20 views7 days ago
Commander
Size: 48Salt sum: 5.99
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Vi4983

20 views7 days ago
Commander
Size: 48Salt sum: 5.99
No deck tags

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Commander

Qty: 1 Price: $0.00
Codie, Ravenous Codex
Whenever you cast a prepared spell, copy it. You may choose new targets for the copy.
,
: Each creature you control becomes prepared. (Only creatures with prepare spells can become prepared.)
Legendary Creature Artifact - Construct Book
Codie, Ravenous Codex (fra) 412

Commander

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Creature

Qty: 31 Price: $41.11
Abigale, Poet Laureate
Flying
Whenever you cast a creature spell, Abigale becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Legendary Creature - Bird Bard
Abigale, Poet Laureate // Heroic Stanza (sos) 170
Aziza, Mage Tower Captain
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
Legendary Creature - Djinn Sorcerer
Aziza, Mage Tower Captain (sos) 174
Biblioplex Tomekeeper
When this creature enters, choose up to one —
• Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
• Target creature becomes unprepared.
Creature Artifact - Construct
Biblioplex Tomekeeper (sos) 247
Blazing Firesinger
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Dwarf Bard
Blazing Firesinger // Seething Song (sos) 109
Cheerful Osteomancer
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Orc Warlock
Cheerful Osteomancer // Raise Dead (sos) 76
Conciliator's Duelist
When this creature enters, draw a card. Each player loses 1 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Kor Warlock
Conciliator's Duelist (sos) 182
Dirgur Focusmage
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell with mana value 5 or greater from your hand, this creature becomes prepared.
Creature - Djinn Monk
Dirgur Focusmage // Braingeyser (soc) 18
Diviner of Victory
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Whenever you scry or surveil, this creature gets +1/+1 until end of turn.
Creature - Wizard Dwarf
Diviner of Victory // Unwind History (fra) 28
Elite Interceptor
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard
Elite Interceptor // Rejoinder (sos) 12
Emergency Phytomedic
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Dryad
Emergency Phytomedic // Seed Suture (fra) 130
Emeritus of Abundance
Vigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared.
Creature - Elf Druid
Emeritus of Abundance // Regrowth (sos) 145
Emeritus of Conflict
First strike
Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard
Emeritus of Conflict // Lightning Bolt (sos) 113
Emeritus of Ideation
Flying, ward

This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
Creature - Human Wizard
Emeritus of Ideation // Ancestral Recall (sos) 45
Emeritus of Truce
When this creature enters, target player creates a 1/1 white and black Inkling creature token with flying. Then if an opponent controls more creatures than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Cat
Emeritus of Truce // Swords to Plowshares (sos) 13
Flickering Hound
Whenever you cast a creature spell, exile up to one other target creature you control, then return that card to the battlefield under its owner's control.
Creature - Dog
Flickering Hound (fra) 359
Goblin Glasswright
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Goblin Glasswright // Craft with Pride (sos) 117
Heartwood Crafter
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Add
. This mana can't be spent to cast spells from your hand.
Creature - Elf Artificer
Heartwood Crafter // Soul Tether (fra) 105
Inspired Skypainter
Flying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Lizard
Inspired Skypainter // Maestro's Gift (soc) 48
Jadzi, Steward of Fate
Jadzi enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
When Jadzi enters, draw two cards, then discard two cards.
Legendary Creature - Human Wizard
Jadzi, Steward of Fate // Oracle's Gift (sos) 55
Joined Researchers
First strike
At the beginning of each end step, if an opponent has more cards in hand than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard Cleric
Joined Researchers // Secret Rendezvous (sos) 23
Konstrari Improviser
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Artificer
Konstrari Improviser // Soul Tether (fra) 139
Landscape Painter
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Merfolk
Landscape Painter // Vibrant Idea (sos) 56
Pigment Wrangler
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Orc Sorcerer
Pigment Wrangler // Striking Palette (sos) 126
Pompous Battlemage
Prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Goblin Sorcerer
Pompous Battlemage // Improvised Act (fra) 90
Sanar, Unfinished Genius
Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
Legendary Creature - Goblin Sorcerer
Sanar, Unfinished Genius // Wild Idea (sos) 223
Skycoach Conductor
Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Bird Pilot
Skycoach Conductor // All Aboard (sos) 67
Spellbook Seeker
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Spellbook Seeker // Careful Study (sos) 68
Striding Shotcaller
Reach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Druid Troll
Striding Shotcaller // Run the Play (soc) 50
Studious First-Year
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bear
Studious First-Year // Rampant Growth (sos) 162
Variable Chaser
Flying, prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard
Variable Chaser // Arc of Fortune (fra) 47
Vigorbloom Vanguard
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Each creature you control with a +1/+1 counter on it has vigilance.
Creature - Druid Troll
Vigorbloom Vanguard // Seed Suture (fra) 161

Creature

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Protection

Qty: 2 Price: $10.28
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Semester's End
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Instant
Semester's End (cmm) 834

Protection

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Recursion

Qty: 2 Price: $26.98
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (sld) 283
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (cmm) 286

Recursion

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Removal

Qty: 2 Price: $3.28
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant
Parting Gust (blb) 24
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40

Removal

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Tutor

Qty: 1 Price: $22.99
Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (cmm) 120

Tutor

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Deck Info

Deck stats

26 pips - 16 cards
1 mana - 1 card
33 pips - 19 cards
1 mana - 1 card
6 pips - 3 cards
1 mana - 1 card
18 pips - 10 cards
8 mana - 4 cards
16 pips - 8 cards
3 mana - 3 cards
0 pips - 0 cards
1 mana - 1 card
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Deck extras (0)

Description

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