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Pioneer
Size: 60
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BoorisBoons

31 views17 hrs ago
Pioneer
Size: 60

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Copy

Qty: 3 Price: $2.07
Quasiduplicate
Create a token that's a copy of target creature you control.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Quasiduplicate (rvr) 55
Rite of Replication
Kicker
(You may pay an additional
as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Sorcery
Rite of Replication (soc) 202

Copy

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Counters

Qty: 12 Price: $47.96
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
No More Lies
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
No More Lies (mkm) 427
Phantom Interference
Spree (Choose one or more additional costs.)
+
— Create a 2/2 white Spirit creature token with flying.
+
— Counter target spell unless its controller pays
.
Instant
Phantom Interference (otj) 61
Protect the Negotiators
Kicker
(You may pay an additional
as you cast this spell.)
If this spell was kicked, create a 1/1 white Soldier creature token.
Counter target spell unless its controller pays
for each creature you control.
Instant
Protect the Negotiators (dmu) 62
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75

Counters

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Draw

Qty: 3 Price: $17.97
Consult the Star Charts
Kicker
(You may pay an additional
as you cast this spell.)
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Instant
Consult the Star Charts (eoe) 51

Draw

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Land

Qty: 25 Price: $341.75
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (mid) 281
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 413
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (plst) XLN-254
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 330
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 347
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (khm) 293Hengegate Pathway // Mistgate Pathway (khm) 293
Island
(
: Add
.)
Basic Land - Island
Island (sld) 102
Meticulous Archive
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Island
Meticulous Archive (mkm) 328
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 414
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 101
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (zne) 11

Land

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Removal

Qty: 17 Price: $55.13
Boomerang Basics
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Sorcery - Lesson
Boomerang Basics (tla) 46
Get Lost
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Get Lost (lci) 333
March of Otherworldly Light
As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs
less to cast for each card exiled this way.
Exile target artifact, creature, or enchantment with mana value X or less.
Instant
March of Otherworldly Light (neo) 369
Phyrexian Vindicator
Flying
If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
Creature - Horror Phyrexian
Phyrexian Vindicator (one) 27
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (plst) XLN-34
Thing in the Ice
Defender
This creature enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it.
Creature - Horror
Thing in the Ice // Awoken Horror (inr) 91Thing in the Ice // Awoken Horror (inr) 91

Removal

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Sideboard

Qty: 2 Price: $0.98
Phyrexian Revoker
As this creature enters, choose a nonland card name.
Activated abilities of sources with the chosen name can't be activated.
Creature Artifact - Horror Phyrexian
Phyrexian Revoker (clb) 868

Sideboard

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Maybeboard

Qty: 4 Price: $13.96
Overlord of the Floodpits
Impending 4—
(If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Flying
Whenever this permanent enters or attacks, draw two cards, then discard a card.
Creature Enchantment - Avatar Horror
Overlord of the Floodpits (dsk) 68
See Double
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Instant
See Double (mom) 77

Maybeboard

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Deck Info

Deck stats

23 pips - 16 cards
21 mana - 21 cards
28 pips - 25 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"The Deep"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Something exists far below where anyone should be looking."},{"insert":"\n\nNo one knows how long it has been there. The depths were searched before, but nothing was found—or perhaps nothing was willing to be found. Now the search has begun again. At first, the signs are easy to dismiss. Strange disturbances. Things that shouldn't be there. The sense that something is moving beneath the surface.\n\nSo we investigate.\n\nWe keep our distance and gather what information we can. We buy time. We contain whatever reaches the surface, using counter-magic, removal, and carefully placed spells to keep the situation under control. All the while, something beneath the ice is becoming less dormant.\n\nThen we realize the truth.\n\n"},{"attributes":{"bold":true},"insert":"The ice was never keeping us safe. It was keeping something else contained."},{"insert":"\n\nEvery spell brings it closer. Four counters become three. Three become two. The surface grows quieter as the thing beneath it begins to stir. And when the final barrier breaks, "},{"attributes":{"bold":true},"insert":"Awoken Horror"},{"insert":" rises from the depths and tears apart everything that was foolish enough to remain nearby. But that isn't the only thing that has been waiting down there. "},{"attributes":{"bold":true},"insert":"Phyrexian Vindicator"},{"insert":" gives the expedition another monster to unleash, while copy effects can turn one Horror into several. Once the depths have been opened, the question is no longer whether we can contain what we found.\n\nIt's whether anything on the surface can survive it.\n\nThe Plan"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Survive. "},{"insert":"Use counter-magic, removal, and bounce to keep the opponent's board manageable."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Investigate. "},{"insert":"Consult the Star Charts and other card-selection effects keep the deck moving while instants and sorceries slowly remove Thing's ice counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Break the ice. "},{"insert":"Once the final counter is gone, the Thing awakens and sweeps away the surface."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Multiply the problem. "},{"insert":"Quasiduplicate, Three Steps Ahead, and Rite of Replication can turn a single Horror into a much larger problem."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Finish the expedition. "},{"insert":"Keep the opponent from rebuilding long enough for the Horrors to end the game."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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