mmmmmsarap
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Commander
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{"ops":[{"insert":"Teval, the Balanced Scale — Sultai Lands / Graveyard Recursion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Deck Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a "},{"attributes":{"bold":true},"insert":"Sultai lands-and-graveyard deck"},{"insert":" built around "},{"attributes":{"bold":true},"insert":"Teval, the Balanced Scale"},{"insert":". Rather than playing like traditional landfall, the deck treats the graveyard as a second hand: lands are milled, discarded, sacrificed, and reused to generate value.\nThe deck can play a relatively fair early game—ramping, filling the graveyard, and developing its mana—before transitioning into explosive turns involving "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"insert":", "},{"attributes":{"bold":true},"insert":"World Shaper"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scapeshift"},{"insert":", or repeated recursion from cards such as "},{"attributes":{"bold":true},"insert":"Muldrotha, the Gravetide"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Six"},{"insert":".\nIts biggest strength is that many cards serve several purposes at once. Milling fuels recursion. Sacrificing lands enables graveyard synergies. Returning lands creates landfall triggers. Landfall then produces mana, creatures, damage, or card advantage.\nThe result is a deck that can win through combat, landfall damage, enormous graveyard creatures, or combo-style land loops without relying on a single win condition.\n\nCore Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Fill the Graveyard"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The graveyard is one of the deck's most important resources.\nKey enablers include:\n"},{"attributes":{"bold":true},"insert":"Hermit Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mesmeric Orb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ripples of Undeath"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Perpetual Timepiece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Attunement"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cephalid Coliseum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Entomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buried Alive"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The goal is not simply to mill as many cards as possible. Ideally, we are putting "},{"attributes":{"bold":true},"insert":"lands and recursive permanents"},{"insert":" into the graveyard while maintaining access to our important win conditions.\n"},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"insert":" is particularly valuable because it both fills the graveyard and ensures we continue making land drops.\n\n2. Turn the Graveyard Into Value"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once the graveyard is established, the deck begins converting it into mana, cards, and battlefield presence.\nImportant recursion engines include:\n"},{"attributes":{"bold":true},"insert":"Muldrotha, the Gravetide"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Six"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"World Shaper"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lumra, Bellow of the Woods"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wrenn and Realmbreaker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Victimize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Animate Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Reanimate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grave Researcher // Reanimate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This gives the deck significant resilience. Losing creatures or lands is often temporary, and some of our strongest turns actually begin with a stocked graveyard.\n\n3. Explode With Landfall"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once multiple lands begin entering the battlefield, the deck can quickly snowball.\nImportant payoffs include:\n"},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":" — converts landfall into mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tireless Provisioner"},{"insert":" — generates additional resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"insert":" — creates a rapidly growing army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ob Nixilis, the Fallen"},{"insert":" — turns land drops into direct pressure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Retreat to Hagra"},{"insert":" — drains opponents while lands enter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Field of the Dead"},{"insert":" — produces Zombies during normal land development."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aesi, Tyrant of Gyre Strait"},{"insert":" — converts lands into cards while providing an additional land drop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Gitrog Monster"},{"insert":" — generates cards while synergizing with sacrificed and discarded lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A single "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":" after substantial self-mill can generate an enormous number of simultaneous landfall triggers.\n\nWin Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Lord of Extinction + Jarad"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the cleanest finishers in the deck.\n"},{"attributes":{"bold":true},"insert":"Lord of Extinction"},{"insert":" frequently becomes enormous because every player's graveyard contributes to its power and toughness.\n"},{"attributes":{"bold":true},"insert":"Jarad, Golgari Lich Lord"},{"insert":" can sacrifice it to make each opponent lose life equal to its power.\nThis bypasses combat and can end games where attacking is difficult.\n\nMassive Landfall Turns"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Cards such as:\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"World Shaper"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Lumra, Bellow of the Woods"},{"insert":"\ncan return many lands simultaneously.\nCombined with "},{"attributes":{"bold":true},"insert":"Ob Nixilis, the Fallen"},{"insert":", "},{"attributes":{"bold":true},"insert":"Retreat to Hagra"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"insert":", "},{"attributes":{"bold":true},"insert":"Field of the Dead"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Tireless Provisioner"},{"insert":", these turns can generate overwhelming value or immediately threaten the table.\n\nKodama + Simic Growth Chamber"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kodama of the East Tree"},{"insert":" creates one of the deck's most interesting land engines.\nWith the correct board state, "},{"attributes":{"bold":true},"insert":"Simic Growth Chamber"},{"insert":" can repeatedly interact with Kodama's trigger and other land-entry effects, allowing us to repeatedly replay lands and generate landfall triggers.\nDepending on the accompanying payoff, repeated landfall can translate into:\nMana with "},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tokens with "},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Damage with "},{"attributes":{"bold":true},"insert":"Ob Nixilis"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drain with "},{"attributes":{"bold":true},"insert":"Retreat to Hagra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other landfall-based value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Even when the full loop is unavailable, Kodama is excellent for accelerating permanents onto the battlefield.\n\nDark Depths + Thespian's Stage"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck also carries a compact alternate threat.\n"},{"attributes":{"bold":true},"insert":"Thespian's Stage"},{"insert":" can copy "},{"attributes":{"bold":true},"insert":"Dark Depths"},{"insert":", allowing the deck to produce "},{"attributes":{"bold":true},"insert":"Marit Lage"},{"insert":", a 20/20 flying indestructible creature.\nBecause both pieces are lands, they naturally fit the deck rather than occupying dedicated combo slots.\n"},{"attributes":{"bold":true},"insert":"Crop Rotation"},{"insert":" can also help assemble the package at instant speed.\n\nFinale of Devastation"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":" serves both as a tutor and a late-game finisher.\nEarly and midgame, it finds whichever creature advances our engine.\nLater, with enough mana, it can turn a board of Zombies, Scute Swarms, and miscellaneous utility creatures into a lethal combat step.\n\nImportant Engines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Squandered Resources"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the most synergistic cards in the deck.\nIt allows lands to become temporary mana while simultaneously moving those lands into the graveyard.\nThat means we can:\nSacrifice lands for mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use that mana to cast a recursion spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Return those lands to the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger all of our landfall effects."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Squandered Resources + Splendid Reclamation"},{"insert":" can create some of the deck's most explosive turns.\n\nZuran Orb"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Zuran Orb"},{"insert":" appears simple but plays several important roles.\nIt can:\nMove lands into the graveyard for recursion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect us from lethal damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Enable graveyard and land-sacrifice synergies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prepare a large "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":" turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because sacrificing lands costs no mana, it is also difficult for opponents to interact with once the lands are already in play.\n\nAmulet of Vigor"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Many land-recursion effects return lands tapped.\n"},{"attributes":{"bold":true},"insert":"Amulet of Vigor"},{"insert":" dramatically changes those turns by untapping lands as they enter.\nThis can allow a large "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"insert":" activation to effectively regenerate enormous amounts of mana while simultaneously triggering landfall.\nIt also makes "},{"attributes":{"bold":true},"insert":"Simic Growth Chamber"},{"insert":" considerably stronger.\n\nUtility Lands"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The mana base is part of the engine rather than simply a source of colored mana.\nNotable lands include:\n"},{"attributes":{"bold":true},"insert":"Boseiju, Who Endures"},{"insert":" — interaction from a land slot.\n"},{"attributes":{"bold":true},"insert":"Otawara, Soaring City"},{"insert":" — flexible bounce interaction.\n"},{"attributes":{"bold":true},"insert":"Takenuma, Abandoned Mire"},{"insert":" — graveyard recursion.\n"},{"attributes":{"bold":true},"insert":"Cephalid Coliseum"},{"insert":" — card selection and graveyard fueling.\n"},{"attributes":{"bold":true},"insert":"Phyrexian Tower"},{"insert":" — sacrifice outlet and acceleration.\n"},{"attributes":{"bold":true},"insert":"Shifting Woodland"},{"insert":" — graveyard-based utility.\n"},{"attributes":{"bold":true},"insert":"Field of the Dead"},{"insert":" — long-game token engine.\n"},{"attributes":{"bold":true},"insert":"Dark Depths + Thespian's Stage"},{"insert":" — alternate win condition.\n"},{"attributes":{"bold":true},"insert":"Simic Growth Chamber"},{"insert":" — landfall and Kodama synergy.\n"},{"attributes":{"bold":true},"insert":"Nurturing Peatland / Waterlogged Grove"},{"insert":" — lands that can convert themselves into cards and later be recovered.\nThe large fetchland package also helps repeatedly trigger landfall while filling the graveyard with lands.\n\nProtection and Interaction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Although this deck spends much of the game developing its own engine, it still runs meaningful interaction.\nCountermagic"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Counterspell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fierce Guardianship"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Force of Negation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These are primarily used to protect critical turns or stop game-ending opposing plays rather than countering routine value spells.\nRemoval"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Assassin's Trophy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tear Asunder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Boseiju, Who Endures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Otawara, Soaring City"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Toxic Deluge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protection"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":" is particularly strong because sacrificing lands is often an upside rather than a meaningful cost.\n\nTutors"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck's tutors are intentionally flexible:\n"},{"attributes":{"bold":true},"insert":"Entomb"},{"insert":" can put a creature, land, or other important graveyard piece directly where we want it.\n"},{"attributes":{"bold":true},"insert":"Buried Alive"},{"insert":" establishes multiple creature-based graveyard lines.\n"},{"attributes":{"bold":true},"insert":"Diabolic Intent"},{"insert":" turns expendable creatures or tokens into whichever card the situation requires.\n"},{"attributes":{"bold":true},"insert":"Crop Rotation"},{"insert":" can find utility lands, assemble "},{"attributes":{"bold":true},"insert":"Dark Depths + Thespian's Stage"},{"insert":", enable Field of the Dead, or simply fix mana.\n"},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":" doubles as both creature tutor and win condition.\n\nPlaying the Deck"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritize:\nMana development"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Self-mill"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra land drops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard setup"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include "},{"attributes":{"bold":true},"insert":"Birds of Paradise"},{"insert":", "},{"attributes":{"bold":true},"insert":"Delighted Halfling"},{"insert":", "},{"attributes":{"bold":true},"insert":"Exploration"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hedron Crab"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mesmeric Orb"},{"insert":", "},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Ripples of Undeath"},{"insert":".\nAvoid exposing important payoff creatures unnecessarily.\n\nMidgame"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Begin establishing engines such as:\n"},{"attributes":{"bold":true},"insert":"The Gitrog Monster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Six"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Muldrotha"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aesi"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kodama"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"World Shaper"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Squandered Resources"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At this point, the graveyard should function almost like an extension of the hand.\nLook for opportunities to set up a large land-recursion turn without committing every resource at once.\n\nLate Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck becomes extremely dangerous once the graveyard contains a significant number of lands.\nLook for a decisive sequence involving:\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation / Aftermath Analyst / World Shaper / Lumra"},{"insert":"\nplus one or more landfall payoffs.\nAlternatively, assemble:\n"},{"attributes":{"bold":true},"insert":"Lord of Extinction + Jarad"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Dark Depths + Thespian's Stage"},{"insert":"\nor a "},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":" kill.\nBecause the deck attacks from several different angles, opponents often have difficulty identifying which piece they actually need to stop.\n\nGraveyard Management"},{"attributes":{"header":1},"insert":"\n"},{"insert":"One important skill with this deck is knowing that the graveyard is powerful but not guaranteed to remain available.\nDo not commit every important card to the graveyard if an opponent is representing graveyard hate.\n"},{"attributes":{"bold":true},"insert":"Endurance"},{"insert":", "},{"attributes":{"bold":true},"insert":"Memory's Journey"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Perpetual Timepiece"},{"insert":" also give the deck ways to recycle important cards and protect itself from certain graveyard-related situations.\nThe best Teval turns generally come from building a graveyard large enough to generate value while keeping enough resources available to recover if the graveyard is disrupted.\n\nMulligan Guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Good opening hands generally contain:\n2–3 lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Early acceleration or additional land drops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A self-mill / graveyard enabler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Something that converts the graveyard into value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent starts often involve cards such as:\n"},{"attributes":{"bold":true},"insert":"Exploration"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Birds of Paradise"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Delighted Halfling"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Hedron Crab"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mesmeric Orb"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ripples of Undeath"},{"insert":"\nHands containing only expensive payoff creatures without graveyard setup should usually be reconsidered.\n\nStrengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Extremely strong graveyard recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple overlapping win conditions"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent long-game value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lands themselves function as combo pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can generate enormous explosive turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resilient to ordinary creature removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can win through combat or without combat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Powerful tutor package"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Many cards perform multiple roles"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWeaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck is most vulnerable to:\nGraveyard exile"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Effects preventing cards from leaving graveyards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mass land disruption"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fast combo decks that win before the engine develops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Well-timed interaction against a major recursion spell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because many of our resources eventually move through the graveyard, knowing when to commit and when to hold back is critical.\n\nFinal Thoughts"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Teval is ultimately an "},{"attributes":{"bold":true},"insert":"engine deck disguised as a landfall deck"},{"insert":".\nThe objective is not merely to make land drops. We repeatedly move lands between the library, hand, battlefield, and graveyard until those lands become cards, mana, creatures, damage, and eventually a win condition.\nSome games end with an army of "},{"attributes":{"bold":true},"insert":"Scute Swarms"},{"insert":" and Zombies. Others end with "},{"attributes":{"bold":true},"insert":"Jarad throwing a gigantic Lord of Extinction"},{"insert":", an overwhelming "},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":", repeated landfall triggers, or a surprise "},{"attributes":{"bold":true},"insert":"Marit Lage"},{"insert":".\nThat flexibility is what makes the deck particularly rewarding: almost every graveyard represents a different puzzle, and the correct line changes dramatically depending on which lands, recursion spells, and payoffs are available.\n"},{"attributes":{"header":2},"insert":"\n"}]}
Commander
Commander
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Counters
Counters
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Creature
Creature
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Draw
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog

Draw
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land

Land
(CTRL to add secondary)
Landfall
Landfall
(CTRL to add secondary)
Mill
Mill
(CTRL to add secondary)
Ramp
Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Wrenn and Realmbreaker
Lands you control have ": Add one mana of any color."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Legendary Planeswalker - Wrenn

Ramp
(CTRL to add secondary)
Recursion
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Sac Outlet
Jarad, Golgari Lich Lord
Jarad gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Legendary Creature - Elf Zombie

Sac Outlet
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Tutor
Tutor
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Teval, the Balanced Scale — Sultai Lands / Graveyard Recursion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Deck Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a "},{"attributes":{"bold":true},"insert":"Sultai lands-and-graveyard deck"},{"insert":" built around "},{"attributes":{"bold":true},"insert":"Teval, the Balanced Scale"},{"insert":". Rather than playing like traditional landfall, the deck treats the graveyard as a second hand: lands are milled, discarded, sacrificed, and reused to generate value.\nThe deck can play a relatively fair early game—ramping, filling the graveyard, and developing its mana—before transitioning into explosive turns involving "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":", "},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"insert":", "},{"attributes":{"bold":true},"insert":"World Shaper"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scapeshift"},{"insert":", or repeated recursion from cards such as "},{"attributes":{"bold":true},"insert":"Muldrotha, the Gravetide"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Six"},{"insert":".\nIts biggest strength is that many cards serve several purposes at once. Milling fuels recursion. Sacrificing lands enables graveyard synergies. Returning lands creates landfall triggers. Landfall then produces mana, creatures, damage, or card advantage.\nThe result is a deck that can win through combat, landfall damage, enormous graveyard creatures, or combo-style land loops without relying on a single win condition.\n\nCore Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Fill the Graveyard"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The graveyard is one of the deck's most important resources.\nKey enablers include:\n"},{"attributes":{"bold":true},"insert":"Hermit Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mesmeric Orb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ripples of Undeath"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Perpetual Timepiece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Attunement"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cephalid Coliseum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Entomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buried Alive"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The goal is not simply to mill as many cards as possible. Ideally, we are putting "},{"attributes":{"bold":true},"insert":"lands and recursive permanents"},{"insert":" into the graveyard while maintaining access to our important win conditions.\n"},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"insert":" is particularly valuable because it both fills the graveyard and ensures we continue making land drops.\n\n2. Turn the Graveyard Into Value"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once the graveyard is established, the deck begins converting it into mana, cards, and battlefield presence.\nImportant recursion engines include:\n"},{"attributes":{"bold":true},"insert":"Muldrotha, the Gravetide"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Six"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"World Shaper"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lumra, Bellow of the Woods"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wrenn and Realmbreaker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Victimize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Animate Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Reanimate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grave Researcher // Reanimate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This gives the deck significant resilience. Losing creatures or lands is often temporary, and some of our strongest turns actually begin with a stocked graveyard.\n\n3. Explode With Landfall"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once multiple lands begin entering the battlefield, the deck can quickly snowball.\nImportant payoffs include:\n"},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":" — converts landfall into mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tireless Provisioner"},{"insert":" — generates additional resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"insert":" — creates a rapidly growing army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ob Nixilis, the Fallen"},{"insert":" — turns land drops into direct pressure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Retreat to Hagra"},{"insert":" — drains opponents while lands enter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Field of the Dead"},{"insert":" — produces Zombies during normal land development."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aesi, Tyrant of Gyre Strait"},{"insert":" — converts lands into cards while providing an additional land drop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Gitrog Monster"},{"insert":" — generates cards while synergizing with sacrificed and discarded lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A single "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":" after substantial self-mill can generate an enormous number of simultaneous landfall triggers.\n\nWin Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Lord of Extinction + Jarad"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the cleanest finishers in the deck.\n"},{"attributes":{"bold":true},"insert":"Lord of Extinction"},{"insert":" frequently becomes enormous because every player's graveyard contributes to its power and toughness.\n"},{"attributes":{"bold":true},"insert":"Jarad, Golgari Lich Lord"},{"insert":" can sacrifice it to make each opponent lose life equal to its power.\nThis bypasses combat and can end games where attacking is difficult.\n\nMassive Landfall Turns"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Cards such as:\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"World Shaper"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Lumra, Bellow of the Woods"},{"insert":"\ncan return many lands simultaneously.\nCombined with "},{"attributes":{"bold":true},"insert":"Ob Nixilis, the Fallen"},{"insert":", "},{"attributes":{"bold":true},"insert":"Retreat to Hagra"},{"insert":", "},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"insert":", "},{"attributes":{"bold":true},"insert":"Field of the Dead"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Tireless Provisioner"},{"insert":", these turns can generate overwhelming value or immediately threaten the table.\n\nKodama + Simic Growth Chamber"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kodama of the East Tree"},{"insert":" creates one of the deck's most interesting land engines.\nWith the correct board state, "},{"attributes":{"bold":true},"insert":"Simic Growth Chamber"},{"insert":" can repeatedly interact with Kodama's trigger and other land-entry effects, allowing us to repeatedly replay lands and generate landfall triggers.\nDepending on the accompanying payoff, repeated landfall can translate into:\nMana with "},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tokens with "},{"attributes":{"bold":true},"insert":"Scute Swarm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Damage with "},{"attributes":{"bold":true},"insert":"Ob Nixilis"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drain with "},{"attributes":{"bold":true},"insert":"Retreat to Hagra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other landfall-based value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Even when the full loop is unavailable, Kodama is excellent for accelerating permanents onto the battlefield.\n\nDark Depths + Thespian's Stage"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck also carries a compact alternate threat.\n"},{"attributes":{"bold":true},"insert":"Thespian's Stage"},{"insert":" can copy "},{"attributes":{"bold":true},"insert":"Dark Depths"},{"insert":", allowing the deck to produce "},{"attributes":{"bold":true},"insert":"Marit Lage"},{"insert":", a 20/20 flying indestructible creature.\nBecause both pieces are lands, they naturally fit the deck rather than occupying dedicated combo slots.\n"},{"attributes":{"bold":true},"insert":"Crop Rotation"},{"insert":" can also help assemble the package at instant speed.\n\nFinale of Devastation"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":" serves both as a tutor and a late-game finisher.\nEarly and midgame, it finds whichever creature advances our engine.\nLater, with enough mana, it can turn a board of Zombies, Scute Swarms, and miscellaneous utility creatures into a lethal combat step.\n\nImportant Engines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Squandered Resources"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the most synergistic cards in the deck.\nIt allows lands to become temporary mana while simultaneously moving those lands into the graveyard.\nThat means we can:\nSacrifice lands for mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use that mana to cast a recursion spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Return those lands to the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger all of our landfall effects."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Squandered Resources + Splendid Reclamation"},{"insert":" can create some of the deck's most explosive turns.\n\nZuran Orb"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Zuran Orb"},{"insert":" appears simple but plays several important roles.\nIt can:\nMove lands into the graveyard for recursion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect us from lethal damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Enable graveyard and land-sacrifice synergies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prepare a large "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":" turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because sacrificing lands costs no mana, it is also difficult for opponents to interact with once the lands are already in play.\n\nAmulet of Vigor"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Many land-recursion effects return lands tapped.\n"},{"attributes":{"bold":true},"insert":"Amulet of Vigor"},{"insert":" dramatically changes those turns by untapping lands as they enter.\nThis can allow a large "},{"attributes":{"bold":true},"insert":"Splendid Reclamation"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Aftermath Analyst"},{"insert":" activation to effectively regenerate enormous amounts of mana while simultaneously triggering landfall.\nIt also makes "},{"attributes":{"bold":true},"insert":"Simic Growth Chamber"},{"insert":" considerably stronger.\n\nUtility Lands"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The mana base is part of the engine rather than simply a source of colored mana.\nNotable lands include:\n"},{"attributes":{"bold":true},"insert":"Boseiju, Who Endures"},{"insert":" — interaction from a land slot.\n"},{"attributes":{"bold":true},"insert":"Otawara, Soaring City"},{"insert":" — flexible bounce interaction.\n"},{"attributes":{"bold":true},"insert":"Takenuma, Abandoned Mire"},{"insert":" — graveyard recursion.\n"},{"attributes":{"bold":true},"insert":"Cephalid Coliseum"},{"insert":" — card selection and graveyard fueling.\n"},{"attributes":{"bold":true},"insert":"Phyrexian Tower"},{"insert":" — sacrifice outlet and acceleration.\n"},{"attributes":{"bold":true},"insert":"Shifting Woodland"},{"insert":" — graveyard-based utility.\n"},{"attributes":{"bold":true},"insert":"Field of the Dead"},{"insert":" — long-game token engine.\n"},{"attributes":{"bold":true},"insert":"Dark Depths + Thespian's Stage"},{"insert":" — alternate win condition.\n"},{"attributes":{"bold":true},"insert":"Simic Growth Chamber"},{"insert":" — landfall and Kodama synergy.\n"},{"attributes":{"bold":true},"insert":"Nurturing Peatland / Waterlogged Grove"},{"insert":" — lands that can convert themselves into cards and later be recovered.\nThe large fetchland package also helps repeatedly trigger landfall while filling the graveyard with lands.\n\nProtection and Interaction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Although this deck spends much of the game developing its own engine, it still runs meaningful interaction.\nCountermagic"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Counterspell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fierce Guardianship"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Force of Negation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These are primarily used to protect critical turns or stop game-ending opposing plays rather than countering routine value spells.\nRemoval"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Assassin's Trophy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tear Asunder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Boseiju, Who Endures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Otawara, Soaring City"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Toxic Deluge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protection"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Safekeeper"},{"insert":" is particularly strong because sacrificing lands is often an upside rather than a meaningful cost.\n\nTutors"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck's tutors are intentionally flexible:\n"},{"attributes":{"bold":true},"insert":"Entomb"},{"insert":" can put a creature, land, or other important graveyard piece directly where we want it.\n"},{"attributes":{"bold":true},"insert":"Buried Alive"},{"insert":" establishes multiple creature-based graveyard lines.\n"},{"attributes":{"bold":true},"insert":"Diabolic Intent"},{"insert":" turns expendable creatures or tokens into whichever card the situation requires.\n"},{"attributes":{"bold":true},"insert":"Crop Rotation"},{"insert":" can find utility lands, assemble "},{"attributes":{"bold":true},"insert":"Dark Depths + Thespian's Stage"},{"insert":", enable Field of the Dead, or simply fix mana.\n"},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":" doubles as both creature tutor and win condition.\n\nPlaying the Deck"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritize:\nMana development"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Self-mill"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra land drops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard setup"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include "},{"attributes":{"bold":true},"insert":"Birds of Paradise"},{"insert":", "},{"attributes":{"bold":true},"insert":"Delighted Halfling"},{"insert":", "},{"attributes":{"bold":true},"insert":"Exploration"},{"insert":", "},{"attributes":{"bold":true},"insert":"Hedron Crab"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mesmeric Orb"},{"insert":", "},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Ripples of Undeath"},{"insert":".\nAvoid exposing important payoff creatures unnecessarily.\n\nMidgame"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Begin establishing engines such as:\n"},{"attributes":{"bold":true},"insert":"The Gitrog Monster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Six"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Muldrotha"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aesi"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kodama"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"World Shaper"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Squandered Resources"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At this point, the graveyard should function almost like an extension of the hand.\nLook for opportunities to set up a large land-recursion turn without committing every resource at once.\n\nLate Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck becomes extremely dangerous once the graveyard contains a significant number of lands.\nLook for a decisive sequence involving:\n"},{"attributes":{"bold":true},"insert":"Splendid Reclamation / Aftermath Analyst / World Shaper / Lumra"},{"insert":"\nplus one or more landfall payoffs.\nAlternatively, assemble:\n"},{"attributes":{"bold":true},"insert":"Lord of Extinction + Jarad"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Dark Depths + Thespian's Stage"},{"insert":"\nor a "},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":" kill.\nBecause the deck attacks from several different angles, opponents often have difficulty identifying which piece they actually need to stop.\n\nGraveyard Management"},{"attributes":{"header":1},"insert":"\n"},{"insert":"One important skill with this deck is knowing that the graveyard is powerful but not guaranteed to remain available.\nDo not commit every important card to the graveyard if an opponent is representing graveyard hate.\n"},{"attributes":{"bold":true},"insert":"Endurance"},{"insert":", "},{"attributes":{"bold":true},"insert":"Memory's Journey"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Perpetual Timepiece"},{"insert":" also give the deck ways to recycle important cards and protect itself from certain graveyard-related situations.\nThe best Teval turns generally come from building a graveyard large enough to generate value while keeping enough resources available to recover if the graveyard is disrupted.\n\nMulligan Guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Good opening hands generally contain:\n2–3 lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Early acceleration or additional land drops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A self-mill / graveyard enabler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Something that converts the graveyard into value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent starts often involve cards such as:\n"},{"attributes":{"bold":true},"insert":"Exploration"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Birds of Paradise"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Delighted Halfling"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Hedron Crab"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Life from the Loam"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mesmeric Orb"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ripples of Undeath"},{"insert":"\nHands containing only expensive payoff creatures without graveyard setup should usually be reconsidered.\n\nStrengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Extremely strong graveyard recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple overlapping win conditions"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent long-game value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lands themselves function as combo pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can generate enormous explosive turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resilient to ordinary creature removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can win through combat or without combat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Powerful tutor package"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Many cards perform multiple roles"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWeaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck is most vulnerable to:\nGraveyard exile"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Effects preventing cards from leaving graveyards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mass land disruption"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fast combo decks that win before the engine develops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Well-timed interaction against a major recursion spell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because many of our resources eventually move through the graveyard, knowing when to commit and when to hold back is critical.\n\nFinal Thoughts"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Teval is ultimately an "},{"attributes":{"bold":true},"insert":"engine deck disguised as a landfall deck"},{"insert":".\nThe objective is not merely to make land drops. We repeatedly move lands between the library, hand, battlefield, and graveyard until those lands become cards, mana, creatures, damage, and eventually a win condition.\nSome games end with an army of "},{"attributes":{"bold":true},"insert":"Scute Swarms"},{"insert":" and Zombies. Others end with "},{"attributes":{"bold":true},"insert":"Jarad throwing a gigantic Lord of Extinction"},{"insert":", an overwhelming "},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":", repeated landfall triggers, or a surprise "},{"attributes":{"bold":true},"insert":"Marit Lage"},{"insert":".\nThat flexibility is what makes the deck particularly rewarding: almost every graveyard represents a different puzzle, and the correct line changes dramatically depending on which lands, recursion spells, and payoffs are available.\n"},{"attributes":{"header":2},"insert":"\n"}]}























































































