JuanLebos
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Commander
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{"ops":[{"insert":"How to Play This Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander: Umbris, Fear Manifest - "},{"insert":"Umbris gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land card.\n\n"},{"attributes":{"bold":true},"insert":"Overview: "},{"insert":" Now you see your cards. Now you don't. The Horror.\n\n"},{"attributes":{"bold":true},"insert":"A Nightmare On Elm Street - feed the demon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"+1/+1 for each card opponents exile of mill to the graveyard."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"You have manipulation for graveyards and exile to use as well. Bricks in the murder wall."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Dream Master - everyone else will be milling"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You want a steady flow of cards to graveyards"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Build chains where possible with cards like Mindcrank"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dream Warriors - horrors, horrors everywhere"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Creatures help advance card mill. Use them to exert pressure."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Kindred Discovery represents card velocity so you'll always have something to cast"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Freddy's Revenge - don't get punched in the face"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It's a Dimir deck. You have counters. Use them judiciously."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"You can also buy time with things like Propoganda"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Dream Child - Umbris has arrived"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Now that your child has been born, protect it like a good parent."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Swing through at just the right time when they aren't looking."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nWhile you COULD mill everyone to death, that isn't really necessary with a couple of good swings with Umbris. People do tend to get VERY salty when you start making them discard their engine pieces, so be careful.\n"}]}
Commander
Commander
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Clones
Flesh Duplicate
You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creature - Shapeshifter Rebel

Clones
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Creature
Creature
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Draw
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Wharf Infiltrator
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.
Creature - Human Horror

Draw
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Land
Land
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Mill
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery

Captain N'ghathrod
Horrors you control have menace.
Whenever a Horror you control deals combat damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
Whenever a Horror you control deals combat damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
Legendary Creature - Horror Pirate

Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror

Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment

Terisian Mindbreaker
Whenever this creature attacks, defending player mills half their library, rounded up.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Juggernaut

Mill
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Ramp
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Removal
Toxrill, the Corrosive
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Legendary Creature - Horror Slug

Removal
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Stax
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Stax
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Theft
Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror

Theft
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Tokens
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Uchuulon
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Creature - Ooze Crab Horror

Tokens
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"How to Play This Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander: Umbris, Fear Manifest - "},{"insert":"Umbris gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land card.\n\n"},{"attributes":{"bold":true},"insert":"Overview: "},{"insert":" Now you see your cards. Now you don't. The Horror.\n\n"},{"attributes":{"bold":true},"insert":"A Nightmare On Elm Street - feed the demon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"+1/+1 for each card opponents exile of mill to the graveyard."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"You have manipulation for graveyards and exile to use as well. Bricks in the murder wall."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Dream Master - everyone else will be milling"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You want a steady flow of cards to graveyards"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Build chains where possible with cards like Mindcrank"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dream Warriors - horrors, horrors everywhere"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Creatures help advance card mill. Use them to exert pressure."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Kindred Discovery represents card velocity so you'll always have something to cast"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Freddy's Revenge - don't get punched in the face"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It's a Dimir deck. You have counters. Use them judiciously."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"You can also buy time with things like Propoganda"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Dream Child - Umbris has arrived"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Now that your child has been born, protect it like a good parent."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Swing through at just the right time when they aren't looking."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nWhile you COULD mill everyone to death, that isn't really necessary with a couple of good swings with Umbris. People do tend to get VERY salty when you start making them discard their engine pieces, so be careful.\n"}]}















































































