14 views18 days ago
Size: 33
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abel_kabel

14 views18 days ago
Size: 33
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beater

Qty: 3 Price: $2.77
Cybership
Flying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
Artifact - Vehicle
Cybership (who) 177
Primeval Protector
This spell costs
less to cast for each creature your opponents control.
When this creature enters, put a +1/+1 counter on each other creature you control.
Creature - Avatar
Primeval Protector (nec) 124
Wake Thrasher
Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.
Creature - Soldier Merfolk
Wake Thrasher (ddt) 24

beater

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cantrips

Qty: 3 Price: $5.37
Insist
The next creature spell you cast this turn can't be countered.
Draw a card.
Sorcery
Insist (tor) 127
Peek
Look at target player's hand.
Draw a card.
Instant
Peek (10e) 94
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (rvr) 57

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Copy

Qty: 1 Price: $0.49
Nascent Metamorph
Whenever this creature attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. This creature becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
Creature - Shapeshifter
Nascent Metamorph (c20) 36

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Finisher

Qty: 1 Price: $15.99
Breath of Fury
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment - Aura
Breath of Fury (c16) 121

Finisher

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fun

Qty: 6 Price: $5.54
Domineering Will
Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Instant
Domineering Will (clb) 719
Psychic Surgery
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
Enchantment
Psychic Surgery (nph) 44
The Flood of Mars
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.
Creature - Horror Zombie Alien
The Flood of Mars (who) 45
Theoretical Duplication
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
Instant
Theoretical Duplication (woc) 112
War Cadence
: This turn, creatures can't block unless their controller pays
for each blocking creature they control.
Enchantment
War Cadence (mmq) 224
Waxen Shapethief
Flash
You may have this creature enter as a copy of an artifact or creature you control.
Cycling
(
, Discard this card: Draw a card.)
Creature - Shapeshifter
Waxen Shapethief (dft) 74

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graveyard-hate

Qty: 1 Price: $0.49
Death in Heaven
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target player mills two cards, then exiles their graveyard.
III — Put all creature cards exiled with this enchantment onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Enchantment - Saga
Death in Heaven (who) 66

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Land

Qty: 1 Price: $18.99
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (c21) 81

Land

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Protection

Qty: 3 Price: $11.77
Chaosphere
Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)
World Enchantment
Chaosphere (mir) 164
Fight or Flight
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Enchantment
Fight or Flight (inv) 16
Powerstone Minefield
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
Enchantment
Powerstone Minefield (apc) 115

Protection

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Removal

Qty: 1 Price: $0.49
Martial Law
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Enchantment
Martial Law (rtr) 14

Removal

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tokens

Qty: 3 Price: $12.47
Curse of the Restless Dead
Enchant player
Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Enchantment - Aura Curse
Curse of the Restless Dead (mic) 18
Infantry Shield
Equipped creature has menace and mobilize X, where X is its power. (Whenever it attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Equip
Artifact - Equipment
Infantry Shield (tdc) 35
Notorious Throng
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Sorcery Kindred - Rogue
Notorious Throng (mor) 45

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tutor

Qty: 2 Price: $3.48
Parallel Thoughts
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Enchantment
Parallel Thoughts (scg) 44
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Sorcery
Reckless Handling (mat) 19

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utility land

Qty: 3 Price: $66.97
Cabal Stronghold
: Add
.
,
: Add
for each basic Swamp you control.
Land
Cabal Stronghold (dom) 238
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Kor Haven
: Add
.
,
: Prevent all combat damage that would be dealt by target attacking creature this turn.
Legendary Land
Kor Haven (nem) 141

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wincon

Qty: 4 Price: $2.76
Day of the Dragons
When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Enchantment
Day of the Dragons (ima) 49
Evercoat Ursine
Trample
Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.)
Whenever this creature deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.
Creature - Elemental Bear
Evercoat Ursine (blc) 30
Priest of the Crossing
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
Creature - Cleric Bird Zombie
Priest of the Crossing (drc) 22
Starlight Spectacular
Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Enchantment
Starlight Spectacular (unf) 28

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Deck Info

Deck stats

7 pips - 5 cards
0 mana - 0 cards
16 pips - 12 cards
0 mana - 0 cards
2 pips - 2 cards
1 mana - 1 card
7 pips - 6 cards
0 mana - 0 cards
3 pips - 3 cards
0 mana - 0 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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Deck extras (0)

Description

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