Cleeco
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Commander
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{"ops":[{"insert":"Overview"},{"attributes":{"header":3},"insert":"\n"},{"insert":"A mono-white lifegain deck built around "},{"attributes":{"bold":true},"insert":"Heliod, Sun-Crowned"},{"insert":". Heliod puts a +1/+1 counter on a creature or enchantment every time you gain life, so the deck packs cheap “gain 1 life when a creature enters” cards (Soul Warden, Lifecreed Duo, Ajani’s Welcome) that fire constantly. The counters draw cards (Exemplar of Light, Dusk Legion Duelist, Well of Lost Dreams) and grow an army, and a few finishers close the game. It plays fair: the first turns go to developing the engine instead of ramping. It’s a low-curve build with 24 Plains, 7 utility lands, 13 removal spells, and protection in Greaves and Boots.\nA typical game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"T1:"},{"insert":" Land and a 1-drop enabler (Soul Warden or Soul’s Attendant)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T2:"},{"insert":" A 2-drop (Ajani’s Pridemate, Lifecreed Duo or Daxos). The first enabler triggers, and Pridemate grows. A cheap cost reducer or Sol Ring here lets you double-spell later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T3:"},{"insert":" Heliod, or a draw engine (Welcoming Vampire, Mentor of the Meek). Every creature that enters now gains life and adds a counter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T4:"},{"insert":" Archon of Sun’s Grace, Authority of the Consuls, or Ranger of Eos to fetch two more 1-drops and trigger the engine again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T5-6:"},{"insert":" Payoffs turn on. Angelic Accord and Resplendent Angel make 4/4 flyers, Cradle of Vitality pumps your team, and Sun Titan recurs your small enablers. Mass Calcify resets the board if you’re behind."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T6+:"},{"insert":" Assemble a combo or win through one of the finishers below."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combos"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heliod + Walking Ballista (2+ counters):"},{"insert":" Pay {1}{W} to give it lifelink, then remove a counter to ping. You gain 1 life, Heliod adds the counter back, and you repeat. That’s infinite damage and life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heliod + Triskelion:"},{"insert":" The same loop. It enters with 3 counters and needs no X cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Free versions:"},{"insert":" Abzan Battle Priest, Envoy of the Ancestors or True Conviction give the lifelink for free, so the loop costs no mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backup recycler:"},{"insert":" Cleric Class at level 2 can stand in for Heliod as the counter source."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finishers"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Felidar Sovereign"},{"insert":" wins at your upkeep if you have 40+ life. That’s Commander’s starting total, so you just need to stay at or above 40 for a turn cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Angels and anthems:"},{"insert":" Righteous Valkyrie and Speaker of the Heavens turn on at 47 life (7 above the starting 40). Spear of Heliod and Nykthos Paragon push counters across the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"True Conviction alpha strike:"},{"insert":" Double strike plus lifelink swings the life total massively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ballista and Triskelion"},{"insert":" give direct reach."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Notes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Mass Calcify is one-sided in mono-white, but it also destroys your colorless Ballista and Triskelion, so cast it before you land them.\n"}]}
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God

Commander
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Draw
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Lands
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Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class

Guide of Souls
Whenever another creature you control enters, you gain 1 life and get (an energy counter).
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Creature - Human Cleric

Lifegain Enablers
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Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon

Basri Ket
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Legendary Planeswalker - Basri

Speaker of the Heavens
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Creature - Human Cleric

Voice of the Blessed
Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Creature - Cleric Spirit

Lifegain Payoffs
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
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Removal
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Win Conditions
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Sideboard
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Maybeboard
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Upgrades
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Overview"},{"attributes":{"header":3},"insert":"\n"},{"insert":"A mono-white lifegain deck built around "},{"attributes":{"bold":true},"insert":"Heliod, Sun-Crowned"},{"insert":". Heliod puts a +1/+1 counter on a creature or enchantment every time you gain life, so the deck packs cheap “gain 1 life when a creature enters” cards (Soul Warden, Lifecreed Duo, Ajani’s Welcome) that fire constantly. The counters draw cards (Exemplar of Light, Dusk Legion Duelist, Well of Lost Dreams) and grow an army, and a few finishers close the game. It plays fair: the first turns go to developing the engine instead of ramping. It’s a low-curve build with 24 Plains, 7 utility lands, 13 removal spells, and protection in Greaves and Boots.\nA typical game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"T1:"},{"insert":" Land and a 1-drop enabler (Soul Warden or Soul’s Attendant)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T2:"},{"insert":" A 2-drop (Ajani’s Pridemate, Lifecreed Duo or Daxos). The first enabler triggers, and Pridemate grows. A cheap cost reducer or Sol Ring here lets you double-spell later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T3:"},{"insert":" Heliod, or a draw engine (Welcoming Vampire, Mentor of the Meek). Every creature that enters now gains life and adds a counter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T4:"},{"insert":" Archon of Sun’s Grace, Authority of the Consuls, or Ranger of Eos to fetch two more 1-drops and trigger the engine again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T5-6:"},{"insert":" Payoffs turn on. Angelic Accord and Resplendent Angel make 4/4 flyers, Cradle of Vitality pumps your team, and Sun Titan recurs your small enablers. Mass Calcify resets the board if you’re behind."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"T6+:"},{"insert":" Assemble a combo or win through one of the finishers below."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combos"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heliod + Walking Ballista (2+ counters):"},{"insert":" Pay {1}{W} to give it lifelink, then remove a counter to ping. You gain 1 life, Heliod adds the counter back, and you repeat. That’s infinite damage and life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heliod + Triskelion:"},{"insert":" The same loop. It enters with 3 counters and needs no X cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Free versions:"},{"insert":" Abzan Battle Priest, Envoy of the Ancestors or True Conviction give the lifelink for free, so the loop costs no mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backup recycler:"},{"insert":" Cleric Class at level 2 can stand in for Heliod as the counter source."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finishers"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Felidar Sovereign"},{"insert":" wins at your upkeep if you have 40+ life. That’s Commander’s starting total, so you just need to stay at or above 40 for a turn cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Angels and anthems:"},{"insert":" Righteous Valkyrie and Speaker of the Heavens turn on at 47 life (7 above the starting 40). Spear of Heliod and Nykthos Paragon push counters across the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"True Conviction alpha strike:"},{"insert":" Double strike plus lifelink swings the life total massively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ballista and Triskelion"},{"insert":" give direct reach."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Notes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Mass Calcify is one-sided in mono-white, but it also destroys your colorless Ballista and Triskelion, so cast it before you land them.\n"}]}













































































































