cC0ntraband
117 views6 days ago
Commander
Size: 100Salt sum: 22.37
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":{"card-link":"Shirei, Shizo's Caretaker"}},{"insert":" is able to return creatures with power one *or less* to the battlefield. You know what creature type has a lot of power 1 creatures? Goblins. So what if I sacrifice my goblins to bring them back with classis Shirei? And what if I Blight to reduce my own creature's power so I can return them with Shirei too? \n\nIt's interesting building a tribal deck around Shirei, as you lose out on a lot of common tribal synergies. Wanting to keep your creatures at lower power removes access to any anthem that'll pump my goblins up to lethal threats, but there's plenty of payoffs that work otherwise. The best value pieces are those that trigger when cards leave the graveyard, such as "},{"insert":{"card-link":"Teval's Judgment"}},{"insert":", "},{"insert":{"card-link":"Fang, Fearless l'Cie"}},{"insert":", and my personal favorite, "},{"insert":{"card-link":"Along the Crooked Way"}},{"insert":". These trickle value effects become bursts of value when used with Shirei's EOT trigger. \n\nIn an aristrocrats deck, I obviously need ways to kill my goblins and get value from doing so. "},{"insert":{"card-link":"Warren Soultrader"}},{"insert":" and "},{"insert":{"card-link":"Sling-Gang Lieutenant"}},{"insert":" are the best sac outlets, with "},{"insert":{"card-link":"Species Specialist"}},{"insert":" and "},{"insert":{"card-link":"Boggart Mischief"}},{"insert":" netting me value whenever my goblins die. \n\nAnd finally, the Blight mechanic. Blight is an effect that forces you to put that many -1/-1 counters on a creature you control. Using Blight costs from "},{"insert":{"card-link":"Champion of the Weird"}},{"insert":" and other Blight effects can increase my board control, while simultaneously reducing the power of my goblins. Shirei notably only cares about the power of my goblins the moment they die, allowing me to reduce the power of my stronger gobs to 1 or less, kill them, and watch them come back again and again. \n"}]}
Commander
Commander
(CTRL to add secondary)
Artifact
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Artifact
(CTRL to add secondary)
Creature
Auntie's Snitch
This creature can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.
Creature - Goblin Rogue

Azog, Moria's Ruin
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts X +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.)
Legendary Creature - Goblin Soldier

Boggart Mob
Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Creature - Goblin Warrior

Champion of the Weird
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.)
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Goblin Berserker

Heirloom Auntie
This creature enters with two -1/-1 counters on it.
Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Creature - Goblin Warlock

Mudbutton Cursetosser
As an additional cost to cast this spell, behold a Goblin or pay . (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.)
This creature can't block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
This creature can't block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
Creature - Goblin Warlock

Nightblade Brigade
Deathtouch
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Goblin Soldier

Stalactite Stalker
Menace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is this creature's power.
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is this creature's power.
Creature - Goblin Rogue

Taster of Wares
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
Creature - Goblin Warlock

Creature
(CTRL to add secondary)
Enchantment
Boggart Mischief
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.)
Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment Kindred - Goblin

Enchantment
(CTRL to add secondary)
Instant
Instant
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Sorcery
Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":{"card-link":"Shirei, Shizo's Caretaker"}},{"insert":" is able to return creatures with power one *or less* to the battlefield. You know what creature type has a lot of power 1 creatures? Goblins. So what if I sacrifice my goblins to bring them back with classis Shirei? And what if I Blight to reduce my own creature's power so I can return them with Shirei too? \n\nIt's interesting building a tribal deck around Shirei, as you lose out on a lot of common tribal synergies. Wanting to keep your creatures at lower power removes access to any anthem that'll pump my goblins up to lethal threats, but there's plenty of payoffs that work otherwise. The best value pieces are those that trigger when cards leave the graveyard, such as "},{"insert":{"card-link":"Teval's Judgment"}},{"insert":", "},{"insert":{"card-link":"Fang, Fearless l'Cie"}},{"insert":", and my personal favorite, "},{"insert":{"card-link":"Along the Crooked Way"}},{"insert":". These trickle value effects become bursts of value when used with Shirei's EOT trigger. \n\nIn an aristrocrats deck, I obviously need ways to kill my goblins and get value from doing so. "},{"insert":{"card-link":"Warren Soultrader"}},{"insert":" and "},{"insert":{"card-link":"Sling-Gang Lieutenant"}},{"insert":" are the best sac outlets, with "},{"insert":{"card-link":"Species Specialist"}},{"insert":" and "},{"insert":{"card-link":"Boggart Mischief"}},{"insert":" netting me value whenever my goblins die. \n\nAnd finally, the Blight mechanic. Blight is an effect that forces you to put that many -1/-1 counters on a creature you control. Using Blight costs from "},{"insert":{"card-link":"Champion of the Weird"}},{"insert":" and other Blight effects can increase my board control, while simultaneously reducing the power of my goblins. Shirei notably only cares about the power of my goblins the moment they die, allowing me to reduce the power of my stronger gobs to 1 or less, kill them, and watch them come back again and again. \n"}]}






















































