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Standard
Size: 60
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slowtownawsten

185 views3 days ago
Standard
Size: 60
No deck tags

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Ingris Stingerquill
Flying
Whenever a creature you control attacks, that creature deals 1 damage to each opponent.
: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Then creatures you control gain haste until end of turn.
Legendary Creature - Elder Sphinx
Ingris Stingerquill (fra) 137
Koth, the Geomancer
Reach
Landfall — Whenever a land you control enters, Koth deals 1 damage to each opponent. If that land is a Mountain, add
.
Legendary Creature - Human Warrior
Koth, the Geomancer (fra) 248
Stingerquill Voxmancer
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Stingerquill Voxmancer // Vicious Verse (fra) 151
Tomik, Izzet Sparkmage
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Legendary Creature - Human Wizard
Tomik, Izzet Sparkmage (fra) 253

Burn

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Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (sos) 106
Twinned Vision
Draw a card. If this spell wasn't cast from your hand, draw two cards instead.
Flashback—
, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Twinned Vision (fra) 157

Draw

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Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (pecl) 262p
Dark Fortress
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Dark Fortress (msh) 264
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321

Land

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Master of Barbs
Menace
Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn.
Creature - Lizard Bard
Master of Barbs (fra) 88

Pump

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Alesha, Who Laughs at Fate
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
Legendary Creature - Human Warrior
Alesha, Who Laughs at Fate (fdn) 115
Flashback
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Instant
Flashback (sos) 115
Grim Repriser
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if an opponent has been dealt noncombat damage this turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Zombie Bard
Grim Repriser (fra) 136

Recursion

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Ajani's Anguish
When this enchantment enters, it deals X damage to any target.
Creatures you control have trample.
Enchantment
Ajani's Anguish (fra) 72
Firebending Lesson
Kicker
(You may pay an additional
as you cast this spell.)
Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.
Instant - Lesson
Firebending Lesson (tla) 138
Impractical Joke
Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.
Sorcery
Impractical Joke (sos) 119
No Admittance
No Admittance deals 3 damage to any target.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
No Admittance (fra) 89
Shock
Shock deals 2 damage to any target.
Instant
Shock (msc) 809
Stingerquill Charm
Choose one —
• Stingerquill Charm deals 3 damage to any target.
• Target creature gains first strike and deathtouch until end of turn.
• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn.
Instant
Stingerquill Charm (fra) 150

Removal

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Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Artifist Acumen
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Artifist Acumen (fra) 73
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (fra) 75
Charge the Sanctum
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Instant
Charge the Sanctum (fra) 125
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Duress (fdn) 606

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
2 pips - 2 cards
0 mana - 0 cards
17 pips - 13 cards
9 mana - 9 cards
48 pips - 41 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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Deck extras (0)

Description

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