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Commander
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zcallen

488 views39 hrs ago
Commander
Size: 100Salt sum: 53.25

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{"ops":[{"insert":"🔳 Niv-Mizzet, Ghost Counsel 🔲 — Life, Death, and Everything in Between 🐉"},{"attributes":{"header":1},"insert":"\n"},{"insert":"👻 Ghost Counsel"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Niv-Mizzet, Ghost Counsel]] turns lifegain into an enormous card-draw engine. Whenever you gain life, you can pay that much life to draw that many cards, letting the deck repeatedly convert small lifegain triggers into fresh resources. Niv's tap ability is the perfect starting point: each opponent loses 1 life while you gain 1, giving you both a table-wide drain effect and a card-draw trigger. From there, [[Soul Warden]], [[Soul's Attendant]], [[Suture Priest]], [[Authority of the Consuls]], [[Haliya, Guided by Light]], and the rest of the lifegain package keep the engine running. [[Alhammarret's Archive]] makes the exchange even more explosive by doubling both the life you gain and the cards you draw.\n❤️ Turn Life Into Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is packed with ways to gain life without spending cards specifically to do it. [[Soul Warden]], [[Soul's Attendant]], [[Suture Priest]], [[Authority of the Consuls]], [[Starscape Cleric]], [[Elas il-Kor, Sadistic Pilgrim]], and [[Haliya, Guided by Light]] reward creatures entering the battlefield, while [[Children of Korlis]], [[Pristine Talisman]], [[Gray Merchant of Asphodel]], [[Exsanguinate]], and Niv himself provide larger bursts. [[Haliya, Guided by Light]] is particularly useful here because gaining three or more life in a turn also turns that lifegain into another card at the end step.\n🩸 Make Them Pay"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once the deck is gaining life, it can turn that same life into damage. [[Sanguine Bond]], [[Vito, Thorn of the Dusk Rose]], [[Marauding Blight-Priest]], [[Enduring Tenacity]], [[Blood Artist]], [[Elas il-Kor, Sadistic Pilgrim]], [[Starscape Cleric]], [[Sheoldred, the Apocalypse]], and [[Sorin of House Markov]] all give the deck ways to turn its life engine into pressure. This means even seemingly harmless actions—gaining one life from a creature entering or activating Niv—can become incremental damage across the table.\n♾️ The Infinite Drain Package"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The cleanest combo in the deck is [[Sanguine Bond]] plus [[Bloodthirsty Conqueror]]: gain life, [[Sanguine Bond]] makes an opponent lose life, [[Bloodthirsty Conqueror]] sees that life loss and makes you gain that much life, and the loop repeats. The same structure works with [[Vito, Thorn of the Dusk Rose]] or [[Enduring Tenacity]] in place of [[Sanguine Bond]]. [[Exquisite Blood]] provides another route, pairing directly with [[Sanguine Bond]], [[Vito, Thorn of the Dusk Rose]], [[Enduring Tenacity]], or [[Bloodthirsty Conqueror]] to create the same life-gain/life-loss loop.\n📚 Niv + Sheoldred"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Niv-Mizzet, Ghost Counsel]] and [[Sheoldred, the Apocalypse]] form another powerful engine. Once you draw a card, [[Sheoldred, the Apocalypse]] makes you gain 2 life; Niv then lets you pay that 2 life to draw two cards, producing two more [[Sheoldred, the Apocalypse]] triggers. Those triggers generate more life, which Niv converts into more cards, allowing the process to continue. In practice, this lets you draw through essentially your entire library, after which you can stop the loop whenever you have the cards you need. The important distinction is that this is an "},{"attributes":{"bold":true},"insert":"arbitrarily large draw engine"},{"insert":", not a reason to blindly draw until you lose to an empty library.\n☀️ Other Ways to Close"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Aetherflux Reservoir]] gives the deck another payoff for repeatedly casting spells and gaining life, while [[Approach of the Second Sun]] provides a completely different victory route. The first casting gains you 7 life and places itself back into your library, and the deck's enormous draw engine makes finding and casting it again realistic. [[Exsanguinate]] and [[Debt to the Deathless]] can also turn a large mana advantage into a massive life swing and table-wide drain.\n💰 Fuel the Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck needs six mana to cast [[Niv-Mizzet, Ghost Counsel]], so the mana package is important. [[Sol Ring]], [[Arcane Signet]], [[Orzhov Signet]], [[Talisman of Hierarchy]], [[Fellwar Stone]], [[Thought Vessel]], [[Crypt Ghast]], [[Smothering Tithe]], [[Lotho, Corrupt Shirriff]], and [[Dark Ritual]] accelerate you into the engine. [[Crypt Ghast]] becomes particularly dangerous alongside the deck's heavy Swamp count and [[Urborg, Tomb of Yawgmoth]], giving your black mana production the potential to support enormous [[Exsanguinate]] and [[Debt to the Deathless]] turns.\n🛡️ Protect the Machine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Niv is the centerpiece, but the deck has multiple ways to protect the pieces that matter. [[Lightning Greaves]] and [[Swiftfoot Boots]] protect creatures from targeted removal, while [[Restoration Magic]] provides additional protection. [[Ghostly Prison]] and [[Blind Obedience]] help control combat and opposing tempo, while [[Anguished Unmaking]], [[Damn]], [[Deadly Rollick]], [[Despark]], [[Mortify]], [[Path to Exile]], [[Swords to Plowshares]], and [[Toxic Deluge]] keep problematic permanents from disrupting your engine.\n🪦 The Graveyard Is Another Resource"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Reanimate]] and [[Moseo, Vein's New Dean]] give the deck additional ways to turn dead creatures into resources. [[Moseo, Vein's New Dean]] is especially well suited to the strategy because its end-step Infusion ability can return a creature from your graveyard based on how much life you gained that turn. That means the same lifegain engine powering Niv can also determine how large a creature you can bring back.\n🏁 The Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Early game, establish mana and inexpensive lifegain pieces while quietly building your life total and board presence. In the midgame, land [[Niv-Mizzet, Ghost Counsel]] and start turning those incremental life gains into cards, using [[Alhammarret's Archive]] when possible to amplify the exchange. From there, assemble a drain package, generate enough mana for a huge [[Exsanguinate]] or [[Debt to the Deathless]], dig toward [[Approach of the Second Sun]], or assemble one of the deck's compact infinite-life/infinite-life-loss combinations. The deck doesn't need to rush the finish—the longer its lifegain engine survives, the more resources it has to find the pieces that eventually end the game.\n"},{"attributes":{"bold":true},"insert":"Gain life."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn life into cards."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn cards into more life."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Then make everyone pay."},{"insert":" 👻🩸\n"}]}

Commander

Qty: 1 Price: $4.99
Niv-Mizzet, Ghost Counsel
Flying
Whenever you gain life, you may pay that much life. If you do, draw that many cards.
: Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Dragon Spirit
Niv-Mizzet, Ghost Counsel (frc) 10

Commander

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Burn

Qty: 1 Price: $0.99
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (fdc) 280

Burn

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Creature

Qty: 4 Price: $58.96
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God
Heliod, Sun-Crowned (sld) 2165
Liliana the Faultless
Whenever another creature or planeswalker you control enters, you gain 1 life.
,
, Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn.
Legendary Creature - Human Cleric
Liliana the Faultless (fra) 293
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock
Moseo, Vein's New Dean (sos) 91

Creature

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Drain

Qty: 9 Price: $121.71
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (2x2) 352
Elas il-Kor, Sadistic Pilgrim
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Legendary Creature - Cleric Kor Phyrexian
Elas il-Kor, Sadistic Pilgrim (dmu) 297
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 374
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (ths) 89
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (sld) 1799
Sorin of House Markov
Lifelink
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Noble
Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 444Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 444
Starscape Cleric
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
Creature - Cleric Bat
Starscape Cleric (blb) 116
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (sld) 2282

Drain

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Draw

Qty: 3 Price: $42.47
Alhammarret's Archive
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact
Alhammarret's Archive (slc) 27
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (msc) 155
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier
Haliya, Guided by Light (eoe) 289

Draw

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Enchantment

Qty: 2 Price: $164.98
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (sld) 7042
Gleaming Splendor
Whenever an opponent draws their second card each turn, you create a Treasure token.
: Two target players each draw a card.
Enchantment
Gleaming Splendor (hob) 239

Enchantment

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Finisher

Qty: 2 Price: $9.98
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (akh) 4
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fdn) 173

Finisher

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Instant

Qty: 1 Price: $5.49
Mortify
Destroy target creature or enchantment.
Instant
Mortify (sld) 1801

Instant

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Land

Qty: 36 Price: $506.07
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 371
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (sld) 1532
Brightclimb Pathway
: Add
.
Land
Brightclimb Pathway // Grimclimb Pathway (znr) 285Brightclimb Pathway // Grimclimb Pathway (znr) 285
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (frc) 66
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (frc) 72
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (unf) 282
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (frc) 74
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (spg) 110
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 888
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (slz) 120
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (vma) 313
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 330
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (sos) 303
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 890
Turbulent Moor
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Swamp
Turbulent Moor (soc) 56
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (slz) 121
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmr) 715
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (sld) 350

Land

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Lifegain

Qty: 15 Price: $514.65
Aetherflux Reservoir
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Artifact
Aetherflux Reservoir (kld) 192
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fdn) 137
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 426
Children of Korlis
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Creature - Human Cleric Rebel
Children of Korlis (tsr) 14
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j25) 415
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (dgm) 64
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (sld) 1798
Kambal, Consul of Allocation
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
Kambal, Consul of Allocation (2x2) 237
Rhox Faithmender
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Creature - Monk Rhino
Rhox Faithmender (m13) 29
Serra Ascendant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Creature - Human Monk
Serra Ascendant (sld) 1125
Sheoldred, the Apocalypse
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Legendary Creature - Praetor Phyrexian
Sheoldred, the Apocalypse (sds) 11
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (ltc) 520
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (nph) 25

Lifegain

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Planeswalker

Qty: 1 Price: $15.99
Ajani Resolute
Whenever you gain life, put a loyalty counter on Ajani.
0: You gain 1 life.
−4: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
−10: You get an emblem with "Creatures you control get +2/+2."
Legendary Planeswalker - Ajani
Ajani Resolute (fra) 291

Planeswalker

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Protection

Qty: 3 Price: $46.47
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (sld) 606

Protection

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Ramp

Qty: 12 Price: $85.99
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 423
Dark Ritual
Add
.
Instant
Dark Ritual (a25) 82
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Lotho, Corrupt Shirriff
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Rogue Halfling
Lotho, Corrupt Shirriff (hoc) 34
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (moc) 369
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (brr) 43
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (prm) 102227
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (soc) 431
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (sld) 2561

Ramp

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Recursion

Qty: 1 Price: $15.99
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (dsc) 155

Recursion

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Removal

Qty: 8 Price: $124.82
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (sld) 1800
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (mh2) 80
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (sld) 1754
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (frc) 50
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 437
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (cmm) 626
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (frc) 37
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (2xm) 345

Removal

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Stax

Qty: 1 Price: $8.99
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (gtc) 6

Stax

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Deck Info

Deck stats

34 pips - 31 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 6 cards
39 pips - 30 cards
36 mana - 32 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"🔳 Niv-Mizzet, Ghost Counsel 🔲 — Life, Death, and Everything in Between 🐉"},{"attributes":{"header":1},"insert":"\n"},{"insert":"👻 Ghost Counsel"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Niv-Mizzet, Ghost Counsel]] turns lifegain into an enormous card-draw engine. Whenever you gain life, you can pay that much life to draw that many cards, letting the deck repeatedly convert small lifegain triggers into fresh resources. Niv's tap ability is the perfect starting point: each opponent loses 1 life while you gain 1, giving you both a table-wide drain effect and a card-draw trigger. From there, [[Soul Warden]], [[Soul's Attendant]], [[Suture Priest]], [[Authority of the Consuls]], [[Haliya, Guided by Light]], and the rest of the lifegain package keep the engine running. [[Alhammarret's Archive]] makes the exchange even more explosive by doubling both the life you gain and the cards you draw.\n❤️ Turn Life Into Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is packed with ways to gain life without spending cards specifically to do it. [[Soul Warden]], [[Soul's Attendant]], [[Suture Priest]], [[Authority of the Consuls]], [[Starscape Cleric]], [[Elas il-Kor, Sadistic Pilgrim]], and [[Haliya, Guided by Light]] reward creatures entering the battlefield, while [[Children of Korlis]], [[Pristine Talisman]], [[Gray Merchant of Asphodel]], [[Exsanguinate]], and Niv himself provide larger bursts. [[Haliya, Guided by Light]] is particularly useful here because gaining three or more life in a turn also turns that lifegain into another card at the end step.\n🩸 Make Them Pay"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once the deck is gaining life, it can turn that same life into damage. [[Sanguine Bond]], [[Vito, Thorn of the Dusk Rose]], [[Marauding Blight-Priest]], [[Enduring Tenacity]], [[Blood Artist]], [[Elas il-Kor, Sadistic Pilgrim]], [[Starscape Cleric]], [[Sheoldred, the Apocalypse]], and [[Sorin of House Markov]] all give the deck ways to turn its life engine into pressure. This means even seemingly harmless actions—gaining one life from a creature entering or activating Niv—can become incremental damage across the table.\n♾️ The Infinite Drain Package"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The cleanest combo in the deck is [[Sanguine Bond]] plus [[Bloodthirsty Conqueror]]: gain life, [[Sanguine Bond]] makes an opponent lose life, [[Bloodthirsty Conqueror]] sees that life loss and makes you gain that much life, and the loop repeats. The same structure works with [[Vito, Thorn of the Dusk Rose]] or [[Enduring Tenacity]] in place of [[Sanguine Bond]]. [[Exquisite Blood]] provides another route, pairing directly with [[Sanguine Bond]], [[Vito, Thorn of the Dusk Rose]], [[Enduring Tenacity]], or [[Bloodthirsty Conqueror]] to create the same life-gain/life-loss loop.\n📚 Niv + Sheoldred"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Niv-Mizzet, Ghost Counsel]] and [[Sheoldred, the Apocalypse]] form another powerful engine. Once you draw a card, [[Sheoldred, the Apocalypse]] makes you gain 2 life; Niv then lets you pay that 2 life to draw two cards, producing two more [[Sheoldred, the Apocalypse]] triggers. Those triggers generate more life, which Niv converts into more cards, allowing the process to continue. In practice, this lets you draw through essentially your entire library, after which you can stop the loop whenever you have the cards you need. The important distinction is that this is an "},{"attributes":{"bold":true},"insert":"arbitrarily large draw engine"},{"insert":", not a reason to blindly draw until you lose to an empty library.\n☀️ Other Ways to Close"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Aetherflux Reservoir]] gives the deck another payoff for repeatedly casting spells and gaining life, while [[Approach of the Second Sun]] provides a completely different victory route. The first casting gains you 7 life and places itself back into your library, and the deck's enormous draw engine makes finding and casting it again realistic. [[Exsanguinate]] and [[Debt to the Deathless]] can also turn a large mana advantage into a massive life swing and table-wide drain.\n💰 Fuel the Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck needs six mana to cast [[Niv-Mizzet, Ghost Counsel]], so the mana package is important. [[Sol Ring]], [[Arcane Signet]], [[Orzhov Signet]], [[Talisman of Hierarchy]], [[Fellwar Stone]], [[Thought Vessel]], [[Crypt Ghast]], [[Smothering Tithe]], [[Lotho, Corrupt Shirriff]], and [[Dark Ritual]] accelerate you into the engine. [[Crypt Ghast]] becomes particularly dangerous alongside the deck's heavy Swamp count and [[Urborg, Tomb of Yawgmoth]], giving your black mana production the potential to support enormous [[Exsanguinate]] and [[Debt to the Deathless]] turns.\n🛡️ Protect the Machine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Niv is the centerpiece, but the deck has multiple ways to protect the pieces that matter. [[Lightning Greaves]] and [[Swiftfoot Boots]] protect creatures from targeted removal, while [[Restoration Magic]] provides additional protection. [[Ghostly Prison]] and [[Blind Obedience]] help control combat and opposing tempo, while [[Anguished Unmaking]], [[Damn]], [[Deadly Rollick]], [[Despark]], [[Mortify]], [[Path to Exile]], [[Swords to Plowshares]], and [[Toxic Deluge]] keep problematic permanents from disrupting your engine.\n🪦 The Graveyard Is Another Resource"},{"attributes":{"header":2},"insert":"\n"},{"insert":"[[Reanimate]] and [[Moseo, Vein's New Dean]] give the deck additional ways to turn dead creatures into resources. [[Moseo, Vein's New Dean]] is especially well suited to the strategy because its end-step Infusion ability can return a creature from your graveyard based on how much life you gained that turn. That means the same lifegain engine powering Niv can also determine how large a creature you can bring back.\n🏁 The Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Early game, establish mana and inexpensive lifegain pieces while quietly building your life total and board presence. In the midgame, land [[Niv-Mizzet, Ghost Counsel]] and start turning those incremental life gains into cards, using [[Alhammarret's Archive]] when possible to amplify the exchange. From there, assemble a drain package, generate enough mana for a huge [[Exsanguinate]] or [[Debt to the Deathless]], dig toward [[Approach of the Second Sun]], or assemble one of the deck's compact infinite-life/infinite-life-loss combinations. The deck doesn't need to rush the finish—the longer its lifegain engine survives, the more resources it has to find the pieces that eventually end the game.\n"},{"attributes":{"bold":true},"insert":"Gain life."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn life into cards."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn cards into more life."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Then make everyone pay."},{"insert":" 👻🩸\n"}]}
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