24 views3 days ago
Commander
Size: 100Salt sum: 42.19
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Raubkatz

24 views3 days ago
Commander
Size: 100Salt sum: 42.19

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{"ops":[{"insert":"Neheb is built as an extra-combat, discard-value and big-mana deck. The early game is about reaching four mana while establishing protection and reusable resources. Sol Ring, Arcane Signet, Fire Diamond, Mind Stone, Worn Powerstone, Ruby Medallion and Cursed Mirror accelerate Neheb, while Lightning Greaves, Swiftfoot Boots, Defense Grid and Price of Glory make it harder for opponents to stop the first attack.\nOnce Neheb connects, discard aggressively. Anger and Squee are excellent cards to pitch, while flashback cards such as Faithless Looting, Recoup, Past in Flames and Seize the Day retain value in the graveyard. Neheb replaces every discarded card and produces the same amount of red mana, allowing the postcombat main phase to become the deck's explosive turn.\nExtra combats are the primary engine. Relentless Assault and Seize the Day let Neheb trigger repeatedly, while Aggravated Assault converts five red mana into another combat. Library of Leng is especially important: cards discarded to Neheb can be placed on top of the library and immediately redrawn. With Neheb connecting, at least five cards available to discard and Aggravated Assault in play, this creates a repeatable combat loop. War Cadence, Blackblade Reforged, Sword of Hearth and Home, haste equipment and Smoke help Neheb keep connecting.\nPsychosis Crawler turns Neheb's repeated draws into table-wide life loss. Gratuitous Violence makes Neheb a much faster commander-damage threat. Repercussion combines brutally with Blasphemous Act, Starstorm or Earthquake, while Fanning the Flames converts excess mana into repeatable direct damage. Insurrection provides a separate late-game finisher.\nMemory Jar, Mind's Eye and Scroll Rack keep the deck functioning without Neheb. Goblin Welder and Goblin Engineer recycle important artifacts. Do not empty your hand before combat unnecessarily: establish a protected attack first, then convert the refreshed hand and generated mana into extra combats, recursion or lethal damage.\n"}]}

Commander

Qty: 1 Price: $2.99
Neheb, Dreadhorde Champion
Trample
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Warrior Minotaur Zombie
Neheb, Dreadhorde Champion (sld) 857

Commander

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Artifact

Qty: 20 Price: $279.40
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (brr) 6
Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (brc) 115
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (ulg) 125
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (mir) 302
Library of Leng
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Artifact
Library of Leng (4ed) 333
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 1662
Memory Jar
, Sacrifice this artifact: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Artifact
Memory Jar (ulg) 129
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (wth) 153
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Artifact
Mind's Eye (brr) 33
Oblivion Stone
,
: Put a fate counter on target permanent.
,
, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Artifact
Oblivion Stone (brc) 153
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (tmp) 305
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (tmp) 308
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Strionic Resonator
,
: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Artifact
Strionic Resonator (brc) 165
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brc) 166
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 433
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (uds) 139
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (drk) 112
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (usg) 318

Artifact

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Creature

Qty: 13 Price: $107.72
Anarchist
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Creature - Human Wizard
Anarchist (ody) 173
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (jud) 77
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (brr) 8
Dragon Mage
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
Creature - Wizard Dragon
Dragon Mage (scg) 87
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (ulg) 80
Keldon Vandals
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target artifact.
Creature - Human Rogue
Keldon Vandals (uds) 91
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (brr) 44
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (brc) 161
Squee, Goblin Nabob
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
Legendary Creature - Goblin
Squee, Goblin Nabob (mmq) 214
Steel Hellkite
Flying
: This creature gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Creature Artifact - Dragon
Steel Hellkite (brc) 163
Viashino Heretic
,
: Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.
Creature - Lizard
Viashino Heretic (ulg) 95
Wurmcoil Engine
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Creature Artifact - Wurm Phyrexian
Wurmcoil Engine (brr) 63

Creature

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Enchantment

Qty: 7 Price: $89.73
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (ons) 185
Fervor
Creatures you control have haste. (They can attack and
as soon as they come under your control.)
Enchantment
Fervor (wth) 99
Gratuitous Violence
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Gratuitous Violence (ons) 212
Price of Glory
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Enchantment
Price of Glory (ody) 214
Repercussion
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Enchantment
Repercussion (uds) 95
Smoke
Players can't untap more than one creature during their untap steps.
Enchantment
Smoke (4ed) 222
War Cadence
: This turn, creatures can't block unless their controller pays
for each blocking creature they control.
Enchantment
War Cadence (mmq) 224

Enchantment

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Instant

Qty: 10 Price: $84.60
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (brc) 111
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (brc) 114
Final Fortune
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Final Fortune (mir) 173
Fireblast
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Instant
Fireblast (vis) 79
Fork
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Instant
Fork (3ed) 153
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (4ed) 208
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ice) 213
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (4ed) 218
Shattering Pulse
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target artifact.
Instant
Shattering Pulse (exo) 102
Starstorm
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Instant
Starstorm (ons) 238

Instant

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Land

Qty: 36 Price: $104.74
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (ody) 313
Blasted Landscape
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Blasted Landscape (usg) 319
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (brc) 177
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (mmq) 316
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (ons) 317
Great Furnace
: Add
.
Artifact Land
Great Furnace (brc) 187
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (mmq) 320
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ody) 343
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (4ed) 363
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (nem) 143

Land

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Sorcery

Qty: 13 Price: $99.39
Aftershock
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Sorcery
Aftershock (tmp) 160
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (brc) 113
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (7ed) 180
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (brc) 116
Fanning the Flames
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to any target.
Sorcery
Fanning the Flames (plst) STH-80
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (usg) 188
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (ons) 213
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (rvr) 338
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (tsr) 350
Recoup
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Recoup (ody) 216
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (7ed) 214
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (ody) 220
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (tsr) 352

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
55 pips - 40 cards
34 mana - 34 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
14 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Neheb is built as an extra-combat, discard-value and big-mana deck. The early game is about reaching four mana while establishing protection and reusable resources. Sol Ring, Arcane Signet, Fire Diamond, Mind Stone, Worn Powerstone, Ruby Medallion and Cursed Mirror accelerate Neheb, while Lightning Greaves, Swiftfoot Boots, Defense Grid and Price of Glory make it harder for opponents to stop the first attack.\nOnce Neheb connects, discard aggressively. Anger and Squee are excellent cards to pitch, while flashback cards such as Faithless Looting, Recoup, Past in Flames and Seize the Day retain value in the graveyard. Neheb replaces every discarded card and produces the same amount of red mana, allowing the postcombat main phase to become the deck's explosive turn.\nExtra combats are the primary engine. Relentless Assault and Seize the Day let Neheb trigger repeatedly, while Aggravated Assault converts five red mana into another combat. Library of Leng is especially important: cards discarded to Neheb can be placed on top of the library and immediately redrawn. With Neheb connecting, at least five cards available to discard and Aggravated Assault in play, this creates a repeatable combat loop. War Cadence, Blackblade Reforged, Sword of Hearth and Home, haste equipment and Smoke help Neheb keep connecting.\nPsychosis Crawler turns Neheb's repeated draws into table-wide life loss. Gratuitous Violence makes Neheb a much faster commander-damage threat. Repercussion combines brutally with Blasphemous Act, Starstorm or Earthquake, while Fanning the Flames converts excess mana into repeatable direct damage. Insurrection provides a separate late-game finisher.\nMemory Jar, Mind's Eye and Scroll Rack keep the deck functioning without Neheb. Goblin Welder and Goblin Engineer recycle important artifacts. Do not empty your hand before combat unnecessarily: establish a protected attack first, then convert the refreshed hand and generated mana into extra combats, recursion or lethal damage.\n"}]}
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