35 views49 days ago
Commander
Size: 100Salt sum: 36.19
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Boongeebee

35 views49 days ago
Commander
Size: 100Salt sum: 36.19
No deck tags

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Kykar, Zephyr Awakener
Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying.
Legendary Creature - Wizard Bird
Kykar, Zephyr Awakener (fdn) 122

Commander

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Valor in Akros
Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.
Enchantment
Valor in Akros (2xm) 37

Anthem

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Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 221
Spellbook Seeker
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Spellbook Seeker // Careful Study (sos) 68
Stratosoarer
Flying
When this creature enters, target creature gains flying until end of turn.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Elemental
Stratosoarer (ecl) 72
Tireless Missionaries
When this creature enters, you gain 3 life.
Creature - Human Cleric
Tireless Missionaries (m15) 39

Creature

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Arcane Epiphany
This spell costs
less to cast if you control a Wizard.
Draw three cards.
Instant
Arcane Epiphany (fdn) 29
Bottomless Pool
When you unlock this door, return up to one target creature to its owner's hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Bottomless Pool // Locker Room (dsk) 43
Chilling Trap
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Chilling Trap (znr) 50
Cloudblazer
Flying
When this creature enters, you gain 2 life and draw two cards.
Creature - Human Scout
Cloudblazer (fdn) 653
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (clu) 82
Drogskol Reaver
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, draw a card.
Creature - Spirit
Drogskol Reaver (fdn) 655
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (fdn) 512
Quick Study
Draw two cards.
Instant
Quick Study (sos) 65
Search Party Captain
This spell costs
less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
Creature - Human Soldier
Search Party Captain (mid) 32
Think Twice
Draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Think Twice (tdc) 168
Unexpected Assistance
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Draw three cards, then discard a card.
Instant
Unexpected Assistance (ecl) 80

Draw

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Muse's Encouragement
Create a 3/3 blue and red Elemental creature token with flying.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Muse's Encouragement (sos) 61

Instant

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Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (fdn) 683
Cryptic Caves
: Add
.
,
, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Land
Cryptic Caves (fdn) 686
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (ons) 336
Island
(
: Add
.)
Basic Land - Island
Island (ths) 237
Island
(
: Add
.)
Basic Land - Island
Island (ddn) 75
Island
(
: Add
.)
Basic Land - Island
Island (ori) 258
Island
(
: Add
.)
Basic Land - Island
Island (c18) 297
Island
(
: Add
.)
Basic Land - Island
Island (woe) 269
Island
(
: Add
.)
Basic Land - Island
Island (lci) 396
Island
(
: Add
.)
Basic Land - Island
Island (mkm) 279
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 274
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 275
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (mrd) 287
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 289
Plains
(
: Add
.)
Basic Land - Plains
Plains (m11) 233
Plains
(
: Add
.)
Basic Land - Plains
Plains (rtr) 250
Plains
(
: Add
.)
Basic Land - Plains
Plains (c18) 293
Plains
(
: Add
.)
Basic Land - Plains
Plains (cmr) 504
Plains
(
: Add
.)
Basic Land - Plains
Plains (bro) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (woe) 268
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 394
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh3) 310
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 272
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (fdn) 270

Land

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Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (fdn) 293
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 9
Distinguished Conjurer
Whenever another creature you control enters, you gain 1 life.
,
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Creature - Human Wizard
Distinguished Conjurer (mh3) 264
Impassioned Orator
Whenever another creature you control enters, you gain 1 life.
Creature - Human Cleric
Impassioned Orator (m20) 306
Kor Celebrant
Whenever this creature or another creature you control enters, you gain 1 life.
Creature - Cleric Kor
Kor Celebrant (znr) 22
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (mm3) 24

Lifegain

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Dive Down
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Dive Down (fdn) 588
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (soa) 4

Protection

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Jump Scare
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Instant
Jump Scare (dsk) 17
Serpentine Ambush
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Instant
Serpentine Ambush (vow) 77
Stagecoach Security
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Soldier
Stagecoach Security (otj) 30

Pump

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Campus Guide
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature Artifact - Golem
Campus Guide (fdn) 251
Kor Cartographer
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Scout Kor
Kor Cartographer (khc) 28
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (cmm) 403
Silver Deputy
When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Creature Artifact - Mercenary
Silver Deputy (otj) 248
Sisay's Ring
: Add
.
Artifact
Sisay's Ring (cmr) 340
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (tdc) 335

Ramp

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Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (uma) 45

Recursion

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Academy Journeymage
This spell costs
less to cast if you control a Wizard.
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Academy Journeymage (dom) 41
Bigfin Bouncer
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Pirate Shark
Bigfin Bouncer (fdn) 31
Charmed Sleep
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Charmed Sleep (blb) 388
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (fdn) 153
Exorcise
Exile target artifact, enchantment, or creature with power 4 or greater.
Sorcery
Exorcise (dsk) 8
Flare of Denial
You may sacrifice a nontoken blue creature rather than pay this spell's mana cost.
Counter target spell.
Instant
Flare of Denial (mh3) 62
Frost Trickster
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Bird
Frost Trickster (stx) 43
Geistwave
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Instant
Geistwave (mid) 56
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (fdn) 156
Into the Roil
Kicker
(You may pay an additional
as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Into the Roil (fdn) 509
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Luminous Rebuke
This spell costs
less to cast if it targets a tapped creature.
Destroy target creature.
Instant
Luminous Rebuke (fdn) 20
Meteor Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Creature Artifact - Golem
Meteor Golem (fdn) 256
Negate
Counter target noncreature spell.
Instant
Negate (m20) 69
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (m20) 32
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ecc) 65
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 313
Seized from Slumber
This spell costs
less to cast if it targets a tapped creature.
Destroy target creature.
Instant
Seized from Slumber (dsk) 28
Spider-Sense
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
Counter target instant spell, sorcery spell, or triggered ability.
Instant
Spider-Sense (spm) 284
Twist Reality
Choose one —
• Counter target spell.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Twist Reality (dsk) 77
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (inr) 48

Removal

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Micromancer
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Micromancer (fdn) 158

Tutor

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Deck Info

Deck stats

28 pips - 26 cards
18 mana - 18 cards
44 pips - 33 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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