82 views47 days ago
Commander
Size: 100Salt sum: 31
No deck tags
 avatar

SerenaFellOmen

82 views47 days ago
Commander
Size: 100Salt sum: 31
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Hallar, the Firefletcher
Trample
Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
Legendary Creature - Elf Archer
Hallar, the Firefletcher (dom) 196

Commander

(Ctrl to add secondary)
Chandra's Ignition
Target creature you control deals damage equal to its power to each other creature and each opponent.
Sorcery
Chandra's Ignition (fdc) 145
Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. (
can be paid with either
or 2 life.)
Legendary Creature - Horror Phyrexian
Solphim, Mayhem Dominus (one) 150

Artillery Payoff

(Ctrl to add secondary)
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (tdc) 254
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (ecc) 115
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (fdc) 226

Card Advantage

(Ctrl to add secondary)
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (mh3) 285
Bristly Bill, Spine Sower
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.
Legendary Creature - Druid Plant
Bristly Bill, Spine Sower (otj) 157
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ecc) 105
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (soc) 267
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (soc) 272
Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class
Innkeeper's Talent (blb) 180
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (soc) 273
Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Legendary Artifact
Ozolith, the Shattered Spire (soc) 281

Counter Amplifier

(Ctrl to add secondary)
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237

Counter Insurance

(Ctrl to add secondary)
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (msc) 164

Interaction

(Ctrl to add secondary)
Batroc the Leaper
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Batroc enters with a +1/+1 counter on him for each time he was kicked.
When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked.
Legendary Creature - Human Villain
Batroc the Leaper (msc) 49
Burst Lightning
Kicker
(You may pay an additional
as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Instant
Burst Lightning (fdn) 192
Canopy Surge
Kicker
(You may pay an additional
as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Sorcery
Canopy Surge (plst) INV-184
Chocobo Kick
Kicker—Return a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.)
Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.
Sorcery
Chocobo Kick (fin) 178
Cinderclasm
Kicker
(You may pay an additional
as you cast this spell.)
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
Instant
Cinderclasm (znr) 136
Citanul Woodreaders
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, draw two cards.
Creature - Human Druid
Citanul Woodreaders (tsr) 199
Colossal Growth
Kicker
(You may pay an additional
as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Instant
Colossal Growth (dmu) 158
Comet Storm
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Instant
Comet Storm (cmr) 411
Deathforge Shaman
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Creature - Shaman Ogre
Deathforge Shaman (cns) 141
Fight with Fire
Kicker
(You may pay an additional
as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Sorcery
Fight with Fire (dom) 119
Ghitu Chronicler
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Ghitu Chronicler (plst) DOM-125
Goblin Bushwhacker
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature - Goblin Warrior
Goblin Bushwhacker (plst) ZEN-125
Grow from the Ashes
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Sorcery
Grow from the Ashes (fdn) 225
Inscription of Abundance
Kicker

Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant
Inscription of Abundance (dsc) 186
Kavu Titan
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
Creature - Kavu
Kavu Titan (inv) 194
Mega Flare
Kicker

If this spell was kicked, create a 6/6 red Dragon creature token with flying.
For each opponent, choose up to one target creature that player controls. Mega Flare deals damage equal to the greatest power among creatures you control to each of the chosen creatures.
Sorcery
Mega Flare (fic) 456
Mold Shambler
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target noncreature permanent.
Creature - Beast Fungus
Mold Shambler (ddm) 60
Murasa Sproutling
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
Creature - Elemental Plant
Murasa Sproutling (znr) 196
Savage Offensive
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Sorcery
Savage Offensive (inv) 162
Scorching Lava
Kicker
(You may pay an additional
as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
Instant
Scorching Lava (inv) 164
Shatterskull Charger
Kicker

Trample, haste
If this creature was kicked, it enters with a +1/+1 counter on it.
At the beginning of your end step, if this creature doesn't have a +1/+1 counter on it, return it to its owner's hand.
Creature - Warrior Giant
Shatterskull Charger (znr) 159
Sowing Mycospawn
Devoid (This card has no color.)
Kicker
(You may pay an additional
as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Creature - Fungus Eldrazi
Sowing Mycospawn (mh3) 170
Sprouting Goblin
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
,
, Sacrifice a land: Draw a card.
Creature - Goblin Druid
Sprouting Goblin (eoc) 90
Strength of the Tajuru
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Instant
Strength of the Tajuru (c20) 192
Territorial Allosaurus
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, it fights another target creature.
Creature - Dinosaur
Territorial Allosaurus (dom) 184
Unstable Footing
Kicker
(You may pay an additional
as you cast this spell.)
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
Instant
Unstable Footing (zen) 153
Untamed Kavu
Kicker
(You may pay an additional
as you cast this spell.)
Vigilance, trample
If this creature was kicked, it enters with three +1/+1 counters on it.
Creature - Kavu
Untamed Kavu (dom) 186
Vastwood Surge
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
Sorcery
Vastwood Surge (nec) 133
Vines of Vastwood
Kicker
(You may pay an additional
as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Instant
Vines of Vastwood (plst) ZEN-193
Wolfbriar Elemental
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Creature - Elemental
Wolfbriar Elemental (cma) 168
Yavimaya Iconoclast
Kicker
(You may pay an additional
as you cast this spell.)
Trample
When this creature enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Creature - Elf
Yavimaya Iconoclast (dmu) 190

Kicker Ammo

(Ctrl to add secondary)
Elfhame Druid
: Add
.
: Add
. Spend this mana only to cast kicked spells.
Creature - Elf Druid
Elfhame Druid (dom) 159
Rumbling Aftershocks
Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
Enchantment
Rumbling Aftershocks (wwk) 89
Vine Gecko
The first kicked spell you cast each turn costs
less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on this creature.
Creature - Elemental Lizard
Vine Gecko (znr) 219

Kicker Support

(Ctrl to add secondary)
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 436
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 435
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (msc) 230
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Commercial District
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Mountain Forest
Commercial District (mkm) 259
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (blc) 301
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (fic) 392
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 326
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (eoc) 164
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (tdc) 375
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (lcc) 341
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 324
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (soc) 391
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (h1r) 40
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (fra) 400
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (msc) 261
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (ecc) 167
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (trk) 299
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236

Land

(Ctrl to add secondary)
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (tle) 163
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (tle) 168

Protection

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (blc) 273
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (soc) 285
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (tdc) 332
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (msc) 181

Ramp

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
26 pips - 21 cards
26 mana - 24 cards
42 pips - 38 cards
33 mana - 29 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Hey everyone~! 🏹💥🌲 \nWelcome to the Warzone, where Hallar, the Firefletcher has reviewed the Kicker mechanic and reached the completely reasonable conclusion that paying an optional additional cost should constitute authorization to shell the entire table.\nHallar's job is very simple. I cast a spell and pay its kicker cost. Hallar puts a +1/+1 counter on themself and immediately deals damage equal to the total number of +1/+1 counters they have to every opponent. First shell deals one. Second deals two. Third deals three. This would be a perfectly respectable little damage engine if I had not then filled the deck with Hardened Scales, Branching Evolution, Doubling Season, Ozolith, the Shattered Spire, Kami of Whispered Hopes and Innkeeper's Talent. We are no longer counting shells one at a time. The artillery calculator has begun returning numbers in scientific notation.\nThe important discovery is that Hallar does not care whether the kicked spell is impressive. Hallar only wants the paperwork to say KICKED. Vines of Vastwood is protection and ammunition for two green mana. Goblin Bushwhacker costs two red and requests another firing solution. Chocobo Kick can return a land as its kicker cost, which means Vine Gecko can reduce the actual mana payment until I am effectively bouncing one of my own lands and paying a green mana to tell Hallar that the cannon is loaded again. Somewhere, a quartermaster is screaming.\nThe larger kicker spells are not being wasted either. Grow from the Ashes and Vastwood Surge bring in more lands so I can afford the next barrage. Citanul Woodreaders brings cards. Murasa Sproutling digs another kicker card out of the graveyard because apparently spent ammunition is recyclable. Mold Shambler destroys an inconvenient permanent. Territorial Allosaurus handles creatures. Mega Flare shoots creatures and, if kicked, manufactures a Dragon because artillery support has apparently expanded into an air force.\nThen we reach the multikicker department, which has misunderstood the phrase \"optional additional cost\" as a personal challenge. Batroc the Leaper gets another counter for every two mana I throw into him and then enters punching multiple targets with his entire power. Deathforge Shaman turns every red kicker payment into more direct damage. Wolfbriar Elemental converts excess green mana into Wolves, and Doubling Season responds to every Wolf request by approving two Wolves because inventory control has been abandoned. Comet Storm is standing at the end of the firing line waiting for Mana Geyser to produce enough red mana that the distinction between targeted burn spell and strategic bombardment becomes mostly academic.\nRumbling Aftershocks is Hallar's understudy. It actually cares how many times a spell was kicked, so the multikicker cards give it increasingly ridiculous firing coordinates even when Hallar is unavailable. Solphim, Mayhem Dominus then wanders into the command tent and doubles the noncombat damage because apparently our previous calculations were considered insufficiently hostile. Hallar was going to hit everyone for twelve. Solphim has reviewed the proposal. Twenty-four has been approved.\nThe counter department is even worse. Forgotten Ancient accumulates counters whenever anybody casts spells and can transfer the savings account onto Hallar every upkeep. Evolution Sage proliferates whenever I play lands. Bristly Bill puts another counter somewhere on every landfall and eventually pays five mana to double the entire +1/+1-counter inventory. Oran-Rief, Llanowar Reborn, Guildmages' Forum and Opal Palace can all arrange for Hallar to begin employment with additional ammunition already attached.\nAnd if Hallar gets removed, The Ozolith is standing nearby with a clipboard. Those twelve counters did not disappear. They have been moved to storage. Recast Hallar, reach combat, return the ammunition and continue firing. This is apparently a military organization with a surprisingly competent insurance department.\nStrength of the Tajuru is one of my favorite shells because its timing is deeply rude. I cast it kicked. Hallar fires immediately using whatever counters are already present. Then Strength finally resolves and dumps another pile of +1/+1 counters onto Hallar, with every counter multiplier in the building trying to inflate the shipment. That first blast wasn't the payoff. That was the warning shot for the next spell.\nProtection is treated as artillery maintenance. Vines of Vastwood makes Hallar untargetable by opponents for the turn while still triggering the cannon. Heroic Intervention protects the broader installation. Inspiring Call can protect the counter-bearing creatures while drawing cards. Bolt Bend usually costs a single red mana once Hallar has grown past four power, which means somebody carefully aiming removal at my commander may discover that the paperwork has been amended and their spell is now somebody else's problem.\nEventually there are two ways this ends. The responsible option is to keep casting kicked spells until Hallar's counter pile has reached a number that turns every new kicker into table-wide lethal damage. The less responsible option is Chandra's Ignition. Hallar has spent the entire game being turned into an increasingly unreasonable projectile, so Ignition asks them to deal their power to every other creature and every opponent simultaneously.\nThis is technically still archery.\nThe bow now has a blast radius.\nFire for effect~! 🏹💥💕\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards