43 views21 days ago
Legacy
Size: 60
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RedGator202

43 views21 days ago
Legacy
Size: 60
No deck tags

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Anthem

Qty: 2 Price: $0.70
Kwende, Pride of Femeref
Double strike
Creatures you control with first strike have double strike.
Legendary Creature - Human Knight
Kwende, Pride of Femeref (dom) 25
Syr Alin, the Lion's Claw
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Knight
Syr Alin, the Lion's Claw (eld) 32

Anthem

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Counters

Qty: 3 Price: $1.05
Basri's Solidarity
Put a +1/+1 counter on each creature you control.
Sorcery
Basri's Solidarity (m21) 10
Venerable Knight
When this creature dies, put a +1/+1 counter on target Knight you control.
Creature - Human Knight
Venerable Knight (eld) 35
Wingsteed Rider
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Knight
Wingsteed Rider (ths) 36

Counters

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Creature

Qty: 2 Price: $0.70
Novice Knight
Defender (This creature can't attack.)
As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.
Creature - Human Knight
Novice Knight (plst) M19-30
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (eld) 37

Creature

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Drain

Qty: 1 Price: $0.35
Smitten Swordmaster
Lifelink
Creature - Human Knight
Smitten Swordmaster // Curry Favor (eld) 105

Drain

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Draw

Qty: 1 Price: $0.49
Acclaimed Contender
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Knight
Acclaimed Contender (peld) 1p

Draw

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Evasion

Qty: 5 Price: $2.43
Grasp of the Hieromancer
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Enchantment - Aura
Grasp of the Hieromancer (ori) 15
Knight of Malice
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a white permanent.
Creature - Human Knight
Knight of Malice (dom) 97
Skyblade's Boon
Enchant creature
Enchanted creature gets +1/+1 and has flying.
: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Enchantment - Aura
Skyblade's Boon (mh2) 31
Surestrike Trident
Equipped creature has first strike and "
, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Surestrike Trident (dst) 147
Untamed Hunger
Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Enchantment - Aura
Untamed Hunger (w17) 20

Evasion

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Land

Qty: 20 Price: $9.40
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (mm2) 241
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (akh) 281
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (rix) 187
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (gpt) 161
Plains
(
: Add
.)
Basic Land - Plains
Plains (mrd) 287
Plains
(
: Add
.)
Basic Land - Plains
Plains (mrd) 289
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 287
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 288
Plains
(
: Add
.)
Basic Land - Plains
Plains (dtk) 252
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 261
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (chk) 297
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 261
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 271
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (m21) 255
Tournament Grounds
: Add
.
: Add
,
, or
. Spend this mana only to cast a Knight or Equipment spell.
Land
Tournament Grounds (eld) 248
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (plst) XLN-258

Land

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Protection

Qty: 7 Price: $10.27
Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Adamant Will (dom) 2
Floating Shield
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Sacrifice this Aura: Target creature gains protection from the chosen color until end of turn.
Enchantment - Aura
Floating Shield (tor) 5
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (plst) CHK-10
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (m19) 26
Repel the Abominable
Prevent all damage that would be dealt this turn by non-Human sources.
Instant
Repel the Abominable (emn) 38
Sheltering Light
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Sheltering Light (xln) 35
With Great Power . . .
Enchant creature you control
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
With Great Power . . . (spm) 24

Protection

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Pump

Qty: 7 Price: $7.09
Dub
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Dub (m21) 16
Guardian's Magemark
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Enchantment - Aura
Guardian's Magemark (gpt) 8
Shining Armor
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shining Armor (plst) ELD-29
Sigil of Valor
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sigil of Valor (plst) ORI-239
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Enchantment - Aura
Unholy Strength (ced) 132
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Enchantment - Aura
Unholy Strength (ath) 28

Pump

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Ramp

Qty: 3 Price: $3.37
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (dom) 12
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Gift of Estates (9ed) 15

Ramp

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Recursion

Qty: 2 Price: $1.34
Danitha, Benalia's Hope
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Legendary Creature - Human Knight
Danitha, Benalia's Hope (dmu) 15
Remember the Fallen
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.
Sorcery
Remember the Fallen (nph) 21

Recursion

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Removal

Qty: 3 Price: $2.93
Ardenvale Tactician
Flying
Creature - Human Knight
Ardenvale Tactician // Dizzying Swoop (eld) 5
Crippling Fear
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Sorcery
Crippling Fear (khm) 82
Retaliate
Destroy all creatures that dealt damage to you this turn.
Instant
Retaliate (5dn) 13

Removal

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Tokens

Qty: 4 Price: $1.54
Call the Cavalry
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Call the Cavalry (dom) 9
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (plst) RTR-13
Precinct Captain
First strike
Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Precinct Captain (rtr) 17

Tokens

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Deck Info

Deck stats

38 pips - 32 cards
14 mana - 14 cards
0 pips - 0 cards
1 mana - 1 card
8 pips - 6 cards
11 mana - 11 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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Deck extras (0)

Description

This deck has no description

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