15 views2 days ago
Commander
Size: 56Salt sum: 26.58
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TheDarkSpecter

15 views2 days ago
Commander
Size: 56Salt sum: 26.58
No deck tags

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Commander

Qty: 1 Price: $2.49
Karona, False God
Haste
At the beginning of each player's upkeep, that player untaps Karona and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Legendary Creature - Avatar
Karona, False God (scg) 138

Commander

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Burn

Qty: 2 Price: $0.70
Justice
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.
Enchantment
Justice (ice) 32
Seizures
Enchant creature
Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller unless that player pays
.
Enchantment - Aura
Seizures (ice) 159

Burn

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Counters

Qty: 1 Price: $1.49
Afiya Grove
This enchantment enters with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from this enchantment onto target creature.
When this enchantment has no +1/+1 counters on it, sacrifice it.
Enchantment
Afiya Grove (mir) 205

Counters

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Draw

Qty: 1 Price: $1.99
Song of Creation
You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
Enchantment
Song of Creation (iko) 210

Draw

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Enchantment

Qty: 1 Price: $0.79
Mind Whip
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay
. If they don't, this Aura deals 2 damage to that player and you tap that creature.
Enchantment - Aura
Mind Whip (ice) 149

Enchantment

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Evasion

Qty: 3 Price: $1.05
Fear
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment - Aura
Fear (ice) 124
Green Scarab
Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Enchantment - Aura
Green Scarab (ice) 28
Red Scarab
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Enchantment - Aura
Red Scarab (ice) 49

Evasion

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Land

Qty: 8 Price: $3.33
Abandoned Outpost
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Abandoned Outpost (ody) 312
Bog Wreckage
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Bog Wreckage (ody) 314
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Ravaged Highlands
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Ravaged Highlands (ody) 324
Seafloor Debris
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Seafloor Debris (ody) 325
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (khm) 276
Timberland Ruins
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Timberland Ruins (ody) 330

Land

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Lifegain

Qty: 2 Price: $15.34
Forsaken Wastes
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.
World Enchantment
Forsaken Wastes (mir) 125
Roots of Life
As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Enchantment
Roots of Life (mir) 237

Lifegain

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Protection

Qty: 15 Price: $6.71
Blue Scarab
Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Enchantment - Aura
Blue Scarab (ice) 9
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (ice) 12
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (ice) 13
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (ice) 15
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (ice) 16
Cooperation
Enchant creature
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment - Aura
Cooperation (ice) 18
Favorable Destiny
Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Enchantment - Aura
Favorable Destiny (mir) 16
Flooded Woodlands
Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Flooded Woodlands (ice) 290
Fylgja
Enchant creature
This Aura enters with four healing counters on it.
Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
: Put a healing counter on this Aura.
Enchantment - Aura
Fylgja (ice) 26
Prismatic Ward
Enchant creature
As this Aura enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Enchantment - Aura
Prismatic Ward (ice) 47
Reclamation
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Reclamation (ice) 300
Regeneration
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment - Aura
Regeneration (ice) 259
Spectral Shield
Enchant creature
Enchanted creature gets +0/+2 and can't be the target of spells.
Enchantment - Aura
Spectral Shield (ice) 302
Ward of Lights
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Ward of Lights (mir) 47
White Scarab
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Enchantment - Aura
White Scarab (ice) 56

Protection

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Pump

Qty: 1 Price: $0.35
Errantry
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Enchantment - Aura
Errantry (ice) 183

Pump

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Ramp

Qty: 5 Price: $14.47
Cadaverous Bloom
Exile a card from your hand: Add
or
.
Enchantment
Cadaverous Bloom (mir) 258
Celestial Dawn
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Enchantment
Celestial Dawn (mir) 6
Divergent Growth
Until end of turn, lands you control gain "
: Add one mana of any color."
Instant
Divergent Growth (scg) 116
Mana Prism
: Add
.
,
: Add one mana of any color.
Artifact
Mana Prism (mir) 308
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (ice) 277

Ramp

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Removal

Qty: 8 Price: $17.02
Apocalypse
Exile all permanents. You discard your hand.
Sorcery
Apocalypse (tmp) 162
Jokulhaups
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Sorcery
Jokulhaups (ice) 195
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (mir) 32
Snowblind
Enchant creature
Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
Enchantment - Aura
Snowblind (ice) 264
Vow of Duty
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Duty (mkc) 89
Vow of Flight
Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Flight (cmr) 105
Vow of Lightning
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Lightning (mkc) 164
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Wildness (cmr) 262

Removal

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Stax

Qty: 8 Price: $32.12
Brand of Ill Omen
Enchant creature
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted creature's controller can't cast creature spells.
Enchantment - Aura
Brand of Ill Omen (ice) 177
Hall of Gemstone
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
World Enchantment
Hall of Gemstone (mir) 221
Mudslide
Creatures without flying don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Mudslide (ice) 204
Null Chamber
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
World Enchantment
Null Chamber (mir) 31
Reality Twist
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce
, Swamps produce
, Mountains produce
, and Forests produce
instead of any other type.
Enchantment
Reality Twist (ice) 94
Ritual of Subdual
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If a land is tapped for mana, it produces colorless mana instead of any other type.
Enchantment
Ritual of Subdual (ice) 261
Sands of Time
Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Artifact
Sands of Time (vis) 153
Zur's Weirding
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Enchantment
Zur's Weirding (ice) 110

Stax

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Deck Info

Deck stats

24 pips - 21 cards
10 mana - 9 cards
9 pips - 7 cards
8 mana - 7 cards
9 pips - 7 cards
10 mana - 8 cards
11 pips - 8 cards
8 mana - 7 cards
16 pips - 13 cards
11 mana - 9 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

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