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Commander
Size: 100Salt sum: 34.55
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Zegga

104 views2 months ago
Commander
Size: 100Salt sum: 34.55

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Exdeath, Void Warlock
When Exdeath enters, you gain 3 life.
At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.
Legendary Creature - Spirit Warlock
Exdeath, Void Warlock // Neo Exdeath, Dimension's End (fin) 220Exdeath, Void Warlock // Neo Exdeath, Dimension's End (fin) 220

Commander

(Ctrl to add secondary)
Altar of Dementia
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Altar of Dementia (mh1) 218
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 333
Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (one) 163
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (dsc) 246
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (fic) 349
Plague Boiler
At the beginning of your upkeep, put a plague counter on this artifact.
: Put a plague counter on this artifact or remove a plague counter from it.
When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
Artifact
Plague Boiler (rav) 269
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258

Artifact

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Aatchik, Emerald Radian
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.
Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
Legendary Creature - Druid Insect
Aatchik, Emerald Radian (dft) 360
Acolyte of Affliction
When this creature enters, mill two cards, then you may return a permanent card from your graveyard to your hand.
Creature - Human Cleric
Acolyte of Affliction (thb) 206
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (eoc) 91
Brawn
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creature - Incarnation
Brawn (uma) 160
Bringer of the Last Gift
Flying
When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Creature - Vampire Demon
Bringer of the Last Gift (lci) 94
Diamond Weapon
This spell costs
less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
Legendary Creature Artifact - Elemental
Diamond Weapon (fin) 183
Emrakul, the Promised End
This spell costs
less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Legendary Creature - Eldrazi
Emrakul, the Promised End (emn) 6
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (5dn) 86
Fang, Fearless l'Cie
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.
(Melds with Vanille, Cheerful l'Cie.)
Legendary Creature - Human Warrior
Fang, Fearless l'Cie (fin) 99
Frenzied Baloth
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
Creature - Beast
Frenzied Baloth (eoe) 183
Ghoultree
This spell costs
less to cast for each creature card in your graveyard.
Creature - Zombie Treefolk
Ghoultree (inr) 198
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rav) 167
Golgari Thug
When this creature dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Human Warrior
Golgari Thug (rav) 87
Grave-Shell Scarab
, Sacrifice this creature: Draw a card.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Creature - Insect
Grave-Shell Scarab (rav) 211
Grim Flayer
Trample
Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Creature - Human Warrior
Grim Flayer (dsc) 218
Jarad, Golgari Lich Lord
Jarad gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Legendary Creature - Elf Zombie
Jarad, Golgari Lich Lord (tdc) 293
Jumbo Cactuar
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
Creature - Plant
Jumbo Cactuar (fin) 191
Lord of Extinction
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Creature - Elemental
Lord of Extinction (tdc) 295
Massacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Creature - Wurm Phyrexian
Massacre Wurm (fdn) 714
Old Stickfingers
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Legendary Creature - Horror
Old Stickfingers (mid) 234
Reaper of the Wilds
Whenever another creature dies, scry 1.
: This creature gains deathtouch until end of turn.
: This creature gains hexproof until end of turn.
Creature - Gorgon
Reaper of the Wilds (cp2) 4
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (tdc) 270
Shinra Reinforcements
When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Human Soldier
Shinra Reinforcements (fin) 118
Skull Prophet
: Add
or
.
: Mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Human Druid
Skull Prophet (tdc) 304
Splinterfright
Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Elemental
Splinterfright (inr) 217
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (fic) 287
The Master of Lake-town
Deathtouch
Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.)
When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.
Legendary Creature - Human Advisor
The Master of Lake-town (hob) 77
Town Greeter
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)
Creature - Human Citizen
Town Greeter (fin) 209
Tyrranax Rex
This spell can't be countered.
Trample, ward
, haste
Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Creature - Dinosaur Phyrexian
Tyrranax Rex (one) 189
Underrealm Lich
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Creature - Elf Shaman Zombie
Underrealm Lich (clu) 215
Unshakable Tail
When this creature enters and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
, Sacrifice a Clue: Return this card from your graveyard to your hand.
Creature - Zombie Detective
Unshakable Tail (mkc) 339
Vanille, Cheerful l'Cie
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.
At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay
. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
Legendary Creature - Human Cleric
Vanille, Cheerful l'Cie (fin) 211
Wight of the Reliquary
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Knight Zombie
Wight of the Reliquary (soc) 338
World Shaper
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
Creature - Merfolk Shaman
World Shaper (otc) 214

Creature

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Deadbridge Chant
When this enchantment enters, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Enchantment
Deadbridge Chant (dsc) 215
Shadows of the Past
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Enchantment
Shadows of the Past (ddr) 60

Enchantment

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Airship Crash
Destroy target artifact, enchantment, or creature with flying.
Cycling
(
, Discard this card: Draw a card.)
Instant
Airship Crash (fin) 171
Fight On!
Return up to two target creature cards from your graveyard to your hand.
Instant
Fight On! (fin) 100
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (plst) GK1-62
Grapple with the Past
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Grapple with the Past (tdc) 257
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182

Instant

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Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 412
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (eoc) 156
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 253
Eden, Seat of the Sanctum
: Add
.
,
: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
Land - Town
Eden, Seat of the Sanctum (fin) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Gohn, Town of Ruin
This land enters tapped.
: Add
or
.
Land - Town
Gohn, Town of Ruin (fin) 278
Hissing Quagmire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Land
Hissing Quagmire (eos) 109
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (tdm) 258
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (eos) 26
Susur Secundi, Void Altar
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet
Susur Secundi, Void Altar (eoe) 284
Svogthos, the Restless Tomb
: Add
.
: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Land
Svogthos, the Restless Tomb (cm2) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
The Hunter Maze
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Hunter Maze (one) 253
Titan's Grave
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Titan's Grave (sos) 266
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (soc) 419
Zanarkand, Ancient Metropolis
This land enters tapped.
: Add
.
Land - Town
Zanarkand, Ancient Metropolis // Lasting Fayth (fin) 293

Land

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Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 57
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (soc) 302
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (cmm) 153
Final Act
Choose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.
Sorcery
Final Act (soc) 213
Grave Strength
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Sorcery
Grave Strength (j25) 450
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (hoc) 189
Pull Through the Weft
Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped.
Sorcery
Pull Through the Weft (eoe) 202
Reach the Horizon
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.
Sorcery
Reach the Horizon (fin) 195
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Resentful Revelation
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Resentful Revelation (fin) 114
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
43 pips - 33 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 3 cards
48 pips - 37 cards
27 mana - 27 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

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