22 views51 days ago
Commander
Size: 420Salt sum: 62.53
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dondle_nice

22 views51 days ago
Commander
Size: 420Salt sum: 62.53
No deck tags

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Eye of Jace
At the beginning of your upkeep, surveil 1. Then if there are seven or more cards in your graveyard, sacrifice this artifact, it deals 2 damage to each opponent, and you gain 2 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Artifact
Eye of Jace (fra) 170
Medic's Kitesail
Equipped creature gets +1/+0 and has flying and "Whenever this creature attacks, you gain 1 life."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Medic's Kitesail (fra) 173

Artifact

(Ctrl to add secondary)
Afterthought Sentry
: This creature gains flying until end of turn.
Whenever this creature attacks, exile up to one target card from a graveyard.
Creature Artifact - Gargoyle
Afterthought Sentry (fra) 166
Apex Witchstalker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters or dies, you gain 2 life.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Wolf
Apex Witchstalker (fra) 48
Arcane Amphisbaena
Deathtouch
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Snake
Arcane Amphisbaena (fra) 97
Archive Arbiter
Flying
When this creature enters, choose one —
• Destroy target noncreature, nonland permanent.
• You gain 4 life.
Creature Artifact - Sphinx
Archive Arbiter (fra) 167
Arni, Humble Scribe
Whenever another nontoken creature you control enters, untap Arni.
: Draw a card, then discard a card.
Legendary Creature - Human Wizard
Arni, Humble Scribe (fra) 211
Arni, Renowned Champion
Trample
Whenever another creature you control enters, Arni gets +X/+0 until end of turn, where X is that creature's power.
Legendary Creature - Human Berserker
Arni, Renowned Champion (fra) 243
Blessed Ghoul
Lifelink
: Return this card from your graveyard to your hand.
Creature - Cleric Zombie
Blessed Ghoul (fra) 123
Bloombrute
Whenever you gain life, draw a card. This ability triggers only once each turn.
: Target creature gains trample and lifelink until end of turn.
Creature - Elemental Plant
Bloombrute (fra) 124
Blossom-Blessed Angel
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Angel
Blossom-Blessed Angel // Seed Suture (fra) 3
Budding Insurgent
Vigilance
Sacrifice this creature: Destroy target artifact or enchantment. If that permanent was a legendary enchantment, draw a card. Activate only as a sorcery.
Creature - Scout Dryad
Budding Insurgent (fra) 99
Campus Crier
, Exile this card from your graveyard: Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Human Advisor
Campus Crier (fra) 4
Carnivorous Cultivator
Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
Creature - Elf Warlock
Carnivorous Cultivator // Enroot (fra) 100
Chandra's Emberling
Haste
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Elemental Gremlin
Chandra's Emberling (fra) 76
Cryotheory Adept
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Exile this card from your graveyard: Tap target creature and put a stun counter on it. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Wizard
Cryotheory Adept (fra) 27
Danitha, Spear of Agony
First strike
Whenever you cast a spell that targets an opponent or a creature an opponent controls, put a +1/+1 counter on Danitha.
Legendary Creature - Human Knight
Danitha, Spear of Agony (fra) 227
Danitha, Sword of Hope
First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Knight
Danitha, Sword of Hope (fra) 196
Dark Matter Manipulator
When this creature enters, mill three cards.
This creature gets +2/+0 for every seven cards in your graveyard.
Creature - Human Warlock
Dark Matter Manipulator (fra) 340
Darklight Phoenix
Flying, haste
At the beginning of combat on your turn, if two or more creatures died this turn, return this card from your graveyard to the battlefield.
Creature - Phoenix
Darklight Phoenix (fra) 325
Desperate Futurescribe
Flying
At the beginning of combat on your turn, another target creature you control gets +1/+1 until end of turn. If you've scried or surveilled this turn, put a +1/+1 counter on that creature instead.
Creature - Scout Kor
Desperate Futurescribe (fra) 129
Divining Duelist
Flash
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
• Draw a card, then discard a card.
Creature - Wizard Merfolk
Divining Duelist (fra) 29
Draconic Visitor
Flying
If one or more artifact tokens would be created under your control, that many 5/5 red Dragon creature tokens with flying are created instead.
Creature - Dragon
Draconic Visitor (fra) 80
Eardrum Rattler
,
: Another target creature you control with power 2 or less can't be blocked this turn.
Creature - Human Bard
Eardrum Rattler (fra) 81
Edgar, Ancient Bloodlord
Whenever another creature or planeswalker you control dies, you gain 1 life.
, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.)
Legendary Creature - Vampire Noble
Edgar, Ancient Bloodlord (fra) 270
Edgar, Moonlit Sovereign
Flash
At the beginning of your end step, if you didn't cast a spell this turn, put two +1/+1 counters on Edgar.
: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Legendary Creature - Werewolf Noble
Edgar, Moonlit Sovereign (fra) 257
Emergency Phytomedic
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Dryad
Emergency Phytomedic // Seed Suture (fra) 130
Fatehold Chronologist
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Fatehold Chronologist // Peer Review (fra) 133
Fateshaper Aspirant
When this creature enters, choose one —
• Return target legendary card from your graveyard to your hand.
• Put a +1/+1 counter on target creature. It gains vigilance and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Cleric Rhino
Fateshaper Aspirant (fra) 6
Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus
Fblthp, Impossibly Lost (fra) 298
Fblthp, Knows the Way
Domain — Fblthp's power is equal to the number of basic land types among lands you control.
When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.
Legendary Creature - Scout Homunculus
Fblthp, Knows the Way (fra) 313
Flickering Hound
Whenever you cast a creature spell, exile up to one other target creature you control, then return that card to the battlefield under its owner's control.
Creature - Dog
Flickering Hound (fra) 359
Gallia, the Merrymaker
Haste
Each other creature you control with a +1/+1 counter on it has haste.
,
: Put a +1/+1 counter on target creature that entered this turn.
Legendary Creature - Satyr
Gallia, the Merrymaker (fra) 245
Gallia, Tragic Host
Menace (This creature can't be blocked except by two or more creatures.)
, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield tapped with a +1/+1 counter on her.
Legendary Creature - Zombie Satyr
Gallia, Tragic Host (fra) 228
Geist of Saint Thalia
Flying
Noncreature spells you cast cost
less to cast.
Legendary Creature - Cleric Spirit
Geist of Saint Thalia (fra) 299
Ghalta the Immovable
This spell costs
less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Elder Dinosaur
Ghalta the Immovable (fra) 197
Ghalta the Unstoppable
This spell costs
less to cast, where X is the greatest power among creatures you control.
Trample
Other creatures you control have trample.
Legendary Creature - Elder Dinosaur
Ghalta the Unstoppable (fra) 260
Gideon the Oathless
Ward—Discard a card.
Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player.
Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player.
Legendary Creature - Human Mercenary
Gideon the Oathless (fra) 304
Graft Surgeon
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on up to one target creature you control.
Creature - Human Cleric
Graft Surgeon (fra) 10
Hallway Heckler
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
, Discard a card: Draw a card.
Creature - Elemental Sorcerer
Hallway Heckler // Vicious Verse (fra) 85
Hapatra, the Desert Fang
When Hapatra enters, for each opponent, put X -1/-1 counters on up to one target creature that player controls, where X is the greatest mana value among cards in your graveyard.
Legendary Creature - Human Cleric
Hapatra, the Desert Fang (fra) 271
Hapatra, the Desert Frost
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
Legendary Creature - Human Wizard
Hapatra, the Desert Frost (fra) 215
Heartstring Puller
Trample
When this creature enters, create a 2/2 colorless Wizard Soldier creature token named Cadet.
Creature - Elf Sorcerer
Heartstring Puller (fra) 86
Heartwood Crafter
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Add
. This mana can't be spent to cast spells from your hand.
Creature - Elf Artificer
Heartwood Crafter // Soul Tether (fra) 105
Hungering Puppetbeast
When this creature enters, create a Heartwood token. (It's a red and green artifact with "
: Add
or
.")
, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn.
Creature Artifact - Beast Construct
Hungering Puppetbeast (fra) 346
Inspired Tethermage
Whenever you put one or more loyalty counters on a planeswalker, put a +1/+1 counter on this creature.
: Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Warrior Elf
Inspired Tethermage (fra) 109
Jiang Yanggu, Alone
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control attacks a player alone, discard a card, then draw a card. Then put a +1/+1 counter on that creature for each card you've discarded this turn.
Legendary Creature - Human Berserker
Jiang Yanggu, Alone (fra) 246
Jiang Yanggu, Never Alone
When Jiang Yanggu enters, create Mowu, a legendary 3/3 green Dog creature token.
At the beginning of your end step, untap all tokens you control.
Legendary Creature - Human Druid
Jiang Yanggu, Never Alone (fra) 261
Karn, Argent Defender
Artifacts and creatures entering the battlefield don't cause abilities to trigger.
Legendary Creature Artifact - Golem
Karn, Argent Defender (fra) 320
Karn, Gilded Guardian
Vigilance, trample
When Karn enters, draw a card for each color among other artifacts you control.
Legendary Creature Artifact - Golem
Karn, Gilded Guardian (fra) 316
Keeper of the Quiet Hour
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature Artifact - Chimera
Keeper of the Quiet Hour (fra) 171
Kiora of Salt and Sand
Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn.
Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof."
Legendary Creature - Merfolk Noble
Kiora of Salt and Sand (fra) 273
Konstrari Improviser
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Artificer
Konstrari Improviser // Soul Tether (fra) 139
Living Library
, Sacrifice this creature: Choose target creature or planeswalker an opponent controls. Its owner shuffles it into their library.
Creature Artifact - Illusion Book
Living Library (fra) 172
Loot, the Anomaly
If Loot's power is negative, he assigns combat damage as though his power were positive.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Legendary Creature - Beast Horror
Loot, the Anomaly (fra) 232
Loot, the Nexus
: Choose a color. Add one mana of that color for each different power among creatures you control.
Legendary Creature - Beast Noble
Loot, the Nexus (fra) 262
Mabel, Bitter Recluse
Deathtouch
When Mabel enters, remove up to three counters from another target creature or planeswalker.
Legendary Creature - Warlock Mouse
Mabel, Bitter Recluse (fra) 233
Mabel, Valley Hero
Whenever Mabel or another creature you control enters, put a +1/+1 counter on target creature that entered this turn.
Legendary Creature - Soldier Mouse
Mabel, Valley Hero (fra) 274
Marwyn, the Clearcutter
,
, Sacrifice an artifact or land: Draw a card.
Legendary Creature - Warrior Elf
Marwyn, the Clearcutter (fra) 310
Marwyn, the Preserver
Lands you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Return target land card from your graveyard to your hand.
Legendary Creature - Elf Druid
Marwyn, the Preserver (fra) 315
Master of Barbs
Menace
Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn.
Creature - Lizard Bard
Master of Barbs (fra) 88
Mindseeker Oculus
When this creature enters, empower Jace 4. (Put four loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Homunculus
Mindseeker Oculus (fra) 33
Paradox Shaper
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared.
: Put target card from your graveyard on the bottom of your library.
Creature - Wizard Octopus
Paradox Shaper // Omit Variables (fra) 143
Pia, Aether Ascetic
When Pia enters, you may discard a card. If you do, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Legendary Creature - Human Druid
Pia, Aether Ascetic (fra) 264
Pia, Determined Rebuilder
When Pia enters, create a 1/1 colorless Thopter artifact creature token with flying.
: Target creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
Legendary Creature - Human Artificer
Pia, Determined Rebuilder (fra) 250
Pompous Battlemage
Prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Pompous Battlemage // Improvised Act (fra) 428
Primal Witchstalker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill four cards. When you do, return target land card from your graveyard to the battlefield tapped. (To mill four cards, put the top four cards of your library into your graveyard.)
Creature - Wolf
Primal Witchstalker (fra) 144
Proft, Consulting Detective
Whenever you scry or surveil, you may pay
. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Detective
Proft, Consulting Detective (fra) 218
Proft, Sinister Mastermind
Threshold — You can't cast this spell unless there are seven or more cards in your graveyard.
Menace
, Discard this card: Target creature gets -3/-1 until end of turn.
Legendary Creature - Human Rogue
Proft, Sinister Mastermind (fra) 235
Prudent Fateseer
This creature enters prepared.
Whenever you scry or surveil, creatures you control get +1/+0 until end of turn. This ability triggers only once each turn.
Creature - Wizard Dwarf
Prudent Fateseer // Peer Review (fra) 146
Rampart Hunter
Deathtouch
When this creature enters, target creature gets +2/+2 and gains deathtouch until end of turn.
Creature - Horror
Rampart Hunter (fra) 60
Rank Rat
When this creature enters, each opponent discards a card.
Creature - Rat Zombie
Rank Rat (fra) 61
Rescue Girl, First Responder
Flying
: Return another target permanent you control to its owner's hand. Activate only during your turn.
Legendary Creature - Human Cleric
Rescue Girl, First Responder (fra) 202
Ruric Thar, Biomagus
Flying
Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
Whenever Ruric Thar becomes the target of a spell or ability an opponent controls, draw a card.
Legendary Creature - Wizard Crab Ogre
Ruric Thar, Biomagus (fra) 219
Ruric Thar, Magecrusher
This spell can't be countered.
Reach, vigilance, trample
Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They can't be the target of spells or abilities your opponents control.)
Legendary Creature - Warrior Ogre
Ruric Thar, Magecrusher (fra) 265
Samut, Tyrant of Naktamun
Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Legendary Creature - Human Wizard
Samut, Tyrant of Naktamun (fra) 302
Screeching Soulbreaker
Flying
Whenever this creature attacks, it deals 1 damage to each opponent and you gain 1 life.
Creature - Siren Bard
Screeching Soulbreaker (fra) 65
Semester Foreseer
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
When this creature enters, surveil 1.
Creature - Human Wizard
Semester Foreseer // Peer Review (fra) 39
Shatterwing Pegasus
Flying
: Creatures you control get +1/+1 until end of turn.
Creature - Pegasus
Shatterwing Pegasus (fra) 21
Skilled Battlecarver
During your turn, this creature has first strike.
: This creature gets +1/+0 until end of turn.
Creature - Human Warrior
Skilled Battlecarver (fra) 92
Solarium Sentry
Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life.
Creature - Soldier Cat
Solarium Sentry (fra) 148
Stingerquill Voxmancer
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Stingerquill Voxmancer // Vicious Verse (fra) 151
Sureshot Sower
Reach
, Discard this card: Destroy target creature with flying.
Creature - Human Archer
Sureshot Sower (fra) 115
Surveillance Phantasm
Defender, flying, vigilance
As long as you've scried or surveilled this turn, this creature can attack as though it didn't have defender.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Bird Illusion
Surveillance Phantasm (fra) 42
Tam, the Possibility
Planeswalker spells you cast cost
less to cast.
,
: Proliferate X times, where X is the number of planeswalker types among planeswalkers you control. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Wizard Gorgon
Tam, the Possibility (fra) 276
Tenured Tethermage
When this creature enters, you may sacrifice a land. If you do, create two tapped Heartwood tokens. (They're red and green artifacts with "
: Add
or
.")
Tap two untapped artifacts you control: Put two +1/+1 counters on this creature.
Creature - Human Artificer
Tenured Tethermage (fra) 154
Tether Technician
Reach
When this creature enters, you may discard a card. When you do, this creature deals 2 damage to any target.
Creature - Minotaur Artificer
Tether Technician (fra) 94
Teyo, Diamondblade Mage
Flash
When Teyo enters, target permanent you control gains deathtouch until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker.
Legendary Creature - Human Warlock
Teyo, Diamondblade Mage (fra) 236
Teyo, Lightshield Expert
Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Cleric
Teyo, Lightshield Expert (fra) 204
Theoretical Necromancer
, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Theoretical Necromancer (fra) 69
Theorix Metamage
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+0 and has flying as long as there are seven or more cards in your graveyard.
Creature - Wizard Shade
Theorix Metamage // Omit Variables (fra) 156
Tinybones, Pocket Nuisance
When Tinybones enters, each opponent discards a card.
Whenever a player discards one or more cards, Tinybones deals 1 damage to each opponent.
Legendary Creature - Skeleton Rogue
Tinybones, Pocket Nuisance (fra) 237
Titanbones, Towering Heart
Reach
Whenever you gain life, put two +1/+1 counters on Titanbones.
When you discard this card, you gain 3 life.
Legendary Creature - Skeleton Druid
Titanbones, Towering Heart (fra) 266
Tomik, Izzet Sparkmage
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Legendary Creature - Human Wizard
Tomik, Izzet Sparkmage (fra) 253
Tomik, Orzhov Lawmage
Flying
Planeswalkers you control have "No more than one creature can attack this planeswalker each combat."
: Target creature with a +1/+1 counter on it gains flying until end of turn.
Legendary Creature - Human Advisor
Tomik, Orzhov Lawmage (fra) 206
Traxos, Academy Guardian
This spell costs
less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature Artifact - Dragon Construct
Traxos, Academy Guardian (fra) 222
Traxos, Scourge Eternal
Trample
Traxos doesn't untap during your untap step.
Whenever you cast an artifact or creature spell, untap Traxos.
Legendary Creature Artifact - Dragon Construct
Traxos, Scourge Eternal (fra) 280
Undulating Witness
Flying
: This creature gets +1/-1 until end of turn.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Serpent
Undulating Witness (fra) 45
Unflinching Hortimancer
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Human Cleric
Unflinching Hortimancer (fra) 23
Vinelasher Adept
Reach
When this creature enters, put three +1/+1 counters on target creature.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Rhino
Vinelasher Adept (fra) 119
Void Extrapolator
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+1 as long as there are seven or more cards in your graveyard.
Creature - Aetherborn Warlock
Void Extrapolator // Omit Variables (fra) 70
Vraska, Soul of Stone
Artifact creatures you control have vigilance.
Whenever you cast a noncreature spell, create a 1/1 colorless Sculpture Treasure artifact creature token with "
, Sacrifice this token: Add one mana of any color."
Legendary Creature - Wizard Gorgon
Vraska, Soul of Stone (fra) 318
Vraska, the Cutting Glare
Deathtouch
When Vraska enters, if you control six or more lands, destroy target permanent an opponent controls. They create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Assassin Gorgon
Vraska, the Cutting Glare (fra) 319
Whiplash Wordsmith
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
As long as an opponent was dealt noncombat damage this turn, this creature has flying and haste.
Creature - Vampire Sorcerer
Whiplash Wordsmith // Vicious Verse (fra) 164
Winter, Team Player
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Warrior
Winter, Team Player (fra) 312
Winter, Tormented Loner
When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice.
Winter gets +1/+0 for each creature and planeswalker card in your graveyard.
Legendary Creature - Human Warlock
Winter, Tormented Loner (fra) 240
Woodwork Prodigy
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Druid Cat
Woodwork Prodigy // Soul Tether (fra) 165
Yoshimaru, Beloved Companion
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Put a +1/+1 counter on target legendary creature.
Legendary Creature - Dog
Yoshimaru, Beloved Companion (fra) 209
Yuriko, Blade of the Mighty
During combat, players can't cast spells or activate abilities that aren't mana abilities.
Whenever a creature you control attacks a player alone, it gains double strike until end of turn.
Legendary Creature - Human Samurai
Yuriko, Blade of the Mighty (fra) 210
Yuriko, Hope from the Shadows
Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature - Human Ninja
Yuriko, Hope from the Shadows (fra) 226

Creature

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Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (fra) 75

Draw

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Ferocity of the Hunt
Flash
Enchant creature
Enchanted creature gets +1/+0 and has deathtouch.
When enchanted creature dies, return that card to the battlefield tapped under its owner's control.
Enchantment - Aura
Ferocity of the Hunt (fra) 134
Gardenize
Whenever a creature you control dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Gardenize (fra) 406
Identity Echo
: Exile target creature or planeswalker you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Activate only as a sorcery.
Enchantment
Identity Echo (fra) 371
Infinite Coursework
Enchant creature
When this Aura enters, tap enchanted creature. It becomes unprepared.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Infinite Coursework (fra) 31
Memory Trap
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Memory Trap (fra) 15
Plan for All Outcomes
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.
Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Enchantment
Plan for All Outcomes (fra) 35
Puppet Crafting
Enchant artifact or non-Aura enchantment
Enchanted permanent is a Construct creature with base power and toughness 5/5 in addition to its other types.
: Return this card from your graveyard to your hand.
Enchantment - Aura
Puppet Crafting (fra) 111
Way of the Cryomancer
When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
Legendary Enchantment
Way of the Cryomancer (fra) 223
Way of the Deathbringer
When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample."
Legendary Enchantment
Way of the Deathbringer (fra) 238
Way of the Healer
When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1."
Legendary Enchantment
Way of the Healer (fra) 207
Way of the Necromancer
When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever a creature you control dies, put a loyalty counter on each planeswalker you control.
Legendary Enchantment
Way of the Necromancer (fra) 239
Way of the Pyromancer
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[+1]: Add
."
Legendary Enchantment
Way of the Pyromancer (fra) 254
Way of the Warlord
When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player."
Legendary Enchantment
Way of the Warlord (fra) 255
Way of the Wildspeaker
When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−4]: Create a 4/4 green Beast creature token with trample."
Legendary Enchantment
Way of the Wildspeaker (fra) 268

Enchantment

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Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (fra) 221

Evasion

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Tarmogoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Creature - Lhurgoyf
Tarmogoyf (fra) 116

Finisher

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Academic Ascent
Target creature gets +2/+2 and gains flying until end of turn.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Academic Ascent (fra) 2
Break Under Pressure
Target opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control. You gain 2 life.
Instant
Break Under Pressure (fra) 50
Charge the Sanctum
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Instant
Charge the Sanctum (fra) 125
Clash of Elements
Choose target nonland permanent. Its owner may put it on top of their library. If they do, Clash of Elements deals 2 damage to them. If they didn't put the card on top of their library, they put it on the bottom.
Instant
Clash of Elements (fra) 126
Compel Brutality
Choose one —
• Target creature you control deals damage equal to its power to target creature or planeswalker an opponent controls.
• Target planeswalker you control deals damage equal to its loyalty to target creature or planeswalker an opponent controls.
Instant
Compel Brutality (fra) 101
Countersculpt
As an additional cost to cast this spell, behold a Jace or pay
. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.)
Counter target spell. Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Countersculpt (fra) 25
Essence Burn
Essence Burn deals 5 damage to target black or green creature or planeswalker. If that permanent would die this turn, exile it instead.
Instant
Essence Burn (fra) 82
Extended Absence
Exile target creature or planeswalker. Extended Absence deals 1 damage to each opponent and you gain 1 life.
Instant
Extended Absence (fra) 54
Fatehold Charm
Choose one —
• Draw a card. Empower Jace 2.
• Return target spell or creature to its owner's hand.
• Creatures you control get +1/+2 until end of turn.
Instant
Fatehold Charm (fra) 132
Fulminous Forte
Choose one —
• Fulminous Forte deals 1 damage to each creature and planeswalker your opponents control.
• Fulminous Forte deals 5 damage to target creature or planeswalker.
Instant
Fulminous Forte (fra) 84
Icy Reception
Choose one —
• Counter target creature or legendary spell unless its controller pays
.
• Target creature gets -5/-0 until end of turn.
Instant
Icy Reception (fra) 30
Konstrari Charm
Choose one —
• Konstrari Charm deals 6 damage to target creature with flying.
• Put two +1/+1 counters on target creature. It gains trample until end of turn.
• Add
.
Instant
Konstrari Charm (fra) 433
Multiply by Zero
Target creature has base power and toughness 0/0 until end of turn.
Instant
Multiply by Zero (fra) 58
Precise Redaction
Counter target white or black spell.
Instant
Precise Redaction (fra) 362
Prophesied End
Destroy target creature. If it wasn't attacking, its controller draws a card.
Instant
Prophesied End (fra) 17
Restore with Empathy
Return target permanent card from your graveyard to your hand. You gain 4 life.
Instant
Restore with Empathy (fra) 112
Rise of the Deathbringer
Choose one —
• Draw cards equal to the greatest power among creatures you control. You lose life equal to the number of cards drawn this way.
• All creatures get -3/-3 until end of turn.
Instant
Rise of the Deathbringer (fra) 63
Something Worth Saving
Mill four cards. You may put a permanent card from among them into your hand. You gain 1 life. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Something Worth Saving (fra) 114
Sphinx's Approach
Draw two cards. Then you may exile this spell and four cards named Sphinx's Approach from your graveyard. If you do, search your library for a Sphinx creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Sphinx's Approach.
Instant
Sphinx's Approach (fra) 41
Stingerquill Charm
Choose one —
• Stingerquill Charm deals 3 damage to any target.
• Target creature gains first strike and deathtouch until end of turn.
• Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn.
Instant
Stingerquill Charm (fra) 434
Terminal Criticism
Destroy target creature or planeswalker that's blue or red. You gain 1 life.
Instant
Terminal Criticism (fra) 68
Tethermage's Advantage
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Tethermage's Advantage (fra) 117
Theorix Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Target creature gets -2/-2 until end of turn.
• Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Theorix Charm (fra) 155
Twinned Vision
Draw a card. If this spell wasn't cast from your hand, draw two cards instead.
Flashback—
, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Twinned Vision (fra) 157
Vigorbloom Charm
Choose one —
• Target permanent you control gains hexproof and indestructible until end of turn.
• You draw a card and gain 3 life.
• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Vigorbloom Charm (fra) 160
Violent Echoes
Violent Echoes deals 6 damage to target creature or planeswalker. If excess damage was dealt to that permanent this way, empower Jace X, where X is that excess damage. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Violent Echoes (fra) 95
Wrath of the Bloodmane
This spell costs
less to cast if you control a legendary creature.
Wrath of the Bloodmane deals 4 damage to target creature or planeswalker.
Instant
Wrath of the Bloodmane (fra) 96
Your Fate Ends Here
Destroy target creature or planeswalker with mana value 3 or greater. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Your Fate Ends Here (fra) 24

Instant

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Dedicated Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Dedicated Commons (fra) 175
Fatehold Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Fatehold Annex (fra) 177
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 326
Formidable Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Formidable Commons (fra) 178
Hall of Echoes
: Add
.
: This land becomes a copy of target creature you control until end of turn. The "legend rule" doesn't apply to permanents you control this turn.
Land
Hall of Echoes (fra) 379
Hexhaven Dueling Arena
: Add
.
,
: Target creature that attacked this turn becomes prepared. Activate only as a sorcery. (Only creatures with prepare spells can become prepared.)
,
: Target creature becomes prepared.
Land
Hexhaven Dueling Arena (fra) 181
Island
(
: Add
.)
Basic Land - Island
Island (trk) 320
Konstrari Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Konstrari Annex (fra) 183
Meticulous Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Meticulous Commons (fra) 184
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 324
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (fra) 399
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Roiling Canopy
This land enters tapped.
Whenever a Forest you control enters, if you control at least five other Forests, target creature you control gets +3/+3 until end of turn.
: Add
.
Land
Roiling Canopy (fra) 380
Room of Refuge
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Room of Refuge (fra) 188
Stingerquill Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Stingerquill Annex (fra) 190
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 322
Theorix Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Theorix Annex (fra) 192
Transformative Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Transformative Commons (fra) 193
Vigorbloom Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Vigorbloom Annex (fra) 194

Land

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Ajani Resolute
Whenever you gain life, put a loyalty counter on Ajani.
0: You gain 1 life.
−4: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
−10: You get an emblem with "Creatures you control get +2/+2."
Legendary Planeswalker - Ajani
Ajani Resolute (fra) 195
Jace, Reality Sculptor
+1: Empower Jace X, where X is the number of Islands you control.
−3: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
0: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
Legendary Planeswalker - Jace
Jace, Reality Sculptor (fra) 300
The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Legendary Planeswalker - Jace
The Theorist, Jace Beleren (fra) 43

Planeswalker

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Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (trc) 580
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (fra) 46

Removal

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Artifist Acumen
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Artifist Acumen (fra) 73
Awaken the Inferno
Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Awaken the Inferno (fra) 74
Bestial Incursion
Create a 4/4 green Beast creature token with trample.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Bestial Incursion (fra) 98
Cast Away Doubt
Draw two cards. Cast Away Doubt deals 2 damage to each player.
Sorcery
Cast Away Doubt (fra) 51
Command the Stage
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.
At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
Sorcery
Command the Stage (fra) 77
Cruel Calculations
Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn.
Sorcery
Cruel Calculations (fra) 336
Face Yourself
For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this token."
Sorcery
Face Yourself (fra) 370
Hexhaven Battalion
Create three 2/2 colorless Wizard Soldier creature tokens named Cadet. Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Hexhaven Battalion (fra) 12
No Admittance
No Admittance deals 3 damage to any target.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
No Admittance (fra) 89
Predictive Preparations
Put a +1/+1 counter on each of one or two target creatures.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Predictive Preparations (fra) 16
Protege's Awakening
Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Draw a card.
Sorcery
Protege's Awakening (fra) 37
Recursive Recruitment
Create two 2/2 colorless Wizard Soldier creature tokens named Cadet. If this spell was cast from a graveyard, put a +1/+1 counter on each of them for every three cards in your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Recursive Recruitment (fra) 147
Refute Destiny
Exile target creature or planeswalker that's green or blue. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Refute Destiny (fra) 361
Return to the Light Realms
Return all nonland permanent cards from your graveyard to the battlefield.
Sorcery
Return to the Light Realms (fra) 323
Rewrite Regrets
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Rewrite Regrets (fra) 62
Silence the Echo
As an additional cost to cast this spell, sacrifice a creature or planeswalker or pay
.
Destroy target creature or planeswalker.
Sorcery
Silence the Echo (fra) 66
Stinging Vitriol
Stinging Vitriol deals 2 damage to target opponent. That player reveals their hand. You choose a nonland card from it. They discard that card.
Sorcery
Stinging Vitriol (fra) 356
Tam's Resistance
Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
Empower Jace 4. (Put four loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Tam's Resistance (fra) 153
Twisted Fates
Destroy target nonland permanent. Put a +1/+1 counter on each creature target player controls.
Sorcery
Twisted Fates (fra) 158
Vraska's Final Mercy
Choose one —
• You lose 2 life. Destroy target creature or planeswalker.
• You lose 2 life. Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Vraska's Final Mercy (fra) 343

Sorcery

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Deck Info

Deck stats

97 pips - 75 cards
19 mana - 19 cards
120 pips - 92 cards
21 mana - 21 cards
126 pips - 105 cards
21 mana - 21 cards
129 pips - 104 cards
28 mana - 28 cards
108 pips - 86 cards
33 mana - 33 cards
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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