blurpleguy
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Commander
Size: 21Salt sum: 0.45
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Commander
Gen, Confider of Ages
Gen gets +1/+1 for each different year of release among other nontoken permanents you control. (For example, if a card was released in 1993, that's one year of release. Specific editions matter.)
Whenever Gen attacks, if its power is 30 or greater, you win the game.
Whenever Gen attacks, if its power is 30 or greater, you win the game.
Legendary Creature - Human Wizard

Commander
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Creature
Creature
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Draw
Temporal Aperture
, : Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Artifact

Draw
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Enchantment
A Chaotic Night in Vegas
At the beginning of your upkeep, choose a mode at random among the previous playtest cards Night Out in Vegas, Another Night in Vegas, or Yet Another Night in Vegas. (Whichever of the 12 effects happens here, stays here... unless you hit a mode that makes you sacrifice the enchantment.)
Enchantment

Alberix, the Trade Planet
Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
World Enchantment

Animate Spell
Flash
Enchant instant or sorcery spell on the stack
When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.
When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Enchant instant or sorcery spell on the stack
When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.
When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Enchantment - Aura

Another Night in Vegas
At the beginning of your upkeep, choose one that hasn't been chosen —
• Wake Up! — Return target creature card from a graveyard to its owner's hand.
• VIP Line Access — Search your library for a card, then shuffle and put that card on top.
• Life of the Party — Whenever a spell is cast this turn, you gain 2 life.
• Breakfast at Dawn — Create two Food tokens. Sacrifice this enchantment.
• Wake Up! — Return target creature card from a graveyard to its owner's hand.
• VIP Line Access — Search your library for a card, then shuffle and put that card on top.
• Life of the Party — Whenever a spell is cast this turn, you gain 2 life.
• Breakfast at Dawn — Create two Food tokens. Sacrifice this enchantment.
Enchantment

Night Out in Vegas
At the beginning of your upkeep, choose one that hasn't been chosen —
• Buffet — Create three Food tokens.
• See a Show — Create two 2/2 white Performer creature tokens.
• Play Games — Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
• Go to Sleep — You lose 15 life. Sacrifice Night Out in Vegas.
• Buffet — Create three Food tokens.
• See a Show — Create two 2/2 white Performer creature tokens.
• Play Games — Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
• Go to Sleep — You lose 15 life. Sacrifice Night Out in Vegas.
Enchantment

Yet Another Night in Vegas
At the beginning of your upkeep, choose one that hasn't been chosen—
• See the sights — Surveil 3.
• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
• See the sights — Surveil 3.
• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
Enchantment

Enchantment
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Instant
Instant
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Land
Command Power Plant
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Mine, add two mana of any color in your commander's color identity instead.
Command Towers you control have, ": If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."
Command Towers you control have, ": If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."
Land

Land
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Planeswalker
Svega, the Unconventional
Landfall — Whenever a land enters under your control, put a loyalty counter on target planeswalker.
−2: For each planeswalker type among planeswalkers you control, create a 1/1 Attendee creature token that's all colors.
−X: Choose an Elspeth, Teferi, Liliana, Chandra, or Garruk planeswalker card name with mana value X. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
Svega can be your commander.
−2: For each planeswalker type among planeswalkers you control, create a 1/1 Attendee creature token that's all colors.
−X: Choose an Elspeth, Teferi, Liliana, Chandra, or Garruk planeswalker card name with mana value X. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
Svega can be your commander.
Legendary Planeswalker - Svega

Planeswalker
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Removal
Removal
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Deck Info
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