32 views25 days ago
Commander
Size: 100Salt sum: 23.98
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dennydorito

32 views25 days ago
Commander
Size: 100Salt sum: 23.98
No deck tags

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Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
Legendary Creature - Druid Treefolk
Doran, Besieged by Time (ecl) 215

Commander

(Ctrl to add secondary)
Always Watching
Nontoken creatures you control get +1/+1 and have vigilance.
Enchantment
Always Watching (fdc) 10
Anthem of Champions
Creatures you control get +1/+1.
Enchantment
Anthem of Champions (fdn) 477
Dictate of Heliod
Flash
Creatures you control get +2/+2.
Enchantment
Dictate of Heliod (c15) 68
Gaea's Anthem
Creatures you control get +1/+1.
Enchantment
Gaea's Anthem (plc) 147
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (9ed) 16
In the Trenches
Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Enchantment
In the Trenches (bro) 301
Kaysa
Green creatures you control get +1/+1.
Legendary Creature - Elf Druid
Kaysa (all) 96
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Kinbinding (ecl) 407
Parapet
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.
Enchantment
Parapet (vis) 14
Spidersilk Armor
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Enchantment
Spidersilk Armor (ddg) 32
Thraben Watcher
Flying, vigilance
Other nontoken creatures you control get +1/+1 and have vigilance.
Creature - Angel
Thraben Watcher (mh2) 34

Anthem

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Aysen Highway
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Enchantment
Aysen Highway (hml) 5
Cho-Arrim Legate
If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost.
Protection from black
Creature - Human Soldier
Cho-Arrim Legate (mmq) 10
Cliff Threader
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Scout Kor
Cliff Threader (zen) 7
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice this creature: Destroy target blocking creature.
Creature - Jackal Dauthi
Dauthi Jackal (exo) 58
Dauthi Warlord
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures on the battlefield with shadow.
Creature - Soldier Dauthi
Dauthi Warlord (exo) 59
Farbog Explorer
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Human Scout
Farbog Explorer (avr) 21
Ivory Guardians
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Creature - Cleric Giant
Ivory Guardians (5ed) 40
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature - Soldier Kor
Kor Firewalker (a25) 21
Llanowar Knight
Protection from black
Creature - Knight Elf
Llanowar Knight (inv) 254
Lost Soul
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Spirit Minion
Lost Soul (6ed) 142
Order of Leitbur
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight Cleric
Order of Leitbur (fem) 16a
Order of the Ebon Hand
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Knight Cleric
Order of the Ebon Hand (fem) 42a
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (5ed) 49
Oversoul of Dusk
Protection from blue, from black, and from red
Creature - Avatar Spirit
Oversoul of Dusk (shm) 234
Sanctifier en-Vec
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Creature - Human Cleric
Sanctifier en-Vec (mh2) 444
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (ddg) 8
Soltari Champion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
Creature - Soldier Soltari
Soltari Champion (sth) 18
Soltari Crusader
Shadow (This creature can block or be blocked by only creatures with shadow.)
: This creature gets +1/+0 until end of turn.
Creature - Knight Soltari
Soltari Crusader (tmp) 41
Soltari Emissary
: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature - Soldier Soltari
Soltari Emissary (tmp) 42
Soltari Foot Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Soldier Soltari
Soltari Foot Soldier (tmp) 43
Soltari Monk
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Monk Soltari
Soltari Monk (tmp) 45
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Soltari
Soltari Priest (tsb) 14
Soltari Trooper
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, it gets +1/+1 until end of turn.
Creature - Soldier Soltari
Soltari Trooper (plst) TMP-47
Somberwald Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad
Somberwald Dryad (dka) 126
Stalker Hag
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Creature - Hag
Stalker Hag (eve) 129
Valeron Outlander
Protection from black
Creature - Human Scout
Valeron Outlander (con) 130
Voice of Duty
Flying, protection from green
Creature - Angel
Voice of Duty (uds) 23
Voice of Grace
Flying, protection from black
Creature - Angel
Voice of Grace (usg) 54
Voice of Law
Flying, protection from red
Creature - Angel
Voice of Law (usg) 55
Voice of Reason
Flying, protection from blue
Creature - Angel
Voice of Reason (uds) 24
Voice of Truth
Flying, protection from white
Creature - Angel
Voice of Truth (nem) 25

Evasion

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Elvish Piper
,
: You may put a creature card from your hand onto the battlefield.
Creature - Elf Shaman
Elvish Piper (a25) 168
Heartwood Dryad
This creature can block creatures with shadow as though it had shadow.
Creature - Dryad
Heartwood Dryad (tmp) 231
Norwood Warrior
Whenever this creature becomes blocked, it gets +1/+1 until end of turn.
Creature - Warrior Elf
Norwood Warrior (p02) 140
Quirion Trailblazer
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Elf Scout
Quirion Trailblazer (inv) 205
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (s99) 153
Yavimaya Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Creature - Dryad
Yavimaya Dryad (tsr) 247
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (e01) 22

Guay zone

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Abandoned Outpost
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Abandoned Outpost (ody) 312
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 280
Fountain of Cho
This land enters tapped.
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Fountain of Cho (mmq) 317
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (c16) 299
Henge of Ramos
: Add
.
,
: Add one mana of any color.
Land
Henge of Ramos (mmq) 318
Pendelhaven
: Add
.
: Target 1/1 creature gets +1/+2 until end of turn.
Legendary Land
Pendelhaven (tsb) 120
Pine Barrens
This land enters tapped.
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Pine Barrens (tmp) 321
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 272
Quicksand
: Add
.
, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Land
Quicksand (cns) 209
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (cmm) 444
Veldt
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
: Add
or
. Put a depletion counter on this land.
Land
Veldt (ice) 363

Land

(Ctrl to add secondary)
Akroma's Blessing
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Akroma's Blessing (ons) 1

Protection

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Jedit Ojanen of Efrava
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Legendary Creature - Warrior Cat
Jedit Ojanen of Efrava (plst) PLC-131

Tokens

(Ctrl to add secondary)
Plains
(
: Add
.)
Basic Land - Plains
Plains (hop) 145
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 292

Sideboard

(Ctrl to add secondary)

Deck Info

Deck stats

58 pips - 37 cards
22 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
10 pips - 6 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 3 cards
28 pips - 17 cards
20 mana - 20 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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