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Commander
Size: 100Salt sum: 34.46
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holyllamanator

157 views10 days ago
Commander
Size: 100Salt sum: 34.46
No deck tags

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Melek, Izzet Paragon
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Weird
Melek, Izzet Paragon (cmm) 345

Commander

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Resonating Lute
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Artifact
Resonating Lute (sos) 221

Artifact

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Fear of Burning Alive
When this creature enters, it deals 4 damage to each opponent.
Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.
Creature Enchantment - Nightmare
Fear of Burning Alive (dsk) 135
Fiendish Duo
First strike (This creature deals combat damage before creatures without first strike.)
If a source would deal damage to an opponent, it deals double that damage to that player instead.
Creature - Devil
Fiendish Duo (j25) 545
Firebrand Archer
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Creature - Human Archer
Firebrand Archer (fdn) 196
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (m19) 152
Prisoner's Dilemma
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback
Sorcery
Prisoner's Dilemma (mkc) 34
Radiating Lightning
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Instant
Radiating Lightning (m19) 313
Searing Blood
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Instant
Searing Blood (tle) 35

Burn

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Clone
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Clone (tle) 11

Clones

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Ember Island Production
Choose one —
• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.
• Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
Sorcery
Ember Island Production (tla) 48
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (tdc) 287
Rimefire Torque
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Artifact
Rimefire Torque (ecl) 65
Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Enchantment
Thousand-Year Storm (fdn) 248

Copy

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Abstract Paintmage
At the beginning of your first main phase, add
. Spend this mana only to cast instant and sorcery spells.
Creature - Djinn Sorcerer
Abstract Paintmage (sos) 171
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.)
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Elemental Sorcerer
Champion of the Path (ecl) 130
Colorstorm Stallion
Ward
, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
Creature - Elemental Horse
Colorstorm Stallion (sos) 299
Enraged Flamecaster
Reach
Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
Creature - Elemental Sorcerer
Enraged Flamecaster (ecl) 135
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Creature - Elemental Bard
Flamebraider (ecl) 139
Flaring Cinder
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
Creature - Elemental Sorcerer
Flaring Cinder (ecl) 225
Hydro-Channeler
: Add
. Spend this mana only to cast an instant or sorcery spell.
,
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Creature - Wizard Merfolk
Hydro-Channeler (sos) 54
Rimekin Recluse
When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elemental
Rimekin Recluse (ecl) 66
Stratosoarer
Flying
When this creature enters, target creature gains flying until end of turn.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Elemental
Stratosoarer (ecl) 72
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Creature - Elemental Sorcerer
Twinflame Travelers (ecl) 345

Creature

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Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 372
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mid) 44
Divination
Draw two cards.
Sorcery
Divination (plst) M19-51
Eagle Vision
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Draw three cards.
Sorcery
Eagle Vision (acr) 17
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (mkc) 152
Mob Verdict
Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
Sorcery
Mob Verdict (mkc) 33
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (m21) 59
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (ddi) 24
Quick Study
Draw two cards.
Instant
Quick Study (sos) 65
Ral, Izzet Viceroy
+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
−3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Legendary Planeswalker - Ral
Ral, Izzet Viceroy (med) GR5
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (soa) 24

Draw

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Brotherhood Regalia
Equipped creature has ward
, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brotherhood Regalia (acr) 71

Evasion

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Havoc Eater
Flying
When this creature enters, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on this creature, where X is the total power of creatures goaded this way.
Creature - Elemental
Havoc Eater (mkc) 31

Finisher

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Brush Off
This spell costs
less to cast if it targets an instant or sorcery spell.
Counter target spell.
Instant
Brush Off (sos) 39

Instant

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Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
Land
Eclipsed Realms (ecl) 263
Eroded Canyon
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Eroded Canyon (otj) 256
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Innovative Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Innovative Commons (fra) 182
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Molten Tributary
(
: Add
or
.)
This land enters tapped.
Land - Island Mountain
Molten Tributary (soc) 387
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mdd) 298
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Stark Industries
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Stark Industries (msh) 272
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (tdm) 268
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (soc) 412
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416

Land

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Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (tle) 163
Brash Taunter
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
,
: This creature fights another target creature.
Creature - Goblin
Brash Taunter (dsc) 161
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (acr) 85

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Sol Ring
: Add
.
Artifact
Sol Ring (dsc) 94
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 99

Ramp

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Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (acr) 100

Recursion

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Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soa) 37
Bumi Bash
Choose one —
• Bumi Bash deals damage equal to the number of lands you control to target creature.
• Destroy target land creature or nonbasic land.
Sorcery
Bumi Bash (tla) 125
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (lcc) 147
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (soa) 17
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Escape Detection
Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature to its owner's hand.
Draw a card.
Instant
Escape Detection (acr) 18
Fiery Finish
Fiery Finish deals 7 damage to target creature.
Sorcery
Fiery Finish (m19) 140
Momo's Heist
Gain control of target artifact. Untap it. It gains haste. At the beginning of the next end step, sacrifice it.
Sorcery
Momo's Heist (tle) 72
Reasonable Doubt
Counter target spell unless its controller pays
.
Suspect up to one target creature. (A suspected creature has menace and can't block.)
Instant
Reasonable Doubt (mkm) 69
Shock
Shock deals 2 damage to any target.
Instant
Shock (plst) M19-156

Removal

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Boulder Dash
Boulder Dash deals 2 damage to any target and 1 damage to any other target.
Sorcery
Boulder Dash (ecl) 127
Cinder Strike
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Sorcery
Cinder Strike (ecl) 131
Echocasting Symposium
Target player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Echocasting Symposium (sos) 44
Impractical Joke
Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.
Sorcery
Impractical Joke (sos) 119
Kindle the Inner Flame
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback—
, Behold three Elementals. (You may cast this card from your graveyard for its flashback cost. Then exile it. To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
Sorcery Kindred - Elemental
Kindle the Inner Flame (ecl) 147
Rapturous Moment
Draw three cards, then discard two cards. Add
.
Sorcery
Rapturous Moment (sos) 219
Splatter Technique
Choose one —
• Draw four cards.
• Splatter Technique deals 4 damage to each creature and planeswalker.
Sorcery
Splatter Technique (sos) 231
Wisdom of Ages
Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
Sorcery
Wisdom of Ages (sos) 368

Sorcery

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Muse's Encouragement
Create a 3/3 blue and red Elemental creature token with flying.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Muse's Encouragement (sos) 61
Rite of the Raging Storm
Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."
Enchantment
Rite of the Raging Storm (mkc) 159
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stalactite Dagger (ecl) 261
Visionary's Dance
Create two 3/3 blue and red Elemental creature tokens with flying.
, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Sorcery
Visionary's Dance (sos) 242

Tokens

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Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (tle) 9
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (plst) XLN-46
Arcane Heist
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Arcane Heist (otc) 13
Ashling, Flame Dancer
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add
.
Legendary Creature - Elemental Shaman
Ashling, Flame Dancer (mh3) 115
Ashling's Command
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
Instant Kindred - Elemental
Ashling's Command (ecl) 330
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (fdn) 618
Beacon Bolt
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Beacon Bolt (grn) 154
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (tle) 26
Bloodwater Entity
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, you may put target instant or sorcery card from your graveyard on top of your library.
Creature - Elemental
Bloodwater Entity (2x2) 185
Braid of Fire
Cumulative upkeep—Add
. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchantment
Braid of Fire (sld) 2307
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (tle) 10
Clone Legion
For each creature target player controls, create a token that's a copy of that creature.
Sorcery
Clone Legion (tle) 12
Cobblebrute
Creature - Elemental
Cobblebrute (plst) ORI-138
Council of Reeds
The "legend rule" doesn't apply to creatures you control.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds.
Legendary Creature - Human Scientist Hero
Council of Reeds (msc) 28
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Ensnared by the Mara
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Sorcery
Ensnared by the Mara (who) 689
Expressive Iteration
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Sorcery
Expressive Iteration (sld) 2305
Fevered Visions
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.
Enchantment
Fevered Visions (tle) 49
Founding the Third Path
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Enchantment - Saga
Founding the Third Path (dmu) 50
Kylox, Visionary Inventor
Menace, ward
, haste
Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
Legendary Creature - Artificer Lizard
Kylox, Visionary Inventor (mkm) 214
Leyline Tyrant
Flying
You don't lose unspent red mana as steps and phases end.
When this creature dies, you may pay any amount of
. When you do, it deals that much damage to any target.
Creature - Dragon
Leyline Tyrant (tdc) 221
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (tle) 32
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Muddle, the Ever-Changing
Whenever you cast an instant or sorcery spell, Muddle becomes a copy of up to one target nonlegendary creature you control until end of turn, except it has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature - Elemental Shapeshifter Otter
Muddle, the Ever-Changing (soc) 5
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (tdc) 159
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (sld) 2301
Protean Raider
Raid — If you attacked this turn, you may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter Pirate
Protean Raider (rix) 167
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue
Sakashima of a Thousand Faces (tle) 18
Smoke Bomb
Flash
All creatures have shroud. (They can't be the targets of spells or abilities.)
At the beginning of your upkeep, sacrifice this artifact. When you do, target creature you control can't be blocked this turn.
Artifact
Smoke Bomb (acr) 75
Stolen Identity
Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Stolen Identity (ncc) 233
Sword of Forge and Frontier
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Artifact - Equipment
Sword of Forge and Frontier (one) 244
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 238
Sword of Once and Future
Equipped creature gets +2/+2 and has protection from blue and from black.
Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Equip
Artifact - Equipment
Sword of Once and Future (mom) 265
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (sld) 2310
Visions of Beyond
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Visions of Beyond (tle) 21
Warstorm Surge
Whenever a creature you control enters, it deals damage equal to its power to any target.
Enchantment
Warstorm Surge (tle) 38

Maybeboard

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Ral, Izzet Viceroy Emblem
Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards.
Emblem - Ral
Ral, Izzet Viceroy Emblem (tgrn) 7

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
51 pips - 36 cards
30 mana - 26 cards
0 pips - 0 cards
0 mana - 7 cards
53 pips - 38 cards
30 mana - 26 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
6 mana - 4 cards
CategoriesQtyOdds
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