mynameisntjohn
66 views5 days ago
Commander
Size: 100Salt sum: 28.33
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{"ops":[{"insert":"This deck is trying to win via repeated instances of lifegain, which trigger the commander to lead to lifedrain. It's also a two headed giant deck, paired with a Hydras deck (commandered by Zaxara) so it's trying to play control to keep tempo up.\n"}]}
{"ops":[{"insert":"Despite being low mana curve, the deck doesn't seem to be able to get off the ground as far as playing more than maybe two spells a turn. I took out most of the ramp because the curve is so low and added more draw, because I thought I'd be playing more cards than I naturally draw, but so far that's not how it's gone. Also, I think it's being pulled in too many directions, with some cards caring about creatures entering and some caring about creatures dying, so I was split in too many directions and wasn't focused. Finally, I think I need more control spells, things like Grapple With Death that both control opponents' boards and gain me life.\n"}]}
Cares about Dying
Cares about Dying
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Cares about Entering
Cares about Entering
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Draw
Draw
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Land
Land
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Life Drain
Life Drain
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Life Gain
Life Gain
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Ramp
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Removal
Removal
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Tokens
Tokens
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Maybeboard
Witherbloom Command
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Sorcery

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
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