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Commander
Size: 100Salt sum: 18.69
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LadyCharizard

54 views27 days ago
Commander
Size: 100Salt sum: 18.69
No deck tags

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Commander

Qty: 1 Price: $3.99
Heroes in a Half Shell
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
Legendary Creature - Mutant Ninja Turtle
Heroes in a Half Shell (tmc) 6

Commander

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Artifact

Qty: 7 Price: $11.49
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (msc) 195
Coin of Mastery
Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Coin of Mastery (tmc) 38
Everything Pizza
When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.
Artifact - Food
Everything Pizza (tmt) 173
Exploding Barrel
: Add one mana of any color. Put a pressure counter on this artifact.
,
, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs
less to activate for each pressure counter on this artifact. Activate only as a sorcery.
Artifact
Exploding Barrel (tmc) 39
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (msc) 285
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211

Artifact

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Creature

Qty: 21 Price: $45.71
April O'Neil, Live on the Scene
Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Partner—Character select
Legendary Creature - Human Detective
April O'Neil, Live on the Scene (tmc) 9
Baxter, Fly in the Ointment
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
Legendary Creature - Mutant Insect Scientist
Baxter, Fly in the Ointment (tmc) 10
Chitinous Graspling
Changeling (This card is every creature type.)
Reach
Creature - Shapeshifter
Chitinous Graspling (ecl) 211
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
Creature - Shapeshifter
Chomping Changeling (ecl) 172
Donatello, the Brains
If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Donatello, the Brains (tmc) 2
Feisty Spikeling
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
Creature - Shapeshifter
Feisty Spikeling (ecl) 223
Gangly Stompling
Changeling (This card is every creature type.)
Trample
Creature - Shapeshifter
Gangly Stompling (ecl) 226
Irma, Part-Time Mutant
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Legendary Creature - Human Shapeshifter Mutant
Irma, Part-Time Mutant (tmc) 12
Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
: Creatures you control gain menace, trample, and lifelink until end of turn.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Leonardo, the Balance (tmc) 1
Lita, Little Orphan Amphibian
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn.
• Put a +1/+1 counter on Lita.
• Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• Scry 1.
Legendary Creature - Mutant Ninja Turtle
Lita, Little Orphan Amphibian (tmt) 19
Michelangelo, the Heart
Trample
Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Michelangelo, the Heart (tmc) 5
Mischievous Sneakling
Changeling (This card is every creature type.)
Flash
Creature - Shapeshifter
Mischievous Sneakling (ecl) 235
Mona Lisa, Science Geek
Reach
: Add X mana of any one color, where X is Mona Lisa's power.
Legendary Creature - Mutant Lizard
Mona Lisa, Science Geek (tmt) 123
Ninja of the Deep Hours
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Ninja
Ninja of the Deep Hours (j25) 108
Raphael, the Muscle
Double all damage that creatures you control with counters on them would deal.
When Raphael enters, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Raphael, the Muscle (tmc) 4
Raphael, Tough Turtle
Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
Legendary Creature - Mutant Ninja Turtle
Raphael, Tough Turtle (tmt) 104
Shredder, Shadow Master
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Ninja
Shredder, Shadow Master (tmc) 20
Splinter, the Mentor
Menace
Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Rat Mutant Ninja
Splinter, the Mentor (tmc) 3
Taurean Mauler
Changeling (This card is every creature type.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
Creature - Shapeshifter
Taurean Mauler (tdc) 238
Tokka & Rahzar, Unsupervised
First strike
Whenever another nontoken creature you control leaves the battlefield, put a +1/+1 counter on Tokka & Rahzar and create a Treasure token. This ability triggers only once each turn.
Legendary Creature - Mutant Wolf Turtle
Tokka & Rahzar, Unsupervised (tmc) 28
Woodland Changeling
Changeling (This card is every creature type.)
Creature - Shapeshifter
Woodland Changeling (plst) LRW-242

Creature

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Enchantment

Qty: 3 Price: $7.27
Endless Foot Assault
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this enchantment enters, create that many tokens that are copies of it.)
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
Enchantment
Endless Foot Assault (tmc) 8
Leader's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Enchantment - Class
Leader's Talent (tmt) 13
Ninja Teen
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
: Level 2
Creatures you control get +1/+0 and have menace.
: Level 3
Creature cards in your graveyard have sneak
.
You may cast creature spells from your graveyard using their sneak abilities.
Enchantment - Class
Ninja Teen (tmt) 67

Enchantment

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Instant

Qty: 14 Price: $18.66
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (tle) 155
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (rvr) 14
Continue?
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
Instant
Continue? (tmc) 7
Dark Bargain
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Instant
Dark Bargain (j25) 113
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Double Jump // Flying Kick (tmc) 35
Dramatic Rescue
Return target creature to its owner's hand. You gain 2 life.
Instant
Dramatic Rescue (rtr) 156
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (tle) 168
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (msc) 806
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Shellshock
For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Shellshock (tmc) 25
Wrecking Ball
Destroy target creature or land.
Instant
Wrecking Ball (cma) 198

Instant

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Land

Qty: 39 Price: $40.09
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (fic) 373
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (msc) 237
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ecc) 150
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (tmc) 68
Hidden Hideout
This land enters tapped.
: Add one mana of any color in your commander's color identity.
,
: Target creature you control with a counter on it gains lifelink until end of turn.
Land
Hidden Hideout (tmc) 43
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (msc) 253
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ecc) 164
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (msc) 827
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ecc) 166
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (cmr) 499
Turtle Lair
: Add
.
: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
,
: Target Ninja or Turtle can't be blocked this turn.
Land
Turtle Lair (tmt) 190
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82

Land

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Sorcery

Qty: 15 Price: $20.43
Bitter Revelation
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Sorcery
Bitter Revelation (cmr) 109
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Cowabunga!
Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Cowabunga! (tmt) 113
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (plst) ODY-129
Game Over
This spell costs
less to cast if a player's life total is less than or equal to half their starting life total.
Destroy all creatures.
Sorcery
Game Over (tmc) 18
Harmonize
Draw three cards.
Sorcery
Harmonize (msc) 175
Here Comes a New Hero!
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.
Sorcery
Here Comes a New Hero! (tmc) 11
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Lessons from Life
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Sorcery
Lessons from Life (tmt) 155
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (tdc) 159
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Super Combo
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control deals damage equal to its power to target creature an opponent controls.
Sorcery
Super Combo (tmc) 34
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (msc) 146
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46

Sorcery

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Deck Info

Deck stats

12 pips - 11 cards
25 mana - 24 cards
18 pips - 17 cards
25 mana - 24 cards
15 pips - 12 cards
25 mana - 24 cards
12 pips - 12 cards
25 mana - 24 cards
17 pips - 16 cards
25 mana - 24 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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