131 views18 days ago
Commander
Size: 100Salt sum: 49.15
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Asmond

131 views18 days ago
Commander
Size: 100Salt sum: 49.15
No deck tags

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Commander

Qty: 1 Price: $47.99
Morophon, the Boundless
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Legendary Creature - Shapeshifter
Morophon, the Boundless (sld) 1896

Commander

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Burn

Qty: 1 Price: $79.99
Borrowing the East Wind
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Sorcery
Borrowing the East Wind (ptk) 133

Burn

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Creature

Qty: 15 Price: $835.15
Barbarian General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier Barbarian
Barbarian General (ptk) 100
Cao Ren, Wei Commander
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren enters, you lose 3 life.
Legendary Creature - Human Warrior Soldier
Cao Ren, Wei Commander (ptk) 69
Lady Zhurong, Warrior Queen
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lady Zhurong, Warrior Queen (ptk) 139
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (ptk) 11
Lu Meng, Wu General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Lu Meng, Wu General (ptk) 46
Ma Chao, Western Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao attacks alone, it can't be blocked this combat.
Legendary Creature - Human Warrior Soldier
Ma Chao, Western Warrior (ptk) 116
Shu Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Elite Companions (ptk) 21
Sun Ce, Young Conquerer
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce enters, you may return target creature to its owner's hand.
Legendary Creature - Human Soldier
Sun Ce, Young Conquerer (ptk) 55
Taoist Mystic
This creature can't be blocked by creatures with horsemanship.
Creature - Human Mystic
Taoist Mystic (ptk) 151
Wei Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wei Elite Companions (ptk) 87
Wu Elite Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wu Elite Cavalry (ptk) 58
Yellow Scarves General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
Creature - Human Soldier
Yellow Scarves General (ptk) 126
Zhang He, Wei General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Legendary Creature - Human Soldier
Zhang He, Wei General (ptk) 95
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33
Zuo Ci, the Mocking Sage
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci can't be blocked by creatures with horsemanship.
Legendary Creature - Human Advisor
Zuo Ci, the Mocking Sage (ptk) 165

Creature

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Discard

Qty: 1 Price: $32.99
Wei Night Raiders
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever this creature deals damage to an opponent, that player discards a card.
Creature - Human Soldier
Wei Night Raiders (ptk) 89

Discard

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Draw

Qty: 3 Price: $332.47
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (cma) 41
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j18) 7

Draw

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Evasion

Qty: 14 Price: $1197.16
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (ptk) 6
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 22
Lu Bu, Master-at-Arms
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lu Bu, Master-at-Arms (ptk) 115
Riding the Dilu Horse
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Sorcery
Riding the Dilu Horse (ptk) 144
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (cmm) 123
Wei Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier Scout
Wei Scout (ptk) 90
Wei Strike Force
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wei Strike Force (ptk) 91
Wu Light Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wu Light Cavalry (ptk) 60
Wu Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When this creature enters, look at target opponent's hand.
Creature - Human Soldier Scout
Wu Scout (ptk) 62
Yellow Scarves Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
Creature - Human Soldier
Yellow Scarves Cavalry (ptk) 125
Yuan Shao, the Indecisive
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Yuan Shao, the Indecisive (ptk) 128
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (ptk) 32

Evasion

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Finisher

Qty: 1 Price: $7.49
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4

Finisher

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Instant

Qty: 1 Price: $0.35
About Face
Switch target creature's power and toughness until end of turn.
Instant
About Face (plst) ULG-73

Instant

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Land

Qty: 38 Price: $236.54
Abandoned Campground
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Abandoned Campground (dsk) 255
Abraded Bluffs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Abraded Bluffs (otj) 251
Abstergo Entertainment
: Add
.
,
: Add one mana of any color.
,
, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
Legendary Land
Abstergo Entertainment (acr) 79
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Adventurers' Guildhouse
Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Land
Adventurers' Guildhouse (leg) 300
Agna Qel'a
This land enters tapped unless you control a basic land.
: Add
.
,
: Draw a card, then discard a card.
Land
Agna Qel'a (tla) 264
Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (scd) 289
Ally Encampment
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell.
,
, Sacrifice this land: Return target Ally you control to its owner's hand.
Land
Ally Encampment (bfz) 228
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Ancient Amphitheater
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Ancient Amphitheater (plst) LRW-266
Ancient Spring
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ancient Spring (inv) 319
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321

Land

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Lifegain

Qty: 1 Price: $0.35
Abuna's Chant
Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Abuna's Chant (5dn) 1

Lifegain

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Protection

Qty: 4 Price: $41.46
Abeyance
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
Instant
Abeyance (wth) 1
Absolute Grace
All creatures have protection from black.
Enchantment
Absolute Grace (usg) 1
Absolute Law
All creatures have protection from red.
Enchantment
Absolute Law (usg) 2
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (fdn) 591

Protection

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Pump

Qty: 2 Price: $10.34
Abandon Reason
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Abandon Reason (j25) 513
Riding Red Hare
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Sorcery
Riding Red Hare (ptk) 18

Pump

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Ramp

Qty: 4 Price: $130.32
Abundant Growth
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Abundant Growth (ecc) 97
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 332
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (2x2) 342
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 427

Ramp

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Recursion

Qty: 2 Price: $200.38
Abiding Grace
At the beginning of your end step, choose one —
• You gain 1 life.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
Enchantment
Abiding Grace (h2r) 1
Xiahou Dun, the One-Eyed
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Soldier
Xiahou Dun, the One-Eyed (ptk) 92

Recursion

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Removal

Qty: 10 Price: $20.66
Abduction
Enchant creature
When this Aura enters, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Enchantment - Aura
Abduction (6ed) 55
Abjure
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Instant
Abjure (wth) 31
Abolish
You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Instant
Abolish (plst) PCY-1
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (plst) GK1-57
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (dmr) 186
Absorb Identity
Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Instant
Absorb Identity (khm) 383
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Instant
Abzan Charm (dmc) 138
Apocalypse
Exile all permanents. You discard your hand.
Sorcery
Apocalypse (tmp) 162
Rolling Earthquake
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Rolling Earthquake (2xm) 142

Removal

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Sorcery

Qty: 2 Price: $8.28
Broken Dam
Tap one or two target creatures without horsemanship.
Sorcery
Broken Dam (ptk) 37
Trip Wire
Destroy target creature with horsemanship.
Sorcery
Trip Wire (ptk) 156

Sorcery

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Attraction

Qty: 1 Price: $1.49
Merry-Go-Round
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact - Attraction
Merry-Go-Round (unf) 222a

Attraction

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Deck Info

Deck stats

23 pips - 18 cards
16 mana - 16 cards
21 pips - 15 cards
14 mana - 14 cards
13 pips - 9 cards
12 mana - 12 cards
14 pips - 11 cards
14 mana - 14 cards
13 pips - 10 cards
11 mana - 11 cards
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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