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Commander
Size: 100Salt sum: 48.03
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89 views52 days ago
Commander
Size: 100Salt sum: 48.03

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{"ops":[{"insert":"Cast her T1, stack equipment on her, and deal 21 commander damage to each opponent. Extra combats (Genji Glove, Karlach, Aggravated Assault, Combat Celebrant, Godo, Seize the Day) let her hit several opponents in one turn. Backup wins: Godo + Helm (Godo fetches Helm), Celebrant + Helm, Kiki-Jiki + Zealous Conscripts, Aggravated Assault + Sword of Feast and Famine. In goldfish testing, two opponents are out by T8 about half the time and by T10 about 90% of the time.\n\nMULLIGAN\nBest keeps: 2-4 lands plus a rock (Sol Ring, Signet, Mind Stone, Chrome Mox) or a cheap equipment (Bonesplitter, Jitte, a Sword, Wargear). Two-landers are fine because Freya's mana pays for equipment. One land: keep only with a rock. Zero lands or 6+: mulligan. Five lands: keep only with cheap equipment or a play. Bottom extra lands and situational cards (burn, protection) before threats.\n\nTURNS\nT1: Land, Freya. Sol Ring, Mox or Ancient Tomb if you have them.\nT2: Cheap equipment (Bonesplitter, Jitte). Freya's mana pays for the spell and the equip.\nT3: Sword or Grafted Wargear on Freya, then swing. Goblin Engineer or Imperial Recruiter (for Kiki-Jiki) also fit here.\nT4: Second equipment. Embercleave gets cheaper for each attacker. Hammer of Nazahn attaches every Equipment that enters.\nT5: Karlach (extra combat every turn) or Batterskull. Aggravated Assault is a good mana sink.\nT6: Godo (fetches Helm), or Genji Glove plus equip for double strike and an extra combat.\nT7: Blackblade or Kaldra Compleat. The first kill usually lands around now.\nT8: Second kill window. Split your hits so each opponent takes 21 commander damage.\nT9-10: Finish. Godo + Helm needs 11 mana. Celebrant + Helm needs 12, or 8 if Helm is already out. Kiki + Conscripts needs about 9-10. Aggravated Assault + Sword of Feast and Famine needs 5 spare land mana after Freya connects.\n\nWATCH OUT\nNever Skullclamp Freya (she dies). If Grafted Wargear leaves Freya, she's sacrificed. Every Freya recast costs 2 more, so hold Boots, Greaves, Swat, Pyroblast and Red Elemental Blast for removal.\n"}]}
Freya Crescent
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
Legendary Creature - Knight Rat
Freya Crescent (fin) 138

Commander

(Ctrl to add secondary)
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (blc) 276
Kiki-Jiki, Mirror Breaker
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Goblin Shaman
Kiki-Jiki, Mirror Breaker (j22) 79

Copy

(Ctrl to add secondary)
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (soa) 38
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (dsc) 166
Mishra's Bauble
, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Artifact
Mishra's Bauble (plst) IMA-221
Outpost Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Enchantment
Outpost Siege (fdc) 169
Prophetic Prism
When this artifact enters, draw a card.
,
: Add one mana of any color.
Artifact
Prophetic Prism (woe) 249
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (j25) 589
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 314
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (fic) 355
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Artifact - Equipment
Sword of Fire and Ice (mps) 29
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (sta) 46
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
Sorcery
Tormenting Voice (akr) 179
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (fdc) 184
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (wot) 76
Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Combat Celebrant (j25) 531
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling
Karlach, Fury of Avernus (sld) 1802
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (sld) 480

Finisher

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Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (zne) 21
Blinkmoth Nexus
: Add
.
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
,
: Target Blinkmoth creature gets +1/+1 until end of turn.
Land
Blinkmoth Nexus (2xm) 311
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fra) 391
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903

Land

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Batterskull
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
: Return this Equipment to its owner's hand.
Equip
Artifact - Equipment
Batterskull (plst) NPH-130
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (sld) 1034
Sword of War and Peace
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
Artifact - Equipment
Sword of War and Peace (mps) 51

Lifegain

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Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 698
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (2xm) 260
Kaldra Compleat
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip
Legendary Artifact - Equipment
Kaldra Compleat (pspl) 2
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 2526
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361
Sword of Body and Mind
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact - Equipment
Sword of Body and Mind (mps) 50
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (sld) 1096

Protection

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Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Bonesplitter
Equipped creature gets +2/+0.
Equip
Artifact - Equipment
Bonesplitter (cmr) 458
Embercleave
Flash
This spell costs
less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
Legendary Artifact - Equipment
Embercleave (spg) 77

Pump

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Chandra, Torch of Defiance
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add
.
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Legendary Planeswalker - Chandra
Chandra, Torch of Defiance (fra) 309
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (sch) 44Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (sch) 44
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (soa) 44
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (fic) 353
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mh2) 138
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (mps) 28

Ramp

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Magnetic Snuffler
When this creature enters, return target Equipment card from your graveyard to the battlefield attached to this creature.
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.
Creature Artifact - Construct
Magnetic Snuffler (mkm) 254

Recursion

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Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soa) 37
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (soc) 238
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (soc) 239
Fury
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Creature - Elemental Incarnation
Fury (mh2) 313
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (slp) 21
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ss3) 5
Pyrokinesis
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Instant
Pyrokinesis (plst) DDL-32
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Sword of Sinew and Steel
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip
Artifact - Equipment
Sword of Sinew and Steel (mh1) 228
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment
Umezawa's Jitte (plst) BOK-163
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (msc) 168

Removal

(Ctrl to add secondary)
Grafted Wargear
Equipped creature gets +3/+2.
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Grafted Wargear (cmr) 312

Sac Outlet

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Zealous Conscripts
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature - Human Warrior
Zealous Conscripts (ltc) 231

Theft

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Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (mh1) 128
Godo, Bandit Warlord
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Legendary Creature - Human Barbarian
Godo, Bandit Warlord (cmm) 227
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Maximus, Knight Apparent
Trample
When Maximus enters, you may search your library for an Equipment card with mana value 2, reveal it, put it into your hand, then shuffle.
, Sacrifice an artifact: You get
(two energy counters).
Legendary Creature - Human Knight
Maximus, Knight Apparent (sld) 2449

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
42 pips - 35 cards
43 mana - 42 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
9 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Cast her T1, stack equipment on her, and deal 21 commander damage to each opponent. Extra combats (Genji Glove, Karlach, Aggravated Assault, Combat Celebrant, Godo, Seize the Day) let her hit several opponents in one turn. Backup wins: Godo + Helm (Godo fetches Helm), Celebrant + Helm, Kiki-Jiki + Zealous Conscripts, Aggravated Assault + Sword of Feast and Famine. In goldfish testing, two opponents are out by T8 about half the time and by T10 about 90% of the time.\n\nMULLIGAN\nBest keeps: 2-4 lands plus a rock (Sol Ring, Signet, Mind Stone, Chrome Mox) or a cheap equipment (Bonesplitter, Jitte, a Sword, Wargear). Two-landers are fine because Freya's mana pays for equipment. One land: keep only with a rock. Zero lands or 6+: mulligan. Five lands: keep only with cheap equipment or a play. Bottom extra lands and situational cards (burn, protection) before threats.\n\nTURNS\nT1: Land, Freya. Sol Ring, Mox or Ancient Tomb if you have them.\nT2: Cheap equipment (Bonesplitter, Jitte). Freya's mana pays for the spell and the equip.\nT3: Sword or Grafted Wargear on Freya, then swing. Goblin Engineer or Imperial Recruiter (for Kiki-Jiki) also fit here.\nT4: Second equipment. Embercleave gets cheaper for each attacker. Hammer of Nazahn attaches every Equipment that enters.\nT5: Karlach (extra combat every turn) or Batterskull. Aggravated Assault is a good mana sink.\nT6: Godo (fetches Helm), or Genji Glove plus equip for double strike and an extra combat.\nT7: Blackblade or Kaldra Compleat. The first kill usually lands around now.\nT8: Second kill window. Split your hits so each opponent takes 21 commander damage.\nT9-10: Finish. Godo + Helm needs 11 mana. Celebrant + Helm needs 12, or 8 if Helm is already out. Kiki + Conscripts needs about 9-10. Aggravated Assault + Sword of Feast and Famine needs 5 spare land mana after Freya connects.\n\nWATCH OUT\nNever Skullclamp Freya (she dies). If Grafted Wargear leaves Freya, she's sacrificed. Every Freya recast costs 2 more, so hold Boots, Greaves, Swat, Pyroblast and Red Elemental Blast for removal.\n"}]}
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