224 views35 days ago
Commander
Size: 204Salt sum: 87.51
No deck tags
 avatar

Zalgattis

224 views35 days ago
Commander
Size: 204Salt sum: 87.51
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $1.29
Maelstrom Archangel
Flying
Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
Creature - Angel
Maelstrom Archangel (dmc) 158

Commander

(CTRL to add secondary)

Anthem

Qty: 13 Price: $46.67
All-Out Assault
Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.
Enchantment
All-Out Assault (tdm) 167
Amazing Alliance
Creatures you control get +1/+1.
Whenever you attack with one or more legendary creatures, you gain that much life.
Enchantment
Amazing Alliance (spe) 2
Angelic Field Marshal
Flying
Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.
Creature - Angel
Angelic Field Marshal (cmm) 13
Bleeding Effect
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Enchantment
Bleeding Effect (acr) 51
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (rav) 8
Emblem of the Warmind
Enchant creature you control
Creatures you control have haste.
Enchantment - Aura
Emblem of the Warmind (fut) 112
Fervor
Creatures you control have haste. (They can attack and
as soon as they come under your control.)
Enchantment
Fervor (m13) 129
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Inspiring Leader
Commander creatures you own have "Creature tokens you control get +2/+2."
Legendary Enchantment - Background
Inspiring Leader (clb) 28
Leyline of the Meek
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Enchantment
Leyline of the Meek (gpt) 10
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 145
Thraben Watcher
Flying, vigilance
Other nontoken creatures you control get +1/+1 and have vigilance.
Creature - Angel
Thraben Watcher (mh2) 34
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (scd) 38

Anthem

(CTRL to add secondary)

Burn

Qty: 1 Price: $4.99
Price of Knowledge
Players have no maximum hand size.
At the beginning of each opponent's upkeep, this enchantment deals damage to that player equal to the number of cards in that player's hand.
Enchantment
Price of Knowledge (c13) 89

Burn

(CTRL to add secondary)

Counters

Qty: 11 Price: $36.97
Abzan Ascendancy
When this enchantment enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Enchantment
Abzan Ascendancy (2x2) 165
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 17
Feast on the Fallen
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
Enchantment
Feast on the Fallen (j22) 68
Master Chef
Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."
Legendary Enchantment - Background
Master Chef (clb) 241
Nykthos Paragon
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
Creature Enchantment - Human Soldier
Nykthos Paragon (j25) 230
Patron of the Valiant
Flying
When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Creature - Angel
Patron of the Valiant (j25) 237
Resplendent Marshal
Flying
When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.
Creature - Warrior Angel
Resplendent Marshal (khm) 22
Shalai and Hallar
Flying, vigilance
Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.
Legendary Creature - Elf Angel
Shalai and Hallar (moc) 10
Sigarda's Summons
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Enchantment
Sigarda's Summons (vow) 36
Virtue of Loyalty
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38
Youthful Valkyrie
Flying
Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Creature - Angel
Youthful Valkyrie (fdn) 149

Counters

(CTRL to add secondary)

Creature

Qty: 4 Price: $5.98
Darksteel Angel
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
Creature Artifact - Angel
Darksteel Angel (frc) 13
Lyra, Archangel of Dawn
Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.
Legendary Creature - Knight Angel
Lyra, Archangel of Dawn (fra) 201
Selenia, the Cursed Heart
Flying, lifelink
If you would gain life, you gain twice that much life instead.
When Selenia dies, create a legendary black Aura Curse enchantment token named Selenia's Curse attached to target opponent. The token has enchant player and "If enchanted player would lose life, they lose twice that much life instead."
Legendary Creature - Warrior Angel
Selenia, the Cursed Heart (mbc) 50
Seluma, Light of Aysen
Rulebreaker — A deck with this commander can have Angel cards of any color identity and any basic land cards.
Flying
Whenever Seluma deals combat damage to a player, return target Angel creature card from your graveyard to the battlefield.
Legendary Creature - Warrior Angel
Seluma, Light of Aysen (mbc) 4

Creature

(CTRL to add secondary)

Drain

Qty: 5 Price: $55.11
Campaign of Vengeance
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Enchantment
Campaign of Vengeance (plst) EMN-182
Dogged Pursuit
At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Enchantment
Dogged Pursuit (khm) 85
Sephiroth, Fabled SOLDIER
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Legendary Creature - Human Soldier Avatar
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel (fin) 115Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel (fin) 115
Tainted Remedy
If an opponent would gain life, that player loses that much life instead.
Enchantment
Tainted Remedy (ori) 120
Within Range
When this enchantment enters, create two 1/1 red Warrior creature tokens.
Whenever you attack, each opponent loses life equal to the number of creatures attacking them.
Enchantment
Within Range (tdc) 32

Drain

(CTRL to add secondary)

Draw

Qty: 11 Price: $46.25
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 188
Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
Legendary Creature Enchantment - God
Erebos, God of the Dead (ths) 85
Errant and Giada
Flash
Flying
You may look at the top card of your library any time.
You may cast spells with flash or flying from the top of your library.
Legendary Creature - Human Angel
Errant and Giada (mom) 224
Ethereal Valkyrie
Flying
Whenever this creature enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by
. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)
Creature - Angel Spirit
Ethereal Valkyrie (khc) 16
Exemplar of Light
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Creature - Angel
Exemplar of Light (fdn) 11
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (soc) 145
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (j25) 212
Ixhel, Scion of Atraxa
Flying, vigilance, toxic 2
Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
Legendary Creature - Angel Phyrexian
Ixhel, Scion of Atraxa (onc) 1
Metropolis Angel
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
Creature - Soldier Angel
Metropolis Angel (snc) 203
Norn's Decree
Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter.
Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
Enchantment
Norn's Decree (onc) 9
Temur Ascendancy
Creatures you control have haste.
Whenever a creature you control with power 4 or greater enters, you may draw a card.
Enchantment
Temur Ascendancy (tdc) 305

Draw

(CTRL to add secondary)

Enchantment

Qty: 2 Price: $43.48
Gleaming Splendor
Whenever an opponent draws their second card each turn, you create a Treasure token.
: Two target players each draw a card.
Enchantment
Gleaming Splendor (hob) 15
Political Triumph
Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it, draw a card, and put a +1/+1 counter on each creature you control.
Enchantment - Plan
Political Triumph (msh) 31

Enchantment

(CTRL to add secondary)

Evasion

Qty: 1 Price: $0.49
On Serra's Wings
Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Legendary Enchantment - Aura
On Serra's Wings (cmr) 380

Evasion

(CTRL to add secondary)

Finisher

Qty: 3 Price: $9.33
Anya, Merciless Angel
Flying
Anya gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
Legendary Creature - Angel
Anya, Merciless Angel (mkc) 199
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (fdn) 651
Seraph of the Masses
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
Creature - Angel
Seraph of the Masses (moc) 205

Finisher

(CTRL to add secondary)

Land

Qty: 5 Price: $31.31
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (ecc) 162
Seraph Sanctuary
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
: Add
.
Land
Seraph Sanctuary (plst) AVR-228
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

(CTRL to add secondary)

Land Destruction

Qty: 1 Price: $0.49
Fall of the Thran
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy all lands.
II, III — Each player returns two land cards from their graveyard to the battlefield.
Enchantment - Saga
Fall of the Thran (plst) DOM-18

Land Destruction

(CTRL to add secondary)

Landfall

Qty: 1 Price: $0.59
Emeria Angel
Flying
Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Creature - Angel
Emeria Angel (tdc) 114

Landfall

(CTRL to add secondary)

Lifegain

Qty: 39 Price: $240.86
Ajani's Mantra
At the beginning of your upkeep, you may gain 1 life.
Enchantment
Ajani's Mantra (ddh) 22
Ajani's Welcome
Whenever a creature you control enters, you gain 1 life.
Enchantment
Ajani's Welcome (plst) M19-6
Angel of Destiny
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Creature - Cleric Angel
Angel of Destiny (plst) ZNR-2
Angel of Mercy
Flying
When this creature enters, you gain 3 life.
Creature - Angel
Angel of Mercy (j25) 161
Angel of Renewal
Flying
When this creature enters, you gain 1 life for each creature you control.
Creature - Angel Ally
Angel of Renewal (plst) BFZ-18
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Creature - Angel
Angel of Vitality (j25) 162
Angelic Chorus
Whenever a creature you control enters, you gain life equal to its toughness.
Enchantment
Angelic Chorus (plst) BBD-87
Angelic Skirmisher
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature - Angel
Angelic Skirmisher (gtc) 3
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (2xm) 5
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fic) 232
Baneslayer Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Creature - Angel
Baneslayer Angel (m21) 6
Boon Reflection
If you would gain life, you gain twice that much life instead.
Enchantment
Boon Reflection (plst) 2XM-10
Celestial Mantle
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Enchantment - Aura
Celestial Mantle (jmp) 96
Dawning Angel
Flying
When this creature enters, you gain 4 life.
Creature - Angel
Dawning Angel (j22) 170
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 732
Dega Sanctuary
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Enchantment
Dega Sanctuary (apc) 5
Exalted Angel
Flying
Whenever this creature deals damage, you gain that much life.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Angel
Exalted Angel (mkc) 63
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Firemane Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Creature - Angel
Firemane Angel (plst) RAV-205
Gisela, the Broken Blade
Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
Legendary Creature - Angel Horror
Gisela, the Broken Blade (inr) 24
Glorious Enforcer
Flying, lifelink
At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.
Creature - Angel
Glorious Enforcer (mh2) 14
Goldnight Redeemer
Flying
When this creature enters, you gain 2 life for each other creature you control.
Creature - Angel
Goldnight Redeemer (ddq) 13
Herald of Faith
Flying
Whenever this creature attacks, you gain 2 life.
Creature - Angel
Herald of Faith (fdn) 494
Holy Cow
Flash
Flying
When this creature enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Angel Ox
Holy Cow (otj) 16
Leyline of Hope
If this card is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Enchantment
Leyline of Hope (dsk) 18
Light of Promise
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Light of Promise (m21) 25
Luminous Wake
Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
Enchantment - Aura
Luminous Wake (roe) 35
Lyra Dawnbringer
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.
Legendary Creature - Angel
Lyra Dawnbringer (fdn) 707
Noble Purpose
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
Noble Purpose (plst) MMQ-32
Nyx-Fleece Ram
At the beginning of your upkeep, you gain 1 life.
Creature Enchantment - Sheep
Nyx-Fleece Ram (tdc) 126
Orim's Prayer
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Enchantment
Orim's Prayer (tmp) 32
Path of Bravery
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Enchantment
Path of Bravery (jmp) 126
Polluted Bonds
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Enchantment
Polluted Bonds (shm) 74
Proper Burial
Whenever a creature you control dies, you gain life equal to that creature's toughness.
Enchantment
Proper Burial (dis) 16
Righteous Valkyrie
Flying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Creature - Cleric Angel
Righteous Valkyrie (j25) 246
Shattered Angel
Flying
Whenever a land an opponent controls enters, you may gain 3 life.
Creature - Angel Phyrexian
Shattered Angel (moc) 206
Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
Test of Endurance (dmr) 414
Trespasser's Curse
Enchant player
Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.
Enchantment - Aura Curse
Trespasser's Curse (plst) AKH-112
Victory's Herald
Flying
Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Creature - Angel
Victory's Herald (cm2) 38

Lifegain

(CTRL to add secondary)

Proliferate

Qty: 2 Price: $46.98
Atraxa, Praetors' Voice
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Angel Horror Phyrexian
Atraxa, Praetors' Voice (2xm) 190
Norn's Choirmaster
Flying, first strike
Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Angel Phyrexian
Norn's Choirmaster (onc) 8

Proliferate

(CTRL to add secondary)

Protection

Qty: 34 Price: $196.54
Aegis Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Creature - Angel
Aegis Angel (e01) 1
Akroma, Angel of Fury
This spell can't be countered.
Flying, trample, protection from white and from blue
: Akroma gets +1/+0 until end of turn.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn her face up any time for her morph cost.)
Legendary Creature - Angel
Akroma, Angel of Fury (mkc) 146
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature - Angel
Akroma, Angel of Wrath (plst) DVD-1
Angel of Grace
Flash
Flying
When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
, Exile this card from your graveyard: Your life total becomes 10.
Creature - Angel
Angel of Grace (rna) 1
Angelic Guardian
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Creature - Angel
Angelic Guardian (m20) 302
Archangel of Tithes
Flying
As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
As long as this creature is attacking, creatures can't block unless their controller pays
for each of those creatures.
Creature - Angel
Archangel of Tithes (otj) 2
Avacyn, Angel of Hope
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Legendary Creature - Angel
Avacyn, Angel of Hope (inr) 477
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Creature - Angel
Blinding Angel (9ed) 7
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (plst) CM2-19
Breathkeeper Seraph
Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
Creature - Angel
Breathkeeper Seraph (voc) 31
Earnest Fellowship
Each creature has protection from each of its colors.
Enchantment
Earnest Fellowship (plst) ODY-21
Enduring Angel
Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this creature didn't transform this way, you lose the game.
Creature - Angel
Enduring Angel // Angelic Enforcer (mid) 17Enduring Angel // Angelic Enforcer (mid) 17
Exquisite Archangel
Flying
If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.
Creature - Angel
Exquisite Archangel (aer) 18
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel
Gisela, Blade of Goldnight (mkc) 211
Greater Auramancy
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
Enchantment
Greater Auramancy (shm) 7
Guardian of the Gateless
Flying
This creature can block any number of creatures.
Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Creature - Angel
Guardian of the Gateless (cn2) 89
Guardian Seraph
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Creature - Angel
Guardian Seraph (m10) 13
Herald of Eternal Dawn
Flash (You may cast this spell any time you could cast an instant.)
Flying
You can't lose the game and your opponents can't win the game.
Creature - Angel
Herald of Eternal Dawn (fdn) 17
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (c15) 72
Leyline of Sanctity
If this card is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Enchantment
Leyline of Sanctity (m20) 26
Mark of Asylum
Prevent all noncombat damage that would be dealt to creatures you control.
Enchantment
Mark of Asylum (con) 10
Metropolis Reformer
Flying, vigilance
You have hexproof.
Whenever this creature is dealt damage, you gain that much life.
Creature - Cleric Angel
Metropolis Reformer (mat) 4
Noble Heritage
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Legendary Enchantment - Background
Noble Heritage (clb) 35
Personal Sanctuary
During your turn, prevent all damage that would be dealt to you.
Enchantment
Personal Sanctuary (m12) 30
Platinum Angel
Flying
You can't lose the game and your opponents can't win the game.
Creature Artifact - Angel
Platinum Angel (plst) CN2-214
Pristine Angel
Flying
As long as this creature is untapped, it has protection from artifacts and from each color.
Whenever you cast a spell, you may untap this creature.
Creature - Angel
Pristine Angel (c19) 70
Sephara, Sky's Blade
You may pay
and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Angel
Sephara, Sky's Blade (cmm) 54
Serra's Emissary
Flying
As this creature enters, choose a card type.
You and creatures you control have protection from the chosen card type.
Creature - Angel
Serra's Emissary (mh2) 30
Shalai, Voice of Plenty
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Angel
Shalai, Voice of Plenty (tdc) 130
Sigarda, Font of Blessings
Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.
Legendary Creature - Angel
Sigarda, Font of Blessings (mat) 47
Spectra Ward
Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Enchantment - Aura
Spectra Ward (m15) 36
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (dsc) 104
Terra Eternal
All lands have indestructible.
Enchantment
Terra Eternal (wwk) 22

Protection

(CTRL to add secondary)

Pump

Qty: 9 Price: $49.27
Akroma, Vision of Ixidor
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Legendary Creature - Angel
Akroma, Vision of Ixidor (cmr) 2
Angelic Captain
Flying
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Creature - Angel Ally
Angelic Captain (bfz) 208
Battlegrace Angel
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Creature - Angel
Battlegrace Angel (mm2) 10
Day of Destiny
Legendary creatures you control get +2/+2.
Legendary Enchantment
Day of Destiny (who) 206
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (soc) 131
Flaming Fist
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Legendary Enchantment - Background
Flaming Fist (clb) 18
Serra Redeemer
Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
Creature - Soldier Angel
Serra Redeemer (blb) 387
Sublime Archangel
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
Creature - Angel
Sublime Archangel (uma) 38
Super State
Enchant creature you control
Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste.
Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Legendary Enchantment - Aura
Super State (sld) 2081

Pump

(CTRL to add secondary)

Ramp

Qty: 14 Price: $192.22
Celestial Dawn
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Enchantment
Celestial Dawn (plst) TSB-3
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Giada, Font of Hope
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add
. Spend this mana only to cast an Angel spell.
Legendary Creature - Angel
Giada, Font of Hope (fdn) 141
Herald of War
Flying
Whenever this creature attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost
less to cast for each +1/+1 counter on this creature.
Creature - Angel
Herald of War (j25) 207
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (soc) 153
Leyline of Abundance
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional
.
: Put a +1/+1 counter on each creature you control.
Enchantment
Leyline of Abundance (m20) 179
Life Insurance
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
Enchantment
Life Insurance (dsc) 224
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Oketra's Monument
White creature spells you cast cost
less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Legendary Artifact
Oketra's Monument (dmc) 188
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Trace of Abundance
Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Trace of Abundance (arb) 142
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (m15) 206
We Ride at Dawn
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for
or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Enchantment
We Ride at Dawn (otc) 12

Ramp

(CTRL to add secondary)

Recursion

Qty: 9 Price: $23.21
Bruna, Light of Alabaster
Flying, vigilance
Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
Legendary Creature - Angel
Bruna, Light of Alabaster (c18) 170
Bruna, the Fading Light
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)
Legendary Creature - Angel Horror
Bruna, the Fading Light (inr) 14
Debtors' Knell
(
can be paid with either
or
.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Enchantment
Debtors' Knell (c21) 215
Emeria Shepherd
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Creature - Angel
Emeria Shepherd (plst) BFZ-22
Invasion of Tolvada
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return target nonbattle permanent card from your graveyard to the battlefield.
Battle - Siege
Invasion of Tolvada // The Broken Sky (mom) 241Invasion of Tolvada // The Broken Sky (mom) 241
Liesa, Forgotten Archangel
Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead.
Legendary Creature - Angel
Liesa, Forgotten Archangel (inr) 243
Rodolf Duskbringer
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay
. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Vampire Angel
Rodolf Duskbringer (j25) 482
Serra Paragon
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Creature - Angel
Serra Paragon (soc) 169
Valkyrie's Call
Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.
Enchantment
Valkyrie's Call (fdn) 27

Recursion

(CTRL to add secondary)

Removal

Qty: 13 Price: $32.03
Admonition Angel
Flying
Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Creature - Angel
Admonition Angel (znc) 10
Angel of Finality
Flying
When this creature enters, exile target player's graveyard.
Creature - Angel
Angel of Finality (fdn) 136
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (c21) 83
Angel of the Dire Hour
Flash
Flying
When this creature enters, if you cast it from your hand, exile all attacking creatures.
Creature - Angel
Angel of the Dire Hour (plst) C14-1
Angel of the Ruins
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Angel
Angel of the Ruins (eoc) 63
Battle at the Helvault
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Enchantment - Saga
Battle at the Helvault (cmm) 719
Death Pits of Rath
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Enchantment
Death Pits of Rath (9ed) 123
Firemane Avenger
Flying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Creature - Angel
Firemane Avenger (clu) 189
Grasp of Fate
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Enchantment
Grasp of Fate (who) 208
Overwhelming Splendor
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Enchantment - Aura Curse
Overwhelming Splendor (hou) 19
Rampage of the Valkyries
When this enchantment enters, create a 4/4 white Angel creature token with flying and vigilance.
Whenever an Angel you control dies, each other player sacrifices a creature of their choice.
Enchantment
Rampage of the Valkyries (khm) 393
Subjugator Angel
Flying
When this creature enters, tap all creatures your opponents control.
Creature - Angel
Subjugator Angel (inr) 350
Sunblast Angel
Flying
When this creature enters, destroy all tapped creatures.
Creature - Angel
Sunblast Angel (afc) 74

Removal

(CTRL to add secondary)

Stax

Qty: 7 Price: $57.93
Angel of Jubilation
Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Creature - Angel
Angel of Jubilation (avr) 2
Angelic Arbiter
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
Creature - Angel
Angelic Arbiter (jmp) 86
Chancellor of the Annex
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays
.
Flying
Whenever an opponent casts a spell, counter it unless that player pays
.
Creature - Angel Phyrexian
Chancellor of the Annex (plst) NPH-6
Deafening Silence
Each player can't cast more than one noncreature spell each turn.
Enchantment
Deafening Silence (eld) 10
Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 222
Linvala, Keeper of Silence
Flying
Activated abilities of creatures your opponents control can't be activated.
Legendary Creature - Angel
Linvala, Keeper of Silence (jmp) 119
Stoic Angel
Flying, vigilance
Players can't untap more than one creature during their untap steps.
Creature - Angel
Stoic Angel (mm3) 190

Stax

(CTRL to add secondary)

Tokens

Qty: 18 Price: $203.30
Angel of Invention
Flying, vigilance, lifelink
Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.
Creature - Angel
Angel of Invention (tdc) 109
Angelic Aberration
Devoid (This card has no color.)
Flying, vigilance
When this creature enters, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance.
Creature - Angel Eldrazi
Angelic Aberration (m3c) 39
Angelic Accord
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Enchantment
Angelic Accord (plst) M14-3
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (plst) AKH-2
Brisela, Voice of Nightmares
Flying, first strike, vigilance, lifelink
Your opponents can't cast spells with mana value 3 or less.
Legendary Creature - Angel Eldrazi
Brisela, Voice of Nightmares (inr) 14b
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (msc) 131
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216
Exalted Sunborn
Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Wizard Angel
Exalted Sunborn (eoe) 15
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (fdn) 574
Legion Loyalty
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Enchantment
Legion Loyalty (tdc) 122
Linvala, the Preserver
Flying
When Linvala enters, if an opponent has more life than you, you gain 5 life.
When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Legendary Creature - Angel
Linvala, the Preserver (plst) OGW-25
Luminous Angel
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Creature - Angel
Luminous Angel (dvd) 12
Renewed Solidarity
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+0.
At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.
Enchantment
Renewed Solidarity (drc) 7
Resplendent Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, this creature gets +2/+2 and gains lifelink.
Creature - Angel
Resplendent Angel (lci) 32
Sigil of the Empty Throne
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Enchantment
Sigil of the Empty Throne (dsc) 103
Song of the Worldsoul
Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Song of the Worldsoul (c19) 6
Valkyrie Harbinger
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Creature - Cleric Angel
Valkyrie Harbinger (j25) 275
Veteran Soldier
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
Legendary Enchantment - Background
Veteran Soldier (clb) 48

Tokens

(CTRL to add secondary)

Deck Info

Deck stats

277 pips - 168 cards
2 mana - 2 cards
8 pips - 8 cards
1 mana - 1 card
30 pips - 26 cards
1 mana - 1 card
19 pips - 16 cards
1 mana - 1 card
16 pips - 15 cards
2 mana - 2 cards
0 pips - 0 cards
6 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards