenever you draw a card, each opponent mills two cards.
Enchantment
Psychic Corrosion (m19) 68
Singularity Rupture
Destroy all creatures, then any number of target players each mill half their library, rounded down.
Sorcery
Singularity Rupture (eoe) 228
Sphinx's Tutelage
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
: Draw a card, then discard a card.
Enchantment
Sphinx's Tutelage (ori) 76

Mill

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Flux Channeler
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Human Wizard
Flux Channeler (cmm) 847
Ichormoon Gauntlet
Planeswalkers you control have "[0]: Proliferate" and "[−12]: Take an extra turn after this one."
Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent.
Artifact
Ichormoon Gauntlet (one) 56
Inexorable Tide
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchantment
Inexorable Tide (fic) 265
The Chain Veil
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
,
: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Legendary Artifact
The Chain Veil (cmm) 943

Proliferate

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Aetheric Amplifier
: Add one mana of any color.
,
: Choose one. Activate only as a sorcery.
• Double the number of each kind of counter on target permanent.
• Double the number of each kind of counter you have.
Artifact
Aetheric Amplifier (drc) 18
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (frc) 53
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (frc) 56
Gatewatch Beacon
This artifact enters with three loyalty counters on it.
: Add
.
Whenever a planeswalker you control enters, if this artifact has loyalty counters on it, you may move a loyalty counter from this artifact onto that planeswalker.
Artifact
Gatewatch Beacon (cmm) 721
Jace's Sanctum
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, scry 1.
Enchantment
Jace's Sanctum (c19) 88
Murmuring Volume
: Add one mana of any color.
,
, Discard a card: Draw a card.
Artifact - Book
Murmuring Volume (fra) 174
Omniscience
You may cast spells from your hand without paying their mana costs.
Enchantment
Omniscience (fdn) 161
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (trc) 508
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (mbc) 78

Ramp

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Rewrite Regrets
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Rewrite Regrets (fra) 62
Scholar of the Lost Trove
Flying
When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Creature - Sphinx
Scholar of the Lost Trove (jmp) 14

Recursion

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Countersculpt
As an additional cost to cast this spell, behold a Jace or pay
. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.)
Counter target spell. Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Countersculpt (fra) 25
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313
Portal to Phyrexia
When this artifact enters, each opponent sacrifices three creatures of their choice.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Artifact
Portal to Phyrexia (bro) 240

Removal

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Eye of Jace
At the beginning of your upkeep, surveil 1. Then if there are seven or more cards in your graveyard, sacrifice this artifact, it deals 2 damage to each opponent, and you gain 2 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Artifact
Eye of Jace (fra) 170

Surveil

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Talent of the Telepath
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Sorcery
Talent of the Telepath (ori) 78

Theft

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Bitterblossom
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Enchantment Kindred - Faerie
Bitterblossom (2x2) 69

Tokens

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Loyal Tutor
Search your library for a planeswalker card, reveal it, then shuffle and put that card on top.
Instant
Loyal Tutor (fra) 14
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (ss1) 6

Tutor

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Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Gifts Ungiven (2x2) 51
Jace, the Living Guildpact
+1: Look at the top two cards of your library. Put one of them into your graveyard.
−3: Return another target nonland permanent to its owner's hand.
−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Legendary Planeswalker - Jace
Jace, the Living Guildpact (m15) 62
Jace's Archivist
,
: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature - Wizard Vedalken
Jace's Archivist (plst) M12-59
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Jace's Ingenuity
Draw three cards.
Instant
Jace's Ingenuity (m15) 63
Jace's Machinations
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8. (Put eight loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Jace's Machinations (fra) 32
Jace's Mindseeker
Flying
When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature - Illusion Fish
Jace's Mindseeker (ddm) 19
Jace's Projection
Whenever you draw a card, put a +1/+1 counter on this creature.
: Put a loyalty counter on target Jace planeswalker.
Creature - Wizard Illusion
Jace's Projection (war) 272
Jace's Triumph
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Sorcery
Jace's Triumph (war) 55
Mindseeker Oculus
When this creature enters, empower Jace 4. (Put four loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Homunculus
Mindseeker Oculus (fra) 33
Sphinx Mindbreaker
Flying
When this creature enters, each opponent mills ten cards.
Creature - Sphinx
Sphinx Mindbreaker (thb) 290

Maybeboard

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Deck Info

Deck stats

8 pips - 6 cards
19 mana - 15 cards
87 pips - 51 cards
42 mana - 38 cards
8 pips - 6 cards
17 mana - 13 cards
1 pip - 1 card
16 mana - 12 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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