126 views26 days ago
Commander
Size: 100Salt sum: 26.13
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TripToffen

126 views26 days ago
Commander
Size: 100Salt sum: 26.13
No deck tags

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Wernog, Rider's Chaplain
When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way.
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human
Wernog, Rider's Chaplain (slx) 8

Commander

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Charmed Griffin
Flying
When this creature enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Creature - Griffin
Charmed Griffin (mmq) 7
Cloistered Youth
At the beginning of your upkeep, you may transform this creature.
Creature - Human
Cloistered Youth // Unholy Fiend (isd) 8Cloistered Youth // Unholy Fiend (isd) 8
Corpulent Corpse
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 5—
(Rather than cast this card from your hand, you may pay
and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Zombie
Corpulent Corpse (tsr) 104
Jirina, Dauntless General
When Jirina enters, exile target player's graveyard.
Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Soldier
Jirina, Dauntless General (mat) 32
Neyam Shai Murad
Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control.
Legendary Creature - Human Rogue
Neyam Shai Murad (40k) 135

Creature

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Malboro
Bad Breath — When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Horror Plant
Malboro (fin) 106

Cycling

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Abyssal Nocturnus
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Horror
Abyssal Nocturnus (gpt) 43
Cabal Therapist
Menace
At the beginning of your first main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
Creature - Horror
Cabal Therapist (mh1) 80
Enemy of Enlightenment
Flying
This creature gets -1/-1 for each card in your opponents' hands.
At the beginning of your upkeep, each player discards a card.
Creature Enchantment - Demon
Enemy of Enlightenment (thb) 92
Hecteyes
When this creature enters, each opponent discards a card.
Creature - Ooze Horror
Hecteyes (fin) 103
Mindslicer
When this creature dies, each player discards their hand.
Creature - Horror
Mindslicer (dmr) 305
Painful Quandary
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Enchantment
Painful Quandary (fdn) 179
Urborg Mindsucker
, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
Creature - Horror
Urborg Mindsucker (vis) 71

Discard

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Agent 13, Sharon Carter
Whenever a creature you control attacks alone, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Spy Hero
Agent 13, Sharon Carter (msh) 1
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (msc) 127
Gollum, Scheming Guide
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legendary Creature - Horror Halfling
Gollum, Scheming Guide (ltr) 292
Homicide Investigator
Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Homicide Investigator (mkm) 86
Jolly Gerbils
Whenever you give a gift, draw a card.
Creature - Citizen Hamster
Jolly Gerbils (blb) 19
Novice Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Novice Inspector (mkm) 29
Sarah Jane Smith
Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Detective
Sarah Jane Smith (who) 6
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Thraben Inspector (inr) 45

Draw

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Boneshard Slasher
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Horror
Boneshard Slasher (tor) 50
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (acr) 89
Fear
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment - Aura
Fear (10e) 142

Evasion

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Worst Fears
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for them.)
Sorcery
Worst Fears (jou) 87

Finisher

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Barren Moor
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Barren Moor (fdc) 295
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (frc) 66
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (dmc) 217
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Plains
(
: Add
.)
Basic Land - Plains
Plains (mdd) 292
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Silverquill Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Silverquill Campus (soc) 405
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (dsc) 302
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415
Turbulent Moor
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Swamp
Turbulent Moor (soc) 56

Land

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Benediction of Moons
You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, you gain 1 life for each player.
Sorcery
Benediction of Moons (plst) GPT-3
Distinguished Conjurer
Whenever another creature you control enters, you gain 1 life.
,
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Creature - Human Wizard
Distinguished Conjurer (mh3) 264

Lifegain

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Guiltfeeder
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Creature - Horror
Guiltfeeder (clb) 756

Mill

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Crumb and Get It
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.
Instant
Crumb and Get It (blb) 8
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
General's Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
General's Enforcer (pip) 217
Gilraen, Dúnedain Protector
,
: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
Legendary Creature - Human Noble
Gilraen, Dúnedain Protector (ltc) 13
Perch Protection
Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.)
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
Instant
Perch Protection (blc) 11

Protection

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Michiko's Reign of Truth
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Michiko's Reign of Truth // Portrait of Michiko (neo) 29Michiko's Reign of Truth // Portrait of Michiko (neo) 29
Starforged Sword
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create a tapped 1/1 blue Fish creature token.)
When this Equipment enters, if the gift was promised, attach this Equipment to target creature you control.
Equipped creature gets +3/+3 and loses flying.
Equip
Artifact - Equipment
Starforged Sword (blb) 249

Pump

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Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (msc) 196

Ramp

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All Hallow's Eve
Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Sorcery
All Hallow's Eve (leg) 88
Bringer of the Last Gift
Flying
When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Creature - Vampire Demon
Bringer of the Last Gift (lci) 94
Coiling Rebirth
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
Sorcery
Coiling Rebirth (blb) 86
Dewdrop Cure
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Dewdrop Cure (blb) 10

Recursion

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Abyssal Gatekeeper
When this creature dies, each player sacrifices a creature of their choice.
Creature - Horror
Abyssal Gatekeeper (dvd) 31
Archfiend of Depravity
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature - Demon
Archfiend of Depravity (fic) 273
Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant
Bilbo's Gambit (hob) 5
Consumed by Greed
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Instant
Consumed by Greed (fdc) 92
Dawnbringer Cleric
When this creature enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
Creature - Human Cleric
Dawnbringer Cleric (clb) 15
Herald of Anguish
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Flying
At the beginning of your end step, each opponent discards a card.
, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
Creature - Demon
Herald of Anguish (brc) 108
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Nocturnal Hunger
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Destroy target creature. If the gift wasn't promised, you lose 2 life.
Instant
Nocturnal Hunger (blb) 102
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant
Parting Gust (blb) 24
Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery
Starfall Invocation (blb) 34

Removal

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Loot, the Anomaly
If Loot's power is negative, he assigns combat damage as though his power were positive.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Legendary Creature - Beast Horror
Loot, the Anomaly (fra) 232
Rusted Slasher
Sacrifice an artifact: Regenerate this creature.
Creature Artifact - Horror Phyrexian
Rusted Slasher (mbs) 128
Tragedy Feaster
Trample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
Creature - Demon
Tragedy Feaster (sos) 102

Sac Outlet

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Cruelclaw's Heist
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Sorcery
Cruelclaw's Heist (blb) 88

Theft

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Benevolent Offering
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Instant
Benevolent Offering (voc) 78
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 98
Crawling Chorus
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Creature - Horror Phyrexian
Crawling Chorus (one) 8
Devouring Sugarmaw
Menace, trample
At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap this creature.
Creature - Horror
Devouring Sugarmaw // Have for Dinner (woe) 224
Teysa, Opulent Oligarch
Deathtouch
At the beginning of your end step, investigate for each opponent who lost life this turn.
Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
Legendary Creature - Human Advisor
Teysa, Opulent Oligarch (mkm) 234

Tokens

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Deck Info

Deck stats

36 pips - 33 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 5 cards
50 pips - 34 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"It was supposed to be a simple Halloween night. Costumed kids and curious locals strolled up the winding driveway of the neighborhood’s oldest estate, lured in by the flickering glow of jack-o'-lanterns and the promise of the best candy on the block. They knocked on the towering oak doors expecting full-sized candy bars... but as soon as the last foot crossed the threshold, the doors slammed shut behind them.\nOnce inside, the line between guest and monster began to blur. Horrors like they'd never seen created chaos and fear, drawing the unsuspecting trick-or-treaters deeper into its consuming halls. As they searched for a way out, the terror took hold—slowly transforming every ordinary human visitor into one of the manor’s permanent, horror-stricken residents..\n\nGameplay Dynamics:\n\nHumans and Horrors!\n\nThis deck brings the haunted house experience to life through a push-and-pull dynamic between Humans and Horrors:\n\nThe Humans (Investigate): Representing the unsuspecting visitors, the Human creatures featured in this deck gather clues and inspect every dark corner. Through the Investigate mechanic and a supporting flicker/blink package, they churn out Clue tokens to draw extra cards, representing their desperate search for answers and a way out.\n\nThe Horrors (Fear & Discard): Once the lights go out, the Horrors take over! Lurking in the shadows, these creatures strike with Fear and force players to discard. Every jump scare rips away the hard-earned cards and resources the visitors thought they had secured, capturing the sheer panic of getting caught off-guard in the dark.\n\nTrick-or-Treat:\n\nWith the theme of this deck being internalized, it's important that everyone at the table feels immersed in the experience. I wanted to stray away from the typical \"bad gifts\" or \"group hug\" themes, so the deck utilizes the \"Gift\" mechanic as the Trick-or-Treat theme.\n\nThe \"Treats\": Just like a real-world haunted house, the goal isn't really to hurt anyone—it's to put on a great show! Utilizing cards with the Gift mechanic, you graciously hand out \"treats,\" cards, and treasures to other players at the table, inviting them deeper into the narrative.\n\nThe \"Tricks\": While the \"Gift\" mechanic feels like giving free value to the other players at the table, it's often tied to cards that will given sudden boosts to our game plan, or help to stall other players who may be pulling too far ahead.\n\nFun, Flavour, and Full-Sized Candy Bars!\n\nUltimately, the deck is an atmospheric, interactive experience. You play the role of the benevolent haunted house host: handing out gifts and treasures with one hand, while popping up with shadowy Horrors with the other.\nStep inside, find a Clue, grab a treat... and enjoy the Horrors that await!\n"}]}
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