12 views22 days ago
Commander
Size: 40Salt sum: 11.48
No deck tags
 avatar

PakSuS

12 views22 days ago
Commander
Size: 40Salt sum: 11.48
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Artifact

Qty: 2 Price: $0.70
Medic's Kitesail
Equipped creature gets +1/+0 and has flying and "Whenever this creature attacks, you gain 1 life."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Medic's Kitesail (fra) 173
Murmuring Volume
: Add one mana of any color.
,
, Discard a card: Draw a card.
Artifact - Book
Murmuring Volume (fra) 174

Artifact

(CTRL to add secondary)

Creature

Qty: 10 Price: $3.78
Divining Duelist
Flash
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
• Draw a card, then discard a card.
Creature - Wizard Merfolk
Divining Duelist (fra) 29
Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus
Fblthp, Impossibly Lost (fra) 213
Karn, Gilded Guardian
Vigilance, trample
When Karn enters, draw a card for each color among other artifacts you control.
Legendary Creature Artifact - Golem
Karn, Gilded Guardian (fra) 272
Keeper of the Quiet Hour
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature Artifact - Chimera
Keeper of the Quiet Hour (fra) 171
Living Library
, Sacrifice this creature: Choose target creature or planeswalker an opponent controls. Its owner shuffles it into their library.
Creature Artifact - Illusion Book
Living Library (fra) 172
Proft, Consulting Detective
Whenever you scry or surveil, you may pay
. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Detective
Proft, Consulting Detective (fra) 218
Traxos, Academy Guardian
This spell costs
less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature Artifact - Dragon Construct
Traxos, Academy Guardian (fra) 222
Traxos, Scourge Eternal
Trample
Traxos doesn't untap during your untap step.
Whenever you cast an artifact or creature spell, untap Traxos.
Legendary Creature Artifact - Dragon Construct
Traxos, Scourge Eternal (fra) 280
Traxos, Scourge Eternal
Trample
Traxos doesn't untap during your untap step.
Whenever you cast an artifact or creature spell, untap Traxos.
Legendary Creature Artifact - Dragon Construct
Traxos, Scourge Eternal (fra) 280
Winter, Team Player
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Warrior
Winter, Team Player (fra) 256

Creature

(CTRL to add secondary)

Enchantment

Qty: 4 Price: $3.18
Ajani's Anguish
When this enchantment enters, it deals X damage to any target.
Creatures you control have trample.
Enchantment
Ajani's Anguish (fra) 72
Plan for All Outcomes
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.
Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Enchantment
Plan for All Outcomes (fra) 35
Way of the Cryomancer
When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
Legendary Enchantment
Way of the Cryomancer (fra) 223
Way of the Pyromancer
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[+1]: Add
."
Legendary Enchantment
Way of the Pyromancer (fra) 254

Enchantment

(CTRL to add secondary)

Instant

Qty: 2 Price: $0.70
Charge the Sanctum
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Instant
Charge the Sanctum (fra) 125
Wrath of the Bloodmane
This spell costs
less to cast if you control a legendary creature.
Wrath of the Bloodmane deals 4 damage to target creature or planeswalker.
Instant
Wrath of the Bloodmane (fra) 96

Instant

(CTRL to add secondary)

Land

Qty: 17 Price: $5.95
Island
(
: Add
.)
Basic Land - Island
Island (fra) 283
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fra) 287

Land

(CTRL to add secondary)

Removal

Qty: 2 Price: $0.70
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (fra) 46

Removal

(CTRL to add secondary)

Sorcery

Qty: 3 Price: $1.05
Command the Stage
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.
At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
Sorcery
Command the Stage (fra) 77
No Admittance
No Admittance deals 3 damage to any target.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
No Admittance (fra) 89
Protege's Awakening
Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Draw a card.
Sorcery
Protege's Awakening (fra) 37

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 61 Price: $35.87
Ajani's Anguish
When this enchantment enters, it deals X damage to any target.
Creatures you control have trample.
Enchantment
Ajani's Anguish (fra) 72
Blossom-Blessed Angel
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Angel
Blossom-Blessed Angel // Seed Suture (fra) 3
Cruel Calculations
Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn.
Sorcery
Cruel Calculations (fra) 26
Dedicated Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Dedicated Commons (fra) 175
Extended Absence
Exile target creature or planeswalker. Extended Absence deals 1 damage to each opponent and you gain 1 life.
Instant
Extended Absence (fra) 54
Fatehold Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Fatehold Annex (fra) 177
Fatehold Charm
Choose one —
• Draw a card. Empower Jace 2.
• Return target spell or creature to its owner's hand.
• Creatures you control get +1/+2 until end of turn.
Instant
Fatehold Charm (fra) 132
Fatehold Chronologist
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Fatehold Chronologist // Peer Review (fra) 133
Ferocity of the Hunt
Flash
Enchant creature
Enchanted creature gets +1/+0 and has deathtouch.
When enchanted creature dies, return that card to the battlefield tapped under its owner's control.
Enchantment - Aura
Ferocity of the Hunt (fra) 134
Flourishing Grapple
Target creature or planeswalker an opponent controls that's red or white loses all abilities until end of turn. Target creature you control deals damage equal to its power to that permanent.
Instant
Flourishing Grapple (fra) 102
Gardenize
Whenever a creature you control dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Gardenize (fra) 103
Grim Repriser
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if an opponent has been dealt noncombat damage this turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Zombie Bard
Grim Repriser (fra) 136
Hallway Heckler
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
, Discard a card: Draw a card.
Creature - Elemental Sorcerer
Hallway Heckler // Vicious Verse (fra) 85
Hexhaven Battalion
Create three 2/2 colorless Wizard Soldier creature tokens named Cadet. Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Hexhaven Battalion (fra) 12
Hexhaven Battalion
Create three 2/2 colorless Wizard Soldier creature tokens named Cadet. Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Hexhaven Battalion (fra) 12
Infinite Coursework
Enchant creature
When this Aura enters, tap enchanted creature. It becomes unprepared.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Infinite Coursework (fra) 31
Inspired Tethermage
Whenever you put one or more loyalty counters on a planeswalker, put a +1/+1 counter on this creature.
: Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Warrior Elf
Inspired Tethermage (fra) 109
Kiora of Fire and Ashes
When Kiora enters, create a 5/5 red Dragon creature token with flying.
: Create a 5/5 red Dragon creature token with flying.
Legendary Creature - Merfolk Noble
Kiora of Fire and Ashes (fra) 247
Kiora of Salt and Sand
Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn.
Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof."
Legendary Creature - Merfolk Noble
Kiora of Salt and Sand (fra) 273
Konstrari Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Konstrari Annex (fra) 183
Konstrari Charm
Choose one —
• Konstrari Charm deals 6 damage to target creature with flying.
• Put two +1/+1 counters on target creature. It gains trample until end of turn.
• Add
.
Instant
Konstrari Charm (fra) 138
Konstrari Improviser
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Artificer
Konstrari Improviser // Soul Tether (fra) 139
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (fra) 56
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (fra) 56
Memory Trap
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Memory Trap (fra) 15
Multiply by Zero
Target creature has base power and toughness 0/0 until end of turn.
Instant
Multiply by Zero (fra) 58
Omnipresence
You may cast spells with mana value less than or equal to the number of creatures you control from your hand without paying their mana costs.
Enchantment
Omnipresence (fra) 110
Prophesied End
Destroy target creature. If it wasn't attacking, its controller draws a card.
Instant
Prophesied End (fra) 17
Recursive Recruitment
Create two 2/2 colorless Wizard Soldier creature tokens named Cadet. If this spell was cast from a graveyard, put a +1/+1 counter on each of them for every three cards in your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Recursive Recruitment (fra) 147
Refute Destiny
Exile target creature or planeswalker that's green or blue. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Refute Destiny (fra) 18
Rescue Girl, First Responder
Flying
: Return another target permanent you control to its owner's hand. Activate only during your turn.
Legendary Creature - Human Cleric
Rescue Girl, First Responder (fra) 202
Semester Foreseer
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
When this creature enters, surveil 1.
Creature - Human Wizard
Semester Foreseer // Peer Review (fra) 39
Simulacrum Shaper
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, draw a card.
Creature - Elf Druid
Simulacrum Shaper (fra) 113
Skilled Battlecarver
During your turn, this creature has first strike.
: This creature gets +1/+0 until end of turn.
Creature - Human Warrior
Skilled Battlecarver (fra) 92
Something Worth Saving
Mill four cards. You may put a permanent card from among them into your hand. You gain 1 life. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Something Worth Saving (fra) 114
Sphinx's Approach
Draw two cards. Then you may exile this spell and four cards named Sphinx's Approach from your graveyard. If you do, search your library for a Sphinx creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Sphinx's Approach.
Instant
Sphinx's Approach (fra) 41
Surgical Precision
Choose one —
• Destroy target creature with toughness 4 or greater. You gain 1 life.
• You draw a card and gain 2 life.
Sorcery
Surgical Precision (fra) 22
Terminal Criticism
Destroy target creature or planeswalker that's blue or red. You gain 1 life.
Instant
Terminal Criticism (fra) 366
Tethermage's Advantage
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Tethermage's Advantage (fra) 117
Theoretical Necromancer
, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Theoretical Necromancer (fra) 69
Theorix Metamage
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+0 and has flying as long as there are seven or more cards in your graveyard.
Creature - Wizard Shade
Theorix Metamage // Omit Variables (fra) 156
Tinybones, Pocket Nuisance
When Tinybones enters, each opponent discards a card.
Whenever a player discards one or more cards, Tinybones deals 1 damage to each opponent.
Legendary Creature - Skeleton Rogue
Tinybones, Pocket Nuisance (fra) 237
Titanbones, Towering Heart
Reach
Whenever you gain life, put two +1/+1 counters on Titanbones.
When you discard this card, you gain 3 life.
Legendary Creature - Skeleton Druid
Titanbones, Towering Heart (fra) 266
Transformative Commons
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Transformative Commons (fra) 193
Vigorbloom Annex
This land enters tapped unless you control a planeswalker.
: Add
or
.
Land
Vigorbloom Annex (fra) 194
Vindictive Triumph
Exile target creature or planeswalker. If that permanent's mana value was 3 or less, return it to the battlefield tapped under your control. Exile it at the beginning of the next end step.
Instant
Vindictive Triumph (fra) 162
Vinelasher Adept
Reach
When this creature enters, put three +1/+1 counters on target creature.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Rhino
Vinelasher Adept (fra) 119
Void Extrapolator
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Threshold — This creature gets +1/+1 as long as there are seven or more cards in your graveyard.
Creature - Aetherborn Warlock
Void Extrapolator // Omit Variables (fra) 70
Way of the Mentor
When Way of the Mentor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you gain life, put a loyalty counter on each planeswalker you control.
Legendary Enchantment
Way of the Mentor (fra) 208
Way of the Necromancer
When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever a creature you control dies, put a loyalty counter on each planeswalker you control.
Legendary Enchantment
Way of the Necromancer (fra) 239
Winter, Tormented Loner
When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice.
Winter gets +1/+0 for each creature and planeswalker card in your graveyard.
Legendary Creature - Human Warlock
Winter, Tormented Loner (fra) 240
Wrecking Gecko
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: This creature gets +4/+4 and gains trample until end of turn.
Creature Artifact - Construct Lizard
Wrecking Gecko (fra) 120
Your Fate Ends Here
Destroy target creature or planeswalker with mana value 3 or greater. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Your Fate Ends Here (fra) 24

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

2 pips - 2 cards
1 mana - 1 card
10 pips - 10 cards
10 mana - 10 cards
1 pip - 1 card
1 mana - 1 card
8 pips - 8 cards
10 mana - 10 cards
1 pip - 1 card
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards