dadd3n
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Commander
Size: 100Salt sum: 31.42
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{"ops":[{"insert":"This is an aristocrat deck built focused on lifedrain and grave recursion. It's not rocket science to drive :\n\n— Build your strategy in your hand while placing your pawns on the battlefield to protect yourself.\n** Pawns include sac payoffs and life drain (Vraan Executioner Thane, Blood Artist, Zulaport Cutthroat, Syr Konrad the Grim, Arnyn Deathbloom Botanist), but you have to manage your sac payoffs according to your hand and your battlefield. **\n\n— Use Diabolic Tutor and Emeritus of Woe to retrieve the missing parts.\n\nCARDS TO RETRIEVE : \n— Twilight Diviner (copy one creature reanimated by Xu with all it's original abilities once per turn)\n— Gray, Merchant of Asphodel\n— Perigee Beckoner\n— Fake your own Death\n— Demonic Gift\n\n— Once you have everything in hand AND enough mana avalaible, launch the assault :\n1) While there is a sac outlet on the battlefield AND your devotion to black is high enough, cast Gray, Merchant of Asphodel\n2) Cast Fake your own Death or Demonic Gift, targeting Gary, then sac it to double the amount of damage and life gain\n** You can also use Perigee Beckoner's ETB trigger to replace Demonic Gift or Fake your own Death\n\n# You can also retrieve lost cards from the battlefield using the commander, then cast Demonic Gift or Fake your own Death on it to recover it's abilities.\n## If Twilight Diviner is on the battlefield while Xu Ifit bring a creature back from the grave, the token copy will keep all ability. \n### Moonshadow is gold in an opening hand. Cast it for {B}, let it grow and whenever your commander is ready, sac it and bring it back from the grave for a 7/7 without his -1/-1 counters (and without menace, to be take in consideration)\n"}]}
Copy
Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf

Copy
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Counters
Counters
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Drain
Susurian Voidborn
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Vampire Soldier

Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
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Draw
Draw
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Evasion
Mogis's Marauder
When this creature enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Human Berserker

Evasion
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Protection
Perigee Beckoner
When this creature enters, until end of turn, another target creature you control gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Horror

Protection
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Ramp
Ramp
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Recursion
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock

Recursion
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Removal
Removal
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Sac Outlet
Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror

Sac Outlet
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Theft
Draugr Necromancer
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Snow Creature - Cleric Zombie

Theft
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Tokens
Tokens
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Tutor
Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This is an aristocrat deck built focused on lifedrain and grave recursion. It's not rocket science to drive :\n\n— Build your strategy in your hand while placing your pawns on the battlefield to protect yourself.\n** Pawns include sac payoffs and life drain (Vraan Executioner Thane, Blood Artist, Zulaport Cutthroat, Syr Konrad the Grim, Arnyn Deathbloom Botanist), but you have to manage your sac payoffs according to your hand and your battlefield. **\n\n— Use Diabolic Tutor and Emeritus of Woe to retrieve the missing parts.\n\nCARDS TO RETRIEVE : \n— Twilight Diviner (copy one creature reanimated by Xu with all it's original abilities once per turn)\n— Gray, Merchant of Asphodel\n— Perigee Beckoner\n— Fake your own Death\n— Demonic Gift\n\n— Once you have everything in hand AND enough mana avalaible, launch the assault :\n1) While there is a sac outlet on the battlefield AND your devotion to black is high enough, cast Gray, Merchant of Asphodel\n2) Cast Fake your own Death or Demonic Gift, targeting Gary, then sac it to double the amount of damage and life gain\n** You can also use Perigee Beckoner's ETB trigger to replace Demonic Gift or Fake your own Death\n\n# You can also retrieve lost cards from the battlefield using the commander, then cast Demonic Gift or Fake your own Death on it to recover it's abilities.\n## If Twilight Diviner is on the battlefield while Xu Ifit bring a creature back from the grave, the token copy will keep all ability. \n### Moonshadow is gold in an opening hand. Cast it for {B}, let it grow and whenever your commander is ready, sac it and bring it back from the grave for a 7/7 without his -1/-1 counters (and without menace, to be take in consideration)\n"}]}


























































