dna9081
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Commander
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Artifact
Artifact
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Creature
Aerid Konstrari
Flying
When Aerid Konstrari enters or dies, create a Heartwood token. (It's a red and green artifact with ": Add or .")
: Create a Heartwood token. Then Aerid Konstrari gets +X/+0 until end of turn, where X is the number of artifacts you control.
When Aerid Konstrari enters or dies, create a Heartwood token. (It's a red and green artifact with ": Add or .")
: Create a Heartwood token. Then Aerid Konstrari gets +X/+0 until end of turn, where X is the number of artifacts you control.
Legendary Creature - Elder Sphinx

Dack Fayden, Helping Hand
When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen.
Legendary Creature - Human Advisor

Edgar, Ancient Bloodlord
Whenever another creature or planeswalker you control dies, you gain 1 life.
, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.)
Legendary Creature - Vampire Noble

Emrakul, the Exigent Doom
When you cast this spell, untap all lands you control.
Flying, trample
Ward—Sacrifice three permanents.
, Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Flying, trample
Ward—Sacrifice three permanents.
, Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Legendary Creature - Eldrazi

Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus

Fblthp, Knows the Way
Domain — Fblthp's power is equal to the number of basic land types among lands you control.
When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.
When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.
Legendary Creature - Scout Homunculus

Ghalta the Immovable
This spell costs less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Elder Dinosaur

Ginger, Queen of Sweets
When Ginger enters, you become the monarch.
, , Sacrifice Ginger: You gain 6 life.
At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token. (It's a 1/1 Food Golem artifact creature with haste, ": This token can't be blocked this turn except by creatures with haste," and ", , Sacrifice this token: You gain 3 life.")
, , Sacrifice Ginger: You gain 6 life.
At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token. (It's a 1/1 Food Golem artifact creature with haste, ": This token can't be blocked this turn except by creatures with haste," and ", , Sacrifice this token: You gain 3 life.")
Legendary Creature Artifact - Noble Food

Hapatra, the Desert Frost
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
: Untap target creature.
Legendary Creature - Human Wizard

Jhoira, Weatherlight Corsair
Whenever Jhoira enters or attacks, target opponent reveals cards from the top of their library until they reveal a historic permanent card. You put that card onto the battlefield under your control and lose life equal to that permanent's mana value. That player puts the rest of the revealed cards on the bottom of their library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Pirate

Jiang Yanggu, Alone
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control attacks a player alone, discard a card, then draw a card. Then put a +1/+1 counter on that creature for each card you've discarded this turn.
Whenever a creature you control attacks a player alone, discard a card, then draw a card. Then put a +1/+1 counter on that creature for each card you've discarded this turn.
Legendary Creature - Human Berserker

Kiora of Salt and Sand
Whenever you attack, if you've activated a loyalty ability this turn, untap target attacking creature. It can't be blocked this turn.
Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof."
Planeswalkers you control have "[−8]: Create an 8/8 blue Leviathan creature token with hexproof."
Legendary Creature - Merfolk Noble

Liliana the Repentant
Whenever another creature or planeswalker you control enters, mill two cards.
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
Legendary Creature - Human Warlock

Loot, the Anomaly
If Loot's power is negative, he assigns combat damage as though his power were positive.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Legendary Creature - Beast Horror

Nissa, Leyline Tamer
Deathtouch, vigilance
Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Wizard Elf

Ob Nixilis, the Ascended
Flying
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
Legendary Creature - Angel

Tam, the Possibility
Planeswalker spells you cast cost less to cast.
, : Proliferate X times, where X is the number of planeswalker types among planeswalkers you control. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
, : Proliferate X times, where X is the number of planeswalker types among planeswalkers you control. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Wizard Gorgon

Tetsuko Umezawa, Pursuer
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a creature an opponent controls with power or toughness 1 or less blocks, Tetsuko Umezawa deals 1 damage to that creature's controller.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a creature an opponent controls with power or toughness 1 or less blocks, Tetsuko Umezawa deals 1 damage to that creature's controller.
Legendary Creature - Human Mercenary

Teyo, Lightshield Expert
Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Cleric

The Ur-Sphinx
Eminence — As long as The Ur-Sphinx is in the command zone or on the battlefield, other Sphinx spells you cast cost less to cast.
Flying
Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost.
Flying
Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost.
Legendary Creature - Avatar Sphinx

Uldaros Theorix
Flying
When Uldaros Theorix enters, if you cast him, exile up to one target nonland card of each card type from your graveyard. Copy those cards. You may cast any number of spells with total mana value 6 or less from among the copies without paying their mana costs. (Permanent spells cast this way become tokens.)
When Uldaros Theorix enters, if you cast him, exile up to one target nonland card of each card type from your graveyard. Copy those cards. You may cast any number of spells with total mana value 6 or less from among the copies without paying their mana costs. (Permanent spells cast this way become tokens.)
Legendary Creature - Elder Sphinx

Venser, Fervent Forger
Flash
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
Legendary Creature - Human Sorcerer

Winter, Team Player
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Warrior

Yuriko, Hope from the Shadows
Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature - Human Ninja

Creature
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Enchantment
Way of the Cryomancer
When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
Legendary Enchantment

Way of the Deathbringer
When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample."
Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample."
Legendary Enchantment

Way of the Healer
When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1."
Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1."
Legendary Enchantment

Way of the Mentor
When Way of the Mentor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you gain life, put a loyalty counter on each planeswalker you control.
Whenever you gain life, put a loyalty counter on each planeswalker you control.
Legendary Enchantment

Way of the Mind Sculptor
When Way of the Mind Sculptor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card.
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card.
Legendary Enchantment

Way of the Necromancer
When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever a creature you control dies, put a loyalty counter on each planeswalker you control.
Whenever a creature you control dies, put a loyalty counter on each planeswalker you control.
Legendary Enchantment

Way of the Paradox
When Way of the Paradox enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you activate a loyalty ability, you gain 1 life. You may play an additional land this turn.
Whenever you activate a loyalty ability, you gain 1 life. You may play an additional land this turn.
Legendary Enchantment

Way of the Pyromancer
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[+1]: Add ."
Planeswalkers you control have "[+1]: Add ."
Legendary Enchantment

Way of the Warlord
When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player."
Planeswalkers you control have "[−4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player."
Legendary Enchantment

Way of the Wildspeaker
When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−4]: Create a 4/4 green Beast creature token with trample."
Planeswalkers you control have "[−4]: Create a 4/4 green Beast creature token with trample."
Legendary Enchantment

Enchantment
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Planeswalker
Ajani Resolute
Whenever you gain life, put a loyalty counter on Ajani.
0: You gain 1 life.
−4: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
−10: You get an emblem with "Creatures you control get +2/+2."
0: You gain 1 life.
−4: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
−10: You get an emblem with "Creatures you control get +2/+2."
Legendary Planeswalker - Ajani

Ajani Unrelenting
Whenever you activate a loyalty ability, create a 2/2 colorless Wizard Soldier creature token named Cadet.
+1: Creatures you control get +1/+0 and gain haste until end of turn.
−2: Discard your hand, then draw a card for each creature you control.
−3: Ajani deals 4 damage to each creature except for tokens you control.
+1: Creatures you control get +1/+0 and gain haste until end of turn.
−2: Discard your hand, then draw a card for each creature you control.
−3: Ajani deals 4 damage to each creature except for tokens you control.
Legendary Planeswalker - Ajani

Chandra, Chill of Compliance
+1: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
+1: Add . Spend this mana only to cast a noncreature spell.
−X: Tap target artifact or creature. Put X stun counters on it.
−6: You get an emblem with "Whenever you cast a spell, draw a card."
+1: Add . Spend this mana only to cast a noncreature spell.
−X: Tap target artifact or creature. Put X stun counters on it.
−6: You get an emblem with "Whenever you cast a spell, draw a card."
Legendary Planeswalker - Chandra

Garruk, Curse Breaker
Whenever a creature you control with power 4 or greater enters, draw a card.
+2: Untap up to two target lands.
−3: Create a 4/4 green Beast creature token with trample.
−4: Until your next turn, whenever one or more creatures attack one of your opponents, those creatures get +2/+2 and gain trample until end of turn.
+2: Untap up to two target lands.
−3: Create a 4/4 green Beast creature token with trample.
−4: Until your next turn, whenever one or more creatures attack one of your opponents, those creatures get +2/+2 and gain trample until end of turn.
Legendary Planeswalker - Garruk

Garruk, Veiled Butcher
If a creature an opponent controls would die, exile it instead.
+2: Up to one target creature gets -4/-1 until your next turn.
−2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.
−3: Each opponent discards two cards. For each opponent who didn't discard two nonland cards this way, you draw a card.
+2: Up to one target creature gets -4/-1 until your next turn.
−2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.
−3: Each opponent discards two cards. For each opponent who didn't discard two nonland cards this way, you draw a card.
Legendary Planeswalker - Garruk

Jace, Multiverse Architect
At the beginning of combat on each opponent's turn, they may pay . If they don't, creatures they control can't attack Jaces you control this turn.
+1: Draw two cards, then put a card from your hand on the bottom of your library.
−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jace, Multiverse Architect can be your commander.
+1: Draw two cards, then put a card from your hand on the bottom of your library.
−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jace, Multiverse Architect can be your commander.
Legendary Planeswalker - Jace

Jace, Reality Sculptor
+1: Empower Jace X, where X is the number of Islands you control.
−3: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
0: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
−3: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
0: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
Legendary Planeswalker - Jace

The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Legendary Planeswalker - Jace

Planeswalker
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Protection
Protection
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Ramp
Chandra, Torch of Defiance
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Legendary Planeswalker - Chandra

Ramp
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Deck Info
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