ThatOneGuy123
69 views18 days ago
Commander
Size: 100Salt sum: 67.12
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{"ops":[{"insert":"Ok, so overall, this deck has two plans to win the game. Mill your opponents out, or draw your whole deck. You will very rarely flip Jin, so dont worry about that.\n\nYour three alt win cons are all basically the same thing. Draw cards until either your opponents die to dmg from Psychosis Crawler, or win off of Lab Maniac or Jace.\n\nCard draw is for both triggering Jin and Finding your way through your deck as fast as possible. You are looking for any of the alt win cons or your mill cards. Keep your engines, Archmage Emeritus, Case of the Ransaced Lab, Nezahal, and Teferi's Ageless Insight alive at all costs.\n\nThe two untagged creatures are Ojer Pakpatiq and Phyrexian Meta morph. Ojer Pakpatiq is more instants for your buck, and Phyrexian Meta morph _______\n\nThe next group is mostly focused on making it so you dont have to discard down, I likely need to add more but this is what was at the top of my head. \n\nYour uncatagorized instants are almost all just counter spells to protect yourself.\n\nI put 40 lands into this deck, but I think it could easily be changed to have 36 or less to have more value. \n\nThe mill category is your main win con. You will be going for this as fast as possible. Bond of Insight and Inspiration from Beyond are to just grab either Kitsune's Technique or Maddening cacophony, the rest are just value pieces to progress the game plan.\n\nProtect yourself is a category meant just for combat or spooky win cons. This could in all honesty be removed for other bits of value.\n\nThe uncategorized sorcery are just grab either Kitsune's Technique or Maddening cacophony. \n\nUtility is the big catagory, and I would split it into a few different category here.\n\nThe cost reduction: Geist, Mindsplice, Archmage of Runes, Baral, and Sapphire medallion are all there to make your shit cheaper.\nThe Payoffs: This is Archmage Ascention and hullbreaker horror. You are already going to be drawing cards and playing spells, why not get more payoff. Archmage Ascetion first to grabs are your alt win cons, or your mill enchantments.\nThe Rest: Sol ring\n\nGood luck playing the deck! \n"}]}
Commander
Jin-Gitaxias
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Legendary Creature - Praetor Phyrexian


Commander
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Alt Win Cons
Alt Win Cons
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Card Draw
Case of the Ransacked Lab
Instant and sorcery spells you cast cost less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Enchantment - Case

Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur

Card Draw
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Creature
Ojer Pakpatiq, Deepest Epoch
Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
Legendary Creature - God


Creature
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Hand Size Unlimiter
Hand Size Unlimiter
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Instant
Instant
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Mill
Realmbreaker, the Invasion Tree
, : Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."
, , Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
, , Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Legendary Artifact

Mill
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Protect Yourself
Protect Yourself
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Sorcery
Sorcery
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Utility
Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Enchantment

Utility
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Ok, so overall, this deck has two plans to win the game. Mill your opponents out, or draw your whole deck. You will very rarely flip Jin, so dont worry about that.\n\nYour three alt win cons are all basically the same thing. Draw cards until either your opponents die to dmg from Psychosis Crawler, or win off of Lab Maniac or Jace.\n\nCard draw is for both triggering Jin and Finding your way through your deck as fast as possible. You are looking for any of the alt win cons or your mill cards. Keep your engines, Archmage Emeritus, Case of the Ransaced Lab, Nezahal, and Teferi's Ageless Insight alive at all costs.\n\nThe two untagged creatures are Ojer Pakpatiq and Phyrexian Meta morph. Ojer Pakpatiq is more instants for your buck, and Phyrexian Meta morph _______\n\nThe next group is mostly focused on making it so you dont have to discard down, I likely need to add more but this is what was at the top of my head. \n\nYour uncatagorized instants are almost all just counter spells to protect yourself.\n\nI put 40 lands into this deck, but I think it could easily be changed to have 36 or less to have more value. \n\nThe mill category is your main win con. You will be going for this as fast as possible. Bond of Insight and Inspiration from Beyond are to just grab either Kitsune's Technique or Maddening cacophony, the rest are just value pieces to progress the game plan.\n\nProtect yourself is a category meant just for combat or spooky win cons. This could in all honesty be removed for other bits of value.\n\nThe uncategorized sorcery are just grab either Kitsune's Technique or Maddening cacophony. \n\nUtility is the big catagory, and I would split it into a few different category here.\n\nThe cost reduction: Geist, Mindsplice, Archmage of Runes, Baral, and Sapphire medallion are all there to make your shit cheaper.\nThe Payoffs: This is Archmage Ascention and hullbreaker horror. You are already going to be drawing cards and playing spells, why not get more payoff. Archmage Ascetion first to grabs are your alt win cons, or your mill enchantments.\nThe Rest: Sol ring\n\nGood luck playing the deck! \n"}]}

























































