Zacharias
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Commander
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{"ops":[{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"The decks gameplan is to hand out real "},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Treats"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" (swarms of tokens to our opponents via cards like [[Akroan Horse]], [[Hunted Dragon]], and [[Varchild, Betrayer of Kjeldor]]), and then unleash the "},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Tricks"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"—literal single-mana combat tricks and theft spells radiated across the whole board via the main stay of the deck [[Ink-Treader Nephilim]]. What looks like a casual +3/+2 buff to someone's attacker with [[Reckless Ransacking]] cascades into 10 treasures, or stealing everyone's army for a lethal swing with [[Traitorous Greed]]"},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Tokens"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Before the combo works, the board needs a crowd. Cards like [[Akroan Horse]], [[Genesis Chamber]], [[Hansk, Slayer Zealot]], and [[Hungry Lynx]] hand out bodies across the table. Varchild is especially cheeky here—it floods opponents with Survivors that can’t attack you or block, giving everyone ammo they're forced to point elsewhere while secretly inflating the creature count for our [[Ink-Treader Nephilim]]."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Gameplan"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Once the board is packed with donated tokens, cheap cantrips turn into game-ending value engines:"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Massive Card Draw:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" 1-mana cantrips like [[Crimson Wisps]], [[Expedite]], [[Shadow Rift]], and [[Defiant Strike]] copy for every creature in play, drawing 15–30 cards for a single mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Double:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Oh I hear you saying, these creatures are big enough to kill anyone, whats a little +2/+2 going to lead to? [[Berserk]] [[Unleash Fury]] ,[[Legion Leadership // Legion Stronghold]] , [[Tifa's Limit Break]] all have my favorite word in the game! DOUBLE, after no matter how they look at the start of the turn double is not anything to snuff at. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Threaten & Goad: "},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Targeting Ink-Treader with theft spells like [[Traitorous Greed]], [[Besmirch]], or [[Involuntary Employment]] untaps every creature on the board, gives them haste, and puts them under your control for an [[alpha strike]]—while [[Besmirch]] and [[Spectacular Showdown]] leave whatever survives goaded to take each other out."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Direct Burn:"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":" Imodane and Toralf turn targeted burn spells into board-wide wipes that dome the entire pod simultaneously."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff","bold":true},"insert":"Why It Fits the Prompt"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Instead of \"trick or treat\" being a generic donation gimmick, the gifts are real board presence for the table, and the tricks are the literal instant-speed combat tricks weaponizing that generosity to close out the game."},{"insert":"\n\n\n"}]}
Commander
Nephilim Epochal
When Nephilim Epochal enters, search your library for a Nephilim card, reveal it, put it into your hand, then shuffle.
Nephilim you control get +1/+1 for each other Nephilim you control and can't be blocked by monocolored creatures.
Nephilim you control get +1/+1 for each other Nephilim you control and can't be blocked by monocolored creatures.
Legendary Creature - Elder Nephilim

Commander
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"commander"
"commander"
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Blink
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Blink
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Draw
Draw
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Land
Land
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Lifegain
Radiant Scrollwielder
Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
Creature - Cleric Dwarf

Lifegain
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Protection
Legolas's Quick Reflexes
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Instant

Protection
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Pump
Tifa's Limit Break
Tiered (Choose one additional cost.)
• Somersault — — Target creature gets +2/+2 until end of turn.
• Meteor Strikes — — Double target creature's power and toughness until end of turn.
• Final Heaven — — Triple target creature's power and toughness until end of turn.
• Somersault — — Target creature gets +2/+2 until end of turn.
• Meteor Strikes — — Double target creature's power and toughness until end of turn.
• Final Heaven — — Triple target creature's power and toughness until end of turn.
Instant

Pump
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Removal
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant

Spectacular Showdown
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

Removal
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Theft
Furnace Reins
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Sorcery

Jet's Brainwashing
Kicker (You may pay an additional as you cast this spell.)
Target creature can't block this turn. If this spell was kicked, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.
Create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
Target creature can't block this turn. If this spell was kicked, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.
Create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
Sorcery

Theft
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Treats
Hansk, Slayer Zealot
At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.)
: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
Legendary Creature - Human Archer

Hungry Lynx
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
Creature - Cat

Varchild, Betrayer of Kjeldor
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Legendary Creature - Human Knight

Will of the Mardu
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Instant

Treats
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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