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Commander
Size: 100Salt sum: 47.47
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Erebos

34 views12 days ago
Commander
Size: 100Salt sum: 47.47
No deck tags

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Commander

Qty: 1 Price: $1.99
Kenrith, the Returned King
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
Legendary Creature - Human Noble
Kenrith, the Returned King (eld) 303

Commander

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Artifact

Qty: 4 Price: $7.56
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eld) 331
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rtr) 226
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Heartstone
Activated abilities of creatures cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Artifact
Heartstone (sth) 134

Artifact

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Creature

Qty: 12 Price: $46.21
Ballot Broker
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Creature - Human Advisor
Ballot Broker (cn2) 13
Brago's Representative
While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)
Creature - Human Advisor
Brago's Representative (cns) 14
Edric, Spymaster of Trest
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
Legendary Creature - Elf Rogue
Edric, Spymaster of Trest (pcmd) 196
Emissary Green
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
Legendary Creature - Human Advisor
Emissary Green (clu) 5
Kambal, Consul of Allocation
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
Kambal, Consul of Allocation (pkld) 183s
Magister of Worth
Flying
Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.
Creature - Angel
Magister of Worth (cns) 48
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (m21) 343
Queen Marchesa
Deathtouch, haste
When Queen Marchesa enters, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
Legendary Creature - Human Assassin
Queen Marchesa (cn2) 78
Regal Behemoth
Trample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Creature - Dinosaur
Regal Behemoth (cn2) 69
Teysa, Envoy of Ghosts
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Envoy of Ghosts (dgm) 108
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271
Tivit, Seller of Secrets
Flying, ward

Council's dilemma — Whenever Tivit enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Legendary Creature - Rogue Sphinx
Tivit, Seller of Secrets (plst) NCC-10

Creature

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Enchantment

Qty: 16 Price: $100.35
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (gtc) 6
Captive Audience
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
Enchantment
Captive Audience (rna) 160
Court of Ambition
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Enchantment
Court of Ambition (plst) CMR-114
Court of Grace
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Enchantment
Court of Grace (sld) 1338
Dawn of Hope
Whenever you gain life, you may pay
. If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
Enchantment
Dawn of Hope (grn) 8
Dismiss into Dream
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Enchantment
Dismiss into Dream (m14) 50
Fires of Invention
You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
Enchantment
Fires of Invention (eld) 361
Happily Ever After
When this enchantment enters, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Enchantment
Happily Ever After (peld) 16s
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (pmkm) 217s
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (sld) 1838
Outlaws' Merriment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."
Enchantment
Outlaws' Merriment (eld) 198
Prosperous Partnership
When this enchantment enters, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.
Enchantment
Prosperous Partnership (ncc) 178
Rule of Law
Each player can't cast more than one spell each turn.
Enchantment
Rule of Law (mrd) 19
Tainted Remedy
If an opponent would gain life, that player loses that much life instead.
Enchantment
Tainted Remedy (ori) 120
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (roe) 91
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (rna) 149

Enchantment

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Instant

Qty: 7 Price: $51.23
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (plst) SNC-51
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Everybody Lives!
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Instant
Everybody Lives! (who) 18
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (mh1) 11
Illusion of Choice
You choose how each player votes this turn.
Draw a card.
Instant
Illusion of Choice (cn2) 31
Long River's Pull
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Counter target creature spell. If the gift was promised, instead counter target spell.
Instant
Long River's Pull (blb) 58
Split Decision
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Instant
Split Decision (cns) 25

Instant

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Land

Qty: 41 Price: $1784.39
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (dis) 171
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (dis) 172
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pmei) 2026-1
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (con) 142
Forest
(
: Add
.)
Basic Land - Forest
Forest (lea) 294
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gpt) 157
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (dis) 174
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Island
(
: Add
.)
Basic Land - Island
Island (lea) 288
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (piko) 250p
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lea) 293
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rav) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (lea) 286
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rav) 280
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (piko) 253s
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (gpt) 164
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (gpt) 165
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lea) 290
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rav) 284
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (sld) 1266
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rav) 286
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 259

Land

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Sorcery

Qty: 19 Price: $145.12
Brilliant Ultimatum
Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Sorcery
Brilliant Ultimatum (ala) 159
Capital Punishment
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.
Sorcery
Capital Punishment (cn2) 40
Cruel Ultimatum
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Sorcery
Cruel Ultimatum (ala) 164
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m11) 168
Emergent Ultimatum
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Sorcery
Emergent Ultimatum (iko) 333
Expropriate
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Expropriate (cn2) 30
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rav) 163
Genesis Ultimatum
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
Sorcery
Genesis Ultimatum (piko) 189s
Inspired Ultimatum
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Sorcery
Inspired Ultimatum (iko) 337
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (chk) 225
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (ice) 255
Plea for Power
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Sorcery
Plea for Power (cns) 24
Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Sorcery
Promise of Loyalty (c21) 21
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (mir) 235
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (prm) 80893
Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery
Starfall Invocation (blb) 34
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (rtr) 201
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (ptk) 153
Truth or Consequences
Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Sorcery
Truth or Consequences (who) 163

Sorcery

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Tokens & Extras

Qty: 15 Price: $172.31
Angel
Flying, vigilance
Creature Token - Angel
Angel (tm19) 1
Assassin
Whenever this creature deals combat damage to a player, that player loses the game.
Creature Token - Assassin
Assassin (trtr) 4
Citizen
This creature is all colors.
Creature Token - Citizen
Citizen (twar) 16
Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (tsoi) 15
Elephant
Creature Token - Elephant
Elephant (mpr) 3
Human Cleric
Lifelink, haste
Creature Token - Human Cleric
Human Cleric (teld) 11
Human Rogue
Haste
When this creature enters the battlefield, it deals 1 damage to any target.
Creature Token - Human Rogue
Human Rogue (teld) 12
Human Warrior
Trample, haste
Creature Token - Human Warrior
Human Warrior (teld) 13
Knight
Vigilance
Creature Token - Knight
Knight (twoe) 3
Soldier
Creature Token - Soldier
Soldier (tugl) 90
Spirit
Flying
Creature Token - Spirit
Spirit (mpr) 5
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (txln) 8
Zombie
Creature Token - Zombie
Zombie (tfdc) 5

Tokens & Extras

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Deck Info

Deck stats

36 pips - 28 cards
20 mana - 19 cards
28 pips - 19 cards
20 mana - 19 cards
21 pips - 14 cards
20 mana - 19 cards
16 pips - 11 cards
20 mana - 19 cards
20 pips - 13 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 0 cards
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Deck extras (0)

Description

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