truu
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Commander
Size: 100Salt sum: 39.55
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Counters
Cazur, Ruthless Stalker
Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Legendary Creature - Human Warrior

Counters
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Draw
Fallen Shinobi
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Creature - Zombie Ninja

Gonti, Lord of Luxury
Deathtouch
When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Legendary Creature - Rogue Aetherborn

Kaito Shizuki
At the beginning of your end step, if Kaito entered this turn, he phases out.
+1: Draw a card. Then discard a card unless you attacked this turn.
−2: Create a 1/1 blue Ninja creature token with "This token can't be blocked."
−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
+1: Draw a card. Then discard a card unless you attacked this turn.
−2: Create a 1/1 blue Ninja creature token with "This token can't be blocked."
−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
Legendary Planeswalker - Kaito

Nashi, Moon Sage's Scion
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Legendary Creature - Rat Ninja

Predators' Hour
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Sorcery

Satoru Umezawa
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu .
Each creature card in your hand has ninjutsu .
Legendary Creature - Human Ninja

Tasha, the Witch Queen
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.
+1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.
−3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.
Tasha, the Witch Queen can be your commander.
+1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.
−3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.
Tasha, the Witch Queen can be your commander.
Legendary Planeswalker - Tasha

Draw
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Evasion
Ukkima, Stalking Shadow
Partner with Cazur, Ruthless Stalker (When this creature enters, target player may put Cazur into their hand from their library, then shuffle.)
Ukkima can't be blocked.
When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
Ukkima can't be blocked.
When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
Legendary Creature - Wolf Whale

Evasion
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Land
Land
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Ramp
Orochi Soul-Reaver
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Rogue Snake Ninja

Ramp
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Recursion
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Recursion
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Removal
Removal
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Theft
Arcane Heist
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror

Crabomination
Emerge from artifact (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
Creature - Demon Crab

Elder Brain
Menace
Whenever this creature attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever this creature attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Creature - Horror

Gonti, Canny Acquisitor
Spells you cast but don't own cost less to cast.
Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Legendary Creature - Rogue Aetherborn

Gríma, Saruman's Footman
Gríma can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Legendary Creature - Human Advisor

Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Exile Mnemonic Betrayal.
Sorcery

Silent-Blade Oni
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Creature - Demon Ninja

Siphon Insight
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback
Flashback
Instant

Thief of Sanity
Flying
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Specter

Theft
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Tutor
Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Felix Five-Boots"},{"insert":" acts as a localized "},{"attributes":{"italic":true},"insert":"Yarok, the Desecrated"},{"insert":" / "},{"attributes":{"italic":true},"insert":"Panharmonicon"},{"insert":" specifically for "},{"attributes":{"bold":true},"insert":"combat damage triggers"},{"insert":". This build takes advantage of that trigger-doubling ability by combining low-CMC evasive \"saboteur\" attackers with high-value theft engines, mass spell-casting, and zero-mana interaction. \nGame Plan by Phase"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Phase 1: Early Acceleration & Evasion (Turns 1–3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Your primary goal in the opening turns is to establish an early creature and develop your mana.\n"},{"attributes":{"bold":true},"insert":"1-Drop Dorks:"},{"insert":" Deploy "},{"attributes":{"italic":true},"insert":"Birds of Paradise"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Delighted Halfling"},{"insert":" to jump ahead on mana. "},{"attributes":{"italic":true},"insert":"Delighted Halfling"},{"insert":" ensures Felix cannot be countered when cast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Saboteur Enablers:"},{"insert":" Play cheap, unblockable attackers like "},{"attributes":{"italic":true},"insert":"Slither Blade"},{"insert":", "},{"attributes":{"italic":true},"insert":"Triton Shorestalker"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Silhana Ledgewalker"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fixing & Ramp:"},{"insert":" Use 2-CMC rocks ("},{"attributes":{"italic":true},"insert":"Talisman of Resilience"},{"insert":", "},{"attributes":{"italic":true},"insert":"Talisman of Curiosity"},{"insert":") and untapped shock/fetch land lines ("},{"attributes":{"italic":true},"insert":"Misty Rainforest"},{"insert":", "},{"attributes":{"italic":true},"insert":"Watery Grave"},{"insert":", "},{"attributes":{"italic":true},"insert":"Breeding Pool"},{"insert":") to fix for Sultai colors without losing tempo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phase 2: Commander Deployment & Value Stacking (Turns 3–5)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once an evasive attacker is on the field, land "},{"attributes":{"bold":true},"insert":"Felix Five-Boots"},{"insert":".\nConnect with your evasive creatures to trigger doubled payoffs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw cards with doubled combat triggers from "},{"attributes":{"italic":true},"insert":"Shadowmage Infiltrator"},{"insert":", "},{"attributes":{"italic":true},"insert":"Cold-Eyed Selkie"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Ghostly Pilferer"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Exclude opponent interaction by holding up 0-to-1-mana interaction ("},{"attributes":{"italic":true},"insert":"Swan Song"},{"insert":", "},{"attributes":{"italic":true},"insert":"Snuff Out"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fierce Guardianship"},{"insert":", "},{"attributes":{"italic":true},"insert":"Deadly Rollick"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"italic":true},"insert":"Cover of Darkness"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Lightning Greaves"},{"insert":" to ensure your board maintains unblockable status and haste/shroud. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phase 3: The Theft Pivot & Asymmetric Board Control (Turns 5+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Convert your combat damage connections into opponent resources.\n"},{"attributes":{"bold":true},"insert":"Mass Hand Theft:"},{"insert":" Swing with "},{"attributes":{"italic":true},"insert":"Elder Brain"},{"insert":" while Felix is out. Double the combat trigger to exile the entire hand of "},{"attributes":{"bold":true},"insert":"two"},{"insert":" different opponents, giving you complete access to play their cards indefinitely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Free Spell Engine:"},{"insert":" Connect with "},{"attributes":{"italic":true},"insert":"Gríma, Saruman's Footman"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Fallen Shinobi"},{"insert":" to hit double free-cast triggers off the top of libraries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hijack:"},{"insert":" Cast "},{"attributes":{"italic":true},"insert":"Mnemonic Betrayal"},{"insert":" or swing with "},{"attributes":{"italic":true},"insert":"Tinybones, the Pickpocket"},{"insert":" to reanimate or cast high-value spells from enemy graveyards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Asymmetrical Board Wipes:"},{"insert":" Reset opposing battlegrounds with "},{"attributes":{"italic":true},"insert":"Culling Ritual"},{"insert":", "},{"attributes":{"italic":true},"insert":"Cyclonic Rift"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Heartless Conscription"},{"insert":" to open clear swinging lanes while keeping your momentum alive."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Core Synergies & Engine Breakdown"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. The Doubling Trigger Engine"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When "},{"attributes":{"bold":true},"insert":"Felix Five-Boots"},{"insert":" is on the battlefield, any creature dealing combat damage to a player triggers its \"whenever this creature deals combat damage to a player\" clause "},{"attributes":{"bold":true},"insert":"an additional time"},{"insert":": \n"},{"attributes":{"bold":true},"insert":"Elder Brain:"},{"insert":" Exiles two opponents' hands instead of one."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gríma, Saruman's Footman:"},{"insert":" Free-casts two instants/sorceries directly from an opponent's library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gonti, Canny Acquisitor / Thief of Sanity:"},{"insert":" Exiles twice as many cards from the top of libraries to cast later with flexible mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thief of Sanity:"},{"insert":" Exiles 6 total cards from top of library, letting you choose 2 to keep."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Zero-Mana & High-Efficiency Interaction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because your main phase revolves around casting stolen spells or deploying threats, keeping mana open can be challenging. The deck utilizes zero-cost and efficient interaction to keep your engine running without slowing your tempo:\n"},{"attributes":{"bold":true},"insert":"Fierce Guardianship:"},{"insert":" Free counterspell as long as Felix is on the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deadly Rollick & Snuff Out:"},{"insert":" Zero-mana instant removal to clear key blockers or target immediate threats before swinging."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Swan Song:"},{"insert":" 1-mana hard counter for noncreature board wipes or win-condition spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Mana Base & Land Synergies"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shock & Fetch Engine:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Misty Rainforest"},{"insert":", "},{"attributes":{"italic":true},"insert":"Polluted Delta"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Verdant Catacombs"},{"insert":" search directly for "},{"attributes":{"italic":true},"insert":"Watery Grave"},{"insert":", "},{"attributes":{"italic":true},"insert":"Overgrown Tomb"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Breeding Pool"},{"insert":". This guarantees 3-color availability by Turn 2 while keeping your lands entering untapped. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Utility Outlets:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Reliquary Tower"},{"insert":" hand-size protection pairs with mass-draw combat triggers. "},{"attributes":{"italic":true},"insert":"Access Tunnel"},{"insert":" provides emergency unblockable status to non-evasive threats like "},{"attributes":{"italic":true},"insert":"Elder Brain"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mulligans & Opening Hands"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ideal Opening Hand Criteria"},{"attributes":{"header":3},"insert":"\n"},{"insert":"A keepable 7-card opening hand should contain:\n"},{"attributes":{"bold":true},"insert":"2–3 Lands"},{"insert":" (At least two untapped sources in Sultai colors)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"1 Mana Acceleration piece"},{"insert":" ("},{"attributes":{"italic":true},"insert":"Birds of Paradise"},{"insert":", "},{"attributes":{"italic":true},"insert":"Delighted Halfling"},{"insert":", "},{"attributes":{"italic":true},"insert":"Sol Ring"},{"insert":", or a 2-CMC Talisman). "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"1–2 Evasive Attackers"},{"insert":" ("},{"attributes":{"italic":true},"insert":"Slither Blade"},{"insert":", "},{"attributes":{"italic":true},"insert":"Triton Shorestalker"},{"insert":", "},{"attributes":{"italic":true},"insert":"Silhana Ledgewalker"},{"insert":")."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"1 Payoff or Protection Piece"},{"insert":" ("},{"attributes":{"italic":true},"insert":"Elder Brain"},{"insert":", "},{"attributes":{"italic":true},"insert":"Mnemonic Betrayal"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fierce Guardianship"},{"insert":", "},{"attributes":{"italic":true},"insert":"Cover of Darkness"},{"insert":")."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mulligan Example"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"KEEP:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Watery Grave"},{"insert":", "},{"attributes":{"italic":true},"insert":"Misty Rainforest"},{"insert":", "},{"attributes":{"italic":true},"insert":"Delighted Halfling"},{"insert":", "},{"attributes":{"italic":true},"insert":"Slither Blade"},{"insert":", "},{"attributes":{"italic":true},"insert":"Felix Five-Boots"},{"insert":", "},{"attributes":{"italic":true},"insert":"Gríma, Saruman's Footman"},{"insert":", "},{"attributes":{"italic":true},"insert":"Swan Song"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"(Plays Halfling Turn 1, Slither Blade Turn 2, Felix uncounterable Turn 3, and swings for doubled triggers on Turn 4 with Swan Song protection open.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"MULLIGAN:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Reliquary Tower"},{"insert":", "},{"attributes":{"italic":true},"insert":"Island"},{"insert":", "},{"attributes":{"italic":true},"insert":"Island"},{"insert":", "},{"attributes":{"italic":true},"insert":"Mind's Dilation"},{"insert":", "},{"attributes":{"italic":true},"insert":"Emergent Ultimatum"},{"insert":", "},{"attributes":{"italic":true},"insert":"Villainous Wealth"},{"insert":", "},{"attributes":{"italic":true},"insert":"Heartless Conscription"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"(Too top-heavy, lacks early black/green mana fixing, and contains no 1–2 CMC evasive enablers.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Winning the Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck wins through three primary avenues:\n"},{"attributes":{"bold":true},"insert":"Resource Denial & Theft:"},{"insert":" Stripping opponents of their hands and libraries with "},{"attributes":{"italic":true},"insert":"Elder Brain"},{"insert":", "},{"attributes":{"italic":true},"insert":"Gonti"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Mnemonic Betrayal"},{"insert":", using their own win conditions and tutors against them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelming Combat Value:"},{"insert":" Accumulating massive card advantage through doubled triggers from "},{"attributes":{"italic":true},"insert":"Ohran Frostfang"},{"insert":", "},{"attributes":{"italic":true},"insert":"Cazur, Ruthless Stalker"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Cold-Eyed Selkie"},{"insert":" to go wide and pump your evasive board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Big Mana Finishers:"},{"insert":" Resolving "},{"attributes":{"italic":true},"insert":"Emergent Ultimatum"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Villainous Wealth"},{"insert":" powered by explosive turns or stolen mana engines to close out the table in a single swing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}








































































