343 views4 hrs ago
Commander
Size: 100Salt sum: 45.93
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abbythefool

343 views4 hrs ago
Commander
Size: 100Salt sum: 45.93

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Flubs, the Fool
You may play an additional land on each of your turns.
Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
Legendary Creature - Scout Frog
Flubs, the Fool (blc) 356

Commander

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Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (soc) 235

Anthem

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Basking Rootwalla
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Lizard
Basking Rootwalla (plst) DDD-2
Blazing Rootwalla
: This creature gets +2/+0 until end of turn. Activate only once each turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Lizard
Blazing Rootwalla (mh2) 115

Discard

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Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (dsc) 210
Augur of Autumn
You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Creature - Human Druid
Augur of Autumn (eoc) 92
Conspiracy Theorist
Whenever this creature attacks, you may pay
and discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
Creature - Human Shaman
Conspiracy Theorist (soc) 240
Containment Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Creature Artifact - Construct
Containment Construct (neo) 243
Eruth, Tormented Prophet
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
Legendary Creature - Human Wizard
Eruth, Tormented Prophet (vow) 237
Escape to the Wilds
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Sorcery
Escape to the Wilds (eoc) 115
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Fblthp, Lost on the Range
Ward

You may look at the top card of your library any time.
The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.
Legendary Creature - Homunculus
Fblthp, Lost on the Range (otj) 48
Kozilek, Butcher of Truth
When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi
Kozilek, Butcher of Truth (2x2) 2
Song of Creation
You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
Enchantment
Song of Creation (iko) 210
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (m3c) 276
Valakut Exploration
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
Enchantment
Valakut Exploration (znr) 175

Draw

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Brawn
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creature - Incarnation
Brawn (m3c) 224
Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (tdc) 170

Evasion

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Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Rampaging Brontodon
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Creature - Dinosaur
Rampaging Brontodon (lcc) 247

Finisher

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Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Bountiful Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Bountiful Landscape (tdc) 342
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (msc) 230
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ecc) 150
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (msc) 246
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (ecc) 152
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Lumbering Falls
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Land
Lumbering Falls (m3c) 355
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (tdm) 268
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (msc) 581
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Omnath, Locus of Rage
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Legendary Creature - Elemental
Omnath, Locus of Rage (ecc) 129
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197
Spitfire Lagac
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Lizard
Spitfire Lagac (fdn) 208
Springheart Nantuko
Bestow

Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay
if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect
Springheart Nantuko (mh3) 171

Landfall

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Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178

Pump

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Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (sld) 1234
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 158
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 200
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 192
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (j25) 685
Manabond
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Enchantment
Manabond (exo) 113
Mina and Denn, Wildborn
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Legendary Creature - Elf Ally
Mina and Denn, Wildborn (plst) OGW-156
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (blc) 122
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

Ramp

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Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (m3c) 227
Glacierwood Siege
As this enchantment enters, choose Temur or Sultai.
• Temur — Whenever you cast an instant or sorcery spell, target player mills four cards.
• Sultai — You may play lands from your graveyard.
Enchantment
Glacierwood Siege (tdm) 189
Loamcrafter Faun
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
Creature - Druid Satyr
Loamcrafter Faun (eoc) 99
Perennial Behemoth
You may play lands from your graveyard.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Beast
Perennial Behemoth (otc) 262
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (m3c) 241
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (eoc) 108

Recursion

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Ancient Grudge
Destroy target artifact.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Ancient Grudge (tsr) 151
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (msc) 147
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (msc) 164
Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Sorcery
Decimate (dmr) 444
Froghemoth
Trample, haste
Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Creature - Horror Frog
Froghemoth (afr) 384
Omnibian
: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Creature - Frog
Omnibian (dis) 119
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (dmr) 235
Worldsoul's Rage
Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
Sorcery
Worldsoul's Rage (eoc) 130

Removal

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Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
13 pips - 12 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 4 cards
18 pips - 17 cards
15 mana - 15 cards
55 pips - 42 cards
23 mana - 23 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Who’s Driving This Thing?!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"All Gas, No Brakes!"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck is built around one simple philosophy:\n"},{"attributes":{"bold":true},"insert":"Play lands. Draw cards. Play more lands. Make your board state increasingly unreasonable."},{"insert":"\nHeavily focused on:\n"},{"attributes":{"bold":true},"insert":"Landfall"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra Land Drops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Impulse Draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard Recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Big Creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"FROGS"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flubs doesn't want to carefully conserve resources.\nFlubs wants to "},{"attributes":{"bold":true},"insert":"use all of them immediately."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander/Strategy"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flubs, the Fool"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Flubs rewards an empty hand and an unreasonable number of lands.\nThe game plan is deceptively simple:\n"},{"attributes":{"bold":true},"insert":"LAND → LAND → LAND → OH GOD THERE ARE SO MANY LANDS"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Use extra land drops and draw engines to keep the engine running, then turn those lands into mana, cards, tokens, damage, and increasingly enormous creatures.\nThe deck generally wins through "},{"attributes":{"bold":true},"insert":"combat"},{"insert":", with haste, trample, flying, and a frankly irresponsible amount of power.\n"},{"attributes":{"bold":true},"insert":"The Fool's Golden Rule"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Never ask “Should I play this?”"},{"insert":"\nAsk:\n"},{"attributes":{"bold":true},"insert":"“Can I play this?”"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If yes, "},{"attributes":{"bold":true},"insert":"play it."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck Categories"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. "},{"attributes":{"bold":true},"insert":"The Fool Himself"},{"insert":" (1)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"2. "},{"attributes":{"bold":true},"insert":"Landfall Lunacy"},{"insert":" (10)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"3. "},{"attributes":{"bold":true},"insert":"More Lands!"},{"insert":" (10)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"4. "},{"attributes":{"bold":true},"insert":"Impulsive Nonsense"},{"insert":" (15)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"5. "},{"attributes":{"bold":true},"insert":"Big Dumb Problems"},{"insert":" (10)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"6. "},{"attributes":{"bold":true},"insert":"Frog Department"},{"insert":" (2)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"7. "},{"attributes":{"bold":true},"insert":"Graveyard Shenanigans"},{"insert":" (7)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"8. "},{"attributes":{"bold":true},"insert":"Removal & Interaction"},{"insert":" (10)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"9. "},{"attributes":{"bold":true},"insert":"Mana & Acceleration"},{"insert":" (5)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"10. "},{"attributes":{"bold":true},"insert":"Land"},{"insert":" (Core)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"11. "},{"attributes":{"bold":true},"insert":"Land"},{"insert":" (Basic/Staple)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fool Himself (1)"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flubs, the Fool"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The engine.\nThe liability.\nThe reason we have 40 lands.\nFlubs turns having no cards in hand into an advantage and encourages us to do the only reasonable thing:\n"},{"attributes":{"bold":true},"insert":"Play everything."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Landfall Lunacy (10)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Where lands stop being lands and start becoming "},{"attributes":{"bold":true},"insert":"problems"},{"insert":".\n"},{"attributes":{"bold":true},"insert":"Avenger of Zendikar"},{"insert":" — Plants.\n"},{"attributes":{"bold":true},"insert":"Rampaging Baloths"},{"insert":" — Beasts.\n"},{"attributes":{"bold":true},"insert":"Omnath, Locus of Rage"},{"insert":" — Elementals.\n"},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"insert":" — More Scute Swarms.\n"},{"attributes":{"bold":true},"insert":"Springheart Nantuko"},{"insert":" — More creatures.\n"},{"attributes":{"bold":true},"insert":"Spitfire Lagac"},{"insert":" — Landfall, but angry.\n"},{"attributes":{"bold":true},"insert":"Valakut Exploration"},{"insert":" — Landfall, but cards.\n"},{"attributes":{"bold":true},"insert":"Glacierwood Siege"},{"insert":" — Landfall, but increasingly difficult to contain.\n"},{"attributes":{"bold":true},"insert":"More Lands! (10)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"One land per turn is merely a suggestion.\n"},{"attributes":{"bold":true},"insert":"Azusa, Lost but Seeking"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Exploration"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Oracle of Mul Daya"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mina and Denn, Wildborn"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Aesi, Tyrant of Gyre Strait"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Tatyova, Benthic Druid"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Manabond"},{"insert":"\nThe deck's primary resource is:\n"},{"attributes":{"bold":true},"insert":"MORE. LANDS."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Impulsive Nonsense (15)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Flubs does not believe cards need to remain in the hand.\n"},{"attributes":{"bold":true},"insert":"Eruth, Tormented Prophet"},{"insert":" — Draw? No. "},{"attributes":{"bold":true},"insert":"Exile."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Escape to the Wilds"},{"insert":" — Borrow cards from the future.\n"},{"attributes":{"bold":true},"insert":"Faithless Looting"},{"insert":" — Throw things away. Get new things.\n"},{"attributes":{"bold":true},"insert":"Conspiracy Theorist"},{"insert":" — We can use those discarded things.\n"},{"attributes":{"bold":true},"insert":"Bag of Holding"},{"insert":" — Put the important things in the bag.\n"},{"attributes":{"bold":true},"insert":"Abundance"},{"insert":" — Pick a lane.\n"},{"attributes":{"bold":true},"insert":"Song of Creation"},{"insert":" — Draw everything. Regret nothing.\n"},{"attributes":{"bold":true},"insert":"Big Dumb Problems (10)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Sometimes value isn't enough.\nSometimes the answer is simply:\n"},{"attributes":{"bold":true},"insert":"MAKE IT BIGGER."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rampaging Brontodon"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Avenger of Zendikar"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Omnath, Locus of Rage"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Rampaging Baloths"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Blackblade Reforged"},{"insert":"\nBecause sometimes Flubs needs to be an "},{"attributes":{"bold":true},"insert":"18/18 frog."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Frog Department (2)"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Froghemoth"},{"attributes":{"header":3},"insert":"\n"},{"insert":"A giant Frog that eats graveyards.\n"},{"attributes":{"bold":true},"insert":"Omnibian"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Makes other creatures Frogs.\nThis department is currently understaffed.\n"},{"attributes":{"bold":true},"insert":"Graveyard Shenanigans (7)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Cards in the graveyard are not necessarily finished.\n"},{"attributes":{"bold":true},"insert":"Ramunap Excavator"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Perennial Behemoth"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Eternal Witness"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Manabond"},{"insert":"\nThe graveyard is simply another hand.\n"},{"attributes":{"bold":true},"insert":"Removal & Interaction (10)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Flubs doesn't believe in telling people they can't play the game.\nFlubs simply occasionally asks them to "},{"attributes":{"bold":true},"insert":"stop doing that."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ancient Grudge"},{"insert":" — Artifacts have wronged us.\n"},{"attributes":{"bold":true},"insert":"Beast Within"},{"insert":" — Everything is a Beast.\n"},{"attributes":{"bold":true},"insert":"Chaos Warp"},{"insert":" — Everything could be something else.\n"},{"attributes":{"bold":true},"insert":"Decimate"},{"insert":" — Four problems become zero problems.\n"},{"attributes":{"bold":true},"insert":"Boseiju, Who Endures"},{"insert":" — Emergency frog button.\n"},{"attributes":{"bold":true},"insert":"Arcane Denial"},{"insert":" — The rare occasion where Flubs says "},{"attributes":{"bold":true},"insert":"“No.”"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana & Acceleration (5)"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sol Ring"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Wild Growth"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Delighted Halfling"},{"insert":"\nSometimes even Flubs needs to go faster.\n"},{"attributes":{"bold":true},"insert":"Other Categories"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Advantage"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Discard"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Draw"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Exile"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Haste"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Landfall"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Land Recursion"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Removal"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Tokens"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Trample"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Frog"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"FROG"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"F R O G"},{"insert":"\n"}]}
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