49 views17 days ago
Commander
Size: 100Salt sum: 24.84
No deck tags
 avatar

Ghost2703

49 views17 days ago
Commander
Size: 100Salt sum: 24.84
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $39.99
Lumra, Bellow of the Woods
Reach, vigilance
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
Legendary Creature - Elemental Bear
Lumra, Bellow of the Woods (blb) 183

Commander

(CTRL to add secondary)

Draw

Qty: 3 Price: $24.97
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (cn2) 211
Matzalantli, the Great Door
: Draw a card, then discard a card.
,
: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
Legendary Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256

Draw

(CTRL to add secondary)

Land

Qty: 79 (83 w/ MDFC)Price: $225.13
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (lcc) 319
Argoth, Sanctum of Nature
This land enters tapped unless you control a legendary green creature.
: Add
.
,
: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Land
Argoth, Sanctum of Nature (bro) 256
Avishkar Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
,
, Discard a card: Draw a card.
Land
Avishkar Raceway (dft) 249
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Baxter Building
: Add
.
,
: Add four mana in any combination of colors.
,
: Draw a card. Activate only if you control a creature with toughness 4 or greater.
Land
Baxter Building (msh) 261
Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: Create a 1/1 black Rat creature token for each opponent you have.
Land
Big Apple, 3 a.m. (tmc) 42
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (m3c) 322
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (fic) 376
Cactus Preserve
This land enters tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Land - Desert
Cactus Preserve (otc) 40
Capital City
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Land - Town
Capital City (fin) 274
Cathedral of War
This land enters tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
.
Land
Cathedral of War (plst) M13-221
Chocobo Camp
This land enters tapped unless you control a legendary creature.
: Add
. When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
,
: Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Land
Chocobo Camp (fic) 462
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Cryptic Caves
: Add
.
,
, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Land
Cryptic Caves (fdn) 686
Daily Bugle Building
: Add
.
,
: Add one mana of any color.
Smear Campaign —
,
: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Land
Daily Bugle Building (spm) 179
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (m3c) 334
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Desert of the Indomitable
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Indomitable (m3c) 336
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (mh3) 301
Eden, Seat of the Sanctum
: Add
.
,
: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
Land - Town
Eden, Seat of the Sanctum (fin) 277
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Foundry of the Consuls
: Add
.
,
, Sacrifice this land: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Land
Foundry of the Consuls (fdc) 302
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Land
Fountainport (blb) 253
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add
.
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land
Gallifrey Council Chamber (who) 188
Gargoyle Castle
: Add
.
,
, Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Land
Gargoyle Castle (c19) 245
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (fdc) 303
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (ltc) 314
Gods' Eye, Gate to the Reikai
: Add
.
When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
Legendary Land
Gods' Eye, Gate to the Reikai (bok) 164
Haunted Fengraf
: Add
.
,
, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Land
Haunted Fengraf (c18) 254
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Horizon of Progress
, Pay 1 life: Add one mana of any type that a land you control could produce.
,
: You may put a land card from your hand onto the battlefield tapped.
,
, Sacrifice this land: Draw a card.
Land
Horizon of Progress (m3c) 130
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (plst) DDR-28
Kishla Village
This land enters tapped unless you control an Island or a Swamp.
: Add
.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Land
Kishla Village (tdm) 259
Labyrinth of Skophos
: Add
.
,
: Remove target attacking or blocking creature from combat.
Land
Labyrinth of Skophos (mkc) 272
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (lcc) 341
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (soc) 385
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 250
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (dmc) 217
Mirrex
: Add
.
: Add one mana of any color. Activate only if this land entered this turn.
,
: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)
Land - Sphere
Mirrex (one) 254
Mystifying Maze
: Add
.
,
: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Land
Mystifying Maze (c17) 264
Ominous Cemetery
: Add
.
,
, Exile this land: Target creature's owner shuffles it into their library.
Land
Ominous Cemetery (who) 189
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (soc) 391
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (frc) 77
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Sandstorm Verge
: Add
.
,
: Target creature can't block this turn. Activate only as a sorcery.
Land - Desert
Sandstorm Verge (otj) 263
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
Sea Gate Wreckage
: Add
. (
represents colorless mana.)
,
: Draw a card. Activate only if you have no cards in hand.
Land
Sea Gate Wreckage (cmm) 1028
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Secluded Starforge
: Add
.
,
, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery.
,
: Create a 2/2 colorless Robot artifact creature token.
Land
Secluded Starforge (eoe) 257
Shrine of the Forsaken Gods
: Add
.
: Add
. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Land
Shrine of the Forsaken Gods (m3c) 376
Slippery Karst
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Slippery Karst (dmr) 256
Springjack Pasture
: Add
.
,
: Create a 0/1 white Goat creature token.
, Sacrifice X Goats: Add X mana of any one color. You gain X life.
Land
Springjack Pasture (c13) 326
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 134
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (m3c) 384
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
The Great Mound
: Add
.
,
: Create a tapped Vibranium token. (It's an artifact with indestructible and "
: Add
. This mana can't be spent to cast a nonartifact spell.")
,
: Draw a card.
Land
The Great Mound (msc) 120
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (m3c) 395
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (msc) 274
Tocasia's Dig Site
: Add
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Tocasia's Dig Site (mkc) 308
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (cmm) 1049
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (msc) 275
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (afc) 62
Urza's Factory
: Add
.
,
: Create a 2/2 colorless Assembly-Worker artifact creature token.
Land - Urza's
Urza's Factory (j22) 828
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (m3c) 404
Volatile Fault
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Land - Cave
Volatile Fault (m3c) 407
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422
Wild Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Wild Roads (dft) 269
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (fdc) 318
Zanarkand, Ancient Metropolis
This land enters tapped.
: Add
.
Land - Town
Zanarkand, Ancient Metropolis // Lasting Fayth (fin) 293

Land

(CTRL to add secondary)

Landfall

Qty: 2 Price: $12.38
Chocobo Racetrack
Landfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Artifact
Chocobo Racetrack (fin) 179
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197

Landfall

(CTRL to add secondary)

Ramp

Qty: 12 Price: $44.74
Azusa's Many Journeys
(As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Azusa's Many Journeys // Likeness of the Seeker (neo) 172Azusa's Many Journeys // Likeness of the Seeker (neo) 172
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (cmm) 888
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (inr) 190
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (m3c) 225
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (blc) 270
Golden Guardian
Defender
: This creature fights another target creature you control. When this creature dies this turn, return it to the battlefield transformed under your control.
Creature Artifact - Golem
Golden Guardian // Gold-Forge Garrison (rix) 179Golden Guardian // Gold-Forge Garrison (rix) 179
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (blc) 122
Summer Bloom
You may play up to three additional lands this turn.
Sorcery
Summer Bloom (2x2) 160
Thaumatic Compass
,
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
Artifact
Thaumatic Compass // Spires of Orazca (plst) XLN-249Thaumatic Compass // Spires of Orazca (plst) XLN-249

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $11.99
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180

Recursion

(CTRL to add secondary)

Removal

Qty: 2 Price: $2.34
Bridgeworks Battle
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192

Removal

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 21 cards
0 pips - 0 cards
0 mana - 21 cards
0 pips - 0 cards
0 mana - 21 cards
0 pips - 0 cards
0 mana - 21 cards
25 pips - 17 cards
47 mana - 41 cards
0 pips - 0 cards
59 mana - 55 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards