40 views5 hrs ago
Commander
Size: 100Salt sum: 35.63
No deck tags
 avatar

robato34

40 views5 hrs ago
Commander
Size: 100Salt sum: 35.63
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $2.79
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay
. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Legendary Creature - Human Wizard Warrior
Terra, Herald of Hope (fic) 4

Commander

(CTRL to add secondary)

Anthem

Qty: 3 Price: $2.47
Always Watching
Nontoken creatures you control get +1/+1 and have vigilance.
Enchantment
Always Watching (plst) SOI-1
Dictate of Heliod
Flash
Creatures you control get +2/+2.
Enchantment
Dictate of Heliod (scd) 19
Nobilis of War
Flying
Attacking creatures you control get +2/+0.
Creature - Avatar Spirit
Nobilis of War (mm2) 195

Anthem

(CTRL to add secondary)

Burn

Qty: 1 Price: $0.49
Gau, Feral Youth
Rage — Whenever Gau attacks, put a +1/+1 counter on it.
At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
Legendary Creature - Human Berserker
Gau, Feral Youth (fic) 55

Burn

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.49
Cyan, Vengeful Samurai
This spell costs
less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
Legendary Creature - Human Samurai
Cyan, Vengeful Samurai (fic) 16

Counters

(CTRL to add secondary)

Draw

Qty: 10 Price: $41.36
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (msc) 802
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (eoc) 82
Celes, Rune Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Wizard Knight
Celes, Rune Knight (fic) 1
Fear of Missing Out
When this creature enters, discard a card, then draw a card.
Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Creature Enchantment - Nightmare
Fear of Missing Out (dsk) 136
Joshua, Phoenix's Dominant
When Joshua enters, discard up to two cards, then draw that many cards.
,
: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Wizard Noble
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 229Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 229
Laughing Mad
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Instant
Laughing Mad (fin) 143
Mog, Moogle Warrior
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Legendary Creature - Warrior Moogle
Mog, Moogle Warrior (fic) 89
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (hoc) 189
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (msc) 210
Teval's Judgment
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Create a 2/2 black Zombie Druid creature token.
Enchantment
Teval's Judgment (tdc) 28

Draw

(CTRL to add secondary)

Evasion

Qty: 1 Price: $0.79
Key to the City
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Artifact
Key to the City (fic) 348

Evasion

(CTRL to add secondary)

Finisher

Qty: 1 Price: $5.49
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (fdn) 651

Finisher

(CTRL to add secondary)

Land

Qty: 36 Price: $25.19
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (soc) 362
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (msc) 231
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Desolate Mire
,
: Add
.
Land
Desolate Mire (soc) 367
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (msc) 238
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (soc) 372
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (msc) 244
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (msc) 247
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (fic) 401
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (soc) 380
Ishgard, the Holy See
This land enters tapped.
: Add
.
Land - Town
Ishgard, the Holy See // Faith & Grief (fin) 283
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (soc) 382
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 318
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (soc) 401
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (trk) 295
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (fic) 421
Shineshadow Snarl
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Shineshadow Snarl (soc) 403
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (msc) 266
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (eoc) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321

Land

(CTRL to add secondary)

Mill

Qty: 2 Price: $1.18
Siegfried, Famed Swordsman
Menace
When Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.
Legendary Creature - Human Warrior Rogue
Siegfried, Famed Swordsman (fic) 51
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (fic) 287

Mill

(CTRL to add secondary)

Protection

Qty: 6 Price: $72.74
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (msc) 122
Brilliant Wings
Flash
Enchant creature you control
Enchanted creature has flying and hexproof.
Whenever a creature you control enters, you may pay
. If you do, attach this Aura to that creature.
Enchantment - Aura
Brilliant Wings (fic) 454
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (soc) 167
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225

Protection

(CTRL to add secondary)

Ramp

Qty: 9 Price: $37.21
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 192
Locke, Treasure Hunter
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
Legendary Creature - Human Rogue
Locke, Treasure Hunter (fic) 87
Millikin
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (soc) 351
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (fic) 281
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 214
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (msc) 215
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 433
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (msc) 217
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (msc) 220

Ramp

(CTRL to add secondary)

Recursion

Qty: 13 Price: $45.49
Alesha, Who Laughs at Fate
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
Legendary Creature - Human Warrior
Alesha, Who Laughs at Fate (fdn) 115
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Banon, the Returners' Leader
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay
and discard a card. If you do, draw a card.
Legendary Creature - Human Cleric Rebel
Banon, the Returners' Leader (fic) 78
Coin of Fate
When this artifact enters, surveil 1.
,
, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
Artifact
Coin of Fate (fic) 15
Edgar, Master Machinist
Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.
Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
Legendary Creature - Human Artificer Noble
Edgar, Master Machinist (fic) 80
Gravecrawler
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
Creature - Zombie
Gravecrawler (tdc) 93
Heiko Yamazaki, the General
Trample
Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.
Legendary Creature - Human Samurai
Heiko Yamazaki, the General (neo) 146
Norika Yamazaki, the Poet
Vigilance
Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
Legendary Creature - Human Samurai
Norika Yamazaki, the Poet (neo) 31
Priest of Fell Rites
, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Human Warlock
Priest of Fell Rites (fic) 328
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Sister Hospitaller
Medicus Ministorum — When this creature enters, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value.
Creature - Human Cleric
Sister Hospitaller (40k) 141
Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary
Squall, SeeD Mercenary (fin) 243
Stitch Together
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Sorcery
Stitch Together (fic) 286

Recursion

(CTRL to add secondary)

Removal

Qty: 9 Price: $12.43
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 80
Archfiend of Depravity
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature - Demon
Archfiend of Depravity (fic) 273
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (fic) 322
Crypt Incursion
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Instant
Crypt Incursion (ltc) 198
Deafening Clarion
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
Sorcery
Deafening Clarion (grn) 165
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (fic) 242
Gaius van Baelsar
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
Legendary Creature - Human Soldier
Gaius van Baelsar (fin) 102
Legions to Ashes
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
Sorcery
Legions to Ashes (fic) 326
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (fic) 329

Removal

(CTRL to add secondary)

Sac Outlet

Qty: 2 Price: $1.14
Phantom Train
Trample
Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.
Artifact - Vehicle
Phantom Train (fin) 110
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (soc) 229

Sac Outlet

(CTRL to add secondary)

Tokens

Qty: 2 Price: $18.68
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36

Tokens

(CTRL to add secondary)

Tutor

Qty: 3 Price: $2.98
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Creature - Human Soldier Ranger
Ranger-Captain of Eos (h1r) 5
Vile Entomber
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Creature - Zombie Warlock
Vile Entomber (fdn) 616

Tutor

(CTRL to add secondary)

Deck Info

Deck stats

42 pips - 29 cards
26 mana - 22 cards
0 pips - 0 cards
0 mana - 5 cards
34 pips - 28 cards
26 mana - 22 cards
24 pips - 18 cards
27 mana - 23 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
12 mana - 11 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards