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Commander
Size: 100Salt sum: 38.15
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asapblochy

62 views2 days ago
Commander
Size: 100Salt sum: 38.15
No deck tags

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Commander

Qty: 1 Price: $1.99
Will, Scion of Peace
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Legendary Creature - Human Wizard
Will, Scion of Peace (woe) 302

Commander

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Draw

Qty: 15 Price: $49.91
Alhammarret's Archive
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact
Alhammarret's Archive (c21) 233
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (a25) 44
Braingeyser
Target player draws X cards.
Sorcery
Braingeyser (3ed) 50
Commander's Insight
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
Instant
Commander's Insight (soc) 113
Drogskol Reaver
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, draw a card.
Creature - Spirit
Drogskol Reaver (fdn) 655
Drown in Dreams
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Drown in Dreams (m3c) 181
Fascination
Choose one —
• Each player draws X cards.
• Each player mills X cards.
Sorcery
Fascination (plst) FRF-34
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (fdn) 589
Here Comes a New Hero!
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.
Sorcery
Here Comes a New Hero! (tmc) 11
Mathemagics
Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
Sorcery
Mathemagics (sos) 58
Prosperity
Each player draws X cards.
Sorcery
Prosperity (c13) 54
Revitalize
You gain 3 life.
Draw a card.
Instant
Revitalize (j25) 244
Skyscribing
Each player draws X cards.
Forecast —
, Reveal this card from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
Sorcery
Skyscribing (c13) 57
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rvr) 228
Stroke of Genius
Target player draws X cards.
Instant
Stroke of Genius (soc) 203

Draw

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Finisher

Qty: 4 Price: $23.76
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (inr) 359
Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
Test of Endurance (dmr) 276
Time Stretch
Target player takes two extra turns after this one.
Sorcery
Time Stretch (dmr) 294

Finisher

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Land

Qty: 36 Price: $21.76
Adventurer's Inn
When this land enters, you gain 2 life.
: Add
.
Land - Town
Adventurer's Inn (fin) 271
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (frc) 73
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (j25) 768
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (msc) 256
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (fdc) 308
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (scd) 317
Seraph Sanctuary
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
: Add
.
Land
Seraph Sanctuary (fdc) 313
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (tdm) 270

Land

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Lifegain

Qty: 14 Price: $21.30
Chaplain's Blessing
You gain 5 life.
Sorcery
Chaplain's Blessing (soi) 10
Conclave Phalanx
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, you gain 1 life for each creature you control.
Creature - Human Soldier
Conclave Phalanx (mm2) 12
Congregate
Target player gains 2 life for each creature on the battlefield.
Instant
Congregate (dmr) 4
Divine Congregation
You gain 2 life for each creature target player controls.
Suspend 5—
(Rather than cast this card from your hand, you may pay
and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Divine Congregation (tsp) 13
Festival of Trokin
You gain 2 life for each creature you control.
Sorcery
Festival of Trokin (p02) 16
Gerrard's Wisdom
You gain 2 life for each card in your hand.
Sorcery
Gerrard's Wisdom (7ed) 16
Peach Garden Oath
You gain 2 life for each creature you control.
Sorcery
Peach Garden Oath (8ed) 34
Presence of the Wise
You gain 2 life for each card in your hand.
Sorcery
Presence of the Wise (sok) 23
Rhox Faithmender
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Creature - Monk Rhino
Rhox Faithmender (tdc) 128
Scent of Jasmine
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Instant
Scent of Jasmine (uds) 17
Sunbeam Spellbomb
, Sacrifice this artifact: You gain 5 life.
, Sacrifice this artifact: Draw a card.
Artifact
Sunbeam Spellbomb (mrd) 250
Take Heart
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Take Heart (jmp) 134
Union of the Third Path
Draw a card, then you gain life equal to the number of cards in your hand.
Instant
Union of the Third Path (bro) 31
Venser's Journal
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Artifact - Book
Venser's Journal (c21) 273

Lifegain

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Mill

Qty: 3 Price: $3.47
Hope Estheim
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
Legendary Creature - Human Wizard
Hope Estheim (fin) 226
Increasing Confusion
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Confusion (dka) 41
Space-Time Anomaly
Target player mills cards equal to your life total.
Sorcery
Space-Time Anomaly (eoe) 229

Mill

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Protection

Qty: 3 Price: $12.17
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (blc) 151
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

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Ramp

Qty: 6 Price: $28.46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Patriar's Seal
: Add one mana of any color.
,
: Untap target legendary creature you control.
Artifact
Patriar's Seal (clb) 332
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222

Ramp

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Recursion

Qty: 1 Price: $0.79
Elixir of Immortality
,
: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Artifact
Elixir of Immortality (c21) 243

Recursion

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Removal

Qty: 8 Price: $22.90
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (j25) 217
Lucky Offering
Destroy target artifact with mana value 3 or less. You gain 3 life.
Sorcery
Lucky Offering (neo) 27
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47
Sanctify
Destroy target artifact or enchantment. You gain 3 life.
Sorcery
Sanctify (vow) 33
Spell Burst
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with mana value X.
Instant
Spell Burst (tsr) 88
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (fic) 371

Removal

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Tokens

Qty: 8 Price: $48.22
An Unexpected Party
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Enchantment
An Unexpected Party // At the Door (hob) 29
Ancient Gold Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
Creature - Elder Dragon
Ancient Gold Dragon (clb) 3
Finale of Glory
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Sorcery
Finale of Glory (clu) 61
Horn of Valhalla
Equipped creature gets +1/+1 for each creature you control.
Equip
Artifact - Equipment
Horn of Valhalla // Ysgard's Call (clb) 26
Jacked Rabbit
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Whenever this creature attacks, create a number of 1/1 white Rabbit creature tokens equal to this creature's power.
Creature - Warrior Rabbit
Jacked Rabbit (blc) 9
March of the Canonized
When this enchantment enters, create X 1/1 white Vampire creature tokens with lifelink.
At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
Enchantment
March of the Canonized (lcc) 73
Storm Herd
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery
Storm Herd (scd) 36
White Sun's Zenith
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Instant
White Sun's Zenith (onc) 90

Tokens

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Tutor

Qty: 1 Price: $4.49
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315

Tutor

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Maybeboard

Qty: 27 Price: $86.90
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (fdn) 135
Angel of Destiny
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Creature - Cleric Angel
Angel of Destiny (znr) 2
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Creature - Angel
Angel of Vitality (fdc) 13
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fic) 232
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Daxos, Blessed by the Sun
Daxos's toughness is equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Legendary Creature Enchantment - Demigod
Daxos, Blessed by the Sun (plst) THB-9
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Exemplar of Light
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Creature - Angel
Exemplar of Light (fdn) 11
Felidar Sovereign
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature - Beast Cat
Felidar Sovereign (j25) 198
Flash of Insight
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—
, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Instant
Flash of Insight (plst) JUD-40
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Ivory Tower
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
Ivory Tower (4ed) 328
Jasmine Seer
,
: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Creature - Human Wizard
Jasmine Seer (uds) 10
Leyline of Hope
If this card is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Enchantment
Leyline of Hope (dsk) 18
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (ltc) 283
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (msc) 151
Rest for the Weary
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Instant
Rest for the Weary (wwk) 18
Search Warrant
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Sorcery
Search Warrant (rtr) 193
Shabraz, the Skyshark
Partner with Brallin, Skyshark Rider
Flying
Whenever you draw a card, put a +1/+1 counter on Shabraz and you gain 1 life.
: Target Human gains flying until end of turn.
Legendary Creature - Bird Shark
Shabraz, the Skyshark (c20) 14
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44
Tablet of the Guilds
As this artifact enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Artifact
Tablet of the Guilds (rtr) 235
Thran Foundry
,
, Exile this artifact: Target player shuffles their graveyard into their library.
Artifact
Thran Foundry (uds) 140
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 16
Valkyrie Harbinger
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Creature - Cleric Angel
Valkyrie Harbinger (j25) 275
Whitesun's Passage
You gain 5 life.
Instant
Whitesun's Passage (som) 27
Windborn Muse
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Creature - Spirit
Windborn Muse (mkc) 92

Maybeboard

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Deck Info

Deck stats

48 pips - 34 cards
27 mana - 27 cards
36 pips - 24 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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