37 views3 days ago
Commander
Size: 100Salt sum: 42.59
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Raubkatz

37 views3 days ago
Commander
Size: 100Salt sum: 42.59

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{"ops":[{"insert":"This RetroEDH Valduk deck turns every Aura and Equipment attached to the commander into a wave of hasty, trampling 3/1 Elementals each combat. Cheap equipment and reusable Auras build Valduk efficiently, while Strionic Resonator and extra-combat spells multiply his trigger and create increasingly large armies without requiring a wide permanent commitment. Goblin Bombardment, Ashnod's Altar, Altar of Dementia, High Market, and Skullclamp convert Elementals that would otherwise be exiled at the next end step into damage, mana, mill, or cards, giving the deck a sacrifice subtheme. The equipment package mixes efficiency with real payoff: Blackblade Reforged creates commander-damage pressure, while Sword of Light and Shadow, Sword of Hearth and Home, and Sword of Truth and Justice provide protection and recurring value without interfering with the red Aura package. Márton Stromgald, Coat of Arms, Gratuitous Violence, Pandemonium, and repeated Valduk triggers provide explosive finishing power, while Repercussion can turn the deck's damage-based sweepers into another route to ending games. Artifact ramp keeps the five-mana commander affordable after removal, and Faithless Looting, Light Up the Stage, Idol of Oblivion, Skullclamp, Mind's Eye, and Memory Jar provide sustained card flow. Goblin Welder, Goblin Engineer, Anarchist, and Sword of Light and Shadow supply recovery, while Boots, Defense Grid, and Erratic Portal help protect Valduk. The result is an aggressive but resilient mono-red equipment deck that can pivot between commander damage, token combat, sacrifice value, and direct damage.\n"}]}

Commander

Qty: 1 Price: $0.35
Valduk, Keeper of the Flame
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Legendary Creature - Human Shaman
Valduk, Keeper of the Flame (dmr) 333

Commander

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Artifact

Qty: 26 Price: $265.92
Altar of Dementia
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Altar of Dementia (brr) 3
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (brr) 4
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (brr) 6
Bone Saw
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bone Saw (brr) 7
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (exo) 131
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (ulg) 125
Erratic Portal
,
: Return target creature to its owner's hand unless its controller pays
.
Artifact
Erratic Portal (exo) 132
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (mir) 302
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (brc) 144
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (tsr) 398
Memory Jar
, Sacrifice this artifact: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Artifact
Memory Jar (ulg) 129
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dmr) 385
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Artifact
Mind's Eye (brr) 33
Oblivion Stone
,
: Put a fate counter on target permanent.
,
, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Artifact
Oblivion Stone (brc) 153
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (tmp) 305
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (brc) 159
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160
Strionic Resonator
,
: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Artifact
Strionic Resonator (brc) 165
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brc) 166
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 433
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (j12) 7
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (h1r) 32
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (brc) 168
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (tsb) 115
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (usg) 318

Artifact

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Creature

Qty: 11 Price: $94.34
Anarchist
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Creature - Human Wizard
Anarchist (ody) 173
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (brr) 8
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (brr) 16
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (usg) 191
Goblin Sharpshooter
This creature doesn't untap during your untap step.
Whenever a creature dies, untap this creature.
: This creature deals 1 damage to any target.
Creature - Goblin
Goblin Sharpshooter (ons) 207
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (ulg) 80
Keldon Vandals
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target artifact.
Creature - Human Rogue
Keldon Vandals (uds) 91
Márton Stromgald
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Legendary Creature - Human Knight
Márton Stromgald (ice) 199
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (brc) 161
Viashino Heretic
,
: Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.
Creature - Lizard
Viashino Heretic (ulg) 95

Creature

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Enchantment

Qty: 12 Price: $83.14
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (ons) 185
Bravado
Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.
Enchantment - Aura
Bravado (usg) 177
Crown of Flames
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return this Aura to its owner's hand.
Enchantment - Aura
Crown of Flames (tmp) 169
Destructive Urge
Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land of their choice.
Enchantment - Aura
Destructive Urge (usg) 180
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (tmp) 179
Gratuitous Violence
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Gratuitous Violence (ons) 212
Mark of Fury
Enchant creature
Enchanted creature has haste.
At the beginning of the end step, return this Aura to its owner's hand.
Enchantment - Aura
Mark of Fury (uds) 93
Mob Mentality
Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Enchantment - Aura
Mob Mentality (vis) 88
Pandemonium
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Enchantment
Pandemonium (exo) 93
Repercussion
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Enchantment
Repercussion (uds) 95
Shiv's Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying.
: Enchanted creature gets +1/+0 until end of turn.
Enchantment - Aura
Shiv's Embrace (usg) 216
Shivan Harvest
, Sacrifice a creature: Destroy target nonbasic land.
Enchantment
Shivan Harvest (inv) 167

Enchantment

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Instant

Qty: 4 Price: $3.66
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (brc) 114
Fling
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Fling (sth) 82
Shattering Pulse
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target artifact.
Instant
Shattering Pulse (exo) 102
Starstorm
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Instant
Starstorm (ons) 238

Instant

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Land

Qty: 37 Price: $91.33
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (ody) 313
Blasted Landscape
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Blasted Landscape (usg) 319
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (mmq) 316
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (ons) 317
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (mmq) 320
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ody) 343
Smoldering Crater
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Smoldering Crater (usg) 328
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (4ed) 363
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (nem) 143

Land

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Sorcery

Qty: 9 Price: $61.87
Aftershock
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Sorcery
Aftershock (tmp) 160
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (brc) 113
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (7ed) 180
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (brc) 116
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 321
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (rvr) 338
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (7ed) 214
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (ody) 220
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (tsr) 352

Sorcery

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Maybeboard

Qty: 1 Price: $0.39
Dragon Breath
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Breath (scg) 86

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
43 pips - 34 cards
34 mana - 34 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
15 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This RetroEDH Valduk deck turns every Aura and Equipment attached to the commander into a wave of hasty, trampling 3/1 Elementals each combat. Cheap equipment and reusable Auras build Valduk efficiently, while Strionic Resonator and extra-combat spells multiply his trigger and create increasingly large armies without requiring a wide permanent commitment. Goblin Bombardment, Ashnod's Altar, Altar of Dementia, High Market, and Skullclamp convert Elementals that would otherwise be exiled at the next end step into damage, mana, mill, or cards, giving the deck a sacrifice subtheme. The equipment package mixes efficiency with real payoff: Blackblade Reforged creates commander-damage pressure, while Sword of Light and Shadow, Sword of Hearth and Home, and Sword of Truth and Justice provide protection and recurring value without interfering with the red Aura package. Márton Stromgald, Coat of Arms, Gratuitous Violence, Pandemonium, and repeated Valduk triggers provide explosive finishing power, while Repercussion can turn the deck's damage-based sweepers into another route to ending games. Artifact ramp keeps the five-mana commander affordable after removal, and Faithless Looting, Light Up the Stage, Idol of Oblivion, Skullclamp, Mind's Eye, and Memory Jar provide sustained card flow. Goblin Welder, Goblin Engineer, Anarchist, and Sword of Light and Shadow supply recovery, while Boots, Defense Grid, and Erratic Portal help protect Valduk. The result is an aggressive but resilient mono-red equipment deck that can pivot between commander damage, token combat, sacrifice value, and direct damage.\n"}]}
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