240
5/17/2022
Oskar Meyer
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $62.17
Salt Sum: 34.67
No deck tags
240
5/17/2022
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Commander

Quantity: 1Price: $0.49
Oskar, Rubbish Reclaimer

This spell costs {1} less to cast for each different mana value among cards in your graveyard. Whenever you discard a nonland card, you may cast it from your graveyard.

Creature
Oskar, Rubbish Reclaimer (ncc) 77
1

Artifact

Quantity: 3Price: $1.33
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ncc) 363
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (ddp) 65
1
Nevinyrral's Disk

Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Artifact
Nevinyrral's Disk (cmr) 328
1

Creature

Quantity: 27Price: $18.43
Aquamoeba

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

Creature
Aquamoeba (tor) 24
1
Artisan of Kozilek

When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Creature
Artisan of Kozilek (ncc) 191
1
Cabal Initiate

Discard a card: Cabal Initiate gains lifelink until end of turn. Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Creature
Cabal Initiate (mh2) 78
1
Consuming Aberration

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Consuming Aberration (c16) 189
1
Demon's Disciple

When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.

Creature
Demon's Disciple (znr) 97
1
Diamond Lion

{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.

Creature Artifact
Diamond Lion (mh2) 225
1
Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Creature
Fleshbag Marauder (mic) 118
1
Forgotten Creation

Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Creature
Forgotten Creation (mic) 100
1
Ghostly Pilferer

Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn.

Creature
Ghostly Pilferer (ncc) 223
1
Gorex, the Tombshell

As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

Creature
Gorex, the Tombshell (mic) 20
1
Grave Scrabbler

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

Creature
Grave Scrabbler (tsr) 118
1
Gravebreaker Lamia

Lifelink When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.

Creature Enchantment
Gravebreaker Lamia (thb) 98
1
Gray Merchant of Asphodel

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (thb) 99
1
Laboratory Drudge

At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.

Creature
Laboratory Drudge (cmr) 78
1
Merciless Executioner

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

Creature
Merciless Executioner (frf) 76
1
Olivia's Dragoon

Discard a card: Olivia's Dragoon gains flying until end of turn.

Creature
Olivia's Dragoon (uma) 109
1
Patchwork Gnomes

Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Creature Artifact
Patchwork Gnomes (mh2) 299
1
Patrician Geist

Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Creature
Patrician Geist (mid) 69
1
Plaguecrafter

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

Creature
Plaguecrafter (grn) 82
1
Putrid Imp

Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

Creature
Putrid Imp (tor) 77
1
Rakshasa Debaser

Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Rakshasa Debaser (cmr) 146
1
River Kelpie

Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
River Kelpie (c19) 93
1
Sage of the Beyond

Flying Spells you cast from anywhere other than your hand cost {2} less to cast. Foretell {4}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Sage of the Beyond (khc) 6
1
Skirge Familiar

Flying Discard a card: Add {B}.

Creature
Skirge Familiar (mh2) 276
1
Tormod, the Desecrator

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)

Creature
Tormod, the Desecrator (cmr) 155
1
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (pmid) 81p
1
Wavebreak Hippocamp

Whenever you cast your first spell during each opponent's turn, draw a card.

Creature Enchantment
Wavebreak Hippocamp (thb) 80
1

Enchantment

Quantity: 6Price: $6.28
Compulsion

{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.

Enchantment
Compulsion (tor) 34
1
Faith of the Devoted

Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.

Enchantment
Faith of the Devoted (c19) 112
1
Mortal Combat

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

Enchantment
Mortal Combat (tor) 71
1
Oblivion Crown

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."

Enchantment
Oblivion Crown (fut) 73
1
Scuttletide

{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Enchantment
Scuttletide (mh2) 61
1
Secrets of the Dead

Whenever you cast a spell from your graveyard, draw a card.

Enchantment
Secrets of the Dead (c19) 95
1

Instant

Quantity: 9Price: $8.97
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (5ed) 153
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ncc) 219
1
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (mid) 107
1
Mission Briefing

Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Mission Briefing (grn) 44
1
Negate

Counter target noncreature spell.

Instant
Negate (znr) 71
1
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (frf) 46
1
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (m21) 63
1
Shadow of the Grave

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

Instant
Shadow of the Grave (akh) 107
1
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72
1

Land

Quantity: 37Price: $13.16
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 479
1
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (c19) 238
1
Dimir Aqueduct

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (c19) 239
1
Dismal Backwater

Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (iko) 246
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
1
Ice Tunnel

({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped.

Land
Ice Tunnel (khm) 262
1
Island

({T}: Add {U}.)

Land
Island (snc) 265
14
Jwar Isle Refuge

Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Jwar Isle Refuge (c13) 300
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (ncc) 416
1
Swamp

({T}: Add {B}.)

Land
Swamp (snc) 267
14
Temple of Deceit

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.

Land
Temple of Deceit (thb) 245
1

Sorcery

Quantity: 17Price: $13.51
Blood for Bones

As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

Sorcery
Blood for Bones (m20) 89
1
Bone Shards

As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.

Sorcery
Bone Shards (mh2) 395
1
Boneyard Parley

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

Sorcery
Boneyard Parley (c19) 107
1
Breakthrough

Draw four cards, then choose X cards in your hand and discard the rest.

Sorcery
Breakthrough (cns) 92
1
Call to the Netherworld

Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Call to the Netherworld (c19) 108
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (ncc) 250
1
Ghouls' Night Out

For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Sorcery
Ghouls' Night Out (mic) 19
1
Mind's Desire

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Mind's Desire (c21) 123
1
Razaketh's Rite

Search your library for a card, put that card into your hand, then shuffle. Cycling {B} ({B}, Discard this card: Draw a card.)

Sorcery
Razaketh's Rite (hou) 74
1
See the Truth

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Sorcery
See the Truth (m21) 69
1
Skull Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.

Sorcery
Skull Storm (c18) 18
1
Stolen Identity

Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Stolen Identity (ncc) 233
1
Talent of the Telepath

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.

Sorcery
Talent of the Telepath (ori) 78
1
Tendrils of Agony

Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Tendrils of Agony (scg) 75
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (ncc) 261
1
Whispering Madness

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Whispering Madness (c16) 229
1

Deck Stats

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