n_audioman
220 views10 hrs ago
Commander
Size: 100Salt sum: 42.6
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"The win con for this deck is to create as many golems as you can to then pump the Golem army with Brute Force and Bulk Up, and finally Soul's Fire (or Chandra's Ignition) and target Precursor Golem. For each instant you will need to target a different Precursor Golem. It only copies spells that target one. So you will need at least three Precursor Golems to pull off this particular win con. This card will then copy that spell to each golem on the battlefield and hit your opponents in the face. Moonlit Meditation is meant to be cast and attached to Cormela and when you start making tokens, you get the death triggers to net instants and sorceries from your graveyard. If all else fails, and you need to recast your commander (a lot) I put an Urza, Lord High Artificer to help with all of that extra Commander Tax. \n\nThis deck has alternate win cons as well, such as blood artist and Falkenrath Nobel in combo with Kiki-Jiki death triggers (it's not the MAIN goal).\n\nThere is a Sauron the Lidless Eye that can be used in conjunction with Conjuror's Closet to steal creatures. You could possibly make tokens of those creatures, or even add a sac outlet to gain death triggers and clear the board so the creature won't be able to return to their owner.\n\nThere is a lot of protection in here to keep people from interrupting your plans. \n\nOriginally, I had planned on this being a bracket 2. After adding a few cards, it quickly (unknowingly) turned into a bracket four with 5, two card infinite combos.\n\nBut hey... do your due diligence of telling people that you are going to be playing a bracket 4 to avoid the tears and yelling of your pod. It's the least you can do before sitting down to a game of Commander where one of the most common phrases is, \"I'm not the threat!\" It's Commander, folks. There can only be one winner (and possibly three whiners). \n"}]}
Blink
Silver Surfer, Cosmic Voyager
Flash
Flying
When Silver Surfer enters, exile any number of other target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. If a land enters this way, it enters tapped.
Flying
When Silver Surfer enters, exile any number of other target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. If a land enters this way, it enters tapped.
Legendary Creature - Hero Alien

Blink
(CTRL to add secondary)
Copy
Fire Lord Azula
Firebending 2 (Whenever this creature attacks, add . This mana lasts until end of combat.)
Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Legendary Creature - Human Noble

Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment

Copy
(CTRL to add secondary)
Counter Spell
Counter Spell
(CTRL to add secondary)
Drain
Drain
(CTRL to add secondary)
Draw
Valakut Exploration
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
Enchantment

Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Make Golem Army
Lithoform Engine
, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact

Precursor Golem
When this creature enters, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Creature Artifact - Golem

Twinflame
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery

Make Golem Army
(CTRL to add secondary)
Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Zuko, Firebending Master
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X . This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X . This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Legendary Creature - Human Ally Noble

Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Theft
Theft
(CTRL to add secondary)
Tutor
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant

Tutor
(CTRL to add secondary)
Maybeboard
Cyclonus, the Saboteur
More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature Artifact - Robot


Dai Li Indoctrination
Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Sorcery - Lesson

Party Thrasher
Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for or one mana of that creature's color.)
At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
Creature - Wizard Lizard

Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"The win con for this deck is to create as many golems as you can to then pump the Golem army with Brute Force and Bulk Up, and finally Soul's Fire (or Chandra's Ignition) and target Precursor Golem. For each instant you will need to target a different Precursor Golem. It only copies spells that target one. So you will need at least three Precursor Golems to pull off this particular win con. This card will then copy that spell to each golem on the battlefield and hit your opponents in the face. Moonlit Meditation is meant to be cast and attached to Cormela and when you start making tokens, you get the death triggers to net instants and sorceries from your graveyard. If all else fails, and you need to recast your commander (a lot) I put an Urza, Lord High Artificer to help with all of that extra Commander Tax. \n\nThis deck has alternate win cons as well, such as blood artist and Falkenrath Nobel in combo with Kiki-Jiki death triggers (it's not the MAIN goal).\n\nThere is a Sauron the Lidless Eye that can be used in conjunction with Conjuror's Closet to steal creatures. You could possibly make tokens of those creatures, or even add a sac outlet to gain death triggers and clear the board so the creature won't be able to return to their owner.\n\nThere is a lot of protection in here to keep people from interrupting your plans. \n\nOriginally, I had planned on this being a bracket 2. After adding a few cards, it quickly (unknowingly) turned into a bracket four with 5, two card infinite combos.\n\nBut hey... do your due diligence of telling people that you are going to be playing a bracket 4 to avoid the tears and yelling of your pod. It's the least you can do before sitting down to a game of Commander where one of the most common phrases is, \"I'm not the threat!\" It's Commander, folks. There can only be one winner (and possibly three whiners). \n"}]}


























































































