52 views3 days ago
Commander
Size: 100Salt sum: 45.48
No deck tags
 avatar

nearbanjo

52 views3 days ago
Commander
Size: 100Salt sum: 45.48
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Vadrik, Astral Archmage
If it's neither day nor night, it becomes day as Vadrik enters.
Instant and sorcery spells you cast cost
less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
Legendary Creature - Human Wizard
Vadrik, Astral Archmage (mid) 248

Commander

(Ctrl to add secondary)
Resonating Lute
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Artifact
Resonating Lute (sos) 221

Artifact

(Ctrl to add secondary)
Crackle with Power
Crackle with Power deals five times X damage to each of up to X targets.
Sorcery
Crackle with Power (stx) 95
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (hoc) 196
Searing Touch
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Searing Touch deals 1 damage to any target.
Instant
Searing Touch (tmp) 201

Burn

(Ctrl to add secondary)
Cast Through Time
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Enchantment
Cast Through Time (roe) 55
Reiterate
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Reiterate (tsr) 182
Storm King's Thunder
When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Instant
Storm King's Thunder (clb) 196
Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Enchantment
Thousand-Year Storm (fdn) 248

Copy

(Ctrl to add secondary)
Prismari, the Inspiration
Flying
Ward—Pay 5 life.
Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Legendary Creature - Elder Dragon
Prismari, the Inspiration (sos) 212

Creature

(Ctrl to add secondary)
Apex of Power
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
Sorcery
Apex of Power (afc) 114
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (soc) 188
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (a25) 44
Drown in Dreams
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Drown in Dreams (m3c) 181
Epic Experiment
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Sorcery
Epic Experiment (otc) 222
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (fdn) 589
Fists of Flame
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Fists of Flame (tle) 166
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tle) 159
Into the Time Vortex
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Into the Time Vortex (msc) 165
Pirate's Prize
Draw two cards. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Prize (plst) XLN-68
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (soc) 116
Stroke of Genius
Target player draws X cards.
Instant
Stroke of Genius (soc) 203
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (soc) 205
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (blc) 112

Draw

(Ctrl to add secondary)
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 229
Time Stretch
Target player takes two extra turns after this one.
Sorcery
Time Stretch (dmr) 294
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (msc) 788

Finisher

(Ctrl to add secondary)
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (2xm) 313
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Ferrous Lake
,
: Add
.
Land
Ferrous Lake (pip) 148
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (msc) 246
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Riverglide Pathway
: Add
.
Land
Riverglide Pathway // Lavaglide Pathway (znr) 264Riverglide Pathway // Lavaglide Pathway (znr) 264
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (frc) 84
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (m3c) 387
Thundering Falls
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Mountain
Thundering Falls (mkm) 269
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434

Land

(Ctrl to add secondary)
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214

Protection

(Ctrl to add secondary)
Balmor, Battlemage Captain
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Legendary Creature - Wizard Bird
Balmor, Battlemage Captain (fdn) 237
Haze of Rage
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Haze of Rage (tsr) 169
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (msc) 201
Lunar Frenzy
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Lunar Frenzy (mid) 147
Runechanter's Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Artifact - Equipment
Runechanter's Pike (isd) 231
Seething Anger
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +3/+0 until end of turn.
Sorcery
Seething Anger (plst) STH-96

Pump

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (fdn) 190
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (tdc) 99
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (frc) 58
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Seething Song
Add
.
Instant
Seething Song (c21) 179
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (soc) 255
Stormcatch Mentor
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Otter
Stormcatch Mentor (soc) 331
Sudden Breakthrough
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Sudden Breakthrough (j22) 610
The Celestus
If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
,
: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Legendary Artifact
The Celestus (mid) 252
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222

Ramp

(Ctrl to add secondary)
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (otc) 175
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (inr) 77
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (40k) 206

Recursion

(Ctrl to add secondary)
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Comet Storm
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Instant
Comet Storm (cmr) 411
Counterspell
Counter target spell.
Instant
Counterspell (fdc) 61
Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Instant
Electrodominance (tdc) 212
Invert Polarity
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Instant
Invert Polarity (mh3) 190
Jaya's Immolating Inferno
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Jaya's Immolating Inferno deals X damage to each of up to three targets.
Legendary Sorcery
Jaya's Immolating Inferno (cmr) 415
Mishra's Command
Choose two —
• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.
• This spell deals X damage to target creature.
• This spell deals X damage to target planeswalker.
• Target creature gets +X/+0 and gains haste until end of turn.
Sorcery
Mishra's Command (bro) 141
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (plst) USG-93
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Spell Burst
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with mana value X.
Instant
Spell Burst (tsr) 88
Time Stop
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Instant
Time Stop (fdn) 166
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (msc) 168

Removal

(Ctrl to add secondary)
Rapturous Moment
Draw three cards, then discard two cards. Add
.
Sorcery
Rapturous Moment (sos) 219

Sorcery

(Ctrl to add secondary)
Firemind's Foresight
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Instant
Firemind's Foresight (dds) 21
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 10 cards
46 pips - 32 cards
39 mana - 35 cards
0 pips - 0 cards
0 mana - 10 cards
47 pips - 37 cards
45 mana - 36 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards