Raubkatz
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Commander
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{"ops":[{"attributes":{"bold":true},"insert":"Lavinia, Foil to Conspiracy"},{"insert":" is a draw-go artifact-control deck built to exploit her ability on every player's turn rather than only our own. Cheap instants, flash creatures and alternate-cost interaction let us reliably cast two spells on opposing turns, while Lavinia's "},{"attributes":{"code":true},"insert":"{C}{C}"},{"insert":" either helps pay for interaction or cashes in a Clue for free. The resulting Clues become far more than card draw: Urza and Inspiring Statuary turn them into mana, Shimmer Dragon and Idol of Oblivion turn them into additional cards, and Unwinding Clock repeatedly refreshes the artifact engine around the table. Sai, Whirler Rogue and Master of Etherium provide the main combat plan, while Psychosis Crawler turns the deck's enormous draw output into a noncombat win condition. A substantial counterspell package, targeted removal, Supreme Verdict, Austere Command and Evacuation keep the table under control, while Emry, Hanna, Trading Post, Buried Ruin and Argivian Find provide enough recursion to rebuild after removal. The deck therefore plays as an interactive Azorius control list early and gradually converts accumulated Clues into mana, cards and lethal artifact pressure. Yeah, I really like this deck yeah yeah yeah yeah yeah yeah yeah, yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah.\n"}]}
Commander
Commander
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Artifact
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Artifact
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Creature
Padeem, Consul of Innovation
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Legendary Creature - Artificer Vedalken

Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard

Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Creature
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Enchantment
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Parallax Wave
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Enchantment

Enchantment
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Instant
Instant
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Land
Land
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Planeswalker
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi

Planeswalker
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Sorcery
Sorcery
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Maybeboard
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Lavinia, Foil to Conspiracy"},{"insert":" is a draw-go artifact-control deck built to exploit her ability on every player's turn rather than only our own. Cheap instants, flash creatures and alternate-cost interaction let us reliably cast two spells on opposing turns, while Lavinia's "},{"attributes":{"code":true},"insert":"{C}{C}"},{"insert":" either helps pay for interaction or cashes in a Clue for free. The resulting Clues become far more than card draw: Urza and Inspiring Statuary turn them into mana, Shimmer Dragon and Idol of Oblivion turn them into additional cards, and Unwinding Clock repeatedly refreshes the artifact engine around the table. Sai, Whirler Rogue and Master of Etherium provide the main combat plan, while Psychosis Crawler turns the deck's enormous draw output into a noncombat win condition. A substantial counterspell package, targeted removal, Supreme Verdict, Austere Command and Evacuation keep the table under control, while Emry, Hanna, Trading Post, Buried Ruin and Argivian Find provide enough recursion to rebuild after removal. The deck therefore plays as an interactive Azorius control list early and gradually converts accumulated Clues into mana, cards and lethal artifact pressure. Yeah, I really like this deck yeah yeah yeah yeah yeah yeah yeah, yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah.\n"}]}












































































