GoblinWarBuggy
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Commander
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{"ops":[{"insert":"This deck is a secret commander deck built to utilize the card "},{"insert":{"card-link":"Skateboard"}},{"insert":" as much as possible.\n\nSkateboard has a few different uses in the deck:\nHaste enabler with large attack trigger creatures like "},{"insert":{"card-link":"Overlord of the Boilerbilges"}},{"insert":" ."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheap artifact for use in combos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gigadrowse"}},{"insert":" effect when combined with flash enablers and bounce effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Equipment to trigger our equipment synergies at a good rate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHaste Enabler"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This section is fairly self explanatory. We have a couple of big creatures that have enters and attacks effects that we want to leverage even more. Giving them haste makes them come out swinging and doubles up on our triggers.\n\nCombos"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There are a couple of combo lines in the deck. They all use a good number of pieces so there is a robust tutor package included with "},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" type cards and repeatable blink and bounce engines.\nThe main combo line uses "},{"insert":{"card-link":"Rescue Girl, First Responder"}},{"insert":" as the main piece along with an untap effect like "},{"insert":{"card-link":"Mirran Spy"}},{"insert":" . If rescue girl is on the battlefield, you can then tap her and bounce the Skateboard, then cast the Skateboard again and untap her. This loop can be made infinite if there is a cost reducer on the field like "},{"insert":{"card-link":"Voyager Quickwelder"}},{"insert":" .\nThe secondary combo line uses Rescue Girl again but this time with "},{"insert":{"card-link":"Sewer-veillance Cam"}},{"insert":" and "},{"insert":{"card-link":"Ornithopter of Paradise"}},{"insert":" .\n\nIn addition to the actual infinite combos, there are some strong/repeatable synegies. "},{"insert":{"card-link":"Tradewind Rider"}},{"insert":" plus "},{"insert":{"card-link":"Crackleburr"}},{"insert":" and one other blue creature allow us to bounce a creature of an opponent for two mana and replay the skateboard each time.\nAnd, while it doesn't utilize Skateboard, "},{"insert":{"card-link":"Bespoke Bō"}},{"insert":" plus an artifact copier like "},{"insert":{"card-link":"Mirrorworks"}},{"insert":" can build a bounce engine for us.\n\nGigadrowse"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In order to Gigadrowse your opponent, you need to have Skateboard along with a bounce effect that works on the opponent's turn ("},{"insert":{"card-link":"Drafna, Founder of Lat-Nam"}},{"insert":" as the easiest one). This is usually overcosted but can save you in a pinch like a fog, and it being repeatable means that in some scenarios you can lock certain strategies out of attacking you. You can also tap down your opponents the turn before you go for the win.\n\nEquipment Synergies"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This one is pretty simple but there are a lot of equipment included that have enter the battlefield effects. These let us utilize the blink/bounce package as well as help our commander, "},{"insert":{"card-link":"Sokka and Suki"}},{"insert":" , trigger. There are also some draw effects that draw when we play equipment, but they had to be somewhat limited because if you have too many of them out at once then you run into a problem when you try to combo. There is only one unbounded drawer in "},{"insert":{"card-link":"The Mighty Thor, Jane Foster"}},{"insert":" but we have included "},{"insert":{"card-link":"Flare of Fortitude"}},{"insert":" to sacrifice The Mighty Thor when we need to combo.\n"}]}
Commander
Commander
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Blink
Phelia, Exuberant Shepherd
Flash
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Legendary Creature - Dog

Blink
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Draw
Junk Jet
When this Equipment enters, create a Junk token. (It's an artifact with ", Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip
, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip
Artifact - Equipment

Kickoff Celebrations
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, you may discard a card. If you do, draw two cards.
Max speed — Sacrifice this enchantment: Creatures and Vehicles you control gain haste until end of turn.
When this enchantment enters, you may discard a card. If you do, draw two cards.
Max speed — Sacrifice this enchantment: Creatures and Vehicles you control gain haste until end of turn.
Enchantment

Kíli the Resourceful
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, you may pay rather than pay the equip cost of the first equip ability you activate each turn.
Whenever another Dwarf or Equipment you control enters, draw a card. This ability triggers only once each turn.
As long as you have an enduring story, you may pay rather than pay the equip cost of the first equip ability you activate each turn.
Whenever another Dwarf or Equipment you control enters, draw a card. This ability triggers only once each turn.
Legendary Creature - Scout Dwarf

Overlord of the Floodpits
Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Flying
Whenever this permanent enters or attacks, draw two cards, then discard a card.
Flying
Whenever this permanent enters or attacks, draw two cards, then discard a card.
Creature Enchantment - Avatar Horror

The Mighty Thor, Jane Foster
Flying
Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control.
Whenever an Equipment you control enters, draw a card.
Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control.
Whenever an Equipment you control enters, draw a card.
Legendary Creature - Human God Hero

Draw
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Finisher
Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix

Finisher
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Gigadrowse
Gigadrowse
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Interaction
Assimilation Aegis
When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield.
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment.
Equip
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment.
Equip
Artifact - Equipment

Daredevil's Billy Club
When this Equipment enters, it deals 2 damage to any target and 1 damage to you.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk

Lion Sash
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Cat

Overlord of the Boilerbilges
Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, it deals 4 damage to any target.
Whenever this permanent enters or attacks, it deals 4 damage to any target.
Creature Enchantment - Avatar Horror

Phlage, Titan of Fire's Fury
When Phlage enters, sacrifice it unless it escaped.
Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant

Interaction
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Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Protection
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Ramp
Ramp
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The Tricks in Question
The Tricks in Question
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Tony Hawk
Firion, Wild Rose Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep.
Legendary Creature - Human Warrior Rebel

Mendicant Core, Guidelight
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)
Legendary Creature Artifact - Robot

Tony Hawk
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Tutor
Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This deck is a secret commander deck built to utilize the card "},{"insert":{"card-link":"Skateboard"}},{"insert":" as much as possible.\n\nSkateboard has a few different uses in the deck:\nHaste enabler with large attack trigger creatures like "},{"insert":{"card-link":"Overlord of the Boilerbilges"}},{"insert":" ."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheap artifact for use in combos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gigadrowse"}},{"insert":" effect when combined with flash enablers and bounce effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Equipment to trigger our equipment synergies at a good rate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHaste Enabler"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This section is fairly self explanatory. We have a couple of big creatures that have enters and attacks effects that we want to leverage even more. Giving them haste makes them come out swinging and doubles up on our triggers.\n\nCombos"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There are a couple of combo lines in the deck. They all use a good number of pieces so there is a robust tutor package included with "},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" type cards and repeatable blink and bounce engines.\nThe main combo line uses "},{"insert":{"card-link":"Rescue Girl, First Responder"}},{"insert":" as the main piece along with an untap effect like "},{"insert":{"card-link":"Mirran Spy"}},{"insert":" . If rescue girl is on the battlefield, you can then tap her and bounce the Skateboard, then cast the Skateboard again and untap her. This loop can be made infinite if there is a cost reducer on the field like "},{"insert":{"card-link":"Voyager Quickwelder"}},{"insert":" .\nThe secondary combo line uses Rescue Girl again but this time with "},{"insert":{"card-link":"Sewer-veillance Cam"}},{"insert":" and "},{"insert":{"card-link":"Ornithopter of Paradise"}},{"insert":" .\n\nIn addition to the actual infinite combos, there are some strong/repeatable synegies. "},{"insert":{"card-link":"Tradewind Rider"}},{"insert":" plus "},{"insert":{"card-link":"Crackleburr"}},{"insert":" and one other blue creature allow us to bounce a creature of an opponent for two mana and replay the skateboard each time.\nAnd, while it doesn't utilize Skateboard, "},{"insert":{"card-link":"Bespoke Bō"}},{"insert":" plus an artifact copier like "},{"insert":{"card-link":"Mirrorworks"}},{"insert":" can build a bounce engine for us.\n\nGigadrowse"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In order to Gigadrowse your opponent, you need to have Skateboard along with a bounce effect that works on the opponent's turn ("},{"insert":{"card-link":"Drafna, Founder of Lat-Nam"}},{"insert":" as the easiest one). This is usually overcosted but can save you in a pinch like a fog, and it being repeatable means that in some scenarios you can lock certain strategies out of attacking you. You can also tap down your opponents the turn before you go for the win.\n\nEquipment Synergies"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This one is pretty simple but there are a lot of equipment included that have enter the battlefield effects. These let us utilize the blink/bounce package as well as help our commander, "},{"insert":{"card-link":"Sokka and Suki"}},{"insert":" , trigger. There are also some draw effects that draw when we play equipment, but they had to be somewhat limited because if you have too many of them out at once then you run into a problem when you try to combo. There is only one unbounded drawer in "},{"insert":{"card-link":"The Mighty Thor, Jane Foster"}},{"insert":" but we have included "},{"insert":{"card-link":"Flare of Fortitude"}},{"insert":" to sacrifice The Mighty Thor when we need to combo.\n"}]}










































































