Knightingale
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Commander
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Commander
The Cyber-Controller
When The Cyber-Controller enters, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Other artifact creatures you control get +1/+1.
Other artifact creatures you control get +1/+1.
Legendary Creature Artifact - Cyberman

Commander
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Artifact Engine
Cybermen Squadron
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Cyberman

Golbez, Crystal Collector
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
Legendary Creature - Human Wizard

Karn, Legacy Reforged
Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature Artifact - Golem

Padeem, Consul of Innovation
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Legendary Creature - Artificer Vedalken

Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard

Tezzeret, Master of the Bridge
Creature and planeswalker spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)
+2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
−3: Return target artifact card from your graveyard to your hand.
−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
+2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
−3: Return target artifact card from your graveyard to your hand.
−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
Legendary Planeswalker - Tezzeret

Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Artifact Engine
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Card Advantage
Card Advantage
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Interaction
Interaction
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Lands
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Lands
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Mana Advantage
Mana Advantage
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Mill and Steal
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Mill and Steal
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Recast Loop
Synthetic Destiny
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant

Tamiyo Meets the Story Circle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn.
II — Discard any number of cards, then investigate twice for each card discarded this way.
III — Shuffle up to three target cards from your graveyard into your library.
I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn.
II — Discard any number of cards, then investigate twice for each card discarded this way.
III — Shuffle up to three target cards from your graveyard into your library.
Enchantment - Saga

Recast Loop
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Bracket 3 Upgrade
Riverchurn Monument
, : Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)
Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Artifact

Bracket 3 Upgrade
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"The Cyber-Controller — \"Cyber-Controlling\""},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"★★★★ (4.0/5) — a strong Bracket 2 deck. "},{"insert":"Dimir artifacts / theft. 38 lands · avg MV 3.19 · "},{"attributes":{"bold":true},"insert":"0 Game Changers"},{"insert":" · ~€330.\n"},{"attributes":{"header":1},"insert":"\n"},{"insert":"---"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n## TL;DR"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nMill is **not the clock**. It's a tutor for other people's creatures.\n\n[[The Cyber-Controller]] is an artifact creature costing `{X}{U}{U}{B}`. Its ETB mills X from **each** opponent and puts every creature card milled that way onto **your** battlefield as a 2/2 Cyberman. The graveyard is a waypoint, not a destination — cards go library → graveyard → your side of the table.\n\nYou win by attacking with a board you took from them, or with [[Tezzeret, Master of the Bridge]]'s +2, which deals damage equal to your artifact count to each opponent.\n\n## The engine most people miss"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n**The commander is recastable, for free, forever.**\n\n[[Sanctum of Eternity]] and the bounce package return it to your **hand**, not the command zone — so there is **no commander tax**. Every turn you can bounce and recast for a fresh, larger X. That's why the deck runs eleven bounce effects; they are not removal, they are the engine.\n\nTwo of them are templated to reward pointing them at yourself: [[Boomerang Basics]] and [[Geistwave]] each **draw a card if you controlled the permanent**, and [[This Town Ain't Big Enough]] costs `{3}` less when it targets something you control. [[Snap]] is free — it untaps two lands. [[Familiar's Ruse]] counters a spell *and* re-buys an ETB as its cost.\n\n## Two rules traps"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n**Never *put* the commander onto the battlefield.** X is 0 anywhere other than the stack, so cheating it in with a reanimation or \"put onto the battlefield\" effect mills **zero** and steals nothing. It must be **cast**. This is why [[Master Transmuter]] is deliberately absent.\n\n**[[Urza, Lord High Artificer]] taps *any* untapped artifact for `{U}`** — including Clue tokens. That turns [[Tamiyo Meets the Story Circle]] into a mana engine: chapter II is \"discard any number of cards, then **investigate twice** for each.\" Dump four dead cards, get eight Clues, tap them for eight blue.\n\n## Card roles"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n- **Artifact Engine**: Affinity, cost reduction, and the payoffs that count artifacts\n- **Recast Loop**: The bounce package that re-buys the commander's ETB\n- **Mill and Steal**: Mill payoffs\n- **Closers**: How the game actually ends\n- **Mana Advantage** · **Card Advantage** · **Interaction** · **Lands**: The usual pillars\n\n### Artifact Engine"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Urza, Lord High Artificer]] · [[Mycosynth Golem]] · [[Chief Engineer]] · [[Krark-Clan Ironworks]] · [[Karn, Legacy Reforged]] · [[Padeem, Consul of Innovation]] · [[Canoptek Spyder]] · [[Genesis Chamber]] · [[Thoughtcast]] · [[Thought Monitor]] · [[Golbez, Crystal Collector]] · [[Starfield Vocalist]] · [[Ornithopter of Paradise]]\n\n**[[Krark-Clan Ironworks]]** is the newest addition and the one that fits the plan best: sacrifice an artifact, add `{C}{C}`. It eats the tokens that otherwise do nothing — Tamiyo's Clues, Genesis Chamber's Myr, Urza's Constructs — and converts them into one enormous X. Note the tension: [[Tezzeret, Master of the Bridge]] deals damage equal to artifacts you *control*, so KCI is a commander-turn card, not a Tezzeret-turn card.\n\n### Recast Loop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Sanctum of Eternity]] · [[Crystal Shard]] · [[Vedalken Mastermind]] · [[Tradewind Rider]] · [[Dour Port-Mage]] · [[Snap]] · [[Boomerang Basics]] · [[Geistwave]] · [[Familiar's Ruse]] · [[This Town Ain't Big Enough]] · [[Fading Hope]] · [[Run Away Together]] · [[Aether Spellbomb]] · [[Archaeomancer]] · [[Tyrant's Scorn]] · [[Synthetic Destiny]]\n\n[[Crystal Shard]] is the best of these because it's a **non-creature artifact** — no summoning sickness, so it bounces the turn it lands.\n\n### Mill and Steal"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Singularity Rupture]] · [[Syr Konrad, the Grim]] · [[Cyber Conversion]] · [[Soul-Guide Lantern]]\n\n[[Syr Konrad, the Grim]] scales directly off the commander: he triggers on creature cards hitting a graveyard *from anywhere*, and the milled cards pass through the graveyard before Cyber-Controller moves them. At X=6 across three opponents that's ~18 cards milled and real damage to the whole table.\n\n### Closers"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Tezzeret, Master of the Bridge]] · [[Cybermen Squadron]] · [[Cyberman Patrol]]\n\n[[Cybermen Squadron]] grants **myriad** to every nonlegendary artifact creature — including the ones you just stole. [[Cyberman Patrol]] grants **afflict 3**, so chump-blocking your board costs them life.\n\n### Interaction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Drown in the Loch]] · [[Counterspell]] · [[Muddle the Mixture]] · [[An Offer You Can't Refuse]] · [[Feed the Swarm]] · [[Withering Torment]] · [[Saw in Half]] · [[Their Name Is Death]]\n\n**[[Their Name Is Death]] is a one-sided wrath here.** \"Destroy all nonartifact creatures\" — and almost your entire board, stolen Cybermen included, is artifact creatures.\n\n---\n\n## Play guide"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n**Early:** deploy cheap artifacts and mana. You are building an artifact *count*, not a board — affinity, `Karn`, metalcraft on [[Urza's Workshop]] and Tezzeret's damage all read it. Assemble Tron if the pieces show up; [[Expedition Map]], [[Tolaria West]] and [[Urza's Cave]] all fetch.\n\n**Mid:** the first Cyber-Controller does not need to be huge. X=3–4 that steals two creatures and triggers Konrad is fine, because you are going to recast it. Hold up a bounce spell.\n\n**Late:** the turn you have Tron plus [[Urza, Lord High Artificer]] plus [[Krark-Clan Ironworks]], count your mana before casting. X=8+ takes a board and usually a player.\n\n**Common misplays**\n- Cheating the commander into play instead of casting it. X becomes 0.\n- Firing KCI on a Tezzeret turn — you are sacrificing his damage.\n- Forgetting [[Their Name Is Death]] spares your whole board.\n- Casting a small Cyber-Controller with no bounce available. The ETB is the card; don't spend it for 2.\n\n## Strengths and weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n**Strengths.** Mana is excellent — full Tron plus Urza plus Karn genuinely supports a large X. The commander is repeatable with no tax. Four independent win routes. `Their Name Is Death` is a one-sided board wipe.\n\n**Weaknesses.** Top-heavy on paper (8 cards at MV 6+, softened by affinity and convoke). Hard interaction is only five pieces once the bounce is counted as engine rather than removal. And a large steal turn generates a **lot** of triggers — every stolen creature sets off `Genesis Chamber`, `Canoptek Spyder` and `Golbez`, with `Starfield Vocalist` doubling all three. Warn the table before a big turn.\n\n## Bracket"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n**Bracket 2.** 0 Game Changers, no mass land denial, no extra turns, no two-card combos (verified against Commander Spellbook). A **Bracket 3 Upgrade** board sits alongside the deck — `Ancient Tomb`, `Riverchurn Monument`, `Cyclonic Rift`, `Mana Vault`, `Grim Monolith`. Adding any one of them moves the deck to Bracket 3; the cap there is three Game Changers.\n\n`Riverchurn Monument` is in that board rather than the deck because it combos with [[Singularity Rupture]] — cast Rupture to mill half of every library, then the Monument's exhaust mills a number equal to graveyard size, i.e. the rest. Ten mana, two cards, the table is decked. That is legal at Bracket 3 and not at Bracket 2.\n\n"}]}




















































































