11 views43 days ago
Commander
Size: 548Salt sum: 77.13
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Maxpayne143

11 views43 days ago
Commander
Size: 548Salt sum: 77.13
No deck tags

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Gideon's Memorial
Creature tokens you control get +1/+0 and have vigilance.
: Add one mana of any color. Spend this mana only to cast a planeswalker spell.
, Discard this card: It deals 4 damage to target attacking or blocking creature.
Legendary Artifact
Gideon's Memorial (fra) 198
Hunter's Axe
Equipped creature gets +2/+0 and has "Whenever this creature attacks, it gains your choice of trample or deathtouch until end of turn."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hunter's Axe (fra) 108
Lich's Relic
When this Equipment enters, you may pay
. When you do, for each opponent, destroy up to one target creature or planeswalker that player controls.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Lich's Relic (fra) 365
Lich's Relic
When this Equipment enters, you may pay
. When you do, for each opponent, destroy up to one target creature or planeswalker that player controls.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Lich's Relic (fra) 57
Medic's Kitesail
Equipped creature gets +1/+0 and has flying and "Whenever this creature attacks, you gain 1 life."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Medic's Kitesail (fra) 173
Medic's Kitesail
Equipped creature gets +1/+0 and has flying and "Whenever this creature attacks, you gain 1 life."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Medic's Kitesail (fra) 173
Murmuring Volume
: Add one mana of any color.
,
, Discard a card: Draw a card.
Artifact - Book
Murmuring Volume (fra) 174
Warrior's Blades
When this Equipment enters, it deals 3 damage to any target and you gain 3 life.
Equipped creature gets +2/+1.
Equip
. This ability costs
less to activate for each +1/+1 counter on the creature it targets.
Artifact - Equipment
Warrior's Blades (fra) 163

Artifact

(Ctrl to add secondary)
Afterthought Sentry
: This creature gains flying until end of turn.
Whenever this creature attacks, exile up to one target card from a graveyard.
Creature Artifact - Gargoyle
Afterthought Sentry (fra) 166
Apex Witchstalker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters or dies, you gain 2 life.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Wolf
Apex Witchstalker (fra) 48
Apex Witchstalker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters or dies, you gain 2 life.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Wolf
Apex Witchstalker (fra) 48
Arcane Amphisbaena
Deathtouch
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Snake
Arcane Amphisbaena (fra) 97
Arcane Amphisbaena
Deathtouch
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Snake
Arcane Amphisbaena (fra) 97
Archive Arbiter
Flying
When this creature enters, choose one —
• Destroy target noncreature, nonland permanent.
• You gain 4 life.
Creature Artifact - Sphinx
Archive Arbiter (fra) 167
Arni, Humble Scribe
Whenever another nontoken creature you control enters, untap Arni.
: Draw a card, then discard a card.
Legendary Creature - Human Wizard
Arni, Humble Scribe (fra) 211
Arni, Renowned Champion
Trample
Whenever another creature you control enters, Arni gets +X/+0 until end of turn, where X is that creature's power.
Legendary Creature - Human Berserker
Arni, Renowned Champion (fra) 243
Blessed Ghoul
Lifelink
: Return this card from your graveyard to your hand.
Creature - Cleric Zombie
Blessed Ghoul (fra) 123
Bloodline Recollector
At the beginning of each end step, if three or more creatures died this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Warlock
Bloodline Recollector // Ancestral Craving (fra) 49
Bloombrute
Whenever you gain life, draw a card. This ability triggers only once each turn.
: Target creature gains trample and lifelink until end of turn.
Creature - Elemental Plant
Bloombrute (fra) 124
Blossom-Blessed Angel
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Angel
Blossom-Blessed Angel // Seed Suture (fra) 3
Budding Insurgent
Vigilance
Sacrifice this creature: Destroy target artifact or enchantment. If that permanent was a legendary enchantment, draw a card. Activate only as a sorcery.
Creature - Scout Dryad
Budding Insurgent (fra) 99
Campus Crier
, Exile this card from your graveyard: Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Human Advisor
Campus Crier (fra) 4
Carnivorous Cultivator
Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
Creature - Elf Warlock
Carnivorous Cultivator // Enroot (fra) 100
Chandra's Emberling
Haste
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Elemental Gremlin
Chandra's Emberling (fra) 76
Craftwork Crusher
Trample
When this creature enters, choose two —
• This creature deals 4 damage to target creature or planeswalker.
• Create a 2/2 colorless Wizard Soldier creature token named Cadet.
• Draw a card.
Creature Artifact - Construct Boar
Craftwork Crusher (fra) 127
Craterclaw Colossus
Haste
When this creature enters, creatures you control gain trample and get +X/+0 until end of turn, where X is the number of artifacts you control.
Creature Artifact - Beast Construct
Craterclaw Colossus (fra) 327
Cryotheory Adept
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Exile this card from your graveyard: Tap target creature and put a stun counter on it. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Wizard
Cryotheory Adept (fra) 27
Cryotheory Adept
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Exile this card from your graveyard: Tap target creature and put a stun counter on it. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Wizard
Cryotheory Adept (fra) 27
Curse-Marred Demon
Flying, trample
When this creature enters, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Creature - Demon
Curse-Marred Demon (fra) 79
Danitha, Spear of Agony
First strike
Whenever you cast a spell that targets an opponent or a creature an opponent controls, put a +1/+1 counter on Danitha.
Legendary Creature - Human Knight
Danitha, Spear of Agony (fra) 227
Danitha, Sword of Hope
First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Knight
Danitha, Sword of Hope (fra) 196
Denzilore Fatehold
Flash
Flying
Whenever you scry or surveil, put a +1/+1 counter on each creature you control.
Legendary Creature - Elder Sphinx
Denzilore Fatehold (fra) 128
Desperate Futurescribe
Flying
At the beginning of combat on your turn, another target creature you control gets +1/+1 until end of turn. If you've scried or surveilled this turn, put a +1/+1 counter on that creature instead.
Creature - Scout Kor
Desperate Futurescribe (fra) 129
Desperate Futurescribe
Flying
At the beginning of combat on your turn, another target creature you control gets +1/+1 until end of turn. If you've scried or surveilled this turn, put a +1/+1 counter on that creature instead.
Creature - Scout Kor
Desperate Futurescribe (fra) 129
Divining Duelist
Flash
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
• Draw a card, then discard a card.
Creature - Wizard Merfolk
Divining Duelist (fra) 29
Eardrum Rattler
,
: Another target creature you control with power 2 or less can't be blocked this turn.
Creature - Human Bard
Eardrum Rattler (fra) 81
Edgar, Ancient Bloodlord
Whenever another creature or planeswalker you control dies, you gain 1 life.
, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.)
Legendary Creature - Vampire Noble
Edgar, Ancient Bloodlord (fra) 270
Edgar, Moonlit Sovereign
Flash
At the beginning of your end step, if you didn't cast a spell this turn, put two +1/+1 counters on Edgar.
: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Legendary Creature - Werewolf Noble
Edgar, Moonlit Sovereign (fra) 257
Emergency Phytomedic
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Dryad
Emergency Phytomedic // Seed Suture (fra) 130
Emergency Phytomedic
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Dryad
Emergency Phytomedic // Seed Suture (fra) 130
Enlightened Confidant
Lifelink
At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand.
Creature - Cleric Kor
Enlightened Confidant (fra) 5
Fatehold Chronologist
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Fatehold Chronologist // Peer Review (fra) 133
Fateshaper Aspirant
When this creature enters, choose one —
• Return target legendary card from your graveyard to your hand.
• Put a +1/+1 counter on target creature. It gains vigilance and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Cleric Rhino
Fateshaper Aspirant (fra) 6
Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus
Fblthp, Impossibly Lost (fra) 213
Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus
Fblthp, Impossibly Lost (fra) 298
Fblthp, Knows the Way
Domain — Fblthp's power is equal to the number of basic land types among lands you control.
When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.
Legendary Creature - Scout Homunculus
Fblthp, Knows the Way (fra) 258
Fblthp, Knows the Way
Domain — Fblthp's power is equal to the number of basic land types among lands you control.
When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.
Legendary Creature - Scout Homunculus
Fblthp, Knows the Way (fra) 313
Flickering Hound
Whenever you cast a creature spell, exile up to one other target creature you control, then return that card to the battlefield under its owner's control.
Creature - Dog
Flickering Hound (fra) 7
Frostbite Pyromental
Trample, haste
Whenever this creature deals combat damage to a player, draw two cards.
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Frostbite Pyromental (fra) 135
Gallia, the Merrymaker
Haste
Each other creature you control with a +1/+1 counter on it has haste.
,
: Put a +1/+1 counter on target creature that entered this turn.
Legendary Creature - Satyr
Gallia, the Merrymaker (fra) 245
Gallia, Tragic Host
Menace (This creature can't be blocked except by two or more creatures.)
, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield tapped with a +1/+1 counter on her.
Legendary Creature - Zombie Satyr
Gallia, Tragic Host (fra) 228
Geist of Saint Thalia
Flying
Noncreature spells you cast cost
less to cast.
Legendary Creature - Cleric Spirit
Geist of Saint Thalia (fra) 214
Ghalta the Immovable
This spell costs
less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Elder Dinosaur
Ghalta the Immovable (fra) 197
Ghalta the Unstoppable
This spell costs
less to cast, where X is the greatest power among creatures you control.
Trample
Other creatures you control have trample.
Legendary Creature - Elder Dinosaur
Ghalta the Unstoppable (fra) 260
Gideon the Oathless
Ward—Discard a card.
Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player.
Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player.
Legendary Creature - Human Mercenary
Gideon the Oathless (fra) 230
Graft Surgeon
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on up to one target creature you control.
Creature - Human Cleric
Graft Surgeon (fra) 10
Greenhouse Propagator
Whenever another creature you control enters, you gain 1 life.
: Add
.
Creature - Druid Cat
Greenhouse Propagator (fra) 104
Grim Repriser
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if an opponent has been dealt noncombat damage this turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Zombie Bard
Grim Repriser (fra) 136
Guiding Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of combat on your turn, you may remove a +1/+1 counter from this creature. If you do, put a +1/+1 counter on each other creature you control.
Creature - Horror Hydra
Guiding Hydra (fra) 11
Hallway Heckler
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
, Discard a card: Draw a card.
Creature - Elemental Sorcerer
Hallway Heckler // Vicious Verse (fra) 85
Hapatra, the Desert Fang
When Hapatra enters, for each opponent, put X -1/-1 counters on up to one target creature that player controls, where X is the greatest mana value among cards in your graveyard.
Legendary Creature - Human Cleric
Hapatra, the Desert Fang (fra) 271
Hapatra, the Desert Frost
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
Legendary Creature - Human Wizard
Hapatra, the Desert Frost (fra) 215
Heartstring Puller
Trample
When this creature enters, create a 2/2 colorless Wizard Soldier creature token named Cadet.
Creature - Elf Sorcerer
Heartstring Puller (fra) 86
Heartwood Crafter
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Add
. This mana can't be spent to cast spells from your hand.
Creature - Elf Artificer
Heartwood Crafter // Soul Tether (fra) 105
Hexhaven Invigorator
Vigilance
Whenever this creature is dealt damage, you may search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Creature - Horror Chimera
Hexhaven Invigorator (fra) 106
Inspired Tethermage
Whenever you put one or more loyalty counters on a planeswalker, put a +1/+1 counter on this creature.
: Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Warrior Elf
Inspired Tethermage (fra) 109
Jiang Yanggu, Alone
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control attacks a player alone, discard a card, then draw a card. Then put a +1/+1 counter on that creature for each card you've discarded this turn.
Legendary Creature - Human Berserker
Jiang Yanggu, Alone (fra) 246
Jiang Yanggu, Never Alone
When Jiang Yanggu enters, create Mowu, a legendary 3/3 green Dog creature token.
At the beginning of your end step, untap all tokens you control.
Legendary Creature - Human Druid
Jiang Yanggu, Never Alone (fra) 261
Karn, Gilded Guardian
Vigilance, trample
When Karn enters, draw a card for each color among other artifacts you control.
Legendary Creature Artifact - Golem
Karn, Gilded Guardian (fra) 272
Keeper of the Quiet Hour
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature Artifact - Chimera
Keeper of the Quiet Hour (fra) 171
Kiora of Fire and Ashes
When Kiora enters, create a 5/5 red Dragon creature token with flying.
: Create a 5/5 red Dragon creature token with flying.
Legendary Creature - Merfolk Noble
Kiora of Fire and Ashes (fra) 247
Kiora of Salt and Sand
Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn.
Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof."
Legendary Creature - Merfolk Noble
Kiora of Salt and Sand (fra) 273
Kiora of Salt and Sand
Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn.
Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof."
Legendary Creature - Merfolk Noble
Kiora of Salt and Sand (fra) 273
Konstrari Improviser
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Artificer
Konstrari Improviser // Soul Tether (fra) 139
Koth of the Homestead
Landfall — Whenever a land you control enters, you gain 1 life.
Whenever a Plains you control enters, put a +1/+1 counter on target creature.
Legendary Creature - Human Citizen
Koth of the Homestead (fra) 199
Koth, the Geomancer
Reach
Landfall — Whenever a land you control enters, Koth deals 1 damage to each opponent. If that land is a Mountain, add
.
Legendary Creature - Human Warrior
Koth, the Geomancer (fra) 248
Living Library
, Sacrifice this creature: Choose target creature or planeswalker an opponent controls. Its owner shuffles it into their library.
Creature Artifact - Illusion Book
Living Library (fra) 172
Loot, the Anomaly
If Loot's power is negative, he assigns combat damage as though his power were positive.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Legendary Creature - Beast Horror
Loot, the Anomaly (fra) 232
Loot, the Anomaly
If Loot's power is negative, he assigns combat damage as though his power were positive.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Legendary Creature - Beast Horror
Loot, the Anomaly (fra) 232
Loot, the Nexus
: Choose a color. Add one mana of that color for each different power among creatures you control.
Legendary Creature - Beast Noble
Loot, the Nexus (fra) 262
Lyra, Archangel of Dawn
Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.
Legendary Creature - Knight Angel
Lyra, Archangel of Dawn (fra) 294
Mabel, Valley Hero
Whenever Mabel or another creature you control enters, put a +1/+1 counter on target creature that entered this turn.
Legendary Creature - Soldier Mouse
Mabel, Valley Hero (fra) 274
Marwyn, the Clearcutter
,
, Sacrifice an artifact or land: Draw a card.
Legendary Creature - Warrior Elf
Marwyn, the Clearcutter (fra) 249
Marwyn, the Preserver
Lands you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Return target land card from your graveyard to your hand.
Legendary Creature - Elf Druid
Marwyn, the Preserver (fra) 263
Massacre Girl, Most Wanted
Whenever another creature or planeswalker you control dies, Massacre Girl deals 1 damage to target opponent and you gain 1 life.
Whenever an opponent is dealt noncombat damage, put a +1/+1 counter on Massacre Girl.
Legendary Creature - Human Assassin
Massacre Girl, Most Wanted (fra) 234
Massacre Girl, Most Wanted
Whenever another creature or planeswalker you control dies, Massacre Girl deals 1 damage to target opponent and you gain 1 life.
Whenever an opponent is dealt noncombat damage, put a +1/+1 counter on Massacre Girl.
Legendary Creature - Human Assassin
Massacre Girl, Most Wanted (fra) 234
Mind Meanderer
Flying
This creature has vigilance as long as you control a Jace planeswalker.
When this creature enters, it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Creature - Bird Illusion Fish
Mind Meanderer (fra) 141
Mindseeker Oculus
When this creature enters, empower Jace 4. (Put four loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Homunculus
Mindseeker Oculus (fra) 33
Paradox Shaper
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared.
: Put target card from your graveyard on the bottom of your library.
Creature - Wizard Octopus
Paradox Shaper // Omit Variables (fra) 143
Pia, Aether Ascetic
When Pia enters, you may discard a card. If you do, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Legendary Creature - Human Druid
Pia, Aether Ascetic (fra) 264
Pia, Determined Rebuilder
When Pia enters, create a 1/1 colorless Thopter artifact creature token with flying.
: Target creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
Legendary Creature - Human Artificer
Pia, Determined Rebuilder (fra) 250
Primal Witchstalker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill four cards. When you do, return target land card from your graveyard to the battlefield tapped. (To mill four cards, put the top four cards of your library into your graveyard.)
Creature - Wolf
Primal Witchstalker (fra) 144
Proctor of Potential
Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Human Cleric
Proctor of Potential (fra) 145
Proctor of Potential
Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Human Cleric
Proctor of Potential (fra) 145
Proft, Consulting Detective
Whenever you scry or surveil, you may pay
. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Detective
Proft, Consulting Detective (fra) 218
Proft, Sinister Mastermind
Threshold — You can't cast this spell unless there are seven or more cards in your graveyard.
Menace
, Discard this card: Target creature gets -3/-1 until end of turn.
Legendary Creature - Human Rogue
Proft, Sinister Mastermind (fra) 235
Prudent Fateseer
This creature enters prepared.
Whenever you scry or surveil, creatures you control get +1/+0 until end of turn. This ability triggers only once each turn.
Creature - Wizard Dwarf
Prudent Fateseer // Peer Review (fra) 146
Prudent Fateseer
This creature enters prepared.
Whenever you scry or surveil, creatures you control get +1/+0 until end of turn. This ability triggers only once each turn.
Creature - Wizard Dwarf
Prudent Fateseer // Peer Review (fra) 146
Pyre Rhymer
Prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Elemental Sorcerer
Pyre Rhymer // Molten Tide (fra) 91
Rampart Hunter
Deathtouch
When this creature enters, target creature gets +2/+2 and gains deathtouch until end of turn.
Creature - Horror
Rampart Hunter (fra) 60
Rank Rat
When this creature enters, each opponent discards a card.
Creature - Rat Zombie
Rank Rat (fra) 61
Repurposed Enforcer
Whenever this creature attacks, empower Jace X, where X is the number of creatures you control. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Human Soldier
Repurposed Enforcer (fra) 19
Repurposed Enforcer
Whenever this creature attacks, empower Jace X, where X is the number of creatures you control. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Human Soldier
Repurposed Enforcer (fra) 335
Rescue Girl, First Responder
Flying
: Return another target permanent you control to its owner's hand. Activate only during your turn.
Legendary Creature - Human Cleric
Rescue Girl, First Responder (fra) 202
Ruric Thar, Biomagus
Flying
Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
Whenever Ruric Thar becomes the target of a spell or ability an opponent controls, draw a card.
Legendary Creature - Wizard Crab Ogre
Ruric Thar, Biomagus (fra) 219
Ruric Thar, Magecrusher
This spell can't be countered.
Reach, vigilance, trample
Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They can't be the target of spells or abilities your opponents control.)
Legendary Creature - Warrior Ogre
Ruric Thar, Magecrusher (fra) 265
Saheeli, Consul of Oversight
Flying
Whenever you scry or surveil, create a 1/1 colorless Thopter artifact creature token with flying. This ability triggers only once each turn.
Legendary Creature - Human Advisor
Saheeli, Consul of Oversight (fra) 203
Saheeli, Jewel of Avishkar
Thopters you control have haste.
Whenever you cast a noncreature spell, create a 1/1 colorless Thopter artifact creature token with flying.
Legendary Creature - Human Artificer
Saheeli, Jewel of Avishkar (fra) 275
Samut, Hazoret's Champion
Creatures you control have haste.
Legendary Creature - Human Warrior Cleric
Samut, Hazoret's Champion (fra) 251
Samut, Hazoret's Champion
Creatures you control have haste.
Legendary Creature - Human Warrior Cleric
Samut, Hazoret's Champion (fra) 311
Samut, Tyrant of Naktamun
Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Legendary Creature - Human Wizard
Samut, Tyrant of Naktamun (fra) 220
Screeching Soulbreaker
Flying
Whenever this creature attacks, it deals 1 damage to each opponent and you gain 1 life.
Creature - Siren Bard
Screeching Soulbreaker (fra) 65
Semester Foreseer
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
When this creature enters, surveil 1.
Creature - Human Wizard
Semester Foreseer // Peer Review (fra) 39
Semester Foreseer
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
When this creature enters, surveil 1.
Creature - Human Wizard
Semester Foreseer // Peer Review (fra) 39
Shatterwing Pegasus
Flying
: Creatures you control get +1/+1 until end of turn.
Creature - Pegasus
Shatterwing Pegasus (fra) 21
Simulacrum Shaper
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, draw a card.
Creature - Elf Druid
Simulacrum Shaper (fra) 113
Skilled Battlecarver
During your turn, this creature has first strike.
: This creature gets +1/+0 until end of turn.
Creature - Human Warrior
Skilled Battlecarver (fra) 92
Solarium Sentry
Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life.
Creature - Soldier Cat
Solarium Sentry (fra) 148
Stingerquill Voxmancer
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Stingerquill Voxmancer // Vicious Verse (fra) 151
Stingerquill Voxmancer
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Stingerquill Voxmancer // Vicious Verse (fra) 151
Sureshot Sower
Reach
, Discard this card: Destroy target creature with flying.
Creature - Human Archer
Sureshot Sower (fra) 115
Surveillance Phantasm
Defender, flying, vigilance
As long as you've scried or surveilled this turn, this creature can attack as though it didn't have defender.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Bird Illusion
Surveillance Phantasm (fra) 42
Tether Technician
Reach
When this creature enters, you may discard a card. When you do, this creature deals 2 damage to any target.
Creature - Minotaur Artificer
Tether Technician (fra) 94
Tetsuko Umezawa, Pursuer
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a creature an opponent controls with power or toughness 1 or less blocks, Tetsuko Umezawa deals 1 damage to that creature's controller.
Legendary Creature - Human Mercenary
Tetsuko Umezawa, Pursuer (fra) 252
Teyo, Diamondblade Mage
Flash
When Teyo enters, target permanent you control gains deathtouch until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker.
Legendary Creature - Human Warlock
Teyo, Diamondblade Mage (fra) 236
Teyo, Lightshield Expert
Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Cleric
Teyo, Lightshield Expert (fra) 204
Thalia, the Survivor
Lifelink
Noncreature spells your opponents cast cost
more to cast.
Legendary Creature - Human Soldier
Thalia, the Survivor (fra) 205
Thalia, the Survivor
Lifelink
Noncreature spells your opponents cast cost
more to cast.
Legendary Creature - Human Soldier
Thalia, the Survivor (fra) 296
Theoretical Necromancer
, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Theoretical Necromancer (fra) 69
Theorix Metamage
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+0 and has flying as long as there are seven or more cards in your graveyard.
Creature - Wizard Shade
Theorix Metamage // Omit Variables (fra) 156
Theorix Metamage
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+0 and has flying as long as there are seven or more cards in your graveyard.
Creature - Wizard Shade
Theorix Metamage // Omit Variables (fra) 156
Tinybones, Pocket Nuisance
When Tinybones enters, each opponent discards a card.
Whenever a player discards one or more cards, Tinybones deals 1 damage to each opponent.
Legendary Creature - Skeleton Rogue
Tinybones, Pocket Nuisance (fra) 237
Titanbones, Towering Heart
Reach
Whenever you gain life, put two +1/+1 counters on Titanbones.
When you discard this card, you gain 3 life.
Legendary Creature - Skeleton Druid
Titanbones, Towering Heart (fra) 266
Titanbones, Towering Heart
Reach
Whenever you gain life, put two +1/+1 counters on Titanbones.
When you discard this card, you gain 3 life.
Legendary Creature - Skeleton Druid
Titanbones, Towering Heart (fra) 266
Tomik, Orzhov Lawmage
Flying
Planeswalkers you control have "No more than one creature can attack this planeswalker each combat."
: Target creature with a +1/+1 counter on it gains flying until end of turn.
Legendary Creature - Human Advisor
Tomik, Orzhov Lawmage (fra) 206
Traxos, Academy Guardian
This spell costs
less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature Artifact - Dragon Construct
Traxos, Academy Guardian (fra) 222
Traxos, Academy Guardian
This spell costs
less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature Artifact - Dragon Construct
Traxos, Academy Guardian (fra) 222
Traxos, Scourge Eternal
Trample
Traxos doesn't untap during your untap step.
Whenever you cast an artifact or creature spell, untap Traxos.
Legendary Creature Artifact - Dragon Construct
Traxos, Scourge Eternal (fra) 280
Undulating Witness
Flying
: This creature gets +1/-1 until end of turn.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Serpent
Undulating Witness (fra) 45
Unflinching Hortimancer
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Human Cleric
Unflinching Hortimancer (fra) 23
Variable Chaser
Flying, prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard
Variable Chaser // Arc of Fortune (fra) 47
Verdant Kraken
At the beginning of each player's upkeep, you create a 3/3 green Forest Tentacle land creature token. (It has "
: Add
." It's affected by summoning sickness until your next turn.)
Creature - Plant Kraken
Verdant Kraken (fra) 118
Vigorbloom Vanguard
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Each creature you control with a +1/+1 counter on it has vigilance.
Creature - Druid Troll
Vigorbloom Vanguard // Seed Suture (fra) 161
Vinelasher Adept
Reach
When this creature enters, put three +1/+1 counters on target creature.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Rhino
Vinelasher Adept (fra) 119
Void Extrapolator
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+1 as long as there are seven or more cards in your graveyard.
Creature - Aetherborn Warlock
Void Extrapolator // Omit Variables (fra) 70
Vraska, Soul of Stone
Artifact creatures you control have vigilance.
Whenever you cast a noncreature spell, create a 1/1 colorless Sculpture Treasure artifact creature token with "
, Sacrifice this token: Add one mana of any color."
Legendary Creature - Wizard Gorgon
Vraska, Soul of Stone (fra) 277
Vraska, the Cutting Glare
Deathtouch
When Vraska enters, if you control six or more lands, destroy target permanent an opponent controls. They create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Assassin Gorgon
Vraska, the Cutting Glare (fra) 278
Whiplash Wordsmith
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
As long as an opponent was dealt noncombat damage this turn, this creature has flying and haste.
Creature - Vampire Sorcerer
Whiplash Wordsmith // Vicious Verse (fra) 164
Whiplash Wordsmith
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
As long as an opponent was dealt noncombat damage this turn, this creature has flying and haste.
Creature - Vampire Sorcerer
Whiplash Wordsmith // Vicious Verse (fra) 164
Winter, Team Player
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Warrior
Winter, Team Player (fra) 256
Winter, Tormented Loner
When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice.
Winter gets +1/+0 for each creature and planeswalker card in your graveyard.
Legendary Creature - Human Warlock
Winter, Tormented Loner (fra) 240
Woodwork Prodigy
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Druid Cat
Woodwork Prodigy // Soul Tether (fra) 165
Wrecking Gecko
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: This creature gets +4/+4 and gains trample until end of turn.
Creature Artifact - Construct Lizard
Wrecking Gecko (fra) 120
Yargle, Goliath of Otaria
Legendary Creature - Spirit Frog
Yargle, Goliath of Otaria (fra) 225
Yoshimaru, Beloved Companion
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Put a +1/+1 counter on target legendary creature.
Legendary Creature - Dog
Yoshimaru, Beloved Companion (fra) 209
Yoshimaru, Scrappy Stray
When Yoshimaru enters, another target creature you control fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
: Put a +1/+1 counter on target nonlegendary creature.
Legendary Creature - Dog
Yoshimaru, Scrappy Stray (fra) 269

Creature

(Ctrl to add secondary)
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (fra) 75
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (fra) 75

Draw

(Ctrl to add secondary)
Ajani Resolute Emblem
Creatures you control get +2/+2.
Emblem
Ajani Resolute Emblem (tfra) 16
Chandra, Chill of Compliance Emblem
Whenever you cast a spell, draw a card.
Emblem
Chandra, Chill of Compliance Emblem (tfra) 17
Chandra, Torch of Defiance Emblem
Whenever you cast a spell, this emblem deals 5 damage to any target.
Emblem - Chandra
Chandra, Torch of Defiance Emblem (tfra) 18

Emblem

(Ctrl to add secondary)
Ajani's Anguish
When this enchantment enters, it deals X damage to any target.
Creatures you control have trample.
Enchantment
Ajani's Anguish (fra) 72
Ferocity of the Hunt
Flash
Enchant creature
Enchanted creature gets +1/+0 and has deathtouch.
When enchanted creature dies, return that card to the battlefield tapped under its owner's control.
Enchantment - Aura
Ferocity of the Hunt (fra) 134
Gardenize
Whenever a creature you control dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Gardenize (fra) 103
Identity Echo
: Exile target creature or planeswalker you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Activate only as a sorcery.
Enchantment
Identity Echo (fra) 87
Infinite Coursework
Enchant creature
When this Aura enters, tap enchanted creature. It becomes unprepared.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Infinite Coursework (fra) 31
Infinite Coursework
Enchant creature
When this Aura enters, tap enchanted creature. It becomes unprepared.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Infinite Coursework (fra) 31
Memory Trap
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Memory Trap (fra) 15
Memory Trap
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Memory Trap (fra) 15
Plan for All Outcomes
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.
Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Enchantment
Plan for All Outcomes (fra) 35
Puppet Crafting
Enchant artifact or non-Aura enchantment
Enchanted permanent is a Construct creature with base power and toughness 5/5 in addition to its other types.
: Return this card from your graveyard to your hand.
Enchantment - Aura
Puppet Crafting (fra) 111
Way of the Cryomancer
When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
Legendary Enchantment
Way of the Cryomancer (fra) 223
Way of the Deathbringer
When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample."
Legendary Enchantment
Way of the Deathbringer (fra) 238
Way of the Deathbringer
When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample."
Legendary Enchantment
Way of the Deathbringer (fra) 238
Way of the Healer
When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1."
Legendary Enchantment
Way of the Healer (fra) 207
Way of the Mentor
When Way of the Mentor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you gain life, put a loyalty counter on each planeswalker you control.
Legendary Enchantment
Way of the Mentor (fra) 208
Way of the Mind Sculptor
When Way of the Mind Sculptor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card.
Legendary Enchantment
Way of the Mind Sculptor (fra) 224
Way of the Necromancer
When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever a creature you control dies, put a loyalty counter on each planeswalker you control.
Legendary Enchantment
Way of the Necromancer (fra) 239
Way of the Paradox
When Way of the Paradox enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you activate a loyalty ability, you gain 1 life. You may play an additional land this turn.
Legendary Enchantment
Way of the Paradox (fra) 267
Way of the Pyromancer
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[+1]: Add
."
Legendary Enchantment
Way of the Pyromancer (fra) 254
Way of the Warlord
When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player."
Legendary Enchantment
Way of the Warlord (fra) 255
Way of the Wildspeaker
When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−4]: Create a 4/4 green Beast creature token with trample."
Legendary Enchantment
Way of the Wildspeaker (fra) 268

Enchantment

(Ctrl to add secondary)
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (fra) 221

Evasion

(Ctrl to add secondary)
Yargle, Glutton of Urborg
Legendary Creature - Spirit Frog
Yargle, Glutton of Urborg (fra) 241

Finisher

(Ctrl to add secondary)
Academic Ascent
Target creature gets +2/+2 and gains flying until end of turn.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Academic Ascent (fra) 2
Break Under Pressure
Target opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control. You gain 2 life.
Instant
Break Under Pressure (fra) 50
Break Under Pressure
Target opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control. You gain 2 life.
Instant
Break Under Pressure (fra) 50
Charge the Sanctum
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Instant
Charge the Sanctum (fra) 125
Clash of Elements
Choose target nonland permanent. Its owner may put it on top of their library. If they do, Clash of Elements deals 2 damage to them. If they didn't put the card on top of their library, they put it on the bottom.
Instant
Clash of Elements (fra) 126
Compel Brutality
Choose one —
• Target creature you control deals damage equal to its power to target creature or planeswalker an opponent controls.
• Target planeswalker you control deals damage equal to its loyalty to target creature or planeswalker an opponent controls.
Instant
Compel Brutality (fra) 101
Countersculpt
As an additional cost to cast this spell, behold a Jace or pay
. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.)
Counter target spell. Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Countersculpt (fra) 25
Essence Burn
Essence Burn deals 5 damage to target black or green creature or planeswalker. If that permanent would die this turn, exile it instead.
Instant
Essence Burn (fra) 82
Essence Burn
Essence Burn deals 5 damage to target black or green creature or planeswalker. If that permanent would die this turn, exile it instead.
Instant
Essence Burn (fra) 82
Extended Absence
Exile target creature or planeswalker. Extended Absence deals 1 damage to each opponent and you gain 1 life.
Instant
Extended Absence (fra) 54
Fatehold Charm
Choose one —
• Draw a card. Empower Jace 2.
• Return target spell or creature to its owner's hand.
• Creatures you control get +1/+2 until end of turn.
Instant
Fatehold Charm (fra) 132
Fulminous Forte
Choose one —
• Fulminous Forte deals 1 damage to each creature and planeswalker your opponents control.
• Fulminous Forte deals 5 damage to target creature or planeswalker.
Instant
Fulminous Forte (fra) 84
Germinate Recruits
Create X 2/2 colorless Wizard Soldier creature tokens named Cadet, where X is the amount of life you gained this turn.
Instant
Germinate Recruits (fra) 9
Icy Reception
Choose one —
• Counter target creature or legendary spell unless its controller pays
.
• Target creature gets -5/-0 until end of turn.
Instant
Icy Reception (fra) 30
Jace's Machinations
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8. (Put eight loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Jace's Machinations (fra) 32
Konstrari Charm
Choose one —
• Konstrari Charm deals 6 damage to target creature with flying.
• Put two +1/+1 counters on target creature. It gains trample until end of turn.
• Add
.
Instant
Konstrari Charm (fra) 138
Multiply by Zero
Target creature has base power and toughness 0/0 until end of turn.
Instant
Multiply by Zero (fra) 58
Perfected Theory
Choose one —
• Target creature has base power and toughness 1/1 until end of turn.
• Target creature has base power and toughness 4/5 until end of turn.
Instant
Perfected Theory (fra) 34
Precise Redaction
Counter target white or black spell.
Instant
Precise Redaction (fra) 36
Precise Redaction
Counter target white or black spell.
Instant
Precise Redaction (fra) 362
Prophesied End
Destroy target creature. If it wasn't attacking, its controller draws a card.
Instant
Prophesied End (fra) 17
Restore with Empathy
Return target permanent card from your graveyard to your hand. You gain 4 life.
Instant
Restore with Empathy (fra) 112
Restore with Empathy
Return target permanent card from your graveyard to your hand. You gain 4 life.
Instant
Restore with Empathy (fra) 112
Rise of the Deathbringer
Choose one —
• Draw cards equal to the greatest power among creatures you control. You lose life equal to the number of cards drawn this way.
• All creatures get -3/-3 until end of turn.
Instant
Rise of the Deathbringer (fra) 63
Something Worth Saving
Mill four cards. You may put a permanent card from among them into your hand. You gain 1 life. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Something Worth Saving (fra) 114
Something Worth Saving
Mill four cards. You may put a permanent card from among them into your hand. You gain 1 life. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Something Worth Saving (fra) 114
Sphinx's Approach
Draw two cards. Then you may exile this spell and four cards named Sphinx's Approach from your graveyard. If you do, search your library for a Sphinx creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Sphinx's Approach.
Instant
Sphinx's Approach (fra) 41
Stingerquill Charm
Choose one —
• Stingerquill Charm deals 3 damage to any target.
• Target creature gains first strike and deathtouch until end of turn.
• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn.
Instant
Stingerquill Charm (fra) 150
Terminal Criticism
Destroy target creature or planeswalker that's blue or red. You gain 1 life.
Instant
Terminal Criticism (fra) 68
Tethermage's Advantage
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Tethermage's Advantage (fra) 117
Tethermage's Advantage
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Tethermage's Advantage (fra) 117
Theorix Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Target creature gets -2/-2 until end of turn.
• Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Theorix Charm (fra) 155
Twinned Vision
Draw a card. If this spell wasn't cast from your hand, draw two cards instead.
Flashback—
, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Twinned Vision (fra) 157
Vigorbloom Charm
Choose one —
• Target permanent you control gains hexproof and indestructible until end of turn.
• You draw a card and gain 3 life.
• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Vigorbloom Charm (fra) 160
Vindictive Triumph
Exile target creature or planeswalker. If that permanent's mana value was 3 or less, return it to the battlefield tapped under your control. Exile it at the beginning of the next end step.
Instant
Vindictive Triumph (fra) 162
Violent Echoes
Violent Echoes deals 6 damage to target creature or planeswalker. If excess damage was dealt to that permanent this way, empower Jace X, where X is that excess damage. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Violent Echoes (fra) 95
Wrath of the Bloodmane
This spell costs
less to cast if you control a legendary creature.
Wrath of the Bloodmane deals 4 damage to target creature or planeswalker.
Instant
Wrath of the Bloodmane (fra) 96
Your Fate Ends Here
Destroy target creature or planeswalker with mana value 3 or greater. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Your Fate Ends Here (fra) 24

Instant

(Ctrl to add secondary)
Dedicated Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Dedicated Commons (fra) 175
Fatehold Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Fatehold Annex (fra) 177
Fatehold Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Fatehold Annex (fra) 177
Forest
(
: Add
.)
Basic Land - Forest
Forest (fra) 395
Forest
(
: Add
.)
Basic Land - Forest
Forest (fra) 395
Forest
(
: Add
.)
Basic Land - Forest
Forest (fra) 396
Formidable Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Formidable Commons (fra) 178
Hall of Echoes
: Add
.
: This land becomes a copy of target creature you control until end of turn. The "legend rule" doesn't apply to permanents you control this turn.
Land
Hall of Echoes (fra) 179
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (fra) 180
Hexhaven Dueling Arena
: Add
.
,
: Target creature that attacked this turn becomes prepared. Activate only as a sorcery. (Only creatures with prepare spells can become prepared.)
,
: Target creature becomes prepared.
Land
Hexhaven Dueling Arena (fra) 181
Innovative Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Innovative Commons (fra) 182
Island
(
: Add
.)
Basic Land - Island
Island (fra) 283
Island
(
: Add
.)
Basic Land - Island
Island (fra) 284
Island
(
: Add
.)
Basic Land - Island
Island (fra) 385
Island
(
: Add
.)
Basic Land - Island
Island (fra) 387
Konstrari Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Konstrari Annex (fra) 183
Meticulous Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Meticulous Commons (fra) 184
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fra) 288
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fra) 288
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 384
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (fra) 400
Room of Refuge
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Room of Refuge (fra) 188
Stingerquill Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Stingerquill Annex (fra) 190
Stingerquill Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Stingerquill Annex (fra) 190
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fra) 285
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fra) 286
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fra) 388
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fra) 389
Theorist's Sanctum
(
: Add
.)
As this land enters, you may behold a Jace. If you don't, this land enters tapped. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.)
,
: Empower Jace 2.
Land - Island
Theorist's Sanctum (fra) 191
Theorix Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Theorix Annex (fra) 192
Transformative Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Transformative Commons (fra) 193
Transformative Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Transformative Commons (fra) 193
Vigorbloom Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Vigorbloom Annex (fra) 194

Land

(Ctrl to add secondary)
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Creature Token - Soldier Cat
Ajani's Pridemate (tfra) 2

Lifegain

(Ctrl to add secondary)
Garruk, Curse Breaker
Whenever a creature you control with power 4 or greater enters, draw a card.
+2: Untap up to two target lands.
−3: Create a 4/4 green Beast creature token with trample.
−4: Until your next turn, whenever one or more creatures attack one of your opponents, those creatures get +2/+2 and gain trample until end of turn.
Legendary Planeswalker - Garruk
Garruk, Curse Breaker (fra) 259
Garruk, Veiled Butcher
If a creature an opponent controls would die, exile it instead.
+2: Up to one target creature gets -4/-1 until your next turn.
−2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.
−3: Each opponent discards two cards. For each opponent who didn't discard two nonland cards this way, you draw a card.
Legendary Planeswalker - Garruk
Garruk, Veiled Butcher (fra) 229
Jace, Reality Sculptor
+1: Empower Jace X, where X is the number of Islands you control.
−3: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
0: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
Legendary Planeswalker - Jace
Jace, Reality Sculptor (fra) 216

Planeswalker

(Ctrl to add secondary)
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (fra) 56
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (fra) 56
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (fra) 46
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (fra) 46

Removal

(Ctrl to add secondary)
Artifist Acumen
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Artifist Acumen (fra) 73
Awaken the Inferno
Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Awaken the Inferno (fra) 74
Bestial Incursion
Create a 4/4 green Beast creature token with trample.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Bestial Incursion (fra) 98
Cast Away Doubt
Draw two cards. Cast Away Doubt deals 2 damage to each player.
Sorcery
Cast Away Doubt (fra) 51
Command the Stage
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.
At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
Sorcery
Command the Stage (fra) 77
Command the Stage
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.
At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
Sorcery
Command the Stage (fra) 77
Entrust the Spark
You may sacrifice a planeswalker. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
Sorcery
Entrust the Spark (fra) 131
Face Yourself
For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this token."
Sorcery
Face Yourself (fra) 83
Generous Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield with an additional +1/+1 counter on it.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Generous Revival (fra) 8
Hexhaven Battalion
Create three 2/2 colorless Wizard Soldier creature tokens named Cadet. Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Hexhaven Battalion (fra) 12
Kindred Judgment
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Judgment (fra) 13
No Admittance
No Admittance deals 3 damage to any target.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
No Admittance (fra) 89
Predictive Preparations
Put a +1/+1 counter on each of one or two target creatures.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Predictive Preparations (fra) 16
Predictive Preparations
Put a +1/+1 counter on each of one or two target creatures.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Predictive Preparations (fra) 16
Protege's Awakening
Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Draw a card.
Sorcery
Protege's Awakening (fra) 37
Recursive Recruitment
Create two 2/2 colorless Wizard Soldier creature tokens named Cadet. If this spell was cast from a graveyard, put a +1/+1 counter on each of them for every three cards in your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Recursive Recruitment (fra) 147
Return to the Light Realms
Return all nonland permanent cards from your graveyard to the battlefield.
Sorcery
Return to the Light Realms (fra) 20
Rewrite Regrets
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Rewrite Regrets (fra) 62
Silence the Echo
As an additional cost to cast this spell, sacrifice a creature or planeswalker or pay
.
Destroy target creature or planeswalker.
Sorcery
Silence the Echo (fra) 66
Solve for Disappointment
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Solve for Disappointment (fra) 67
Solve for Disappointment
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Solve for Disappointment (fra) 67
Surgical Precision
Choose one —
• Destroy target creature with toughness 4 or greater. You gain 1 life.
• You draw a card and gain 2 life.
Sorcery
Surgical Precision (fra) 22
Tam's Resistance
Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Tam's Resistance (fra) 153
Twisted Fates
Destroy target nonland permanent. Put a +1/+1 counter on each creature target player controls.
Sorcery
Twisted Fates (fra) 158
Vraska's Final Mercy
Choose one —
• You lose 2 life. Destroy target creature or planeswalker.
• You lose 2 life. Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Vraska's Final Mercy (fra) 343
Vraska's Final Mercy
Choose one —
• You lose 2 life. Destroy target creature or planeswalker.
• You lose 2 life. Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Vraska's Final Mercy (fra) 71

Sorcery

(Ctrl to add secondary)
Dragon
Flying
Creature Token - Dragon
Dragon (tfra) 7
Thopter
Flying
Creature Artifact Token - Thopter
Thopter (tfra) 14
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tfra) 15

Tokens

(Ctrl to add secondary)
Beast
Trample
Creature Token - Beast
Beast (tfra) 8
Cadet
Creature Token - Wizard Soldier
Cadet (tfra) 1
Forest Tentacle
(This token has "
: Add
." It's affected by summoning sickness until your next turn.)
Creature Land Token - Forest Tentacle
Forest Tentacle (tfra) 9
Heartwood
: Add
or
.
Artifact Token - Heartwood
Heartwood (tfra) 11
Illusion
Creature Token - Illusion
Illusion (tfra) 4
Jace
−1: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
−3: Draw a card.
Planeswalker Token - Jace
Jace (tfra) 5
Leviathan
Hexproof
Creature Token - Leviathan
Leviathan (tfra) 6
Lotus
, Sacrifice this token: Add three mana of any one color.
Artifact Token
Lotus (tfra) 12
Mowu
Legendary Creature Token - Dog
Mowu (tfra) 10
Sculpture Treasure
, Sacrifice this token: Add one mana of any color.
Creature Artifact Token - Treasure Sculpture
Sculpture Treasure (tfra) 13

Tokens & Extras

(Ctrl to add secondary)

Deck Info

Deck stats

145 pips - 117 cards
22 mana - 22 cards
147 pips - 114 cards
26 mana - 26 cards
144 pips - 117 cards
26 mana - 26 cards
139 pips - 107 cards
35 mana - 35 cards
155 pips - 122 cards
35 mana - 35 cards
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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