56 views45 days ago
Commander
Size: 106Salt sum: 46.26
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ForsakenM

56 views45 days ago
Commander
Size: 106Salt sum: 46.26
No deck tags

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Codie, Vociferous Codex
You can't cast permanent spells.
,
: Add
. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book
Codie, Vociferous Codex (stx) 253

Commander

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (frc) 53
Coldsteel Heart
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Snow Artifact
Coldsteel Heart (j22) 94
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Fractured Powerstone
: Add
.
: Roll the planar die. Activate only as a sorcery.
Artifact
Fractured Powerstone (moc) 357
Liquimetal Torque
: Add
.
: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Torque (brc) 145
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Spellweaver Helix
Imprint — When this artifact enters, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost.
Artifact
Spellweaver Helix (mrd) 247
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (frc) 64
Thrumming Stone
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Legendary Artifact
Thrumming Stone (2x2) 315

Artifact

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Arbiter of the Ideal
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Creature - Sphinx
Arbiter of the Ideal (bng) 31
Archive Arbiter
Flying
When this creature enters, choose one —
• Destroy target noncreature, nonland permanent.
• You gain 4 life.
Creature Artifact - Sphinx
Archive Arbiter (fra) 167
Azor, the Lawbringer
Flying
When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay
. If you do, you gain X life and draw X cards.
Legendary Creature - Sphinx
Azor, the Lawbringer (rix) 154
Dream Trawler
Flying, lifelink
Whenever you draw a card, this creature gets +1/+0 until end of turn.
Whenever this creature attacks, draw a card.
Discard a card: This creature gains hexproof until end of turn. Tap it.
Creature - Sphinx
Dream Trawler (thb) 214
Elenda and Azor
Flying, ward

Whenever Elenda and Azor attacks, you may pay
. If you do, draw X cards.
At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.
Legendary Creature - Knight Vampire Sphinx
Elenda and Azor (moc) 6
Kwia Vigorbloom
Flying, vigilance, lifelink, ward

Whenever you gain life, create a colorless artifact token named Lotus with "
, Sacrifice this token: Add three mana of any one color." This ability triggers only once each turn.
Legendary Creature - Elder Sphinx
Kwia Vigorbloom (fra) 140
Sharuum the Hegemon
Flying
When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
Legendary Creature Artifact - Sphinx
Sharuum the Hegemon (2xm) 219
Sphinx of the Chimes
Flying
Discard two nonland cards with the same name: Draw four cards.
Creature - Sphinx
Sphinx of the Chimes (rtr) 52
Sphinx of the Final Word
This spell can't be countered.
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Instant and sorcery spells you control can't be countered.
Creature - Sphinx
Sphinx of the Final Word (fdn) 747
Sphinx of the Revelation
Flying, lifelink
Whenever you gain life, you get that many
(energy counters).
,
, Pay X
: Draw X cards.
Creature Artifact - Sphinx
Sphinx of the Revelation (m3c) 75
The Ur-Sphinx
Eminence — As long as The Ur-Sphinx is in the command zone or on the battlefield, other Sphinx spells you cast cost
less to cast.
Flying
Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost.
Legendary Creature - Avatar Sphinx
The Ur-Sphinx (frc) 12

Creature

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Cursebreak
Destroy target enchantment. You gain 2 life.
Instant
Cursebreak (avr) 14
Divine Offering
Destroy target artifact. You gain life equal to its mana value.
Instant
Divine Offering (mbs) 5
Dramatic Rescue
Return target creature to its owner's hand. You gain 2 life.
Instant
Dramatic Rescue (rtr) 156
Faithful Mending
You gain 2 life, draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Faithful Mending (mid) 221
Feed the Clan
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Instant
Feed the Clan (ktk) 132
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (iko) 20
Nourish
You gain 6 life.
Instant
Nourish (dst) 78
Pull from Eternity
Put target face-up exiled card into its owner's graveyard.
Instant
Pull from Eternity (plst) TSP-35
Rest for the Weary
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Instant
Rest for the Weary (wwk) 18
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Revitalize
You gain 3 life.
Draw a card.
Instant
Revitalize (khm) 23
Sphinx's Approach
Draw two cards. Then you may exile this spell and four cards named Sphinx's Approach from your graveyard. If you do, search your library for a Sphinx creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Sphinx's Approach.
Instant
Sphinx's Approach (fra) 41
Vigorbloom Charm
Choose one —
• Target permanent you control gains hexproof and indestructible until end of turn.
• You draw a card and gain 3 life.
• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Vigorbloom Charm (fra) 160
Weather the Storm
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Weather the Storm (mh1) 191
Whitesun's Passage
You gain 5 life.
Instant
Whitesun's Passage (som) 27
Witherbloom Charm
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Instant
Witherbloom Charm (sos) 244

Instant

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Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (chk) 273
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (plst) CHK-279

Land

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Aang's Journey
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
Sorcery - Lesson
Aang's Journey (tla) 1
Cram Session
You gain 4 life.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Cram Session (stx) 170
Environmental Sciences
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Sorcery - Lesson
Environmental Sciences (stx) 1
Pursue the Past
You gain 2 life. You may discard a card. If you do, draw two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Pursue the Past (sos) 216
Sanctify
Destroy target artifact or enchantment. You gain 3 life.
Sorcery
Sanctify (vow) 33
Thrilling Discovery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Sorcery
Thrilling Discovery (otc) 245
Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay
, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery
Transmute Artifact (atq) 14

Sorcery

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Arjun, the Shifting Flame
Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Legendary Creature - Wizard Sphinx
Arjun, the Shifting Flame (2x2) 172
Isperia, Supreme Judge
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legendary Creature - Sphinx
Isperia, Supreme Judge (c20) 217
Sacred Nectar
You gain 4 life.
Sorcery
Sacred Nectar (9ed) 38
Sphinx Ambassador
Flying
Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
Creature - Sphinx
Sphinx Ambassador (m10) 73
Sphinx of False Conclusions
Flash
Flying
Whenever this creature attacks, draw a card, then discard a card.
When this creature dies, if it isn't a token, create a token that's a copy of it.
Creature - Illusion Sphinx
Sphinx of False Conclusions (fra) 40
Sphinx of Lost Truths
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.
Creature - Sphinx
Sphinx of Lost Truths (zen) 69
Sphinx of the Second Sun
Flying
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
Creature - Sphinx
Sphinx of the Second Sun (mkc) 118
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
Creature Artifact - Sphinx
Sphinx of the Steel Wind (ema) 207
Sphinx Sovereign
Flying
At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
Creature Artifact - Sphinx
Sphinx Sovereign (ala) 196
Sun's Bounty
You gain 4 life.
Recover
(When a creature is put into your graveyard from the battlefield, you may pay
. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Sun's Bounty (csp) 18
Tivit, Seller of Secrets
Flying, ward

Council's dilemma — Whenever Tivit enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Legendary Creature - Rogue Sphinx
Tivit, Seller of Secrets (ncc) 10
Watcher of Hours
Flying, ward

Whenever you remove a time counter from this card while it's exiled, surveil 1.
Suspend 6—
(Rather than cast this card from your hand, you may pay
and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Sphinx
Watcher of Hours (mkc) 25
Yennett, Cryptic Sovereign
Flying, vigilance, menace
Whenever Yennett attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.
Legendary Creature - Sphinx
Yennett, Cryptic Sovereign (cmm) 363

Maybeboard

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Deck Info

Deck stats

24 pips - 21 cards
10 mana - 8 cards
78 pips - 42 cards
39 mana - 37 cards
5 pips - 5 cards
8 mana - 6 cards
2 pips - 2 cards
8 mana - 6 cards
8 pips - 7 cards
8 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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