224 views4 days ago
Commander
Size: 100Salt sum: 37.93
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BunnyOfMagic

224 views4 days ago
Commander
Size: 100Salt sum: 37.93

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{"ops":[{"insert":"Bouncy bouncy frogs. Frogs that keep entering and returning, doing silly froggy things. Everything must be frogs!! Frogs for everyone!\n\nThis deck centers around the theme of frogs being very very bouncy. The deck can be a bit slow to start off with, but eventually you will combo out with repeatable infinite bouncing tricks.\n\nClement the Worrywort has two passive effects we want to make best use of. First he lets our creatures bounce each other. Second he turns all our frogs into mana dorks.\n\nWe want primarily to make our commander's abilities super valuable:\n- adding value to bounces with great ETBs on cheap creatures.\n- adding more value to bounces with the frogs which do something when other things are bounced. \n- enhance our froggy ramp ability by turning everything we have into frogs. \n- giving our creatures haste or pseudo haste so they can tap for mana immediately. \n- allowing that mana to be used for other things, by letting it become colorless, then using filtering lands to use it for spells, building up a bank of mana.\n- untapping our creatures on each turn, so they are also available for blocks as well as having pseudo-vigilence. This also let's us explode colorless mana.\n\nInfinite bounce effects:\n- Peregrine drake and cloud of faries can go mana positive\n- Intruder alarm is so broken, especially with creature generation such as Berta\n- The two one-cost bouncing creatures can let us bounce larger things, getting around the restriction of only bouncing things of lower mana value.\n- Discount ramp, such as the medallions, can help us run these tricks earlier and more consistently\n\nCard draw tricks:\n- playing a 3-mana creature, can return a 2-mana draw ETB creature to our hand, which we can then play (with a discount), effectively turning every creature cast into a draw spell.\n\nMain issues are:\n- that this deck can stall out if it doesn't get draw engines into play. Because everything is so cheap, you pretty much always want to draw. However, you also don't want to deck yourself in the process, so you want your draw to be finite even in the infinite loops.\n- very vulnerable to board wipes. Our creature tricks can be ended with board wipes, and make it hard to build back up, since our creatures were also our draw engine.\n- dead opening hands. I am frustrated by how many dead opening hands are possible with this deck. You really need draw in your opening hand, and three mana, with access to both blue and green.\n- board politics, since this deck can end up with very long turns where nothing much happens, bouncing the same things over and over, well, you can annoy the table that way.\n"}]}

Commander

Qty: 1 Price: $2.49
Clement, the Worrywort
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "
: Add
or
. Spend this mana only to cast a creature spell."
Legendary Creature - Druid Frog
Clement, the Worrywort (blb) 329

Commander

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Bounce

Qty: 9 Price: $16.09
Barrin, Tolarian Archmage
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Legendary Creature - Human Wizard
Barrin, Tolarian Archmage (j22) 276
Dour Port-Mage
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
,
: Return another target creature you control to its owner's hand.
Creature - Wizard Frog
Dour Port-Mage (blb) 47
Faerie Impostor
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Faerie Impostor (ddn) 43
Grazilaxx, Illithid Scholar
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature - Horror
Grazilaxx, Illithid Scholar (clb) 723
Justice, Vance Astrovik
Flying
When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand.
Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice.
Legendary Creature - Mutant Hero
Justice, Vance Astrovik (msh) 61
Lilysplash Mentor
Reach
: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
Creature - Druid Frog
Lilysplash Mentor (blb) 222
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (blb) 67
Shrieking Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
Creature - Drake
Shrieking Drake (mh3) 272
Spider-Sense
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
Counter target instant spell, sorcery spell, or triggered ability.
Instant
Spider-Sense (spm) 46

Bounce

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Draw

Qty: 3 Price: $13.33
Baxter Building
: Add
.
,
: Add four mana in any combination of colors.
,
: Draw a card. Activate only if you control a creature with toughness 4 or greater.
Land
Baxter Building (msh) 261
Inga and Esika
Creatures you control have vigilance and "
: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Legendary Creature - Human God
Inga and Esika (mom) 229
Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog
Pollywog Prodigy (blc) 15

Draw

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ETBs

Qty: 17 Price: $26.99
Brawn, Amadeus Cho
When Brawn enters, draw a card.
Power-up —
: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Scientist Hero Gamma
Brawn, Amadeus Cho (msc) 567
Cemetery Prowler
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost
less to cast for each card type they share with cards exiled with this creature.
Creature - Wolf
Cemetery Prowler (vow) 191
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (blc) 250
Harrier Strix
Flying
When this creature enters, tap target permanent.
: Draw a card, then discard a card.
Creature - Bird
Harrier Strix (otj) 52
Kefnet's Monument
Blue creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Legendary Artifact
Kefnet's Monument (akh) 231
Long River Lurker
Ward

Other Frogs you control have ward
.
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Creature - Scout Frog
Long River Lurker (blb) 57
Lonis, Cryptozoologist
Whenever another nontoken creature you control enters, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Legendary Creature - Elf Scout Snake
Lonis, Cryptozoologist (pmh2) 204s
Octomancer
Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.)
At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
Creature - Druid Frog
Octomancer (blc) 37
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (drc) 135
Pond Prophet
When this creature enters, draw a card.
Creature - Advisor Frog
Pond Prophet (blb) 229
Spyglass Siren
Flying
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Pirate Siren
Spyglass Siren (lci) 78
Sunshower Druid
When this creature enters, put a +1/+1 counter on target creature and you gain 1 life.
Creature - Druid Frog
Sunshower Druid (blb) 195
Three Tree Scribe
Whenever this creature or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control.
Creature - Druid Frog
Three Tree Scribe (blb) 199
Titan of Littjara
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
Creature - Illusion
Titan of Littjara (msc) 280
Valley Mightcaller
Trample
Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on this creature.
Creature - Warrior Frog
Valley Mightcaller (blb) 202
Watcher for Tomorrow
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
Creature - Human Wizard
Watcher for Tomorrow (plst) MH1-76

ETBs

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Evasion

Qty: 2 Price: $6.98
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Secret Tunnel
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Land - Cave
Secret Tunnel (tla) 278

Evasion

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Everything. Must. Be. Frogs.

Qty: 9 Price: $26.07
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
Croaking Counterpart
Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Croaking Counterpart (mid) 215
Frogify
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Enchantment - Aura
Frogify (plst) 2XM-52
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Polymorphist's Jest
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Polymorphist's Jest (c17) 90
Psychic Paper
As this Equipment becomes attached to a creature, choose a creature card name and a creature type.
Equipped creature has ward
, it can't be blocked, and its name and creature type are the last chosen name and creature type.
Equip
Artifact - Equipment
Psychic Paper (who) 181
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (tdc) 162
Turn to Frog
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Turn to Frog (clu) 103

Everything. Must. Be. Frogs.

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Flash

Qty: 3 Price: $42.27
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (soc) 360
The Blue Spirit
You may cast the first creature spell you cast each turn as though it had flash.
Whenever a nontoken creature you control enters during combat, draw a card.
Legendary Creature - Human Rogue Ally
The Blue Spirit (tle) 90
Winding Canyons
: Add
.
,
: You may cast creature spells this turn as though they had flash.
Land
Winding Canyons (wth) 167

Flash

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Frogs

Qty: 1 Price: $0.35
Jade Avenger
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Creature - Frog Samurai
Jade Avenger (mh2) 356

Frogs

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Haste

Qty: 5 Price: $93.95
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Froghemoth
Trample, haste
Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Creature - Horror Frog
Froghemoth (afr) 184
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c21) 271

Haste

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Land

Qty: 16 (18 w/ MDFC)Price: $889.84
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (trk) 279
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (soc) 373
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Island
(
: Add
.)
Basic Land - Island
Island (sos) 274
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (h1r) 40
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Turbulent Wilderness
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Forest
Turbulent Wilderness (soc) 59
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Mana Safe

Qty: 4 Price: $92.46
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Horizon Stone
If you would lose unspent mana, that mana becomes colorless instead.
Artifact
Horizon Stone (cmr) 315
Kinnan, Bonder Prodigy
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Druid
Kinnan, Bonder Prodigy (plst) IKO-192
Kruphix, God of Horizons
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Legendary Creature Enchantment - God
Kruphix, God of Horizons (plst) JOU-152

Mana Safe

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Protection

Qty: 5 Price: $77.51
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Frog Tongue
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has reach. (It can block creatures with flying.)
Enchantment - Aura
Frog Tongue (plst) TMP-228
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Plaxcaster Frogling
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Mutant Frog
Plaxcaster Frogling (c21) 226
Spore Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Frog
Spore Frog (blc) 238

Protection

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Pump

Qty: 2 Price: $1.64
Oakhollow Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.
Land
Oakhollow Village (blb) 258
Vastwood Fortification
Put a +1/+1 counter on target creature.
Instant
Vastwood Fortification // Vastwood Thicket (znr) 216Vastwood Fortification // Vastwood Thicket (znr) 216

Pump

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Ramp

Qty: 5 Price: $2105.21
Frog Butler
Deathtouch
: Add one mana of any color.
: This creature gains reach until end of turn.
Creature - Spirit Frog
Frog Butler (tmt) 114
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Poison Dart Frog
Reach
: Add one mana of any color.
: This creature gains deathtouch until end of turn.
Creature - Frog
Poison Dart Frog (m3c) 238
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

Ramp

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Removal

Qty: 1 Price: $0.35
Polliwallop
Affinity for Frogs (This spell costs
less to cast for each Frog you control.)
Target creature you control deals damage equal to twice its power to target creature you don't control.
Instant
Polliwallop (blb) 189

Removal

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Spend/convert colorless

Qty: 3 Price: $42.97
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (m3c) 326
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (soc) 392
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260

Spend/convert colorless

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Surveil

Qty: 10 Price: $22.36
Conduit Pylons
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land - Desert
Conduit Pylons (otj) 254
Gossip's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control enters, surveil 1.
: Level 2
Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.
: Level 3
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.
Enchantment - Class
Gossip's Talent (blb) 51
Grolnok, the Omnivore
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
Legendary Creature - Frog
Grolnok, the Omnivore (vow) 324
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Kishla Village
This land enters tapped unless you control an Island or a Swamp.
: Add
.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Land
Kishla Village (tdm) 259
Lilypad Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn.
Land
Lilypad Village (blb) 255
Path of Discovery
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Enchantment
Path of Discovery (msc) 179
Rampant Frogantua
Trample
This creature gets +10/+10 for each player who has lost the game.
Whenever this creature deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
Creature - Frog
Rampant Frogantua (m3c) 118
Surveillance Room
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Surveillance Room (msh) 274

Surveil

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Tokens

Qty: 1 Price: $0.49
Berta, Wise Extrapolator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
,
: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Legendary Creature - Druid Frog
Berta, Wise Extrapolator (sos) 175

Tokens

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Untap

Qty: 3 Price: $17.97
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (plst) 8ED-86
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (2x2) 259
Quest for Renewal
Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment.
As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.
Enchantment
Quest for Renewal (wwk) 110

Untap

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Maybeboard

Qty: 171 Price: $1122.64
Ainok Wayfarer
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Scout Dog
Ainok Wayfarer (tdm) 134
Amoeboid Changeling
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Creature - Shapeshifter
Amoeboid Changeling (j22) 269
Amonkhet Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Target creature gains haste until end of turn.
Land
Amonkhet Raceway (dft) 248
Anurid Barkripper
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
Creature - Beast Frog
Anurid Barkripper (jud) 104
Anurid Scavenger
Protection from black
At the beginning of your upkeep, sacrifice this creature unless you put a card from your graveyard on the bottom of your library.
Creature - Beast Frog
Anurid Scavenger (tor) 119
Anurid Swarmsnapper
Reach (This creature can block creatures with flying.)
: This creature can block an additional creature this turn.
Creature - Beast Frog
Anurid Swarmsnapper (jud) 105
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (ltc) 232
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (tdc) 245
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Arctic Merfolk
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Merfolk
Arctic Merfolk (pls) 21
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Augur of Autumn
You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Creature - Human Druid
Augur of Autumn (eoc) 92
Banishing Knack
Until end of turn, target creature gains "
: Return target nonland permanent to its owner's hand."
Instant
Banishing Knack (eve) 17
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Bellowing Crier
When this creature enters, draw a card, then discard a card.
Creature - Advisor Frog
Bellowing Crier (blb) 42
Bloated Toad
Protection from blue
Cycling
(
, Discard this card: Draw a card.)
Creature - Frog
Bloated Toad (ulg) 97
Blor the Impervious
Trample, hexproof, indestructible
Legendary Creature - Warrior Frog
Blor the Impervious (mbc) 28
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (fic) 376
Bootleggers' Stash
Lands you control have "
: Create a Treasure token."
Artifact
Bootleggers' Stash (drc) 110
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Burrog Befuddler
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.
Creature - Wizard Frog
Burrog Befuddler (fdn) 504
Centaur Omenreader
As long as this creature is tapped, creature spells you cast cost
less to cast.
Snow Creature - Shaman Centaur
Centaur Omenreader (fut) 143
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (fic) 337
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
Creature - Shapeshifter
Chomping Changeling (ecl) 172
Cloud Key
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost
less to cast.
Artifact
Cloud Key (eoc) 54
Cloud of Faeries
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
Creature - Faerie
Cloud of Faeries (woc) 86
Commander's Plate
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander

Equip
Artifact - Equipment
Commander's Plate (cmr) 305
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crocodile Frog
Crocanura (rvr) 135
Cunning Evasion
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Enchantment
Cunning Evasion (mh1) 45
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (mh3) 301
Diviner of Victory
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Whenever you scry or surveil, this creature gets +1/+1 until end of turn.
Creature - Wizard Dwarf
Diviner of Victory // Unwind History (fra) 28
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (msc) 198
Drake Familiar
Flying
When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.
Creature - Drake
Drake Familiar (rav) 44
Drannith Ruins
: Add
.
,
: Put two +1/+1 counters on target non-Human creature that entered this turn.
Land
Drannith Ruins (mat) 50
Dream Stalker
When this creature enters, return a permanent you control to its owner's hand.
Creature - Illusion
Dream Stalker (tsr) 63
Dreamdew Entrancer
Reach
When this creature enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
Creature - Wizard Frog
Dreamdew Entrancer (blb) 211
Earthcraft
Tap an untapped creature you control: Untap target basic land.
Enchantment
Earthcraft (tmp) 222
Echoing Truth
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Echoing Truth (dmc) 109
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (hoc) 206
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (mh3) 291
Energy Tap
Tap target untapped creature you control. If you do, add an amount of
equal to that creature's mana value.
Sorcery
Energy Tap (4ed) 69
Ever-Watching Threshold
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
Enchantment
Ever-Watching Threshold (scd) 50
Faces of the Past
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Enchantment
Faces of the Past (scg) 35
Faerie Seer
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Wizard Faerie
Faerie Seer (j25) 106
Fblthp, the Lost
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Legendary Creature - Homunculus
Fblthp, the Lost (rvr) 44
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (ecc) 106
Fisher's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
Enchantment - Class
Fisher's Talent (blc) 36
Forge of Heroes
: Add
.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Land
Forge of Heroes (fic) 395
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (plst) SOK-38
Frog-Squirrels
Reach (This creature can block creatures with flying.)
Creature - Squirrel Frog
Frog-Squirrels (tle) 251
Frogmite
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Creature Artifact - Frog
Frogmite (plst) MM2-215
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Galloping Lizrog
Trample
When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.
Creature - Lizard Frog
Galloping Lizrog (rna) 175
Genghis Frog
Trample
Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Rogue Mutant Frog
Genghis Frog (tmt) 148
Gigantoad
As long as you control seven or more lands, this creature gets +2/+2.
Creature - Frog
Gigantoad (fin) 187
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Guardian Gladewalker
Changeling (This card is every creature type.)
When this creature enters, put a +1/+1 counter on target creature.
Creature - Shapeshifter
Guardian Gladewalker (khm) 174
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 199
Hall of Oracles
: Add
.
,
: Add one mana of any color.
: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
Land
Hall of Oracles (soc) 378
Halo Hopper
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Creature Artifact - Frog
Halo Hopper (mom) 260
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (eoc) 98
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (m3c) 296
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 144
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Horseshoe Crab
: Untap this creature.
Creature - Crab
Horseshoe Crab (dmr) 55
Ice-Fang Coatl
Flash
Flying
When this creature enters, draw a card.
This creature has deathtouch as long as you control at least three other snow permanents.
Snow Creature - Snake
Ice-Fang Coatl (h1r) 27
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (lcc) 305
Instill Energy
Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.
Enchantment - Aura
Instill Energy (5ed) 304
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant
Into the Flood Maw (blb) 52
Jackalope Herd
When you cast a spell, return this creature to its owner's hand.
Creature - Beast Rabbit
Jackalope Herd (exo) 111
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (msc) 150
Lady Sun
: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Lady Sun (ptk) 45
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243
Leyline of Transformation
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Leyline of Transformation (dsk) 63
Lifecrafter's Bestiary
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.
Artifact
Lifecrafter's Bestiary (pw23) 2
Littjara Mirrorlake
This land enters tapped.
: Add
.
,
, Sacrifice this land: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.
Land
Littjara Mirrorlake (ncc) 412
Long River's Pull
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Counter target creature spell. If the gift was promised, instead counter target spell.
Instant
Long River's Pull (blb) 58
Lonis, Genetics Expert
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Lonis, investigate that many times.
Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control.
Legendary Creature - Elf Snake Detective
Lonis, Genetics Expert (clu) 37
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (soc) 385
Lotus Vale
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Lotus Vale (wth) 165
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 184
Master Biomancer
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature - Wizard Elf
Master Biomancer (clu) 200
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (pza) 16
Mistbreath Elder
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.
Creature - Warrior Frog
Mistbreath Elder (blb) 184
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 261
Multiple Choice
If X is 1, scry 1, then draw a card.
If X is 2, you may choose a player. They return a creature they control to its owner's hand.
If X is 3, create a 4/4 blue and red Elemental creature token.
If X is 4 or more, do all of the above.
Sorcery
Multiple Choice (j22) 325
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 186
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Necklace of Girion
Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control.
: Add
.
Legendary Artifact
Necklace of Girion (hoc) 12
Network Disruptor
Flying
When this creature enters, tap target permanent.
Creature Artifact - Rogue Moonfolk
Network Disruptor (j25) 334
Omnibian
: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Creature - Frog
Omnibian (dis) 119
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (soc) 391
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Overprotect
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
Instant
Overprotect (blb) 185
Overwhelmed Apprentice
When this creature enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Human Wizard
Overwhelmed Apprentice (j22) 333
Papercraft Decoy
When this creature leaves the battlefield, you may pay
. If you do, draw a card.
Creature Artifact - Frog
Papercraft Decoy (neo) 253
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (j25) 698
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura
Pemmin's Aura (plst) SCG-45
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (dmr) 292
Pet Avengers
Reach
Power-up —
: Put a +1/+1 counter on this creature and create a 3/2 white Hero creature token with vigilance. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature - Dragon Bird Cat Frog Hero Dog
Pet Avengers (msh) 178
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (msc) 255
Power Fist
Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip
Artifact - Equipment
Power Fist (pip) 609
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (otc) 264
Punk Frogs
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Mutant Rebel Frog
Punk Frogs (tmt) 164
PuPu UFO
Flying
: You may put a land card from your hand onto the battlefield.
: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Creature Artifact - Construct Alien
PuPu UFO (fin) 266
Quickling
Flash (You may cast this spell any time you could cast an instant.)
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Quickling (woc) 103
Quina, Qu Gourmet
If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.
, Sacrifice a Frog: Put a +1/+1 counter on Quina.
Legendary Creature - Qu
Quina, Qu Gourmet (fin) 194
Radagast of Rhosgobel
The first creature spell you cast each turn costs
less to cast and can be cast as though it had flash.
Legendary Creature - Wizard Avatar
Radagast of Rhosgobel (hob) 136
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (soc) 397
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (msc) 278
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Realmwright
As this creature enters, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
Creature - Wizard Vedalken
Realmwright (gtc) 45
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (tdc) 164
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (dmr) 254
Retraction Helix
Until end of turn, target creature gains "
: Return target nonland permanent to its owner's hand."
Instant
Retraction Helix (plst) A25-71
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (jmp) 169
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 296
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (eoc) 106
Scaled Herbalist
: You may put a land card from your hand onto the battlefield.
Creature - Druid Lizard
Scaled Herbalist (afr) 204
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (wot) 61
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Shimmerwilds Growth
Enchant land
As this Aura enters, choose a color.
Enchanted land is the chosen color.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Shimmerwilds Growth (ecl) 194
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Simic Signet
,
: Add
.
Artifact
Simic Signet (dsc) 252
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (msc) 210
Skyskipper Duo
Flying
When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature - Bird Frog
Skyskipper Duo (blb) 71
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99
Slippery Karst
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Slippery Karst (dmr) 256
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (woc) 110
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (msc) 267
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Soldevi Excavations
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
,
: Scry 1.
Land
Soldevi Excavations (all) 143
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (who) 184
Spider-Ham, Peter Porker
When Spider-Ham enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Legendary Creature - Spider Boar Hero
Spider-Ham, Peter Porker (spm) 114
Spidersilk Armor
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Enchantment
Spidersilk Armor (plst) MMQ-273
Splash Lasher
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Wizard Frog
Splash Lasher (blb) 73
Splash Portal
Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card.
Sorcery
Splash Portal (blb) 74
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (ecl) 260
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stalactite Dagger (ecl) 261
Stickytongue Sentinel
Reach
When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature - Warrior Frog
Stickytongue Sentinel (blb) 193
Study Hall
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Land
Study Hall (soc) 407
Sunken Field
Enchant land
Enchanted land has "
: Counter target spell unless its controller pays
."
Enchantment - Aura
Sunken Field (pcy) 51
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (drc) 140
Teferi, Mage of Zhalfir
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Wizard
Teferi, Mage of Zhalfir (tsr) 91
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (soc) 414
Textbook Tabulator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Wizard Frog
Textbook Tabulator (sos) 70
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (dsc) 318
Treeguard Duo
When this creature enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.
Creature - Frog Rabbit
Treeguard Duo (blb) 200
Trollbred Guardian
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Creature - Warrior Troll Frog
Trollbred Guardian (plst) RNA-148
Turntimber Grove
This land enters tapped.
When this land enters, target creature gets +1/+1 until end of turn.
: Add
.
Land
Turntimber Grove (ddp) 34
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 16
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (cmm) 1049
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (msc) 275
Urn of Godfire
: Add one mana of any color.
,
, Sacrifice this artifact: Destroy target creature or enchantment.
Artifact
Urn of Godfire (mom) 266
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297
Venus, Torn Between Worlds
Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay
. If you do, draw a card.
Legendary Creature - Mutant Turtle Frog
Venus, Torn Between Worlds (tmt) 136
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99
Waterspout Warden
Whenever this creature attacks, if another creature entered the battlefield under your control this turn, this creature gains flying until end of turn.
Creature - Soldier Frog
Waterspout Warden (blb) 80
Yargle, Goliath of Otaria
Legendary Creature - Spirit Frog
Yargle, Goliath of Otaria (fra) 225
Yuriko, Hope from the Shadows
Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature - Human Ninja
Yuriko, Hope from the Shadows (fra) 226

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 14 cards
45 pips - 38 cards
37 mana - 27 cards
0 pips - 0 cards
0 mana - 14 cards
0 pips - 0 cards
0 mana - 14 cards
40 pips - 35 cards
39 mana - 29 cards
0 pips - 0 cards
15 mana - 15 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"Bouncy bouncy frogs. Frogs that keep entering and returning, doing silly froggy things. Everything must be frogs!! Frogs for everyone!\n\nThis deck centers around the theme of frogs being very very bouncy. The deck can be a bit slow to start off with, but eventually you will combo out with repeatable infinite bouncing tricks.\n\nClement the Worrywort has two passive effects we want to make best use of. First he lets our creatures bounce each other. Second he turns all our frogs into mana dorks.\n\nWe want primarily to make our commander's abilities super valuable:\n- adding value to bounces with great ETBs on cheap creatures.\n- adding more value to bounces with the frogs which do something when other things are bounced. \n- enhance our froggy ramp ability by turning everything we have into frogs. \n- giving our creatures haste or pseudo haste so they can tap for mana immediately. \n- allowing that mana to be used for other things, by letting it become colorless, then using filtering lands to use it for spells, building up a bank of mana.\n- untapping our creatures on each turn, so they are also available for blocks as well as having pseudo-vigilence. This also let's us explode colorless mana.\n\nInfinite bounce effects:\n- Peregrine drake and cloud of faries can go mana positive\n- Intruder alarm is so broken, especially with creature generation such as Berta\n- The two one-cost bouncing creatures can let us bounce larger things, getting around the restriction of only bouncing things of lower mana value.\n- Discount ramp, such as the medallions, can help us run these tricks earlier and more consistently\n\nCard draw tricks:\n- playing a 3-mana creature, can return a 2-mana draw ETB creature to our hand, which we can then play (with a discount), effectively turning every creature cast into a draw spell.\n\nMain issues are:\n- that this deck can stall out if it doesn't get draw engines into play. Because everything is so cheap, you pretty much always want to draw. However, you also don't want to deck yourself in the process, so you want your draw to be finite even in the infinite loops.\n- very vulnerable to board wipes. Our creature tricks can be ended with board wipes, and make it hard to build back up, since our creatures were also our draw engine.\n- dead opening hands. I am frustrated by how many dead opening hands are possible with this deck. You really need draw in your opening hand, and three mana, with access to both blue and green.\n- board politics, since this deck can end up with very long turns where nothing much happens, bouncing the same things over and over, well, you can annoy the table that way.\n"}]}
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