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Commander
Size: 100Salt sum: 52.75
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Dazered

75 views21 hrs ago
Commander
Size: 100Salt sum: 52.75
No deck tags

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Commander

Qty: 1 Price: $0.00
Grazilaxx, Illithid Scholar
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature - Horror
Grazilaxx, Illithid Scholar (sld) 1928

Commander

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Artifact

Qty: 9 Price: $29.07
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (voc) 159
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (voc) 163
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Fractured Powerstone
: Add
.
: Roll the planar die. Activate only as a sorcery.
Artifact
Fractured Powerstone (moc) 357
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (afc) 211
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (c14) 266
Sol Ring
: Add
.
Artifact
Sol Ring (voc) 168
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (c17) 227
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmr) 346

Artifact

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Bag O'Tricks (one-offs)

Qty: 9 Price: $6.87
Amphin Mutineer
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Pirate Salamander
Amphin Mutineer (cmr) 55
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (uma) 45
Eon Frolicker
Flying
When this creature enters, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Creature - Elemental Otter
Eon Frolicker (c20) 33
Kitesail Larcenist
Flying, ward

When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "
, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate
Kitesail Larcenist (lci) 61
Mesmerizing Benthid
When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step."
This creature has hexproof as long as you control an Illusion.
Creature - Octopus
Mesmerizing Benthid (rna) 43
Mind Flayer
Dominate Monster — When this creature enters, gain control of target creature for as long as you control this creature.
Creature - Horror
Mind Flayer (afr) 63
Portal Mage
Flash
When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
Creature - Human Wizard
Portal Mage (c20) 122
Torrential Gearhulk
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Creature Artifact - Construct
Torrential Gearhulk (kld) 67
Yuriko, Hope from the Shadows
Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature - Human Ninja
Yuriko, Hope from the Shadows (fra) 226

Bag O'Tricks (one-offs)

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Bounce

Qty: 5 Price: $9.25
Jill, Shiva's Dominant
When Jill enters, return up to one other target nonland permanent to its owner's hand.
,
: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble
Jill, Shiva's Dominant // Shiva, Warden of Ice (fin) 58Jill, Shiva's Dominant // Shiva, Warden of Ice (fin) 58
Marang River Regent
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Creature - Dragon
Marang River Regent // Coil and Catch (tdm) 378
Summon: Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
Creature Enchantment - Saga Leviathan
Summon: Leviathan (fin) 77
Thousand Winds
Flying
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, return all other tapped creatures to their owners' hands.
Creature - Elemental
Thousand Winds (plst) DDN-58
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (tsr) 96

Bounce

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Costume Contest

Qty: 4 Price: $18.06
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (c19) 82
Clone
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Clone (m14) 47
Flesh Duplicate
You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creature - Shapeshifter Rebel
Flesh Duplicate (who) 44
Sakashima's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery
Sakashima's Will (cmr) 91

Costume Contest

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Counter and Redirect (Trick Creatures)

Qty: 7 Price: $26.59
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Kadena's Silencer
When this creature is turned face up, counter all abilities your opponents control.
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Wizard Snake
Kadena's Silencer (c19) 8
Kheru Spellsnatcher
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Creature - Wizard Snake
Kheru Spellsnatcher (c19) 89
Subtlety
Flash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke—Exile a blue card from your hand.
Creature - Elemental Incarnation
Subtlety (mh2) 309
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk
Tishana's Tidebinder (lci) 81
Voracious Greatshark
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, counter target artifact or creature spell.
Creature - Shark
Voracious Greatshark (iko) 70
Willbender
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
Creature - Human Wizard
Willbender (c19) 102

Counter and Redirect (Trick Creatures)

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Enchantment

Qty: 2 Price: $8.28
Leyline of Anticipation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Leyline of Anticipation (m20) 64
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (voc) 111

Enchantment

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Instant

Qty: 13 Price: $61.81
Aetherspouts
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Instant
Aetherspouts (mic) 97
Chemister's Insight
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Chemister's Insight (plst) GRN-32
Counterspell
Counter target spell.
Instant
Counterspell (fca) 4
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (fca) 29
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (sld) 1869
Dig Through Time
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Instant
Dig Through Time (c21) 119
Echoing Truth
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Echoing Truth (c19) 84
Glimmer of Genius
Scry 2, then draw two cards. You get
(two energy counters).
Instant
Glimmer of Genius (kld) 49
Insidious Will
Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Insidious Will (kld) 52
Into the Story
This spell costs
less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.
Instant
Into the Story (eld) 50
Leadership Vacuum
Target player returns each commander they control from the battlefield to the command zone.
Draw a card.
Instant
Leadership Vacuum (c19) 9
Sudden Substitution
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Instant
Sudden Substitution (c19) 11
Thirst for Knowledge
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Thirst for Knowledge (cmr) 103

Instant

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Land

Qty: 36 (37 w/ MDFC)Price: $116.60
Detection Tower
: Add
.
,
: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Detection Tower (m19) 249
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (otp) 65
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 192
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (c21) 298
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (voc) 176
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (tsr) 408
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (plst) THS-223
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c21) 311
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (cmr) 361

Land

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Other Support Creatures

Qty: 2 Price: $7.68
Kira, Great Glass-Spinner
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Legendary Creature - Spirit
Kira, Great Glass-Spinner (jmp) 154
Nadir Kraken
Whenever you draw a card, you may pay
. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Creature - Kraken
Nadir Kraken (j25) 332

Other Support Creatures

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Secondary Enablers

Qty: 4 Price: $53.18
Alora, Merry Thief
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Rogue Halfling
Alora, Merry Thief (clb) 55
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Displacer Kitten (clb) 63
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 357
Long River Lurker
Ward

Other Frogs you control have ward
.
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Creature - Scout Frog
Long River Lurker (blb) 57

Secondary Enablers

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Sorcery

Qty: 4 Price: $1.92
Baral's Expertise
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Sorcery
Baral's Expertise (aer) 29
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (plst) EMA-45
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (khm) 72
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (c21) 133

Sorcery

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Tap Down Tricks

Qty: 4 Price: $3.12
Dragon Turtle
Flash
Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
Creature - Dragon Turtle
Dragon Turtle (afr) 56
Hapatra, the Desert Frost
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
Legendary Creature - Human Wizard
Hapatra, the Desert Frost (fra) 215
Pursued Whale
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target this creature cost
more to cast.
Creature - Whale
Pursued Whale (clb) 732
Ultimecia, Temporal Threat
When Ultimecia enters, tap all creatures your opponents control.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Human Warlock
Ultimecia, Temporal Threat (fin) 556

Tap Down Tricks

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
87 pips - 55 cards
35 mana - 35 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"underline":true},"insert":"Trick or Treat Contest:"},{"insert":" In this deck "},{"insert":{"card-link":"Grazilaxx, Illithid Scholar"}},{"insert":" (Dressed up as Squidward for the Halloween celebrations) leads a cohort of Trick or Treaters. Allowing you to experience the joys of being a Father taking their kids Trick or Treating. The \"treats\" your opponents give are the cards drawn for allowing your creatures to \"Visit\" their houses. The \"Tricks\" are the revenge your creatures reap for being denied their treats (i.e. Combat Tricks). \n\n"},{"attributes":{"underline":true},"insert":"Core Deck Win Strategy: "},{"insert":"Tempo Combat. Using creatures with bounce and disruption abilities you put opponents on the back foot. Then playing Grazilaxx you make your opponents decide to give you card advantage or allow you to have creatures that will continue disrupting them. The early game plan is to soften up your opponents as the damage and card advantage is less concerning than the disruption your creatures represent. Then mid to late game you have a suite of large disruption options that allow you to finish opponents off. \n\n\nWith this deck every round of combat lets you relive your childhood, going around the Neighborhood and asking \"Trick or Treat!\" Only this time you get to enact Tricks for every Treat you are denied. \nI've even included a number of creatures to participate in costume contests! Three clones and four Morph creatures.\n"},{"insert":{"card-link":"Leyline of Anticipation"}},{"insert":" lets you turn your Tricks into their most powerful versions as Combat Tricks.\n\nWhile "},{"insert":{"card-link":"Grazilaxx, Illithid Scholar"}},{"insert":" is chaperoning the Trick or Treaters, every combat puts 1-3 opponents in a tricky dilemma, do they give you a card or do they return a valuable creature to your hand? \nThe major creatures (the ones that play a trick then steal the Candy Bowl) are "},{"insert":{"card-link":"Summon: Leviathan"}},{"insert":" , "},{"insert":{"card-link":"Pursued Whale"}},{"insert":" , "},{"insert":{"card-link":"Ultimecia, Temporal Threat"}},{"insert":" , and "},{"insert":{"card-link":"Thousand Winds"}},{"insert":" .\nNot only are these creatures big, but blocking them with Grazilaxx out can lock out the entire board for your opponents. \n"},{"insert":{"card-link":"Summon: Leviathan"}},{"insert":" also creates a loop with "},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" , "},{"insert":{"card-link":"Marang River Regent // Coil and Catch"}},{"insert":" , "},{"insert":{"card-link":"Jill, Shiva's Dominant // Jill, Shiva's Dominant"}},{"insert":" , and the creatures under \"Secondary Enablers\". "},{"insert":{"card-link":"Nadir Kraken"}},{"insert":" and "},{"insert":{"card-link":"Mesmerizing Benthid"}},{"insert":" are purposeful in their typing to provide big creatures that can attack during these lock sequences.\nI've also found"},{"insert":{"card-link":"Voracious Greatshark"}},{"insert":" to be quite an all-star in this deck. Swinging a 5/4 at the creature/artifact focused deck then if they block will punish them with a cruel trick is very effective. \n\nThe rest of the \"Trick or Treaters\" are incremental advantages that represent real choice in whether to block them or not. \nYou can swing creatures that disrupt spell strategies at the Creature player or the Creature strategy disruptors at the spell player. \nThe teamwork fools them into letting you stay around for longer.\nOr if you want \"Treats\" you can swing at the players that are most affected by those strategies.\n\nThe Clones also provide a wide variety of versatility in copying your creatures or your opponents' creatures. "},{"insert":{"card-link":"Flesh Duplicate"}},{"insert":" is best at copying your opponent's big creature that they really can't take more than a couple of hits with. Making \"Vanishing\" less punishing than one would assume.\n\nTwo Tricks I would like to specifically call out:\n1) "},{"insert":{"card-link":"Eon Frolicker"}},{"insert":" . It's a big body for 4 mana, but more importantly this deck is Tempo shaped in EDH. Tempo really excels in the 2v1 (and especially the 1v1). In 3v1 it's primary goal is to be unassuming enough it doesn't get taken out immediately. This is a blue creature deck after all. You don't have Green's explosive one-shot turns. Giving an opponent an extra turn to kill off one or two of your other opponents for you can flip the switch to checkmate. Of course you still need to mass bounce or control your opponent's board state after that meaning you still have to play the card with some forethought. \n2) "},{"insert":{"card-link":"Portal Mage"}},{"insert":" 's redirection is very effective. It can protect you from a lethal swing. Also it plays into the the points mentioned above. If a player is equally swinging at the table to bring Life Totals down you can redirect a creature to the person with the lowest life. Potentially taking them out and creating the circumstances this deck is best at. Of course keep in mind the social contract (Pod availability) if playing with randoms. Have no mercy if playing with friends. \n\nNotes on Secondary Enablers:\n"},{"insert":{"card-link":"Alora, Merry Thief"}},{"insert":" is in here because everyone needs a mischievous mother that gets you your candy, but still helps you cause problems. \n"},{"insert":{"card-link":"Long River Lurker"}},{"insert":" does a similar thing to Alora, but has the added fun of making your opponents choose if they want to allow you to repeat the effect by blocking it's swing with Grazilaxx out. So it itself is a Trick or Treater and not just an enabler. Consider it your older sibling.\n"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" What would Halloween be without a Black Cat? When this cat crosses a person's path it's guaranteed to bring bad luck by filling their lives with malicious tricks.\n"},{"insert":{"card-link":"Hullbreaker Horror"}},{"insert":" Games got to end. Probably the most brutal tempo card out there. Just cruel with "},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" .\n"}]}
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