46 views55 days ago
Commander
Size: 100Salt sum: 27.98
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Yevizone

46 views55 days ago
Commander
Size: 100Salt sum: 27.98
No deck tags

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Amy Rose
Haste
Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power.
Legendary Creature - Warrior Hedgehog
Amy Rose (sld) 2083

Commander

(Ctrl to add secondary)
Captain America's Shield
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Legendary Artifact - Equipment
Captain America's Shield (msh) 244
Dwarven Mattock
When this Equipment enters, attach it to target Dwarf you control.
Equipped creature gets +2/+2 and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dwarven Mattock (hob) 172
Dwarven Shortsword
When this Equipment enters, create a 2/2 red Dwarf creature token, then attach this Equipment to it.
Equipped creature gets +1/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dwarven Shortsword (hob) 10
Hawkeye's Bow
Equipped creature gets +1/+0 and has reach.
Whenever equipped creature becomes tapped, it deals 1 damage to each opponent.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hawkeye's Bow (msh) 132
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
: Create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Improvised Arsenal (tmt) 92
Long-Lost Lances
Equipped creature gets +2/+0.
During your turn, creatures you control that are equipped have first strike and vigilance.
Equip
Artifact - Equipment
Long-Lost Lances (hoc) 7
Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy
(A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment
Mjölnir, Hammer of Thor (msh) 146
Ragged Short Spear
When this Equipment enters, you may discard a card. If you do, draw two cards.
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ragged Short Spear (hob) 108
S.H.I.E.L.D. Spy Kit
Equipped creature gets +1/+1.
Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
S.H.I.E.L.D. Spy Kit (msh) 36
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stalactite Dagger (ecl) 261
Vibranium Energy Daggers
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +2/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vibranium Energy Daggers (msh) 254
Well-Worn Spatula
When this Equipment enters, you gain 2 life.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Well-Worn Spatula (hob) 180

Artifact

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Firion, Wild Rose Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost
less to activate." Sacrifice that token at the beginning of the next upkeep.
Legendary Creature - Human Warrior Rebel
Firion, Wild Rose Warrior (fin) 137

Copy

(Ctrl to add secondary)
Bofur, Reliable Guardian
Lifelink
Legendary Creature - Scout Dwarf
Bofur, Reliable Guardian // Concerted Care (hob) 6
Dáin Ironfoot
When Dáin enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip
. When you do, attach it to target creature you control.
Whenever Dáin attacks, each equipped attacking creature gains double strike until end of turn.
Legendary Creature - Warrior Dwarf
Dáin Ironfoot (hob) 91
Dáin, Lord of the Iron Hills
Vigilance
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures can't attack you unless their controller pays
for each of those creatures.
Legendary Creature - Dwarf Noble
Dáin, Lord of the Iron Hills (hob) 8
Dori, Bearer of Friends
Trample
When Dori enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Warrior Dwarf
Dori, Bearer of Friends (hob) 94
Dwalin, Weaponmaster
First strike
Whenever Dwalin enters or attacks, put a hone counter on each Equipment you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.)
Legendary Creature - Warrior Dwarf
Dwalin, Weaponmaster (hob) 154
Fíli and Kíli, Joyous
Haste
: Add
. Spend this mana only to cast Dwarf, Equipment, and Saga spells.
Legendary Creature - Dwarf Bard
Fíli and Kíli, Joyous (hoc) 1
Iron Hills Blacksmith
Double strike
When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip
.
Creature - Artificer Dwarf
Iron Hills Blacksmith (hob) 16
Iron Hills Stalwart
Reach, trample
When this creature enters, attach target Equipment you control to up to one target creature you control.
Creature - Warrior Dwarf
Iron Hills Stalwart (hob) 102
Kíli the Resourceful
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, you may pay
rather than pay the equip cost of the first equip ability you activate each turn.
Whenever another Dwarf or Equipment you control enters, draw a card. This ability triggers only once each turn.
Legendary Creature - Scout Dwarf
Kíli the Resourceful (hob) 17
Thorin, Mountain-king
Trample
When Thorin enters, attach any number of target Equipment you control to target creature you control. When one or more Equipment become attached to that creature this way, that creature deals damage equal to its power to up to one target creature.
Legendary Creature - Dwarf Noble
Thorin, Mountain-king (hob) 243

Creature

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Giott, King of the Dwarves
Double strike
Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
Legendary Creature - Dwarf Noble
Giott, King of the Dwarves (fin) 223
Master Piandao
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior Ally
Master Piandao (tla) 28
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (fca) 3
Weapons Vendor
When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay
. When you do, attach target Equipment you control to target creature you control.
Creature - Human Artificer
Weapons Vendor (fin) 40

Draw

(Ctrl to add secondary)
An Unexpected Party
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Enchantment
An Unexpected Party // At the Door (hob) 29
Super-Soldier Serum
Enchant creature
Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.
Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
Enchantment - Aura
Super-Soldier Serum (msh) 38

Enchantment

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Cobbled Wings
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cobbled Wings (inr) 258

Evasion

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Vow to Erebor
Untap target creature you control. It gets +2/+2 until end of turn. If it's a Dwarf, you may attach an Equipment you control to it.
Instant
Vow to Erebor (hob) 31

Instant

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Asgardian Citadel
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Asgardian Citadel (msh) 258
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (inr) 278
Iron Hills
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery.
Land
Iron Hills (hob) 185
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 194
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh3) 311
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264

Land

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Adelbert Steiner
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
Legendary Creature - Human Knight
Adelbert Steiner (fin) 3

Lifegain

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Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (sld) 2098
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 2099
Mirror Shield
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mirror Shield (thb) 234
Paladin's Arms
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+1, has ward
, and is a Knight in addition to its other types.
Lightbringer and Hero's Shield — Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Paladin's Arms (fin) 28
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (mbc) 77
Zack Fair
Zack Fair enters with a +1/+1 counter on it.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Legendary Creature - Human Soldier
Zack Fair (fin) 45

Protection

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Blacksmith's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip
.
: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
: Level 3
During your turn, equipped creatures you control have double strike and haste.
Enchantment - Class
Blacksmith's Talent (blb) 125
Coral Sword
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip
Artifact - Equipment
Coral Sword (fin) 134
Gimli's Axe
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gimli's Axe (ltr) 130
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130
Samurai's Katana
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.
Murasame — Equip
Artifact - Equipment
Samurai's Katana (fin) 154
Sidequest: Play Blitzball
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
Enchantment
Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158
Spider-Suit
Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Spider-Suit (spm) 176
Squire's Lightblade
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip
Artifact - Equipment
Squire's Lightblade (eoe) 36
Twin Blades
Flash
When this Equipment enters, attach it to target creature you control. That creature gains double strike until end of turn.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Twin Blades (tla) 157
Warrior's Sword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+2 and is a Warrior in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Warrior's Sword (fin) 169

Pump

(Ctrl to add secondary)
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (sld) 2557
Gimli of the Glittering Caves
Double strike
Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli.
Whenever Gimli deals combat damage to a player, create a Treasure token.
Legendary Creature - Warrior Dwarf
Gimli of the Glittering Caves (ltc) 32
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goldvein Pick (fdn) 253
Raubahn, Bull of Ala Mhigo
Ward—Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
Legendary Creature - Human Warrior
Raubahn, Bull of Ala Mhigo (fin) 151
Sidequest: Catch a Fish
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
Enchantment
Sidequest: Catch a Fish // Cooking Campsite (fin) 31Sidequest: Catch a Fish // Cooking Campsite (fin) 31
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2560
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (sld) 2095

Ramp

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Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay
rather than pay the equip cost of the first equip ability you activate during each of your turns.
Enchantment
Forge Anew (ltr) 17

Recursion

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Lion Heart
When this Equipment enters, it deals 2 damage to any target.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Lion Heart (fin) 261
Meteor Sword
When this Equipment enters, destroy target permanent.
Equipped creature gets +3/+3.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Meteor Sword (tla) 258
Slash of Light
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
Instant
Slash of Light (fin) 32
Trusty Boomerang
Equipped creature has "
,
: Tap target creature. Return Trusty Boomerang to its owner's hand."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Trusty Boomerang (tla) 260

Removal

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Unexpected Request
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may attach an Equipment you control to that creature. If you do, unattach it at the beginning of the next end step.
Sorcery
Unexpected Request (fin) 167

Theft

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Cloud, Midgar Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Legendary Creature - Human Soldier Mercenary
Cloud, Midgar Mercenary (fin) 10

Tutor

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Deck Info

Deck stats

27 pips - 23 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
24 pips - 24 cards
22 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
2 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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