156 views38 days ago
Commander
Size: 100Salt sum: 37.53
 avatar

Char

156 views38 days ago
Commander
Size: 100Salt sum: 37.53

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":{"card-link":"Nael, Avizoa Aeronaut"}},{"insert":" Domain deck trying to have at least one land with every basic land type to take advantage of her ability, Sunburst, Converge, and the colorless packages. Getting the cards that set up Domain for us, such as "},{"insert":{"card-link":"Prismatic Omen"}},{"insert":", "},{"insert":{"card-link":"Overlord of the Hauntwoods"}},{"insert":", "},{"insert":{"card-link":"Nylea's Presence"}},{"insert":", "},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":", or "},{"insert":{"card-link":"Dryad of the Ilysian Grove"}},{"insert":" is vital to the game plan. Cards like "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":" and "},{"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"insert":" can add one additional specific basic land type, while "},{"insert":{"card-link":"Lush Growth"}},{"insert":" changes a land into a "},{"insert":{"card-link":"Mountain"}},{"insert":", "},{"insert":{"card-link":"Forest"}},{"insert":", and "},{"insert":{"card-link":"Plains"}},{"insert":", and "},{"insert":{"card-link":"Energybending"}},{"insert":" gives our lands Domain for a turn. Having all five basic land types allows the deck’s engine to hum, as granting a land a basic land type not only sets us up for Domain, but also allows us to tap the land for that basic land type’s color. "},{"insert":{"card-link":"Nael, Avizoa Aeronaut"}},{"insert":" is simply card selection and draw in the command zone; she allows us to dig five cards deep and draw one when we have Domain set up. She is essentially "},{"insert":{"card-link":"Worldly Counsel"}},{"insert":", another card we play, on a stick, though she is repeatable and needs to connect in combat, which isn’t too hard considering she has Flying. Examples of payoffs for our Domain package include "},{"insert":{"card-link":"Collective Restraint"}},{"insert":" to help defend ourselves, "},{"insert":{"card-link":"Tromp the Domains"}},{"insert":" for the exact opposite, essentially being our "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":", "},{"insert":{"card-link":"Stratadon"}},{"insert":", "},{"insert":{"card-link":"Draco"}},{"insert":", and the other creatures that get cheaper with Domain, and cards like "},{"insert":{"card-link":"Prismatic Geoscope"}},{"insert":" that allow us to make tons of mana once we have Domain. The Sunburst and Converge packages allow us to make this even better, with cards like "},{"insert":{"card-link":"Solar Array"}},{"insert":" granting Sunburst to these cheapened creatures, pumping them and giving us a payoff for Domain past cheapening the costs. Aside from synergizing with our other packages, Sunburst and Converge are fantastic standalone abilities with cards like "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":", "},{"insert":{"card-link":"Woodland Wanderer"}},{"insert":", "},{"insert":{"card-link":"Wildgrowth Archaic"}},{"insert":", "},{"insert":{"card-link":"Rancorous Archaic"}},{"insert":", "},{"insert":{"card-link":"Etched Oracle"}},{"insert":", and "},{"insert":{"card-link":"Arcbound Wanderer"}},{"insert":" all entering with +1/+1 counters for each color we spent casting them, plus their other benefits. "},{"insert":{"card-link":"Bring to Light"}},{"insert":" is also a Converge card worth mentioning, as we can tutor an instant, sorcery, or creature with CMC less than or equal to the amount of colors we used to cast it and play it for free. This means we can tutor up to a five CMC instant, sorcery, or creature and slam it for free. It is important to note that colorless is not a color and "},{"insert":{"card-link":"Wastes"}},{"insert":" are not a basic land type. However, we do run a substantial colorless package to take advantage of all the excess mana we are able to produce. There are times where we are unable to get to Domain, and that is where the colorless package thrives, though it also synergizes with the Domain, Sunburst, and Converge packages. Cards such as "},{"insert":{"card-link":"Forsaken Monument"}},{"insert":", "},{"insert":{"card-link":"Path of Annihilation"}},{"insert":", "},{"insert":{"card-link":"Kozilek's Unsealing"}},{"insert":", "},{"insert":{"card-link":"Echoes of Eternity"}},{"insert":", "},{"insert":{"card-link":"Glaring Fleshraker"}},{"insert":", "},{"insert":{"card-link":"It That Heralds the End"}},{"insert":", and the eclectic cast of colorless and Eldrazi spells allow us to progress our plan in other ways while still building towards our overall goal. "},{"insert":{"card-link":"Forsaken Monument"}},{"insert":" shows this especially well, as it allows us to make oodles of mana with the majority of our creatures being colorless. All our "},{"insert":{"card-link":"Upwelling"}},{"insert":" effects, being "},{"insert":{"card-link":"Horizon Stone"}},{"insert":", "},{"insert":{"card-link":"Omnath, Locus of the Void"}},{"insert":", and "},{"insert":{"card-link":"Kruphix, God of Horizons"}},{"insert":" allow us to carry unspent mana through phases and turns, albeit converting colored mana into colorless. These are crucial and allow us to produce silly amounts of mana, à la Ice Cream from Slay the Spire. All of our creatures with Devoid are colorless as well, as Devoid allows them to be counted as colorless creatures while in play, the deck, the graveyard, everywhere. This is very important for our best \"draw engine\", being "},{"insert":{"card-link":"Mystic Forge"}},{"insert":". We can churn through our deck with the mana we accumulate playing our colorless cards from the top of the deck. "},{"insert":{"card-link":"Liberator, Urza's Battlethopter"}},{"insert":" and "},{"insert":{"card-link":"Skittering Cicada"}},{"insert":" allow us to cast our colorless/artifact spells as though they had flash, which lets some cards operate on a separate axis to how they would normally. It allows cards like "},{"insert":{"card-link":"Benthic Anomaly"}},{"insert":" to enter and blow out an attack, "},{"insert":{"card-link":"Together as One"}},{"insert":" or "},{"insert":{"card-link":"Gruesome Slaughter"}},{"insert":" to be played as an instant, or play around enchantment removal by holding "},{"insert":{"card-link":"Echoes of Eternity"}},{"insert":" and "},{"insert":{"card-link":"Kozilek's Unsealing"}},{"insert":" until after your opponents play their removal. The deck is also not necessarily optimized; because the colorless package is very large and the majority of the package consists of Eldrazi, I tried to lean into the theme and play versions of cards that are on theme with the Eldrazis. "},{"insert":{"card-link":"Ruin in Their Wake"}},{"insert":" is a simply worse "},{"insert":{"card-link":"Rampant Growth"}},{"insert":" and "},{"insert":{"card-link":"Evasive Action"}},{"insert":" is probably worse than another counterspell, but they are much more on-theme and flavorful, so they are in the deck. To start the game, try and find Domain as quickly as possible. If it’s out of the question or if you have a hand full of Eldrazi, don’t be afraid to lean into colorless first. Domain will come. Once it does, we can start attacking with "},{"insert":{"card-link":"Nael, Avizoa Aeronaut"}},{"insert":" to find our Domain pieces, Eldrazi synergies, or whatever else the board is hinting at. Once we’re set up, everything clicks. The goal is to overwhelm the board with massive creatures and pump them with lords and pump spells like "},{"insert":{"card-link":"Tromp the Domains"}},{"insert":". Change the “Group by” from Categories to Categories (multiple) to see each card’s designation within the deck.\n"}]}

Commander

Qty: 1 Price: $0.35
Nael, Avizoa Aeronaut
Flying
Domain — Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
Legendary Creature - Elf Scout
Nael, Avizoa Aeronaut (dmu) 207

Commander

(CTRL to add secondary)

Artifact

Qty: 7 Price: $20.53
Forsaken Monument
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for
, add an additional
.
Whenever you cast a colorless spell, you gain 2 life.
Legendary Artifact
Forsaken Monument (znr) 244
Horizon Stone
If you would lose unspent mana, that mana becomes colorless instead.
Artifact
Horizon Stone (cmr) 315
Lux Artillery
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
Artifact
Lux Artillery (onc) 27
Mystic Forge
You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.
Artifact
Mystic Forge (m20) 233
Pentad Prism
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from this artifact: Add one mana of any color.
Artifact
Pentad Prism (5dn) 143
Prismatic Geoscope
This artifact enters tapped.
Domain —
: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Artifact
Prismatic Geoscope (c16) 55
Solar Array
: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Artifact
Solar Array (eoc) 18

Artifact

(CTRL to add secondary)

Creature

Qty: 35 Price: $96.79
Abstruse Archaic
Vigilance
,
: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Creature - Avatar
Abstruse Archaic (cmm) 712
Arcbound Wanderer
Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Golem
Arcbound Wanderer (5dn) 103
Benthic Anomaly
Devoid (This card has no color.)
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
Creature - Eldrazi Serpent
Benthic Anomaly (m3c) 46
Briar Hydra
Trample
Domain — Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Creature - Plant Hydra
Briar Hydra (dmu) 286
Crystalline Crawler
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Crystalline Crawler (c16) 54
Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast
Curator Beastie (dsc) 30
Deepfathom Skulker
Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
: Target creature can't be blocked this turn. (
represents colorless mana.)
Creature - Eldrazi
Deepfathom Skulker (ogw) 43
Draco
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay
. This cost is reduced by
for each basic land type among lands you control.
Creature Artifact - Dragon
Draco (pls) 131
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (thb) 169
Etched Oracle
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from this creature: Target player draws three cards.
Creature Artifact - Wizard
Etched Oracle (5dn) 121
Glaring Fleshraker
Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Whenever another colorless creature you control enters, this creature deals 1 damage to each opponent.
Creature - Eldrazi Drone
Glaring Fleshraker (mh3) 7
Glitch Interpreter
When this creature enters, if you control no face-down permanents, return this creature to its owner's hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
Creature - Human Wizard
Glitch Interpreter (dsc) 13
It That Heralds the End
Colorless spells you cast with mana value 7 or greater cost
less to cast.
Other colorless creatures you control get +1/+1.
Creature - Eldrazi Drone
It That Heralds the End (mh3) 9
Kruphix, God of Horizons
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Legendary Creature Enchantment - God
Kruphix, God of Horizons (jou) 152
Liberator, Urza's Battlethopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Legendary Creature Artifact - Thopter
Liberator, Urza's Battlethopter (bro) 237
Omarthis, Ghostfire Initiate
Omarthis enters with X +1/+1 counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
Legendary Creature - Spirit Snake
Omarthis, Ghostfire Initiate (cmm) 708
Omnath, Locus of the Void
Omnath gets +1/+1 for each unspent mana you have.
If you would lose unspent mana, that mana becomes colorless instead.
Landfall — Whenever a land you control enters, add
.
Legendary Creature - Elemental
Omnath, Locus of the Void (frc) 3
Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble
Omo, Queen of Vesuva (m3c) 2
Overlord of the Hauntwoods
Impending 4—
(If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Creature Enchantment - Avatar Horror
Overlord of the Hauntwoods (dsk) 194
Rancorous Archaic
Reach, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature - Avatar
Rancorous Archaic (sos) 2
Ruination Guide
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Other colorless creatures you control get +1/+0.
Creature - Eldrazi Drone
Ruination Guide (bfz) 64
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (cn2) 70
Skittering Cicada
Flash
You may cast colorless spells as though they had flash.
Whenever you cast a colorless spell, until end of turn, this creature gains trample and gets +X/+X, where X is that spell's mana value.
Creature - Insect
Skittering Cicada (cmm) 717
Snapping Voidcraw
Devoid (This card has no color.)
: Add
.
,
: Draw a card.
Creature - Turtle Eldrazi
Snapping Voidcraw (mh3) 204
Sowing Mycospawn
Devoid (This card has no color.)
Kicker
(You may pay an additional
as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Creature - Fungus Eldrazi
Sowing Mycospawn (mh3) 170
Sphinx of Clear Skies
Flying, ward

Domain — Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
Creature - Sphinx
Sphinx of Clear Skies (dmu) 67
Stratadon
Domain — This spell costs
less to cast for each basic land type among lands you control.
Trample
Creature Artifact - Beast
Stratadon (pls) 135
Sundering Archaic
Converge — When this creature enters, exile target nonland permanent an opponent controls with mana value less than or equal to the number of colors of mana spent to cast this creature.
: Put target card from a graveyard on the bottom of its owner's library.
Creature - Avatar
Sundering Archaic (sos) 3
Territory Culler
Devoid (This card has no color.)
Reach
Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Eldrazi
Territory Culler (mh3) 173
Thief of Existence
Devoid (This card has no color.)
When you cast this spell, exile up to one target noncreature, nonland permanent an opponent controls with mana value 4 or less. If you do, Thief of Existence gains "When this creature leaves the battlefield, target opponent draws a card."
Creature - Eldrazi
Thief of Existence (mh3) 174
Tide Drifter
Devoid (This card has no color.)
Other colorless creatures you control get +0/+1.
Creature - Eldrazi Drone
Tide Drifter (bfz) 67
Transcendent Archaic
Vigilance
Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Creature - Avatar
Transcendent Archaic (sos) 5
Vannifar, Evolved Enigma
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
Legendary Creature - Wizard Ooze Elf
Vannifar, Evolved Enigma (mkm) 241
Wildgrowth Archaic
Reach, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it.
Creature - Avatar
Wildgrowth Archaic (sos) 168
Woodland Wanderer
Vigilance, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature - Elemental
Woodland Wanderer (bfz) 198

Creature

(CTRL to add secondary)

Enchantment

Qty: 8 Price: $29.00
Collective Restraint
Domain — Creatures can't attack you unless their controller pays
for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Enchantment
Collective Restraint (inv) 49
Echoes of Eternity
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.
Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Enchantment Kindred - Eldrazi
Echoes of Eternity (mh3) 4
Kozilek's Unsealing
Devoid (This card has no color.)
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Enchantment
Kozilek's Unsealing (mh3) 65
Lush Growth
Enchant land
Enchanted land is a Mountain, Forest, and Plains.
Enchantment - Aura
Lush Growth (ala) 136
Nylea's Presence
Enchant land
When this Aura enters, draw a card.
Enchanted land is every basic land type in addition to its other types.
Enchantment - Aura
Nylea's Presence (ths) 169
Path of Annihilation
Devoid (This card has no color.)
When this enchantment enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
Eldrazi you control have "
: Add one mana of any color."
Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life.
Enchantment
Path of Annihilation (mh3) 165
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126
Ugin's Mastery
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Enchantment
Ugin's Mastery (cmm) 718

Enchantment

(CTRL to add secondary)

Instant

Qty: 5 Price: $14.87
Energybending
Lands you control gain all basic land types until end of turn.
Draw a card.
Instant - Lesson
Energybending (tla) 2
Evasive Action
Domain — Counter target spell unless its controller pays
for each basic land type among lands you control.
Instant
Evasive Action (apc) 23
Kozilek's Command
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Instant Kindred - Eldrazi
Kozilek's Command (mh3) 11
Ugin's Binding
Devoid (This card has no color.)
Return target nonland permanent you don't control to its owner's hand.
Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Instant
Ugin's Binding (mh3) 76
Worldly Counsel
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Worldly Counsel (inv) 89

Instant

(CTRL to add secondary)

Land

Qty: 36 Price: $150.30
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Corrupted Crossroads
: Add
. (
represents colorless mana.)
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Land
Corrupted Crossroads (ogw) 169
Eldrazi Temple
: Add
.
: Add
. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Land
Eldrazi Temple (roe) 227
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 273
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 256
Mirrex
: Add
.
: Add one mana of any color. Activate only if this land entered this turn.
,
: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)
Land - Sphere
Mirrex (one) 254
Ruins of Oran-Rief
This land enters tapped.
: Add
. (
represents colorless mana.)
: Put a +1/+1 counter on target colorless creature that entered this turn.
Land
Ruins of Oran-Rief (ogw) 176
Sanctum of Ugin
: Add
.
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Land
Sanctum of Ugin (bfz) 242
Shrine of the Forsaken Gods
: Add
.
: Add
. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Land
Shrine of the Forsaken Gods (bfz) 245
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (one) 256
Ugin's Labyrinth
Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand.
: Add
. If a card is exiled with this land, add
instead.
: Return the exiled card to its owner's hand.
Land
Ugin's Labyrinth (mh3) 233
Unstable Frontier
: Add
.
: Target land you control becomes the basic land type of your choice until end of turn.
Land
Unstable Frontier (con) 145
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (plc) 165
Wastes
: Add
.
Basic Land
Wastes (ogw) 184
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Land

(CTRL to add secondary)

Planeswalker

Qty: 2 Price: $67.48
Ugin, Eye of the Storms
When you cast this spell, exile up to one target permanent that's one or more colors.
Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.
+2: You gain 3 life and draw a card.
0: Add
.
−11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
Legendary Planeswalker - Ugin
Ugin, Eye of the Storms (tdm) 1
Ugin, the Ineffable
Colorless spells you cast cost
less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that's one or more colors.
Legendary Planeswalker - Ugin
Ugin, the Ineffable (war) 2

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 6 Price: $3.86
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Sorcery
Bring to Light (bfz) 209
Gruesome Slaughter
Until end of turn, colorless creatures you control gain "
: This creature deals damage equal to its power to target creature."
Sorcery
Gruesome Slaughter (bfz) 9
Ruin in Their Wake
Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.
Sorcery
Ruin in Their Wake (ogw) 122
Together as One
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Together as One (sos) 4
Tromp the Domains
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Sorcery
Tromp the Domains (tsp) 230
Uncle's Musings
Converge — Return up to X permanent cards from your graveyard to your hand, where X is the number of colors of mana spent to cast this spell.
Exile Uncle's Musings.
Sorcery
Uncle's Musings (tle) 73

Sorcery

(CTRL to add secondary)

Tokens & Extras

Qty: 7 Price: $11.95
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (t2xm) 31
Eldrazi Spawn
Sacrifice this creature: Add
.
Creature Token - Eldrazi Spawn
Eldrazi Spawn (troe) 1c
Everywhere
This land is a Plains, Island, Swamp, Mountain, and Forest. (
: Add
,
,
,
, or
.)
Land Token
Everywhere (tdsk) 16
Manifest
(You can cover a face-down manifested creature with this reminder card.
A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)
Creature
Manifest (tfrf) 4
Phyrexian Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
This creature can't block.
Creature Artifact Token - Phyrexian Mite
Phyrexian Mite (tone) 11
Shapeshifter
Changeling
Creature Token - Shapeshifter
Shapeshifter (tlrw) 11
Spirit
Creature Token - Spirit
Spirit (twar) 1

Tokens & Extras

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 10 cards
18 pips - 17 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
28 pips - 23 cards
20 mana - 20 cards
8 pips - 5 cards
34 mana - 24 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":{"card-link":"Nael, Avizoa Aeronaut"}},{"insert":" Domain deck trying to have at least one land with every basic land type to take advantage of her ability, Sunburst, Converge, and the colorless packages. Getting the cards that set up Domain for us, such as "},{"insert":{"card-link":"Prismatic Omen"}},{"insert":", "},{"insert":{"card-link":"Overlord of the Hauntwoods"}},{"insert":", "},{"insert":{"card-link":"Nylea's Presence"}},{"insert":", "},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":", or "},{"insert":{"card-link":"Dryad of the Ilysian Grove"}},{"insert":" is vital to the game plan. Cards like "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":" and "},{"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"insert":" can add one additional specific basic land type, while "},{"insert":{"card-link":"Lush Growth"}},{"insert":" changes a land into a "},{"insert":{"card-link":"Mountain"}},{"insert":", "},{"insert":{"card-link":"Forest"}},{"insert":", and "},{"insert":{"card-link":"Plains"}},{"insert":", and "},{"insert":{"card-link":"Energybending"}},{"insert":" gives our lands Domain for a turn. Having all five basic land types allows the deck’s engine to hum, as granting a land a basic land type not only sets us up for Domain, but also allows us to tap the land for that basic land type’s color. "},{"insert":{"card-link":"Nael, Avizoa Aeronaut"}},{"insert":" is simply card selection and draw in the command zone; she allows us to dig five cards deep and draw one when we have Domain set up. She is essentially "},{"insert":{"card-link":"Worldly Counsel"}},{"insert":", another card we play, on a stick, though she is repeatable and needs to connect in combat, which isn’t too hard considering she has Flying. Examples of payoffs for our Domain package include "},{"insert":{"card-link":"Collective Restraint"}},{"insert":" to help defend ourselves, "},{"insert":{"card-link":"Tromp the Domains"}},{"insert":" for the exact opposite, essentially being our "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":", "},{"insert":{"card-link":"Stratadon"}},{"insert":", "},{"insert":{"card-link":"Draco"}},{"insert":", and the other creatures that get cheaper with Domain, and cards like "},{"insert":{"card-link":"Prismatic Geoscope"}},{"insert":" that allow us to make tons of mana once we have Domain. The Sunburst and Converge packages allow us to make this even better, with cards like "},{"insert":{"card-link":"Solar Array"}},{"insert":" granting Sunburst to these cheapened creatures, pumping them and giving us a payoff for Domain past cheapening the costs. Aside from synergizing with our other packages, Sunburst and Converge are fantastic standalone abilities with cards like "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":", "},{"insert":{"card-link":"Woodland Wanderer"}},{"insert":", "},{"insert":{"card-link":"Wildgrowth Archaic"}},{"insert":", "},{"insert":{"card-link":"Rancorous Archaic"}},{"insert":", "},{"insert":{"card-link":"Etched Oracle"}},{"insert":", and "},{"insert":{"card-link":"Arcbound Wanderer"}},{"insert":" all entering with +1/+1 counters for each color we spent casting them, plus their other benefits. "},{"insert":{"card-link":"Bring to Light"}},{"insert":" is also a Converge card worth mentioning, as we can tutor an instant, sorcery, or creature with CMC less than or equal to the amount of colors we used to cast it and play it for free. This means we can tutor up to a five CMC instant, sorcery, or creature and slam it for free. It is important to note that colorless is not a color and "},{"insert":{"card-link":"Wastes"}},{"insert":" are not a basic land type. However, we do run a substantial colorless package to take advantage of all the excess mana we are able to produce. There are times where we are unable to get to Domain, and that is where the colorless package thrives, though it also synergizes with the Domain, Sunburst, and Converge packages. Cards such as "},{"insert":{"card-link":"Forsaken Monument"}},{"insert":", "},{"insert":{"card-link":"Path of Annihilation"}},{"insert":", "},{"insert":{"card-link":"Kozilek's Unsealing"}},{"insert":", "},{"insert":{"card-link":"Echoes of Eternity"}},{"insert":", "},{"insert":{"card-link":"Glaring Fleshraker"}},{"insert":", "},{"insert":{"card-link":"It That Heralds the End"}},{"insert":", and the eclectic cast of colorless and Eldrazi spells allow us to progress our plan in other ways while still building towards our overall goal. "},{"insert":{"card-link":"Forsaken Monument"}},{"insert":" shows this especially well, as it allows us to make oodles of mana with the majority of our creatures being colorless. All our "},{"insert":{"card-link":"Upwelling"}},{"insert":" effects, being "},{"insert":{"card-link":"Horizon Stone"}},{"insert":", "},{"insert":{"card-link":"Omnath, Locus of the Void"}},{"insert":", and "},{"insert":{"card-link":"Kruphix, God of Horizons"}},{"insert":" allow us to carry unspent mana through phases and turns, albeit converting colored mana into colorless. These are crucial and allow us to produce silly amounts of mana, à la Ice Cream from Slay the Spire. All of our creatures with Devoid are colorless as well, as Devoid allows them to be counted as colorless creatures while in play, the deck, the graveyard, everywhere. This is very important for our best \"draw engine\", being "},{"insert":{"card-link":"Mystic Forge"}},{"insert":". We can churn through our deck with the mana we accumulate playing our colorless cards from the top of the deck. "},{"insert":{"card-link":"Liberator, Urza's Battlethopter"}},{"insert":" and "},{"insert":{"card-link":"Skittering Cicada"}},{"insert":" allow us to cast our colorless/artifact spells as though they had flash, which lets some cards operate on a separate axis to how they would normally. It allows cards like "},{"insert":{"card-link":"Benthic Anomaly"}},{"insert":" to enter and blow out an attack, "},{"insert":{"card-link":"Together as One"}},{"insert":" or "},{"insert":{"card-link":"Gruesome Slaughter"}},{"insert":" to be played as an instant, or play around enchantment removal by holding "},{"insert":{"card-link":"Echoes of Eternity"}},{"insert":" and "},{"insert":{"card-link":"Kozilek's Unsealing"}},{"insert":" until after your opponents play their removal. The deck is also not necessarily optimized; because the colorless package is very large and the majority of the package consists of Eldrazi, I tried to lean into the theme and play versions of cards that are on theme with the Eldrazis. "},{"insert":{"card-link":"Ruin in Their Wake"}},{"insert":" is a simply worse "},{"insert":{"card-link":"Rampant Growth"}},{"insert":" and "},{"insert":{"card-link":"Evasive Action"}},{"insert":" is probably worse than another counterspell, but they are much more on-theme and flavorful, so they are in the deck. To start the game, try and find Domain as quickly as possible. If it’s out of the question or if you have a hand full of Eldrazi, don’t be afraid to lean into colorless first. Domain will come. Once it does, we can start attacking with "},{"insert":{"card-link":"Nael, Avizoa Aeronaut"}},{"insert":" to find our Domain pieces, Eldrazi synergies, or whatever else the board is hinting at. Once we’re set up, everything clicks. The goal is to overwhelm the board with massive creatures and pump them with lords and pump spells like "},{"insert":{"card-link":"Tromp the Domains"}},{"insert":". Change the “Group by” from Categories to Categories (multiple) to see each card’s designation within the deck.\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards